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Ghoti Predaplant T.G.
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TGの展開力を活かして手札1枚から、相手ターン中に2~12まで好きなレベルのシンクロモンスターを立てる準備をします。 以降は相手の動きに対応してアクセルシンクロを繰り返す後出しジャンケンデッキです。 故にデッキ名はじゃんけんを意味する(虫拳)という単語を使っています。 要するにシルバーバレットデッキ。 オーバーリミッター1枚から非チューナー3素材を含んだディアボランティスをシンクロ召喚し「きゅうかんば」+「ビブリスプ」+「パラサイトフュージョナー」を落としてバトルフェイズ中に「きゅうかんば」+「パラサイト」で融合召喚を行うことが出来ます。 バトルフェイズ中に際立って強いモンスターを呼び出すことで攻め・守り両タイミングでも強く使えることを目指します。 融合モンスターは罠を使い回すための「ブルーアイズタイラント」低ステータスのモンスターの戦闘補助用の「覇道星シュラ」に絞っています。 融合モンスター+あらゆるシンクロモンスターで主導権を握り、最終的にはアンヘルをたてます。 「TGーオールクリア」の効果で簡単に条件が満たせるので、幾星霜でバトルフェイズ2回行ってフィニッシュも狙いたいところ。 パピヨンデッキ パピヨン
Monster Cards 21
1
T.G. Screw Serpent
1
2
T.G. Gear Zombie
1
3
T.G. Tank Grub
1
4
T.G. Rush Rhino
1
5
T.G. Rocket Salamander
1
6
T.G. Drill Fish
1
7
T.G. Booster Raptor
1
8
Shif, Fairy of the Ghoti
1
9
Zep, Ruby of the Ghoti
1
10
レスキューヘッジホッグ
3
11
Predaplant Byblisp
1
12
Predaplant Drosophyllum Hydra
1
13
Predaplant Sarraceniant
1
14
Fusion Parasite
1
15
Petit Moth
1
16
Skull Servant
1
17
Gold Pride - Leon
1
18
Gold Pride - Roller Baller
1
19
Cucumber Horse
1
Spell Cards 7
1
T.G. Limiter Removal
3
2
T.G. All Clear
1
3
Starlight Junktion
1
4
Triple Tactics Talent
1
5
Ages of Stars and Frost
1
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
Trap Cards 12
1
Blessed Winds
1
2
T.G. Close
1
3
Trap Trick
3
4
Intimidating Ore - Summonite
3
5
Destructive Daruma Karma Cannon
2
6
Starry Dragon's Cycle
2
7  
8  
9  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
Extra Deck 15
1
T.G. Mighty Striker
1
2
T.G. Star Guardian
1
3
T.G. Over Dragonar
1
4
Aromaseraphy Sweet Marjoram
1
5
Gold Pride - Star Leon
1
6
Arionpos, Serpent of the Ghoti
1
7
Shooting Riser Dragon
1
8
Gold Pride - Eradicator
1
9
Diabolantis the Menacing Mantis
1
10
White Aura Whale
1
11
Ravenous Crocodragon Archethys
1
12
Chaos Angel
1
13
Blue-Eyes Tyrant Dragon
1
14
Gold Pride - Pin Baller
1
15
Shura the Combat Star
1
Side Deck 13
1
T.G. Catapult Dragon
1
2
マジックカード「死者蘇生」
1
3
シンクロ・クリード
1
4
集いし光
1
5
King's Synchro
1
6
Mannadium Breakheart
1
7
Synchro Transmission
1
8
Tri-Edge Master
1
9
PSY-Framelord Zeta
1
10
Black-Winged Assault Dragon
1
11
Crystron Quariongandrax
1
12
Gaia Prominence, the Fierce Force
1
13
Invoked Mechaba
1
14  
15  

Main Deck

40
Monster Cards
21
1
T.G. Screw Serpent
X
WATER WATER Level Level 4 [ Sea Serpent / Tuner/Effect ] ATK 1300 DEF 500
If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "T.G." monster in your GY, except "T.G. Screw Serpent"; Special Summon that monster, but its effects are negated. You can banish this card from your GY, then target 1 "T.G." monster you control; increase or reduce its Level by 1 until the end of this turn. You can only use each effect of "T.G. Screw Serpent" once per turn.
1
2
T.G. Gear Zombie
X
DARK DARK Level Level 1 [ Zombie / Tuner/Effect ] ATK 600 DEF 0
You can target 1 "T.G." monster you control; Special Summon this card from your hand, then the targeted monster loses 1000 ATK. You can only use this effect of "T.G. Gear Zombie" once per turn.
1
3
T.G. Tank Grub
X
EARTH EARTH Level Level 1 [ Insect / Tuner/Effect ] ATK 0 DEF 0
If this card you control is used as Synchro Material for a "T.G." monster, you can treat it as a non-Tuner. If this card is sent to the GY as Synchro Material for a "T.G." monster: You can Special Summon 1 "T.G. Token" (Machine/EARTH/Level 1/ATK 0/DEF 0) in Attack Position. You can only use this effect of "T.G. Tank Grub" once per turn.
1
4
T.G. Rush Rhino
X
EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 1600 DEF 800
If this card attacks, it gains 400 ATK during the Damage Step only. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino".
1
5
T.G. Rocket Salamander
X
FIRE FIRE Level Level 1 [ Pyro / Effect ] ATK 600 DEF 600
You can Tribute 1 "T.G." monster; Special Summon 1 "T.G." monster from your Deck with a different original name than that Tributed monster's. If you control a Machine "T.G." monster: You can target 1 Level 4 or lower "T.G." monster in your GY; Special Summon it in Defense Position, but negate its effects. You can only use each effect of "T.G. Rocket Salamander" once per turn.
1
6
T.G. Drill Fish
X
WATER WATER Level Level 1 [ Fish / Effect ] ATK 100 DEF 800
This card can attack directly. You can only use each of the following effects of "T.G. Drill Fish" once per turn.
��If all monsters you control are "T.G." monsters (min. 1): You can Special Summon this card from your hand.
��When a "T.G." monster you control inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy it.
1
7
T.G. Booster Raptor
X
WIND WIND Level Level 1 [ Dinosaur / Effect ] ATK 400 DEF 300
If you control a "T.G." monster, you can Special Summon this card (from your hand). You can only Special Summon "T.G. Booster Raptor" once per turn this way. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Booster Raptor".
1
8
Shif, Fairy of the Ghoti
X
WATER WATER Level Level 2 [ Fish / Tuner/Effect ] ATK 0 DEF 500
You can banish this card from your GY, then target 1 Fish monster you control; it gains 500 ATK until the end of this turn. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Shif, Fairy of the Ghoti" once per turn.
1
9
Zep, Ruby of the Ghoti
X
WATER WATER Level Level 2 [ Fish / Tuner/Effect ] ATK 0 DEF 1000
You can banish this card from your hand, then target 1 Fish monster in your GY; banish it. During your opponent's turn, if this card is banished: You can Special Summon it. If this card is Special Summoned, you can (except during the Damage Step): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Zep, Ruby of the Ghoti" once per turn.
1
10
No Image
レスキューヘッジホッグ
X
地属性 地属性 Level Level 4 [ 獣族 / 効果 ] ATK 300 DEF 100
このカード名の効果は1ターンに1度しか使用できない。
①:フィールドのこのカードを除外して発動できる。レベル3以下で種族・属性・レベルが同じとなる、通常モンスターと効果モンスターを1体ずつデッキから特殊召喚する。この効果で特殊召喚したモンスターの効果は無効化され、エンドフェイズに破壊される。
3
11
Predaplant Byblisp
X
DARK DARK Level Level 1 [ Plant / Effect ] ATK 0 DEF 1900
If this card is sent to the GY: You can add 1 "Predaplant" monster from your Deck to your hand, except "Predaplant Byblisp". If a monster with a Predator Counter is on the field: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Predaplant Byblisp" once per turn.
1
12
Predaplant Drosophyllum Hydra
X
DARK DARK Level Level 5 [ Plant / Effect ] ATK 800 DEF 2300
You can Special Summon this card (from your hand or GY) by Tributing 1 monster on either player's field with a Predator Counter. You can only Special Summon "Predaplant Drosophyllum Hydra" once per turn this way. If this card is on the field or in your GY (Quick Effect): You can banish 1 other "Predaplant" monster from your GY, then target 1 face-up monster on the field; it loses 500 ATK. You can only use this effect of "Predaplant Drosophyllum Hydra" once per turn.
1
13
Predaplant Sarraceniant
X
DARK DARK Level Level 1 [ Plant / Effect ] ATK 100 DEF 600
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. After damage calculation, if this card battled an opponent's monster: You can destroy that opponent's monster. If this card is destroyed by battle, or if this card on the field is sent to the Graveyard by a card effect: You can add 1 "Predap" card from your Deck to your hand, except "Predaplant Sarraceniant". You can only use this effect of "Predaplant Sarraceniant" once per turn.
1
14
Fusion Parasite
X
DARK DARK Level Level 1 [ Insect / Effect ] ATK 0 DEF 0
This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. Cannot be used as Fusion Material otherwise. If this card is Special Summoned (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.
1
15
Petit Moth
X
EARTH EARTH Level Level 1 [ Insect / Normal ] ATK 300 DEF 200
This small but deadly creature is better off avoided.
1
16
Skull Servant
X
DARK DARK Level Level 1 [ Zombie / Normal ] ATK 300 DEF 200
A skeletal ghost that isn't strong but can mean trouble in large numbers.
1
17
Gold Pride - Leon
X
WIND WIND Level Level 3 [ Warrior / Tuner/Effect ] ATK 1500 DEF 1200
If your LP are lower than your opponent's: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 non-Warrior "Gold Pride" monster in your GY; Special Summon it in Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gold Pride" monsters. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Gold Pride" monsters you control. You can only use each effect of "Gold Pride - Leon" once per turn.
1
18
Gold Pride - Roller Baller
X
EARTH EARTH Level Level 5 [ Psychic / Effect ] ATK 1800 DEF 1600
If your LP are lower than your opponent's: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 "Gold Pride" Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Gold Pride - Roller Baller" once per turn.
1
19
Cucumber Horse
X
DARK DARK Level Level 8 [ Plant / Effect ] ATK 100 DEF 2000
This card in the Monster Zone is sent to the GY, except during the Battle Phase. At the start of the Battle Phase, if this card is in your GY: You can send 1 Plant monster from your hand or face-up field to the GY; Special Summon this card, then you can Special Summon 1 monster from either GY to your field, but send these Special Summoned monsters to the GY at the end of the Battle Phase. You can only use this effect of "Cucumber Horse" once per turn.
1
Spell Cards
7
1
T.G. Limiter Removal
X
SPELL SPELL
Discard 1 card; add 2 "T.G." monsters with different names from your Deck to your hand. You can banish this card from your GY, then target 1 "T.G." monster in your GY; shuffle it into the Deck, or if you control a Machine "T.G." monster, you can add it to your hand instead. You can only use 1 "T.G. Limiter Removal" effect per turn, and only once that turn.
3
2
T.G. All Clear
X
SPELL SPELL Continuous Continuous
All "T.G." monsters on the field become Machine monsters. During your Main Phase, you can Normal Summon 1 "T.G." monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) During your Main Phase: You can destroy 1 "T.G." monster in your hand or field, and if you do, add 1 "T.G." monster with a different name from your Deck or GY to your hand. You can only use this effect of "T.G. All Clear" once per turn.
1
3
Starlight Junktion
X
SPELL SPELL Field Field
You can Tribute 1 Tuner monster; Special Summon 1 "Synchron" monster from your Deck with a different Level than the Tributed monster had on the field. During your opponent's turn, if you Special Summon a Synchro Monster from your Extra Deck: Target 1 card on the field; shuffle it into the Deck. You can only use each effect of "Starlight Junktion" once per turn.
1
4
Triple Tactics Talent
X
SPELL SPELL
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;
●Draw 2 cards.
●Take control of 1 monster your opponent controls until the End Phase.
●Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck.
You can only activate 1 "Triple Tactics Talent" per turn.
1
5
Ages of Stars and Frost
X
SPELL SPELL Quick-Play Quick-Play
If a monster(s) you control was destroyed by your Spell effect or your opponent's card effect and sent to the GY this turn: You can conduct your next Battle Phase twice. If a monster you control is shuffled into the Deck or returned to the Extra Deck face-down, while this card is in your GY: You can add this card to your hand. You can only use this effect of "Ages of Stars and Frost" once per turn.
1
Trap Cards
12
1
Blessed Winds
X
TRAP TRAP Continuous Continuous
You can activate 1 of the following effects.
●Send 1 Plant monster from your hand or face-up field to the GY; gain 500 LP.
●Target 1 Plant monster in your GY; shuffle it into the Deck, then gain 500 LP.
●Pay 1000 LP; Special Summon 1 "Aroma" monster from your GY.
You can only use this effect of "Blessed Winds" once per turn.
1
2
T.G. Close
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated while you control a Machine "T.G." monster: Negate the activation, and if you do, destroy that card. If a Synchro Monster(s) is banished while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "T.G. Close" effect per turn, and only once that turn.
1
3
Trap Trick
X
TRAP TRAP
Banish 1 Normal Trap from your Deck, except "Trap Trick", and if you do, Set 1 card with the same name directly from your Deck. It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.
3
4
Intimidating Ore - Summonite
X
TRAP TRAP
Target 3 monsters in your GY; you choose 1 of the 3, then your opponent chooses 1 of the following effects, and you apply that effect.
●Special Summon the chosen monster.
●Special Summon as many of the other monsters as possible.
3
5
Destructive Daruma Karma Cannon
X
TRAP TRAP
Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.
2
6
Starry Dragon's Cycle
X
TRAP TRAP
Target 1 Fusion, Synchro, Xyz, or Link Monster on the field; return that face-up monster to the Extra Deck, then, based on its card type, you can Special Summon 1 appropriate monster from either GY to your field.
●Fusion: Monster with the same Attribute.
●Synchro: Monster with a lower Level.
●Xyz: Monster with the same Level as its Rank.
●Link: Monster with the same Type.
You can only activate 1 "Starry Dragon's Cycle" per turn.
2

Extra Deck

15
1
T.G. Mighty Striker
X
EARTH EARTH Level Level 2 [ Warrior / Synchro/Tuner/Effect ] ATK 1800 DEF 0
1 Tuner + 1 non-Tuner monster
Once per turn, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "T.G. Mighty Striker" once per turn. If this card is Synchro Summoned: You can add 1 "T.G." Spell/Trap from your Deck to your hand. If this card is sent from your Monster Zone to the GY: You can send 1 "T.G." card from your Deck to the GY.
1
2
T.G. Star Guardian
X
LIGHT LIGHT Level Level 5 [ Warrior / Synchro/Tuner/Effect ] ATK 100 DEF 2200
1 Tuner + 1+ non-Tuner "T.G." monsters
Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "T.G. Star Guardian" once per turn.
●If this card is Special Summoned: You can target 1 "T.G." monster in your GY; add it to your hand.
●During your Main Phase: You can Special Summon 1 "T.G." monster from your hand.
1
3
T.G. Over Dragonar
X
DARK DARK Level Level 5 [ Dragon / Synchro/Effect ] ATK 2100 DEF 1900
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can Special Summon any number of "T.G." monsters from your GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "T.G." monsters. You can only use this effect of "T.G. Over Dragonar" once per turn. If this card on the field is destroyed: Draw 1 card.
1
4
Aromaseraphy Sweet Marjoram
X
LIGHT LIGHT Level Level 6 [ Plant / Synchro/Effect ] ATK 2200 DEF 2000
1 Tuner + 1+ non-Tuner monsters
While your LP are higher than your opponent's, your opponent cannot target Plant monsters you control with card effects. You can only use each of the following effects of "Aromaseraphy Sweet Marjoram" once per turn.
●If this card is Synchro Summoned: You can add 1 "Humid Winds", "Dried Winds", or "Blessed Winds" from your Deck to your hand.
●If you gain LP: Target 1 card your opponent controls; destroy it.
1
5
Gold Pride - Star Leon
X
LIGHT LIGHT Level Level 6 [ Thunder / Synchro/Effect ] ATK 2000 DEF 2000
1 Tuner + 1+ non-Tuner monsters
During the Main Phase (Quick Effect): You can target 1 face-up monster your opponent controls; this card gains ATK equal to that target's original ATK, then, if your LP are lower than your opponent's, you can destroy that monster. You can only use the previous effect of "Gold Pride - Star Leon" once per turn. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 "Gold Pride - Leon" from your Deck or GY.
1
6
Arionpos, Serpent of the Ghoti
X
WATER WATER Level Level 6 [ Fish / Synchro/Effect ] ATK 2100 DEF 0
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can banish 1 Level 6 or lower Fish monster from your Deck. If this card is sent to the GY as Synchro Material: You can target 1 Fish monster in your GY; banish that target, then you can add 1 Fish monster with an equal or lower Level from your Deck to your hand. You can only use each effect of "Arionpos, Serpent of the Ghoti" once per turn.
1
7
Shooting Riser Dragon
X
LIGHT LIGHT Level Level 7 [ Dragon / Synchro/Tuner/Effect ] ATK 2100 DEF 1700
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY, whose Level is lower than this card's on the field, and if you do, reduce this card's Level by that monster's, but for the rest of this turn, you cannot activate the effects of monsters with the same name the sent monster had in the GY. You can only use this effect of "Shooting Riser Dragon" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
1
8
Gold Pride - Eradicator
X
DARK DARK Level Level 8 [ Warrior / Synchro/Effect ] ATK 2700 DEF 1700
1 Tuner + 1+ non-Tuner monsters
During your opponent's turn (Quick Effect): You can target 1 Fusion, Synchro, Xyz, or Link Monster on the field, or if your LP are lower than your opponent's, you can target 2; destroy them. You can only use this effect of "Gold Pride - Eradicator" once per turn. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 "Gold Pride - Eliminator" from your Deck or GY.
1
9
Diabolantis the Menacing Mantis
X
DARK DARK Level Level 8 [ Insect / Synchro/Effect ] ATK 2500 DEF 2200
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can send Insect and/or Plant monsters from your Deck to the GY up to the number of non-Tuners used for its Synchro Summon. If you control this Synchro Summoned card: You can target 1 Insect or Plant monster you control; treat it as a Tuner until the end of this turn. You can only use each effect of "Diabolantis the Menacing Mantis" once per turn.
1
10
White Aura Whale
X
WATER WATER Level Level 8 [ Fish / Synchro/Effect ] ATK 2800 DEF 2000
1 WATER Tuner + 1+ non-Tuner WATER monsters
When this card is Synchro Summoned: You can destroy all your opponent's Attack Position monsters. This card can make up to 2 attacks on monsters during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card as a Tuner.
1
11
Ravenous Crocodragon Archethys
X
WATER WATER Level Level 9 [ Fish / Synchro/Effect ] ATK 1000 DEF 1000
1 Tuner + 1+ non-Tuner monsters
Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn.
●If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon.
●(Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.
1
12
Chaos Angel
X
DARK DARK Level Level 10 [ Fiend / Synchro/Effect ] ATK 3500 DEF 2800
1 Tuner + 1+ non-Tuner LIGHT or DARK monsters
For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon.
●LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent.
●DARK: Monsters you control cannot be destroyed by battle.
1
13
Blue-Eyes Tyrant Dragon
X
LIGHT LIGHT Level Level 8 [ Dragon / Fusion/Effect ] ATK 3400 DEF 2900
"Blue-Eyes White Dragon" + 1 Dragon monster
Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.
1
14
Gold Pride - Pin Baller
X
DARK DARK Level Level 9 [ Machine / Fusion/Effect ] ATK 3000 DEF 0
"Gold Pride - Roller Baller" + 1+ "Gold Pride" monsters
If this card is Fusion Summoned: You can equip face-up monsters your opponent controls to it, up to the number of Fusion Materials used. You can only use the previous effect of "Gold Pride - Pin Baller" once per turn, also, if your LP are lower than your opponent's, the effect's activation and effect cannot be negated. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 "Gold Pride - Roller Baller" from your Deck or GY.
1
15
Shura the Combat Star
X
DARK DARK Level Level 12 [ Warrior / Fusion/Effect ] ATK 0 DEF 0
"Idaten the Conqueror Star" + 1 Level 5 or higher Warrior monster
Once per turn, during the Battle Phase (Quick Effect): You can make the ATK of all face-up monsters your opponent currently controls 0. Once per battle, if a monster battles another monster, during damage calculation (Quick Effect): You can make each battling monster gain ATK equal to its own Level x 200, during that damage calculation only. If this Fusion Summoned card you control is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Idaten the Conqueror Star" from your Extra Deck. (This is treated as a Fusion Summon.)
1

Side Deck

13
1
T.G. Catapult Dragon
X
EARTH EARTH Level Level 2 [ Dragon / Effect ] ATK 900 DEF 1300
Once per turn: You can Special Summon 1 Level 3 or lower "T.G." Tuner monster from your hand.
1
2
No Image
マジックカード「死者蘇生」
X
魔法 魔法
このカード名のカードは1ターンに1枚しか発動できない。
①:自分か相手の墓地のモンスター1体を対象として発動できる。そのモンスターを自分フィールドに特殊召喚する。このターン、この効果で特殊召喚したモンスターは攻撃できず、その効果は発動できない。
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3
No Image
シンクロ・クリード
X
魔法 魔法
このカード名のカードは1ターンに1枚しか発動できない。
①:フィールドにSモンスターが存在する場合に発動できる。自分は1枚ドローする。フィールドにSモンスターが3体以上存在する場合、さらに自分は1枚ドローできる。
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4
No Image
集いし光
X
魔法 魔法
①:自分フィールドのモンスター1体と、自分の墓地の「パワー・ツール」Sモンスターまたはレベル7・8のドラゴン族Sモンスター1体を除外し、相手フィールドのカード1枚を対象として発動できる。そのカードを破壊する。
②:自分フィールドのレベル7以上のSモンスターの攻撃力は、自分の除外状態のレベル7以上のSモンスターの数×400アップする。
③:1ターンに1度、自分の除外状態のSモンスターが存在する場合、相手モンスターの攻撃宣言時に発動できる。その攻撃を無効にする。
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5
King's Synchro
X
TRAP TRAP
When your opponent's monster declares an attack on a Synchro Monster you control: Negate the attack, then you can apply the rest of this card's effect. Banish that Synchro Monster you control and 1 Tuner from your GY, and if you do, Special Summon from your Extra Deck 1 Synchro Monster whose Level equals the total Levels the banished monsters had. (This is treated as a Synchro Summon.)
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6
Mannadium Breakheart
X
TRAP TRAP
Target 1 Tuner or 1 Synchro Monster in your GY; Special Summon it, then if you Special Summoned a LIGHT monster, you can destroy 1 monster your opponent controls with ATK less than or equal to the Special Summoned monster's. If "Visas Starfrost", or a monster with 1500 ATK/2100 DEF, you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Mannadium Breakheart" once per turn.
1
7
Synchro Transmission
X
TRAP TRAP
During the Main Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Synchro Monster in your GY; return it to the Extra Deck, then draw 1 card. You can only use each effect of "Synchro Transmission" once per turn.
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8
Tri-Edge Master
X
LIGHT LIGHT Level Level 6 [ Warrior / Synchro/Effect ] ATK 2100 DEF 1800
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can apply the appropriate effect, based on the Levels used for its Synchro Summon, or if you used 3 or more monsters as materials, apply all these effects, in sequence.
●1 & 5: Destroy 1 other card on the field.
●2 & 4: Draw 1 card.
●3 & 3: Treat this card as a Tuner.
You can only use this effect of "Tri-Edge Master" once per turn.
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9
PSY-Framelord Zeta
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LIGHT LIGHT Level Level 7 [ Psychic / Synchro/Effect ] ATK 2500 DEF 1800
1 Tuner + 1+ non-Tuner monsters
Once per turn (Quick Effect): You can target 1 Special Summoned monster your opponent controls in face-up Attack Position; banish both that monster and this card from the field, but return them in your next Standby Phase. If this card is in your GY: You can target 1 other "PSY-Frame" card in your GY; return this card to the Extra Deck, and if you do, add that target to your hand.
1
10
Black-Winged Assault Dragon
X
DARK DARK Level Level 10 [ Dragon / Synchro/Effect ] ATK 3200 DEF 2800
1 Tuner Synchro Monster + 1+ non-Tuner monsters
Must be either Synchro Summoned, or Special Summoned from your Extra Deck by banishing 1 Tuner Synchro Monster and 1 "Black-Winged Dragon" from your face-up field and/or GY. Each time your opponent activates a monster effect, place 1 Black Feather Counter on this card when that effect resolves, and if you do, inflict 700 damage to your opponent. During your opponent's turn (Quick Effect): You can Tribute this card with 4 or more Black Feather Counters on it; destroy all cards on the field.
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11
Crystron Quariongandrax
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WATER WATER Level Level 9 [ Machine / Synchro/Effect ] ATK 3000 DEF 3000
2 or more Tuners + 1 non-Tuner monster
If this card is Synchro Summoned: You can target monsters your opponent controls and/or in their Graveyard, up to the number of Synchro Materials used for the Synchro Summon of this card; banish them. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 banished monster, except this card; Special Summon it to your field.
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12
Gaia Prominence, the Fierce Force
X
FIRE FIRE Level Level 11 [ Pyro / Fusion/Effect ] ATK 3500 DEF 3100
"Gaia Blaze, the Force of the Sun" + 1 face-up monster you control
When your opponent activates a monster effect in their hand or GY (Quick Effect): You can discard 1 monster; negate that effect, and if you do, destroy that card. When this attacking card destroys an opponent's monster by battle: You can target 1 FIRE monster in your GY; Special Summon it. You can only use each effect of "Gaia Prominence, the Fierce Force" once per turn.
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13
Invoked Mechaba
X
LIGHT LIGHT Level Level 9 [ Machine / Fusion/Effect ] ATK 2500 DEF 2100
"Aleister the Invoker" + 1 LIGHT monster
Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.
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