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- Deck Playstyle
- Character
- Registered Category
- Blue-Eyes
- Registered Tag
- LIGHT Dragon
- Comment
- In the film, Kaiba plays a "Blue-Eyes Deck", featuring expanded ******* for "Blue Eyes White Dragon" and other high Level Dragon-Type monsters.
Monster Cards | 21 | ||
---|---|---|---|
1 |
Blue-Eyes White Dragon
|
3 | |
2 |
Deep-Eyes White Dragon
|
1 | |
3 |
Blue-Eyes Alternative White Dragon
|
1 | |
4 |
Pandemic Dragon
|
1 | |
5 |
Krystal Dragon
|
2 | |
6 |
Kaiser Glider
|
1 | |
7 |
Kaiser Vorse Raider
|
1 | |
8 |
Assault Wyvern
|
1 | |
9 |
Lord of D.
|
1 | |
10 |
Blade Knight
|
1 | |
11 |
Des Feral Imp
|
1 | |
12 |
Saggi the Dark Clown
|
1 | |
13 |
Vorse Raider
|
1 | |
14 |
Gadget Soldier
|
1 | |
15 |
X-Head Cannon
|
1 | |
16 |
Y-Dragon Head
|
1 | |
17 |
Z-Metal Tank
|
1 | |
18 |
Blue-Eyes Chaos MAX Dragon
|
1 |
Spell Cards | 11 | ||
---|---|---|---|
1 |
Polymerization
|
1 | |
2 |
Dragon's Fighting Spirit
|
1 | |
3 |
Chaos Form
|
1 | |
4 |
Monster Reborn
Limited Cards Limited Cards |
1 | |
5 |
Card of Demise
Limited Cards Limited Cards |
1 | |
6 |
Cost Down
|
1 | |
7 |
Silent Doom
|
1 | |
8 |
Soul Exchange
|
1 | |
9 |
The Flute of Summoning Dragon
|
1 | |
10 |
Enemy Controller
|
1 | |
11 |
Shrink
|
1 | |
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 |
Trap Cards | 8 | ||
---|---|---|---|
1 |
Counter Gate
|
1 | |
2 |
Dark Sacrifice
|
1 | |
3 |
Induced Explosion
|
1 | |
4 |
Krystal Avatar
|
1 | |
5 |
Interdimensional Matter Transporter
|
1 | |
6 |
Cloning
|
1 | |
7 |
Crush Card Virus
|
1 | |
8 |
Final Attack Orders
|
1 | |
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 |
Extra Deck | 4 | ||
---|---|---|---|
1 |
Neo Blue-Eyes Ultimate Dragon
|
1 | |
2 |
Blue-Eyes Ultimate Dragon
|
1 | |
3 |
XY-Dragon Cannon
|
1 | |
4 |
XYZ-Dragon Cannon
|
1 | |
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Side Deck | 11 | ||
---|---|---|---|
1 |
Obelisk the Tormentor
|
1 | |
2 |
Mosaic Manticore
|
1 | |
3 |
Invitation to a Dark Sleep
|
1 | |
4 |
Swordstalker
|
1 | |
5 |
Steel Ogre Grotto #2
|
1 | |
6 |
The Melody of Awakening Dragon
|
1 | |
7 |
Lullaby of Obedience
|
1 | |
8 |
Spell Absorption
|
1 | |
9 |
Ring of Destruction
|
1 | |
10 |
Virus Cannon
|
1 | |
11 |
Negate Attack
|
1 | |
12 | |||
13 | |||
14 | |||
15 |
Main Deck
40Monster Cards
21
1
- Blue-Eyes White Dragon
- X
- LIGHT Level 8 [ Dragon / Normal ] ATK 3000 DEF 2500
- This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
3
2
- Deep-Eyes White Dragon
- X
- LIGHT Level 10 [ Dragon / Effect ] ATK 0 DEF 0
- When a face-up "Blue-Eyes" monster(s) you control is destroyed by battle or an opponent's card effect, and you have a Dragon-Type monster in your Graveyard: You can Special Summon this card from your hand, and if you do, inflict 600 damage to your opponent for each Dragon-Type monster with different names in your Graveyard. If this card is Normal or Special Summoned: Target 1 Dragon-Type monster in your Graveyard; this card's ATK becomes equal to that monster's. If this card on the field is destroyed by a card effect: Destroy all monsters your opponent controls.
1
3
- Blue-Eyes Alternative White Dragon
- X
- LIGHT Level 8 [ Dragon / Effect ] ATK 3000 DEF 2500
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while on the field or in the GY. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.
1
4
- Pandemic Dragon
- X
- DARK Level 7 [ Dragon / Effect ] ATK 2500 DEF 1000
- Once per turn: You can pay LP in multiples of 100; other face-up monsters on the field lose that much ATK. Once per turn: You can target 1 monster on the field with ATK less than or equal to this card's; destroy it. If this card is destroyed by battle or card effect: All face-up monsters on the field lose 1000 ATK.
1
5
- Krystal Dragon
- X
- LIGHT Level 6 [ Dragon / Effect ] ATK 2500 DEF 1000
- Once per turn, during your Battle Step, if this card battled this turn: You can add 1 Level 8 Dragon-Type monster from your Deck to your hand.
2
6
- Kaiser Glider
- X
- LIGHT Level 6 [ Dragon / Effect ] ATK 2400 DEF 2200
- Cannot be destroyed by battle with a monster that has the same ATK. If this card is destroyed and sent to the GY: Target 1 monster on the field; return that target to the hand.
1
7
- Kaiser Vorse Raider
- X
- DARK Level 5 [ Beast-Warrior / Effect ] ATK 1900 DEF 1200
- If you control no monsters, you can Special Summon this card (from your hand). If this card destroys an opponent's monster by battle: This card gains 500 ATK. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK.
1
8
- Assault Wyvern
- X
- LIGHT Level 4 [ Dragon / Effect ] ATK 1800 DEF 1000
- When this card destroys an opponent's monster by battle: You can Tribute this card; Special Summon 1 Dragon-Type monster from your hand or Graveyard, except "Assault Wyvern".
1
9
- Lord of D.
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1200 DEF 1100
- Neither player can target Dragon monsters on the field with card effects.
1
10
- Blade Knight
- X
- LIGHT Level 4 [ Warrior / Effect ] ATK 1600 DEF 1000
- Gains 400 ATK while you have 1 or less cards in your hand. If you control no other monsters, the effects of Flip monsters destroyed by battle with this card are negated.
1
11
- Des Feral Imp
- X
- DARK Level 4 [ Reptile / Flip/Effect ] ATK 1600 DEF 1800
- FLIP: Target 1 card in your GY; shuffle that target into the Deck.
1
12
- Saggi the Dark Clown
- X
- DARK Level 3 [ Spellcaster / Normal ] ATK 600 DEF 1500
- This clown appears from nowhere and executes very strange moves to avoid enemy attacks.
1
13
- Vorse Raider
- X
- DARK Level 4 [ Beast-Warrior / Normal ] ATK 1900 DEF 1200
- This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.
1
14
- Gadget Soldier
- X
- FIRE Level 6 [ Machine / Normal ] ATK 1800 DEF 2000
- A rust-free machine warrior born to battle.
1
15
- X-Head Cannon
- X
- LIGHT Level 4 [ Machine / Normal ] ATK 1800 DEF 1500
- A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.
1
16
- Y-Dragon Head
- X
- LIGHT Level 4 [ Machine / Union/Effect ] ATK 1500 DEF 1600
- Once per turn, you can either: Target 1 "X-Head Cannon" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 400 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
1
17
- Z-Metal Tank
- X
- LIGHT Level 4 [ Machine / Union/Effect ] ATK 1500 DEF 1300
- Once per turn, you can either: Target 1 "X-Head Cannon" or "Y-Dragon Head" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 600 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
1
18
- Blue-Eyes Chaos MAX Dragon
- X
- DARK Level 8 [ Dragon / Ritual/Effect ] ATK 4000 DEF 0
- You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.
1
Spell Cards
11
1
- Polymerization
- X
- SPELL
- Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material.
1
2
- Dragon's Fighting Spirit
- X
- SPELL Quick-Play
- Target 1 Dragon-Type monster you control that was Special Summoned this turn; for each monster your opponent currently controls that was Special Summoned this turn, it gains 1 additional attack during each Battle Phase this turn.
1
3
- Chaos Form
- X
- SPELL Ritual
- This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon.
1
4
- Monster Reborn
-
Limited Cards
Limited Cards - X
- SPELL
- Target 1 monster in either GY; Special Summon it.
1
5
- Card of Demise
-
Limited Cards
Limited Cards - X
- SPELL
- Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.
1
6
- Cost Down
- X
- SPELL
- Discard 1 card; for the rest of this turn, reduce the Levels of all monsters in your hand by 2 (even after they are Summoned).
1
7
- Silent Doom
- X
- SPELL
- Target 1 Normal Monster in your GY; Special Summon it in Defense Position, but it cannot attack.
1
8
- Soul Exchange
- X
- SPELL
- Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.
1
9
- The Flute of Summoning Dragon
- X
- SPELL
- Special Summon up to 2 Dragon monsters from your hand. "Lord of D." must be on the field to activate and to resolve this effect.
1
10
- Enemy Controller
- X
- SPELL Quick-Play
-
Activate 1 of these effects;
��Target 1 face-up monster your opponent controls; change that target's battle position.
��Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
1
11
- Shrink
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; its original ATK becomes halved until the end of this turn.
1
Trap Cards
8
1
- Counter Gate
- X
- TRAP
- When an opponent's monster declares a direct attack: Negate the attack, and if you do, draw 1 card, then if it is a monster, immediately after this effect resolves, you can Normal Summon it in face-up Attack Position.
1
2
- Dark Sacrifice
- X
- TRAP
- When your opponent activates a card or effect that would destroy a card(s) on the field: Negate the effect, then send 1 Level 3 or lower DARK monster from your Deck to your GY.
1
3
- Induced Explosion
- X
- TRAP
- When a card(s) you control is destroyed by a Spell effect (except during the Damage Step): Target 1 card your opponent controls; destroy it. During either player's turn, except the turn this card was sent to the Graveyard, when a card(s) you control is destroyed by a Spell effect (except during the Damage Step): You can banish this card from your Graveyard, then target 1 card your opponent controls; destroy it.
1
4
- Krystal Avatar
- X
- TRAP Continuous
- When an opponent's monster declares a direct attack, if its ATK is greater than or equal to your LP: Special Summon this card in Attack Position as an Effect Monster (Warrior-Type/LIGHT/Level 4/ATK ?/DEF 0) that has ATK equal to your LP, then change the attack target to this card. (This card is also still a Trap Card.) If this card Summoned this way is destroyed by battle, after damage calculation: Inflict damage to your opponent equal to its ATK.
1
5
- Interdimensional Matter Transporter
- X
- TRAP
- Target 1 face-up monster you control; banish that target until the End Phase.
1
6
- Cloning
- X
- TRAP
- When your opponent Normal or Flip Summons a monster that has a Level: Target that face-up monster; Special Summon 1 "Clone Token", with the same original Type, Attribute, Level, ATK, and DEF as that target. When that target is destroyed and sent to the GY, destroy this Token.
1
7
- Crush Card Virus
- X
- TRAP
- Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.
1
8
- Final Attack Orders
- X
- TRAP Continuous
- All face-up monsters on the field are changed to Attack Position and their battle positions cannot be changed.
1
Extra Deck
4
1
- Neo Blue-Eyes Ultimate Dragon
- X
- LIGHT Level 12 [ Dragon / Fusion/Effect ] ATK 4500 DEF 3800
-
"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.
1
2
- Blue-Eyes Ultimate Dragon
- X
- LIGHT Level 12 [ Dragon / Fusion ] ATK 4500 DEF 3800
- "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
1
3
- XY-Dragon Cannon
- X
- LIGHT Level 6 [ Machine / Fusion/Effect ] ATK 2200 DEF 1900
-
"X-Head Cannon" + "Y-Dragon Head"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-up Spell/Trap your opponent controls; destroy that target.
1
4
- XYZ-Dragon Cannon
- X
- LIGHT Level 8 [ Machine / Fusion/Effect ] ATK 2800 DEF 2600
-
"X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target.
1
Side Deck
11
1
- Obelisk the Tormentor
- X
- DIVINE Level 10 [ Divine-Beast / Effect ] ATK 4000 DEF 4000
- Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.
1
2
- Mosaic Manticore
- X
- EARTH Level 8 [ Beast / Effect ] ATK 2800 DEF 2500
- During the Standby Phase of your next turn after you Tribute Summoned this face-up card on the field: Special Summon, from the Graveyard, as many monster(s) as possible that were used for its Tribute Summon. They cannot declare an attack, and their effects are negated.
1
3
- Invitation to a Dark Sleep
- X
- DARK Level 5 [ Spellcaster / Effect ] ATK 1500 DEF 1800
-
If this card is Normal or Flip Summoned: Target 1 monster your opponent controls; this card gains the following effect.
��While this card is in the Monster Zone, that monster cannot attack.
1
4
- Swordstalker
- X
- DARK Level 6 [ Warrior / Normal ] ATK 2000 DEF 1600
- A monster formed by the vengeful souls of those who passed away in battle.
1
5
- Steel Ogre Grotto #2
- X
- EARTH Level 6 [ Machine / Normal ] ATK 1900 DEF 2200
- A mechanized iron doll with tremendous strength.
1
6
- The Melody of Awakening Dragon
- X
- SPELL
- Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.
1
7
- Lullaby of Obedience
- X
- SPELL
-
Pay 2000 LP and declare 1 Monster Card name; your opponent looks at their Deck, reveals 1 of the declared monsters if there is any, and chooses 1 of these effects to be applied.
��The declared monster is added to the hand of the player who activated this card.
��The player who activated this card Special Summons the declared monster to their field in Attack Position, ignoring its Summoning conditions.
1
8
- Spell Absorption
- X
- SPELL Continuous
- Each time a Spell Card is activated, gain 500 LP immediately after it resolves.
1
9
- Ring of Destruction
- X
- TRAP
- During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
1
10
- Virus Cannon
- X
- TRAP
- Tribute any number of monsters, except Tokens; your opponent sends an equal number of Spells from their Deck to the GY (or all their Spells, if lower than the number of Tributes).
1
11
- Negate Attack
- X
- TRAP Counter
- When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.
1