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D.C.(ダ・カーポ)

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D/D The Phantom Knights
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【コンセプト】 ティフォン+カルノールによる無限(有限)ティフォンデッキです。 毎ターン1除去+攻撃力3000以上の効果をシャットアウトをしつつ、ウィジャ盤で相手を追い詰めます。 ウィジャ盤の特殊勝利がチラついたり、ティフォンのケアを意識したり、ゾーマやドラギオンの強制攻撃で攻撃を強いられたり…といったようにあらゆる方向から懸念事項が重なり相手を追い詰めることがコンセプトです。 【動き】 魔法・罠ゾーン圧迫問題はソウルズ、ケプラーによるセルフバウンスorその他セルフブレイクギミックorダークサンクチュアリによる代替で対応。 ウィジャ盤本体を破壊されてもオカルティズムでドロソにしながらデッキに戻すことで理論上は立て直しができます。 ウィジャ盤の枚数が3枚くらいになった頃を見計らってティフォンにラウンチでライジングファルコンを出して相手フィールドを更地にしたうえで死の宣告とチェーンを組んでのウィジャ盤達成が理想です。 デッキ名は音楽用語のD.C.(ダ・カーポ)から。 パピヨン パピヨンデッキ
  • Remove Forbidden Card "Linkuriboh" x 1.
Monster Cards 25
1
D/D Savant Kepler
3
2
D/D/D Vice King Requiem
1
3
Go! - D/D/D Divine Zero King Rage
1
4
D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox
1
5
D/D Proud Ogre
1
6
D/D Orthros
1
7
Aether, the Evil Empowering Dragon
1
8
Supreme King Dragon Lightwurm
1
9
The Phantom Knights of Torn Scales
3
10
The Phantom Knights of Ancient Cloak
1
11
The Phantom Knights of Silent Boots
1
12
Gagaga Head
1
13
Witchcrafter Madame Verre
1
14
Qardan the Clear-Sighted
1
15
Pharaonic Advent
1
16
Battle Fader
1
17
Magicians' Souls
3
18
Carnot the Eternal Machine
1
19
Illusion of Chaos
1
Spell Cards 20
1
Dark Spirit's Mastery
3
2
Dark Sanctuary
1
3
Terraforming

Limited Cards

Limited Cards
1
4
Preparation of Rites
3
5
Dark Contract with the Gate
3
6
Spirit Message "I"
1
7
Spirit Message "N"
1
8
Spirit Message "A"
1
9
Spirit Message "L"
1
10
Where Arf Thou?
3
11
One for One

Limited Cards

Limited Cards
1
12
The Phantom Knights' Rank-Up-Magic Launch
1
13  
14  
15  
16  
17  
18  
19  
Trap Cards 5
1
Sentence of Doom
2
2
Phantom Knights' Wing
1
3
Destiny Board
1
4
Zoma the Earthbound Spirit
1
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
Extra Deck 15
1
The Phantom Knights of Break Sword
1
2
Cairngorgon, Antiluminescent Knight
1
3
Beatrice, Lady of the Eternal

Limited Cards

Limited Cards
1
4
D/D/D Deviser King Deus Machinex
1
5
Number 84: Pain Gainer
1
6
Super Starslayer TY-PHON - Sky Crisis
2
7
Raidraptor - Rising Rebellion Falcon
1
8
Sangenpai Transcendent Dragion
1
9
Centur-Ion Auxila
1
10
Beyond the Pendulum
1
11
Bujinki Ahashima
1
12
Barricadeborg Blocker
1
13
Selene, Queen of the Master Magicians
1
14
Mekk-Knight Crusadia Avramax
1
15  
Side Deck 15
1
The Despair Uranus
1
2
Lava Golem
1
3
D/D Savant Thomas
1
4
Angel of Blue Tears
1
5
Armored Xyz
1
6
Vivid Tail
1
7
Shift
1
8
Linkuriboh

Forbidden Cards

Forbidden Cards
1
9
Muckraker From the Underworld
1
10
Dante, Pilgrim of the Burning Abyss
1
11
Xyz Armor Torpedo
1
12
Xyz Armor Fortress
1
13
FA-ホープ・レイ・ランサー
1
14
Dingirsu, the Orcust of the Evening Star
1
15
Number 77: The Seven Sins
1

Main Deck

50
Monster Cards
25
1
D/D Savant Kepler
X
DARK DARK Level Level 1 [ Fiend / Pendulum/Effect ] ATK 0 DEF 0
Pendulum Scale P Scale 10 You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Reduce this card's Pendulum Scale by 2 (min. 1), then destroy all monsters you control with a Level greater than or equal to this card's Pendulum Scale, except "D/D" monsters.
If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Savant Kepler" once per turn.
●Target 1 other "D/D" card you control; return it to the hand.
●Add 1 "Dark Contract" card from your Deck to your hand.
3
2
D/D/D Vice King Requiem
X
DARK DARK Level Level 8 [ Fiend / Pendulum/Effect ] ATK 2800 DEF 2000
Pendulum Scale P Scale 4 You can target any number of "Dark Contract" cards you control; destroy them, and if you do, Special Summon this card from your Pendulum Zone, then you can increase or decrease its Level by the number destroyed. You can only use this effect of "D/D/D Vice King Requiem" once per turn.
You cannot Special Summon monsters, except "D/D/D" monsters. A "D/D/D" monster that was Fusion, Synchro, Xyz, or Link Summoned using this card on the field as material gains this effect.
●Once per turn: You can target 1 card on the field; shuffle 1 "Dark Contract" card from your field or GY into the Deck, and if you do, destroy that target, then gain 1000 LP.
You can only use this effect of "D/D/D Vice King Requiem" once per turn.
1
3
Go! - D/D/D Divine Zero King Rage
X
DARK DARK Level Level 10 [ Fiend / Pendulum/Effect ] ATK 0 DEF 0
Pendulum Scale P Scale 0 If you would take effect damage, you take no damage. If you Normal Summon 1 Level 5 or higher "D/D" monster, you can do it without Tributing. You can only use each Pendulum Effect of "Go! - D/D/D Divine Zero King Rage" once per turn.
When this card declares an attack, if your opponent's LP is 4000 or less: You can make this card gain ATK equal to your opponent's LP, until the end of this turn. Cannot be destroyed by battle, also you take no damage from battles involving this card.
You can Tribute 1 other monster; apply 1 of these effects until the end of this turn.
●This card can attack directly.
●Your opponent cannot activate cards or effects in the Spell & Trap Zones.
●Your opponent cannot activate card effects in their hand or GY.
1
4
D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox
X
DARK DARK Level Level 12 [ Fiend / Pendulum/Effect ] ATK 3000 DEF 3000
Pendulum Scale P Scale 10 You can target 1 card in your opponent's Pendulum Zone; Special Summon this card, and if you do, place that card in your Pendulum Zone, but destroy it during the End Phase of the next turn. You can only use this effect of "D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox" once per turn.
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When you Pendulum Summon a monster(s), while the total Pendulum Scales in your Pendulum Zones are higher than the total Levels of the Pendulum Summoned monsters: You can Special Summon this card from your hand, and if you do, destroy as many other cards on the field as possible, then you can place this card in your Pendulum Zone. Once per turn, if another face-up "D/D/D" monster(s) you control leaves the field by Spell Card or effect: This card's ATK becomes 6000.
1
5
D/D Proud Ogre
X
DARK DARK Level Level 6 [ Fiend / Pendulum/Effect ] ATK 2300 DEF 1500
Pendulum Scale P Scale 8 Once per turn: You can pay 500 LP, then target 1 "D/D" monster you control; it gains 500 ATK (even if this card leaves the field). Unless you have a "D/D" card in your other Pendulum Zone, this card's Pendulum Scale becomes 5.
When this card is Normal Summoned: You can Special Summon 1 face-up DARK Pendulum Monster from your Extra Deck, but it has its effects negated, also you cannot Special Summon monsters for the rest of this turn, except "D/D" monsters.
1
6
D/D Orthros
X
DARK DARK Level Level 4 [ Fiend / Pendulum/Tuner/Effect ] ATK 600 DEF 1800
Pendulum Scale P Scale 3 Once per turn: You can target 1 Spell/Trap Card on the field and 1 other "D/D" or "Dark Contract" card you control; destroy them.
When you take battle or effect damage: You can Special Summon this card from your hand. If this card is Special Summoned to your field, you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters.
1
7
Aether, the Evil Empowering Dragon
X
DARK DARK Level Level 6 [ Dragon / Pendulum/Effect ] ATK 2300 DEF 1600
Pendulum Scale P Scale 4 Once per turn: You can banish 1 "Empowered Warrior" monster from your Graveyard, then target 1 card on the field; destroy it.
When this card is Normal or Special Summoned: You can target 1 monster on the field; banish it.
1
8
Supreme King Dragon Lightwurm
X
LIGHT LIGHT Level Level 4 [ Dragon / Pendulum/Tuner/Effect ] ATK 1200 DEF 1800
Pendulum Scale P Scale 8 If a monster(s) is Special Summoned and you control "Supreme King Z-ARC" and another Pendulum Monster (except during the Damage Step): You can Special Summon this card, then you can make the Level and Attribute of either this card or 1 Pendulum Monster you control become the same Level and Attribute as the other. You can only use this effect of "Supreme King Dragon Lightwurm" once per turn.
If this card is Normal or Special Summoned: You can add 1 face-up "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Extra Deck to your hand, then, immediately after this effect resolves, you can Synchro or Xyz Summon 1 "Supreme King Dragon" monster. If a face-up Pendulum Monster(s) you control is destroyed by battle or card effect, while this card is face-up in your Extra Deck: You can add this card to your hand. You can only use each effect of "Supreme King Dragon Lightwurm" once per turn.
1
9
The Phantom Knights of Torn Scales
X
DARK DARK Level Level 3 [ Warrior / Effect ] ATK 600 DEF 1600
You can discard 1 card; send 1 "Phantom Knights" card from your Deck to the GY, except "The Phantom Knights of Torn Scales". If another "Phantom Knights" card in your GY is banished, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "The Phantom Knights of Torn Scales" once per turn.
3
10
The Phantom Knights of Ancient Cloak
X
DARK DARK Level Level 3 [ Warrior / Effect ] ATK 800 DEF 1000
If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.
1
11
The Phantom Knights of Silent Boots
X
DARK DARK Level Level 3 [ Warrior / Effect ] ATK 200 DEF 1200
If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.
1
12
Gagaga Head
X
DARK DARK Level Level 6 [ Spellcaster / Effect ] ATK 2100 DEF 2000
If your opponent controls a monster and you control no monsters, you can Normal Summon this card without Tributing as a Level 4 monster. When this card is Normal Summoned: You can target up to 2 "Gagaga" monsters in your Graveyard, except "Gagaga Head"; Special Summon them, also you cannot Special Summon monsters for the rest of this turn, except by an Xyz Summon that uses only "Gagaga" monsters as materials. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
●If it is Xyz Summoned: Draw 1 card.
1
13
Witchcrafter Madame Verre
X
LIGHT LIGHT Level Level 8 [ Spellcaster / Effect ] ATK 1000 DEF 2800
During damage calculation, if your Spellcaster monster battles an opponent's monster (Quick Effect): You can reveal any number of Spells with different names in your hand, and if you do, your battling monster gains 1000 ATK/DEF for each card revealed, until the end of this turn. (Quick Effect): You can discard 1 Spell; negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only use each effect of "Witchcrafter Madame Verre" once per turn.
1
14
Qardan the Clear-Sighted
X
EARTH EARTH Level Level 4 [ Fairy / Effect ] ATK 1400 DEF 1000
When this card is Normal Summoned: You can Set 1 Continuous Trap from your hand or GY. It can be activated this turn. If this card is sent to the GY: You can activate this effect; face-up Traps you control cannot be destroyed by your opponent's card effects, until the end of the next turn.
1
15
Pharaonic Advent
X
DARK DARK Level Level 8 [ Spellcaster / Effect ] ATK 2000 DEF 2000
Gains 300 ATK for each Continuous Trap on the field and in the GYs. You can only use each of the following effects of "Pharaonic Advent" once per turn. You can Tribute 1 monster; Special Summon this card from your hand. You can Tribute 1 Fairy, Fiend, or Reptile monster; add 1 Continuous Trap from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn.
1
16
Battle Fader
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 0 DEF 0
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.
1
17
Magicians' Souls
X
DARK DARK Level Level 1 [ Spellcaster / Effect ] ATK 0 DEF 0
You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects;
●Special Summon this card.
●Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY.
You can only use each effect of "Magicians' Souls" once per turn.
3
18
Carnot the Eternal Machine
X
LIGHT LIGHT Level Level 10 [ Machine / Effect ] ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or GY) during a Duel in which your opponent has activated a monster effect in their hand or GY. You can only Special Summon "Carnot the Eternal Machine" once per turn. Once per turn, if your opponent activates a monster effect (except during the Damage Step): You can make this card gain 1000 ATK. If this card is sent to the GY, except from the hand or Deck: Shuffle this card into the Deck.
1
19
Illusion of Chaos
X
DARK DARK Level Level 7 [ Spellcaster / Ritual/Effect ] ATK 2100 DEF 2500
You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.
1
Spell Cards
20
1
Dark Spirit's Mastery
X
SPELL SPELL
Discard 1 card; add 1 "Destiny Board" or 1 Level 8 Fiend monster from your Deck or GY to your hand. You can banish this card from your GY, except the turn this card was sent to the GY; place any number of "Destiny Board" and/or "Spirit Message" cards with different names from your hand or GY on the bottom of the Deck in any order, then draw the same number of cards. You can only use each effect of "Dark Spirit's Mastery" once per turn.
3
2
Dark Sanctuary
X
SPELL SPELL Field Field
If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. When an opponent's monster declares an attack: Toss a coin and if the result is heads, negate the attack, and if you do, inflict damage to your opponent equal to half the current ATK of that opponent's monster.
1
3
Terraforming

Limited Cards

Limited Cards
X
SPELL SPELL
Add 1 Field Spell from your Deck to your hand.
1
4
Preparation of Rites
X
SPELL SPELL
Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.
3
5
Dark Contract with the Gate
X
SPELL SPELL Continuous Continuous
During your Main Phase: You can add 1 "D/D" monster from your Deck to your hand. You can only use this effect of "Dark Contract with the Gate" once per turn. Once per turn, during your Standby Phase: Take 1000 damage.
3
6
Spirit Message "I"
X
SPELL SPELL Continuous Continuous
This card can only be placed on the field by the effect of "Destiny Board".
1
7
Spirit Message "N"
X
SPELL SPELL Continuous Continuous
This card can only be placed on the field by the effect of "Destiny Board".
1
8
Spirit Message "A"
X
SPELL SPELL Continuous Continuous
This card can only be placed on the field by the effect of "Destiny Board".
1
9
Spirit Message "L"
X
SPELL SPELL Continuous Continuous
This card can only be placed on the field by the effect of "Destiny Board".
1
10
Where Arf Thou?
X
SPELL SPELL
If you control a Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card.
3
11
One for One

Limited Cards

Limited Cards
X
SPELL SPELL
Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
1
12
The Phantom Knights' Rank-Up-Magic Launch
X
SPELL SPELL Quick-Play Quick-Play
During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.
1
Trap Cards
5
1
Sentence of Doom
X
TRAP TRAP Continuous Continuous
You can target any number of your Fiend monsters that are banished or in your GY, up to the number of "Destiny Board" and/or "Spirit Message" cards you control; add them to your hand. You can send this card from your Spell & Trap Zone to the GY; place 1 "Spirit Message" card from your hand, Deck, or GY in your Spell & Trap Zone. (This is treated as being placed by the effect of "Destiny Board".) You can only use 1 "Sentence of Doom" effect per turn, and only once that turn.
2
2
Phantom Knights' Wing
X
TRAP TRAP
Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.
1
3
Destiny Board
X
TRAP TRAP Continuous Continuous
When this card and all 4 "Spirit Message" cards with different names are placed on your field, you win the Duel. Once per turn, during your opponent's End Phase: Place 1 "Spirit Message" card from your hand or Deck in your Spell & Trap Zone face-up, in the proper order of "I", "N", "A", and "L". When any "Spirit Message" card or "Destiny Board" you control leaves the field, send all "Spirit Message" cards and "Destiny Board" you control to the GY.
1
4
Zoma the Earthbound Spirit
X
TRAP TRAP Continuous Continuous
Special Summon this card as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500) with the following effect (this card is also still a Trap).
●All monsters your opponent controls that can attack must attack this card.
If this card Summoned this way is destroyed by an opponent's monster's attack: Inflict damage to your opponent (max. 3000) equal to double the original ATK of the attacking monster. You can only use each effect of "Zoma the Earthbound Spirit" once per turn.
1

Extra Deck

15
1
The Phantom Knights of Break Sword
X
DARK DARK Rank Rank 3 [ Warrior / Xyz/Effect ] ATK 2000 DEF 1000
2 Level 3 monsters
Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.
1
2
Cairngorgon, Antiluminescent Knight
X
DARK DARK Rank Rank 4 [ Rock / Xyz/Effect ] ATK 2450 DEF 1950
2 Level 4 monsters
During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.
1
3
Beatrice, Lady of the Eternal

Limited Cards

Limited Cards
X
LIGHT LIGHT Rank Rank 6 [ Fairy / Xyz/Effect ] ATK 2500 DEF 2800
2 Level 6 monsters
You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the GY, then using 1 "Dante" monster you control as material. (Transfer its materials to this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn (Quick Effect): You can detach 1 material from this card; send 1 card from your Deck to the GY. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.
1
4
D/D/D Deviser King Deus Machinex
X
DARK DARK Rank Rank 10 [ Fiend / Xyz/Pendulum/Effect ] ATK 3000 DEF 3000
Pendulum Scale P Scale 10 While you have a card in your other Pendulum Zone: You can target 1 Pendulum Monster you control or in your GY; Special Summon the card in your other Pendulum Zone, and if you do, place that targeted Pendulum Monster in your Pendulum Zone. You can only use this effect of "D/D/D Deviser King Deus Machinex" once per turn.
2 Level 10 Fiend monsters
You can also Xyz Summon this card by using a "D/D/D" monster you control as material. (Transfer its materials to this card.) You can only control 1 "D/D/D Deviser King Deus Machinex" in your Monster Zone. Once per Chain, when a Monster Card your opponent controls activates its effect (Quick Effect): You can either detach 2 materials from this card, or destroy 1 "Dark Contract" card you control, and if you do, attach that opponent's card to this card as material. Once per turn, during your Standby Phase: You can place this card in your Pendulum Zone.
1
5
Number 84: Pain Gainer
X
DARK DARK Rank Rank 11 [ Insect / Xyz/Effect ] ATK 0 DEF 0
2 Level 11 monsters
You can also Xyz Summon this card by using a Rank 8, 9, or 10 DARK Xyz Monster you control with 2 or more materials. (Transfer its materials to this card.) Gains DEF equal to the combined Ranks of all Xyz Monsters you control x 200. While this card has material, each time your opponent activates a Spell/Trap Card, inflict 600 damage to your opponent immediately after it resolves. Once per turn: You can detach 1 material from this card; destroy all face-up monsters your opponent controls with DEF less than or equal to this card's.
1
6
Super Starslayer TY-PHON - Sky Crisis
X
DARK DARK Rank Rank 12 [ Fiend / Xyz/Effect ] ATK 2900 DEF 2900
2 Level 12 monsters
During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.
2
7
Raidraptor - Rising Rebellion Falcon
X
DARK DARK Rank Rank 13 [ Winged Beast / Xyz/Effect ] ATK 4000 DEF 3500
5 Level 13 Winged Beast monsters
Unaffected by other cards' effects. If this card is Xyz Summoned: You can destroy as many cards your opponent controls as possible, then if this card has 3 or more "Raidraptor" Xyz Monsters with different names as material, inflict damage to your opponent equal to the combined original ATK of the destroyed monsters. Once per turn: You can detach 3 materials from this card, then target 1 "Raidraptor" Xyz Monster in your GY; this card gains that monster's effects until the End Phase.
1
8
Sangenpai Transcendent Dragion
X
FIRE FIRE Level Level 10 [ Dragon / Synchro/Effect ] ATK 3000 DEF 3000
1 Dragon Tuner + 1+ non-Tuner Dragon monsters
All monsters your opponent controls must attack, if able. Your opponent cannot activate cards or effects during the Battle Phase. If this card is Synchro Summoned: You can change all monsters on the field to Attack Position. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 card on the field. You can only use this effect of "Sangenpai Transcendent Dragion" once per Duel.
1
9
Centur-Ion Auxila
X
DARK DARK Level Level 12 [ Dragon / Synchro/Effect ] ATK 3000 DEF 3000
1 Tuner + 1+ non-Tuner monsters
Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Auxila" once per turn. If this card is Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand. During the End Phase: You can place 1 of your non-Synchro "Centur-Ion" monsters that is banished or in your GY, in your Spell & Trap Zone as a face-up Continuous Trap.
1
10
Beyond the Pendulum
X
DARK DARK Link Link 2 [ Spellcaster / Link/Effect ] ATK 1200 DEF -
2 Effect Monsters, including a Pendulum Monster
If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.
1
11
Bujinki Ahashima
X
LIGHT LIGHT Link Link 2 [ Beast-Warrior / Link/Effect ] ATK 1500 DEF -
2 monsters with the same Level
Cannot be used as Link Material. You can only use each of the following effects of "Bujinki Ahashima" once per turn.
●If this card is Link Summoned: You can Special Summon 2 monsters with the same Level, 1 from your hand and 1 from your GY, but negate their effects, and immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only.
●If an Xyz Monster this card points to activates an effect by detaching material(s) (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.
1
12
Barricadeborg Blocker
X
DARK DARK Link Link 2 [ Machine / Link/Effect ] ATK 1000 DEF -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.
1
13
Selene, Queen of the Master Magicians
X
LIGHT LIGHT Link Link 3 [ Spellcaster / Link/Effect ] ATK 1850 DEF -
2+ monsters, including a Spellcaster monster
If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.
1
14
Mekk-Knight Crusadia Avramax
X
LIGHT LIGHT Link Link 4 [ Cyberse / Link/Effect ] ATK 3000 DEF -
2+ monsters Special Summoned from the Extra Deck
While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.
1

Side Deck

15
1
The Despair Uranus
X
LIGHT LIGHT Level Level 8 [ Rock / Effect ] ATK 2900 DEF 2300
When this card is Tribute Summoned while you control no Spells/Traps: You can activate this effect; your opponent declares either Continuous Spell or Continuous Trap, then you Set 1 card of that type directly from your Deck. This card gains 300 ATK for each face-up Spell/Trap you control. Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects.
1
2
Lava Golem
X
FIRE FIRE Level Level 8 [ Fiend / Effect ] ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.
1
3
D/D Savant Thomas
X
DARK DARK Level Level 8 [ Fiend / Pendulum/Effect ] ATK 1800 DEF 2600
Pendulum Scale P Scale 6 During your Main Phase: You can add 1 face-up "D/D" Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "D/D Savant Thomas" once per turn.
You can target 1 "D/D" card in your Pendulum Zone; destroy that card, and if you do, Special Summon 1 Level 8 "D/D/D" monster from your Deck in Defense Position, but for the rest of this turn, its effects (if any) are negated, also any battle damage your opponent takes becomes halved. You can only use this effect of "D/D Savant Thomas" once per turn.
1
4
Angel of Blue Tears
X
SPELL SPELL
Target 1 face-up monster on the field; its controller's opponent takes damage equal to the number of cards in their hand x 200, then negate that target's effects until the end of this turn. If effect damage is inflicted (except during the Damage Step): You can banish this card from your GY; Set 1 Normal Trap directly from your hand or Deck. If Set from the hand, it can be activated this turn. You can only use 1 "Angel of Blue Tears" effect per turn, and only once that turn.
1
5
Armored Xyz
X
SPELL SPELL
Target 1 face-up monster you control and 1 Xyz Monster in your GY; equip that monster from your GY to that monster on the field as an Equip Spell with these effects.
●Change the equipped monster's ATK to this card's ATK.
●The equipped monster gains this card's Attribute.
●At the end of the Damage Step, if the equipped monster attacked: You can send this card to the GY; that attacking monster can make a second attack in a row.
1
6
Vivid Tail
X
TRAP TRAP
Target 1 card you control; return it to the hand. If this card is in your GY: You can target 1 face-up card you control; Set this card (but banish it when it leaves the field), and if you do, return that face-up card to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name that card had once it returned to the hand. You can only use 1 "Vivid Tail" effect per turn, and only once that turn.
1
7
Shift
X
TRAP TRAP
When your opponent targets exactly 1 monster you control (and no other cards) for an attack, or with a Spell/Trap effect: Target another monster you control that would be an appropriate target; that attack/Spell/Trap now targets the new target.
1
8
Linkuriboh

Forbidden Cards

Forbidden Cards
X
DARK DARK Link Link 1 [ Cyberse / Link/Effect ] ATK 300 DEF -
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
1
9
Muckraker From the Underworld
X
DARK DARK Link Link 2 [ Fiend / Link/Effect ] ATK 1000 DEF -
2 Effect Monsters
Cannot be used as Link Material the turn it is Link Summoned. If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Fiend monster instead. You can target 1 Fiend monster in your GY, except "Muckraker From the Underworld"; discard 1 card, and if you do, Special Summon that monster, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. You can only use this effect of "Muckraker From the Underworld" once per turn.
1
10
Dante, Pilgrim of the Burning Abyss
X
LIGHT LIGHT Level Level 9 [ Fairy / Fusion/Effect ] ATK 2800 DEF 2500
3 "Burning Abyss" monsters with different names
Must be Fusion Summoned and cannot be Special Summoned by other ways. Cannot be targeted by an opponent's card effects. Once per turn, during either player's turn: You can send 1 "Burning Abyss" card from your hand to the Graveyard; draw 1 card. If this card is destroyed by battle and sent to the Graveyard, or if this card you control is sent to your Graveyard by an opponent's card effect: You can send 1 random card from your opponent's hand to the Graveyard.
1
11
Xyz Armor Torpedo
X
WATER WATER Rank Rank 3 [ Warrior / Xyz/Effect ] ATK 2500 DEF 800
2 Level 3 monsters
Cannot attack unless it has material. You can detach 2 materials from this card; draw 1 card. You can only use this effect of "Xyz Armor Torpedo" once per turn. Apply these effects while this card is equipped to a monster.
●If the equipped monster battles, until the end of the Damage Step, your opponent cannot activate cards or effects, also negate the effects of all face-up monsters they control.
●If the equipped monster is an Xyz Monster, your opponent cannot target it with card effects.
1
12
Xyz Armor Fortress
X
WATER WATER Rank Rank 5 [ Machine / Xyz/Effect ] ATK 2500 DEF 1800
2 Level 5 monsters
Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.
1
13
No Image
FA-ホープ・レイ・ランサー
X
水属性 水属性 Rank Rank 4 [ 獣戦士族 / エクシーズ ] ATK 2500 DEF 600
レベル4モンスター×3
「FA-ホープ・レイ・ランサー」は1ターンに1度、手札の魔法・罠カード1枚を捨て、自分フィールドのランク4以下のXモンスターの上に重ねてX召喚する事もできる。
①:相手フィールドのモンスターの攻撃力は500ダウンする。
②:自分・相手のバトルフェイズ開始時に発動できる。相手フィールドの全ての攻撃表示モンスターの効果は無効化される。
③:このカードの攻撃で相手モンスターを破壊した時、このカードのX素材を1つ取り除いて発動できる。このカードはもう1度だけ続けて攻撃できる。
1
14
Dingirsu, the Orcust of the Evening Star
X
DARK DARK Rank Rank 8 [ Machine / Xyz/Effect ] ATK 2600 DEF 2100
2 Level 8 monsters
You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects;
●Send 1 card your opponent controls to the GY.
●Attach 1 of your banished Machine monsters to this card as material.
1
15
Number 77: The Seven Sins
X
DARK DARK Rank Rank 12 [ Fiend / Xyz/Effect ] ATK 4000 DEF 3000
2 Level 12 monsters
You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as material. (Transfer its materials to this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.
1