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Cyberse

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Registered Tag
Cyberse
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Master Duel Limit One Festival roadoftheking.com
Monster Cards 20
1
Dotscaper
1
2
Formud Skipper
1
3
Micro Coder
1
4
Maxx "C"

Forbidden Cards

Forbidden Cards
1
5
Armored Bitron
1
6
Ash Blossom & Joyous Spring
1
7
Backup Secretary
1
8
Code Generator
1
9
Salamangreat Gazelle
1
10
Salamangreat Spinny
1
11
Cyberse Gadget
1
12
Lady Debug
1
13
Code Radiator
1
14
Clock Wyvern
1
15
Mathmech Sigma
1
16
Mathmech Addition
1
17
Code Exporter
1
18
Cyberse White Hat
1
19
Degrade Buster
1
20
Gatchiri @Ignister
1
Spell Cards 19
1
Dark Hole
1
2
Raigeki
1
3
Harpie's Feather Duster

Limited Cards

Limited Cards
1
4
Monster Reborn

Limited Cards

Limited Cards
1
5
Lightning Vortex
1
6
Foolish Burial

Limited Cards

Limited Cards
1
7
Special Hurricane
1
8
One for One

Limited Cards

Limited Cards
1
9
Pot of Desires
1
10
Hey, Trunade!
1
11
Cynet Mining
1
12
Lightning Storm

Semi-Limited Cards

Semi-Limited Cards
1
13
Cynet Codec
1
14
Twin Twisters
1
15
Cosmic Cyclone
1
16
Called by the Grave

Limited Cards

Limited Cards
1
17
Salamangreat Circle
1
18
Crossout Designator
1
19
Forbidden Droplet
1
20  
Trap Cards 1
1
Red Reboot

Forbidden Cards

Forbidden Cards
1
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3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
Extra Deck 15
1
Link Spider
1
2
Salamangreat Balelynx
1
3
Code Talker
1
4
Update Jammer
1
5
Code Talker Inverted
1
6
I:P Masquerena
1
7
Splash Mage
1
8
Decode Talker
1
9
Excode Talker
1
10
Transcode Talker
1
11
Shootingcode Talker
1
12
Firewall Dragon
1
13
Mekk-Knight Crusadia Avramax
1
14
Accesscode Talker
1
15
The Arrival Cyberse @Ignister
1
Side Deck 0

Main Deck

40
Monster Cards
20
1
Dotscaper
X
EARTH EARTH Level Level 1 [ Cyberse / Effect ] ATK 0 DEF 2100
If this card is sent to the GY: You can Special Summon this card. If this card is banished: You can Special Summon this card. You can only use 1 "Dotscaper" effect per turn, and only once that turn. You can only use each effect of "Dotscaper" once per Duel.
1
2
Formud Skipper
X
LIGHT LIGHT Level Level 1 [ Cyberse / Effect ] ATK 0 DEF 0
During your Main Phase: You can reveal 1 Link Monster in your Extra Deck, and if you do, when you Link Summon this turn, you can treat this card as Link Material with the same name, Type, and Attribute as the revealed monster. If this card is sent to the GY as Link Material: You can add 1 Level 5 or higher Cyberse monster from your Deck to your hand. You can only use each effect of "Formud Skipper" once per turn.
1
3
Micro Coder
X
DARK DARK Level Level 1 [ Cyberse / Effect ] ATK 300 DEF 0
If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can either add 1 "Cynet" Spell/Trap from your Deck to your hand, or, if this card on the field was used as material, you can add 1 Level 4 Cyberse monster instead. You can only use each effect of "Micro Coder" once per turn.
1
4
Maxx "C"

Forbidden Cards

Forbidden Cards
X
EARTH EARTH Level Level 2 [ Insect / Effect ] ATK 500 DEF 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
1
5
Armored Bitron
X
DARK DARK Level Level 2 [ Cyberse / Effect ] ATK 500 DEF 0
You can Tribute this card: Special Summon 1 Cyberse monster from your Deck, except "Armored Bitron", but negate its effects, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. If a Link-3 or higher Link Monster you control is destroyed by battle or an opponent's card effect, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Armored Bitron" once per turn.
1
6
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
1
7
Backup Secretary
X
LIGHT LIGHT Level Level 3 [ Cyberse / Effect ] ATK 1200 DEF 800
If you control a Cyberse monster, you can Special Summon this card (from your hand). You can only Special Summon "Backup Secretary" once per turn this way.
1
8
Code Generator
X
EARTH EARTH Level Level 3 [ Cyberse / Effect ] ATK 1300 DEF 500
If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can send 1 Cyberse monster with 1200 or less ATK from your Deck to the GY, or, if this card on the field was used as material, you can add that card to your hand instead. You can only use each effect of "Code Generator" once per turn.
1
9
Salamangreat Gazelle
X
FIRE FIRE Level Level 3 [ Cyberse / Effect ] ATK 1500 DEF 1000
If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.
1
10
Salamangreat Spinny
X
FIRE FIRE Level Level 3 [ Cyberse / Effect ] ATK 1000 DEF 1500
If you control a "Salamangreat" card: You can discard this card, then target 1 face-up monster on the field; it gains 500 ATK until the end of this turn. If you control a "Salamangreat" monster other than "Salamangreat Spinny" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Salamangreat Spinny" once per turn.
1
11
Cyberse Gadget
X
LIGHT LIGHT Level Level 4 [ Cyberse / Effect ] ATK 1400 DEF 300
When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon it in Defense Position, but its effects are negated. If this card is sent from the field to the GY: You can Special Summon 1 "Gadget Token" (Cyberse/LIGHT/Level 2/ATK 0/DEF 0). You can only use this effect of "Cyberse Gadget" once per turn.
1
12
Lady Debug
X
LIGHT LIGHT Level Level 4 [ Cyberse / Effect ] ATK 1700 DEF 1400
If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.
1
13
Code Radiator
X
WATER WATER Level Level 4 [ Cyberse / Effect ] ATK 1600 DEF 800
If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can target 1 face-up monster your opponent controls; change its ATK to 0, also negate its effects. If this card on the field was used as material, you can target 2 monsters, instead. You can only use each effect of "Code Radiator" once per turn.
1
14
Clock Wyvern
X
WIND WIND Level Level 4 [ Cyberse / Effect ] ATK 1800 DEF 1000
If this card is Normal or Special Summoned: You can halve this card's ATK, and if you do, Special Summon 1 "Clock Token" (Cyberse/WIND/Level 1/ATK 0/DEF 0). You can only use this effect of "Clock Wyvern" once per turn.
1
15
Mathmech Sigma
X
LIGHT LIGHT Level Level 4 [ Cyberse / Tuner/Effect ] ATK 1000 DEF 1500
If you control no monsters in the Extra Monster Zone, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters. You can only use this effect of "Mathmech Sigma" once per turn. If this card you control is used as Synchro Material for a "Mathmech" monster, you can treat it as a non-Tuner.
1
16
Mathmech Addition
X
FIRE FIRE Level Level 4 [ Cyberse / Effect ] ATK 1000 DEF 1000
You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn.
1
17
Code Exporter
X
WIND WIND Level Level 5 [ Cyberse / Effect ] ATK 500 DEF 2300
If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can target 1 Level 4 or lower Cyberse monster in your GY; add it to your hand, or, if this card on the field was used as material, you can Special Summon that monster instead, but negate its effects. You can only use each effect of "Code Exporter" once per turn.
1
18
Cyberse White Hat
X
LIGHT LIGHT Level Level 6 [ Cyberse / Effect ] ATK 1800 DEF 2400
If you control 2 or more monsters with the same Type, you can Special Summon this card (from your hand). You can only Special Summon "Cyberse White Hat" once per turn this way. If this card is sent to the GY as Link Material: You can make all monsters your opponent currently controls lose 1000 ATK until the end of this turn.
1
19
Degrade Buster
X
FIRE FIRE Level Level 7 [ Cyberse / Effect ] ATK 2500 DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Cyberse monsters from your GY. You can target 1 monster your opponent controls with higher ATK than this card (Quick Effect); banish it until the End Phase. You can only use this effect of "Degrade Buster" once per turn.
1
20
Gatchiri @Ignister
X
EARTH EARTH Level Level 8 [ Cyberse / Effect ] ATK 0 DEF 3000
The first time each Cyberse monster you control would be destroyed by a card effect each turn, it is not destroyed. You can only use each of the following effects of "Gatchiri @Ignister" once per turn.
●You can target 1 Cyberse Effect Monster you control; negate its effects, and if you do, Special Summon this card from your hand.
●If this card is sent from the field to your GY: You can target 1 face-up monster you control; that target is unaffected by your opponent's card effects until the end of your opponent's turn.
1
Spell Cards
19
1
Dark Hole
X
SPELL SPELL
Destroy all monsters on the field.
1
2
Raigeki
X
SPELL SPELL
Destroy all monsters your opponent controls.
1
3
Harpie's Feather Duster

Limited Cards

Limited Cards
X
SPELL SPELL
Destroy all Spells and Traps your opponent controls.
1
4
Monster Reborn

Limited Cards

Limited Cards
X
SPELL SPELL
Target 1 monster in either GY; Special Summon it.
1
5
Lightning Vortex
X
SPELL SPELL
Discard 1 card; destroy all face-up monsters your opponent controls.
1
6
Foolish Burial

Limited Cards

Limited Cards
X
SPELL SPELL
Send 1 monster from your Deck to the GY.
1
7
Special Hurricane
X
SPELL SPELL
Discard 1 card from your hand. Destroy all Special Summoned monsters on the field.
1
8
One for One

Limited Cards

Limited Cards
X
SPELL SPELL
Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
1
9
Pot of Desires
X
SPELL SPELL
Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.
1
10
Hey, Trunade!
X
SPELL SPELL
Return all Set Spells and Traps on the field to the hand.
1
11
Cynet Mining
X
SPELL SPELL
Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.
1
12
Lightning Storm

Semi-Limited Cards

Semi-Limited Cards
X
SPELL SPELL
If you control no face-up cards: Activate 1 of these effects;
●Destroy all Attack Position monsters your opponent controls.
●Destroy all Spells and Traps your opponent controls.
You can only activate 1 "Lightning Storm" per turn.
1
13
Cynet Codec
X
SPELL SPELL Continuous Continuous
If a "Code Talker" monster(s) is Special Summoned from the Extra Deck to your field (except during the Damage Step): You can target 1 of those monsters; add 1 Cyberse monster with the same Attribute from your Deck to your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters (even if this card leaves the field). You cannot add other monsters with that same Attribute to your hand by the effect of "Cynet Codec" this turn, and you can only activate the effect of "Cynet Codec" once per Chain.
1
14
Twin Twisters
X
SPELL SPELL Quick-Play Quick-Play
Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.
1
15
Cosmic Cyclone
X
SPELL SPELL Quick-Play Quick-Play
Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
1
16
Called by the Grave

Limited Cards

Limited Cards
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
1
17
Salamangreat Circle
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects;
●Add 1 "Salamangreat" monster from your Deck to your hand.
●Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own.
You can only activate 1 "Salamangreat Circle" per turn.
1
18
Crossout Designator
X
SPELL SPELL Quick-Play Quick-Play
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
1
19
Forbidden Droplet
X
SPELL SPELL Quick-Play Quick-Play
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
1
Trap Cards
1
1
Red Reboot

Forbidden Cards

Forbidden Cards
X
TRAP TRAP Counter Counter
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.
1

Extra Deck

15
1
Link Spider
X
EARTH EARTH Link Link 1 [ Cyberse / Link/Effect ] ATK 1000 DEF -
1 Normal Monster
Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.
1
2
Salamangreat Balelynx
X
FIRE FIRE Link Link 1 [ Cyberse / Link/Effect ] ATK 500 DEF -
1 Level 4 or lower Cyberse monster
If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.
1
3
Code Talker
X
DARK DARK Link Link 2 [ Cyberse / Link/Effect ] ATK 1300 DEF -
2 Effect Monsters
Gains 500 ATK for each monster this card points to. Cannot be destroyed by battle or your opponent's card effects, while this card points to a monster.
1
4
Update Jammer
X
WIND WIND Link Link 2 [ Cyberse / Link/Effect ] ATK 2000 DEF -
2 Level 2 or higher Cyberse monsters
Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.
1
5
Code Talker Inverted
X
LIGHT LIGHT Link Link 2 [ Cyberse / Link/Effect ] ATK 1300 DEF -
2 Cyberse monsters
If this card is Link Summoned: You can Special Summon 1 Cyberse monster from your hand to your zone this card points to. You can only use this effect of "Code Talker Inverted" once per turn.
1
6
I:P Masquerena
X
DARK DARK Link Link 2 [ Cyberse / Link/Effect ] ATK 800 DEF -
2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
1
7
Splash Mage
X
WATER WATER Link Link 2 [ Cyberse / Link/Effect ] ATK 1100 DEF -
2 Cyberse monsters
You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.
1
8
Decode Talker
X
DARK DARK Link Link 3 [ Cyberse / Link/Effect ] ATK 2300 DEF -
2+ Effect Monsters
Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.
1
9
Excode Talker
X
WIND WIND Link Link 3 [ Cyberse / Link/Effect ] ATK 2300 DEF -
2+ Cyberse monsters
When this card is Link Summoned: You can choose unused Main Monster Zones equal to the number of monsters currently in the Extra Monster Zones; those zones cannot be used while this monster is face-up on the field. You can only use this effect of "Excode Talker" once per turn. Monsters this card points to gain 500 ATK, also they cannot be destroyed by card effects.
1
10
Transcode Talker
X
EARTH EARTH Link Link 3 [ Cyberse / Link/Effect ] ATK 2300 DEF -
2+ Effect Monsters
While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.
1
11
Shootingcode Talker
X
WATER WATER Link Link 3 [ Cyberse / Link/Effect ] ATK 2300 DEF -
2+ Cyberse monsters
At the start of your Battle Phase: You can activate this effect; this Battle Phase, this card can make attacks on your opponent's monsters, up to the number of monsters this card currently points to +1, but this turn, when it attacks your opponent's only monster, this card loses 400 ATK during that damage calculation only. At the end of each Battle Phase: You can draw cards equal to the number of monsters this card destroyed by battle this turn.
1
12
Firewall Dragon
X
LIGHT LIGHT Link Link 4 [ Cyberse / Link/Effect ] ATK 2500 DEF -
2+ monsters
Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.
1
13
Mekk-Knight Crusadia Avramax
X
LIGHT LIGHT Link Link 4 [ Cyberse / Link/Effect ] ATK 3000 DEF -
2+ monsters Special Summoned from the Extra Deck
While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.
1
14
Accesscode Talker
X
DARK DARK Link Link 4 [ Cyberse / Link/Effect ] ATK 2300 DEF -
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
1
15
The Arrival Cyberse @Ignister
X
DARK DARK Link Link 6 [ Cyberse / Link/Effect ] ATK 0 DEF -
3+ monsters with different Attributes
You can only control 1 "The Arrival Cyberse @Ignister". The original ATK of this card becomes 1000 x the number of Link Materials used for its Link Summon. Unaffected by other cards' effects. Once per turn: You can target 1 other monster on the field; destroy it, and if you do, Special Summon 1 "@Ignister Token" (Cyberse/DARK/Level 1/ATK 0/DEF 0) to your zone this card points to.
1

Side Deck

0