Close

Armored Xyz

Icon Normal Spell
Card Text
Target 1 face-up monster you control and 1 Xyz Monster in your GY; equip that monster from your GY to that monster on the field as an Equip Spell with these effects.
●Change the equipped monster's ATK to this card's ATK.
●The equipped monster gains this card's Attribute.
●At the end of the Damage Step, if the equipped monster attacked: You can send this card to the GY; that attacking monster can make a second attack in a row.
1
Sets
2024-01-19
MZMI-EN025
MAZE OF MILLENNIA

SR

Super Rare
2024-01-19
MZMI-EN025
MAZE OF MILLENNIA

CR

COLLECTOR'S RARE

Related Cards

Search Results: 1 - 6 of 6
Astraltopia
Astraltopia
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 0 DEF 0
If an Xyz Monster(s) is on the field: You can Special Summon this card from your hand. You can send 1 other card from your hand or field to the GY; add 1 "Xyz", "Onomat", "Zexal", or "Number" Spell/Trap, from your Deck to your hand. You can only use each effect of "Astraltopia" once per turn.
Full Armored Dark Knight Lancer
Full Armored Dark Knight Lancer
X
WATER WATER Rank Rank 7 [ Aqua / Xyz / Effect ] ATK 2800 DEF 1500
3 Level 7 monsters
Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.
Generation Force
Generation Force
X
SPELL SPELL
If you control an Xyz Monster: Add 1 "Xyz" card from your Deck to your hand.
Xyz Armor Fortress
Xyz Armor Fortress
X
WATER WATER Rank Rank 5 [ Machine / Xyz / Effect ] ATK 2500 DEF 1800
2 Level 5 monsters
Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.
Xyz Entrust
Xyz Entrust
X
SPELL SPELL
Add 1 "Armored Xyz" card from your Deck or GY to your hand, then you can make up to 2 face-up monsters you control become all Level 3 or all Level 5, until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Xyz Monster Card treated as an Equip Card in your Spell & Trap Zone; Special Summon it. You can only activate 1 "Xyz Entrust" per turn.
Xyz Force
Xyz Force
X
SPELL SPELL
Send 1 "Xyz" card from your Deck to the GY, except "Xyz Force", or if an Xyz Monster is on the field that has an Xyz Monster as material, you can add the "Xyz" card to your hand instead. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; detach 1 material from an Xyz Monster on either field, then if the detached material was an Xyz Monster, you can Special Summon that monster from your GY or your banishment, in Defense Position. You can only use each effect of "Xyz Force" once per turn.

1