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Monster Cards | 44 | ||
---|---|---|---|
1 |
PSY-Frame Driver
|
1 | |
2 |
Herald of Orange Light
|
3 | |
3 |
Maxx "C"
Forbidden Cards Forbidden Cards |
3 | |
4 |
PSY-Framegear Gamma
Limited Cards Limited Cards |
2 | |
5 |
Ghost Ogre & Snow Rabbit
|
1 | |
6 |
Ash Blossom & Joyous Spring
|
2 | |
7 |
Orcust Cymbal Skeleton
|
1 | |
8 |
Noh-P.U.N.K. Ze Amin
|
3 | |
9 |
Fairy Tail - Snow
Forbidden Cards Forbidden Cards |
1 | |
10 |
Orcust Harp Horror
|
3 | |
11 |
Girsu, the Orcust Mekk-Knight
|
1 | |
12 |
Keldo the Sacred Protector
Limited Cards Limited Cards |
2 | |
13 |
Mudora the Sword Oracle
Limited Cards Limited Cards |
3 | |
14 |
Kelbek the Ancient Vanguard
Forbidden Cards Forbidden Cards |
2 | |
15 |
Agido the Ancient Sentinel
Forbidden Cards Forbidden Cards |
2 | |
16 |
Noh-P.U.N.K. Deer Note
|
1 | |
17 |
Chaos Hunter
|
3 | |
18 |
Orcust Knightmare
|
3 | |
19 |
World Legacy - "World Wand"
|
1 | |
20 |
Noh-P.U.N.K. Foxy Tune
|
3 | |
21 |
Noh-P.U.N.K. Ogre Dance
|
3 |
Spell Cards | 14 | ||
---|---|---|---|
1 |
Foolish Burial
Limited Cards Limited Cards |
1 | |
2 |
That Grass Looks Greener
Forbidden Cards Forbidden Cards |
2 | |
3 |
Triple Tactics Talent
|
2 | |
4 |
Pot of Prosperity
|
1 | |
5 |
Orcustrated Babel
|
1 | |
6 |
Emergency Teleport
|
2 | |
7 |
Called by the Grave
Limited Cards Limited Cards |
2 | |
8 |
Forbidden Droplet
|
3 | |
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 |
Trap Cards | 2 | ||
---|---|---|---|
1 |
Orcust Crescendo
|
1 | |
2 |
Gravekeeper's Trap
|
1 | |
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
Borreload Savage Dragon
Forbidden Cards Forbidden Cards |
1 | |
2 |
Chaos Ruler, the Chaotic Magical Dragon
Forbidden Cards Forbidden Cards |
1 | |
3 |
Number 38: Hope Harbinger Dragon Titanic Galaxy
|
1 | |
4 |
Dingirsu, the Orcust of the Evening Star
|
2 | |
5 |
The Zombie Vampire
|
1 | |
6 |
Galatea, the Orcust Automaton
|
2 | |
7 |
I:P Masquerena
|
1 | |
8 |
Knightmare Unicorn
|
1 | |
9 |
Longirsu, the Orcust Orchestrator
|
1 | |
10 |
Mekk-Knight Crusadia Avramax
|
1 | |
11 |
Apollousa, Bow of the Goddess
|
1 | |
12 |
Topologic Zeroboros
|
1 | |
13 |
Accesscode Talker
|
1 | |
14 | |||
15 |
Side Deck | 0 |
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Main Deck
60Monster Cards
44
1
- PSY-Frame Driver
- X
- LIGHT Level 6 [ Psychic / Normal ] ATK 2500 DEF 0
- A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".
1
2
- Herald of Orange Light
- X
- LIGHT Level 2 [ Fairy / Tuner/Effect ] ATK 300 DEF 500
- When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.
3
3
- Maxx "C"
-
Forbidden Cards
Forbidden Cards - X
- EARTH Level 2 [ Insect / Effect ] ATK 500 DEF 200
- During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
3
4
- PSY-Framegear Gamma
-
Limited Cards
Limited Cards - X
- LIGHT Level 2 [ Psychic / Tuner/Effect ] ATK 1000 DEF 0
- Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.
2
5
- Ghost Ogre & Snow Rabbit
- X
- LIGHT Level 3 [ Psychic / Tuner/Effect ] ATK 0 DEF 1800
- When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
1
6
- Ash Blossom & Joyous Spring
- X
- FIRE Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
-
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
2
7
- Orcust Cymbal Skeleton
- X
- DARK Level 3 [ Machine / Effect ] ATK 1200 DEF 1500
- You can banish this card from your GY, then target 1 "Orcust" monster in your GY, except "Orcust Cymbal Skeleton"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Cymbal Skeleton" once per turn.
1
8
- Noh-P.U.N.K. Ze Amin
- X
- EARTH Level 3 [ Psychic / Tuner/Effect ] ATK 600 DEF 600
- You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn.
3
9
- Fairy Tail - Snow
-
Forbidden Cards
Forbidden Cards - X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 1850 DEF 1000
- If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.
1
10
- Orcust Harp Horror
-
- X
- DARK Level 4 [ Machine / Effect ] ATK 1700 DEF 1400
- You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn.
3
11
- Girsu, the Orcust Mekk-Knight
- X
- DARK Level 4 [ Machine / Effect ] ATK 1800 DEF 0
- If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.
1
12
- Keldo the Sacred Protector
-
Limited Cards
Limited Cards - X
- EARTH Level 4 [ Fairy / Effect ] ATK 1200 DEF 1600
- You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.
2
13
- Mudora the Sword Oracle
-
Limited Cards
Limited Cards - X
- EARTH Level 4 [ Fairy / Effect ] ATK 1500 DEF 1800
- You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.
3
14
- Kelbek the Ancient Vanguard
-
Forbidden Cards
Forbidden Cards - X
- EARTH Level 4 [ Fairy / Effect ] ATK 1500 DEF 1800
- If a card(s) is sent from the hand or Deck to your opponent's GY (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; Special Summon this card from your hand, then return that monster to the hand. If this card is sent from the hand or Deck to the GY: You can activate this effect; each player sends the top 5 cards of their Deck to the GY (or their entire Deck, if less than 5), then, if "Exchange of the Spirit" is in your GY, you can Set 1 Trap from your GY. You can only use each effect of "Kelbek the Ancient Vanguard" once per turn.
2
15
- Agido the Ancient Sentinel
-
Forbidden Cards
Forbidden Cards - X
- EARTH Level 4 [ Fairy / Effect ] ATK 1500 DEF 1300
- If a card(s) is sent from the hand or Deck to your opponent's GY (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 Level 4 EARTH Fairy monster from your GY, except "Agido the Ancient Sentinel". If this card is sent from the hand or Deck to the GY: You can activate this effect; each player sends the top 5 cards of their Deck to the GY (or their entire Deck, if less than 5), then, if "Exchange of the Spirit" is in your GY, you can send 5 more cards from the top of either player's Deck to the GY. You can only use each effect of "Agido the Ancient Sentinel" once per turn.
2
16
- Noh-P.U.N.K. Deer Note
- X
- EARTH Level 5 [ Warrior / Effect ] ATK 2100 DEF 1800
- You can reveal 1 other "P.U.N.K." monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 "P.U.N.K." monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon "Noh-P.U.N.K. Deer Note" for the rest of this turn. You can only use each effect of "Noh-P.U.N.K. Deer Note" once per turn.
1
17
- Chaos Hunter
- X
- DARK Level 7 [ Fiend / Effect ] ATK 2500 DEF 1600
- When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards.
3
18
- Orcust Knightmare
- X
- DARK Level 7 [ Machine / Effect ] ATK 100 DEF 2000
- Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except "Orcust Knightmare", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of "Orcust Knightmare" once per turn.
3
19
- World Legacy - "World Wand"
- X
- DARK Level 8 [ Machine / Effect ] ATK 500 DEF 2500
-
This Normal Summoned/Set card cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "World Legacy - "World Wand"" once per turn.
●If this card is sent to the GY: You can Special Summon 1 "World Legacy" monster from your hand.
●You can banish this card from your GY, then target 1 of your banished "Orcust" monsters; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.
1
20
- Noh-P.U.N.K. Foxy Tune
- X
- LIGHT Level 8 [ Beast / Effect ] ATK 2300 DEF 2600
- Once per turn, when this card destroys an opponent's monster by battle: You can gain LP equal to that monster's original ATK. You can only use each of the following effects of "Noh-P.U.N.K. Foxy Tune" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 "P.U.N.K." monster from your Deck, except a Level 8 monster.
3
21
- Noh-P.U.N.K. Ogre Dance
- X
- DARK Level 8 [ Fiend / Effect ] ATK 2500 DEF 2000
- Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK until the end of this turn. You can only use each of the following effects of "Noh-P.U.N.K. Ogre Dance" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; add 1 "P.U.N.K." monster from your Deck to your hand, except a Level 8 monster.
3
Spell Cards
14
2
- That Grass Looks Greener
-
Forbidden Cards
Forbidden Cards - X
- SPELL
- If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.
2
3
- Triple Tactics Talent
- X
- SPELL
-
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;
●Draw 2 cards.
●Take control of 1 monster your opponent controls until the End Phase.
●Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck.
You can only activate 1 "Triple Tactics Talent" per turn.
2
4
- Pot of Prosperity
- X
- SPELL
- Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.
1
5
- Orcustrated Babel
- X
- SPELL Field
- You can activate the effects of "Orcust" monsters in your GY, or of Link Monsters you control with "Orcust" in their original names, as Quick Effects. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand.
1
6
- Emergency Teleport
- X
- SPELL Quick-Play
- Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn.
2
7
- Called by the Grave
-
Limited Cards
Limited Cards - X
- SPELL Quick-Play
- Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
2
8
- Forbidden Droplet
- X
- SPELL Quick-Play
- Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
3
Trap Cards
2
1
- Orcust Crescendo
- X
- TRAP Counter
- When a Spell/Trap Card, or monster effect, is activated while you control an "Orcust" Link Monster: Negate the activation, and if you do, banish that card. You can banish this card from your GY; add to your hand 1 of your DARK Machine monsters that is banished or in your Deck. You cannot Special Summon monsters the turn you activate this effect, except DARK Machine monsters. You can only use 1 "Orcust Crescendo" effect per turn, and only once that turn.
1
2
- Gravekeeper's Trap
- X
- TRAP Continuous
- While "Exchange of the Spirit" is in your GY, your opponent cannot activate the effects of cards in the GY, or Special Summon monsters from the GY. You can only use each of the following effects of "Gravekeeper's Trap" once per turn. During the Main Phase: You can discard 1 card; add 1 "Gravekeeper's" or EARTH Fairy monster from your Deck to your hand. During your opponent's Draw Phase, before their normal draw, if this card is already face-up on the field: Declare 1 card name; look at the card(s) drawn for their normal draw, and if it was the declared card, send it to the GY.
1
Extra Deck
15
1
- Borreload Savage Dragon
-
Forbidden Cards
Forbidden Cards - X
- DARK Level 8 [ Dragon / Synchro/Effect ] ATK 3000 DEF 2500
-
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.
1
2
- Chaos Ruler, the Chaotic Magical Dragon
-
Forbidden Cards
Forbidden Cards - X
- DARK Level 8 [ Dragon / Synchro/Effect ] ATK 3000 DEF 2500
-
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated LIGHT or DARK monster to your hand, also send the remaining cards to the GY. You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Chaos Ruler, the Chaotic Magical Dragon" once per turn.
1
3
- Number 38: Hope Harbinger Dragon Titanic Galaxy
- X
- LIGHT Rank 8 [ Dragon / Xyz/Effect ] ATK 3000 DEF 2500
-
2 Level 8 monsters
Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If another face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.
1
4
- Dingirsu, the Orcust of the Evening Star
- X
- DARK Rank 8 [ Machine / Xyz/Effect ] ATK 2600 DEF 2100
-
2 Level 8 monsters
You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects;
●Send 1 card your opponent controls to the GY.
●Attach 1 of your banished Machine monsters to this card as material.
2
5
- The Zombie Vampire
- X
- DARK Rank 8 [ Zombie / Xyz/Effect ] ATK 3000 DEF 2800
-
2+ Level 8 monsters
If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.
1
6
- Galatea, the Orcust Automaton
- X
- DARK Link 2 [ Machine / Link/Effect ] ATK 1800 DEF -
-
2 Effect Monsters, including an "Orcust" monster
This linked card cannot be destroyed by battle. You can target 1 of your banished Machine monsters; shuffle it into the Deck, then you can Set 1 "Orcust" Spell/Trap directly from your Deck. You can only use this effect of "Galatea, the Orcust Automaton" once per turn.
2
7
- I:P Masquerena
- X
- DARK Link 2 [ Cyberse / Link/Effect ] ATK 800 DEF -
-
2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
1
8
- Knightmare Unicorn
- X
- DARK Link 3 [ Fiend / Link/Effect ] ATK 2200 DEF -
-
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
1
9
- Longirsu, the Orcust Orchestrator
- X
- DARK Link 3 [ Machine / Link/Effect ] ATK 2500 DEF -
-
2+ Effect Monsters, including an "Orcust" monster
This linked card cannot be destroyed by card effects. You can target 2 of your banished Machine monsters; shuffle them into the Deck, then you can send 1 linked monster your opponent controls to the GY. This card cannot attack the turn you activate this effect. You can only use this effect of "Longirsu, the Orcust Orchestrator" once per turn.
1
10
- Mekk-Knight Crusadia Avramax
- X
- LIGHT Link 4 [ Cyberse / Link/Effect ] ATK 3000 DEF -
-
2+ monsters Special Summoned from the Extra Deck
While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.
1
11
- Apollousa, Bow of the Goddess
- X
- WIND Link 4 [ Fairy / Link/Effect ] ATK -1 DEF -
-
2+ monsters with different names, except Tokens
You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
1
12
- Topologic Zeroboros
- X
- DARK Link 4 [ Cyberse / Link/Effect ] ATK 3000 DEF -
-
2+ Effect Monsters
You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.
1
13
- Accesscode Talker
- X
- DARK Link 4 [ Cyberse / Link/Effect ] ATK 2300 DEF -
-
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as its Link Material; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
1