Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Orcust Cymbal Skeleton

Orcust Cymbal Skeleton
1
Attribute DARK
Level 3
Monster Type Machine
Card Type Effect
ATK 1200
DEF 1500
Card Text
You can banish this card from your GY, then target 1 "Orcust" monster in your GY, except "Orcust Cymbal Skeleton"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Cymbal Skeleton" once per turn.
Sets
2018-10-19 SOFU-EN015 SOUL FUSION Rare
Related Cards
Search Results: 1 - 10 of 13

  • Galatea, the Orcust Automaton
    DARK DARK Link Link 2 [ Machine / Link / Effect ] ATK 1800 DEF -  
    2 Effect Monsters, including an "Orcust" monster
    This linked card cannot be destroyed by battle. You can target 1 of your banished Machine monsters; shuffle it into the Deck, then you can Set 1 "Orcust" Spell/Trap directly from your Deck. You can only use this effect of "Galatea, the Orcust Automaton" once per turn.
    Galatea, the Orcust Automaton
  • Longirsu, the Orcust Orchestrator
    DARK DARK Link Link 3 [ Machine / Link / Effect ] ATK 2500 DEF -  
    2+ Effect Monsters, including an "Orcust" monster
    This linked card cannot be destroyed by card effects. You can target 2 of your banished Machine monsters; shuffle them into the Deck, then you can send 1 linked monster your opponent controls to the GY. This card cannot attack the turn you activate this effect. You can only use this effect of "Longirsu, the Orcust Orchestrator" once per turn.
    Longirsu, the Orcust Orchestrator
  • Orcust Brass Bombard
    DARK DARK Level Level 1 [ Machine / Tuner / Effect ] ATK 500 DEF 1900  
    You can banish this card from your GY; Special Summon 1 "Orcust" monster from your hand, except "Orcust Brass Bombard", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Brass Bombard" once per turn.
    Orcust Brass Bombard
  • Orcust Harp Horror
    DARK DARK Level Level 4 [ Machine / Effect ] ATK 1700 DEF 1400  
    You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn.
    Orcust Harp Horror
  • Orcust Knightmare
    DARK DARK Level Level 7 [ Machine / Effect ] ATK 100 DEF 2000  
    Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except "Orcust Knightmare", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of "Orcust Knightmare" once per turn.
    Orcust Knightmare
  • Orcustrated Attack
    TRAP TRAP  
    When a monster declares an attack: Tribute 1 "Orcust" or "World Legacy" monster, then target 1 monster your opponent controls; banish it.
    Orcustrated Attack
  • Orcustrated Babel
    SPELL SPELL Field Field  
    You can activate the effects of "Orcust" monsters in your GY, or of Link Monsters you control with "Orcust" in their original names, as Quick Effects. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand.
    Orcustrated Babel
  • Orcustrated Core
    TRAP TRAP Continuous Continuous  
    Once per turn: You can banish 1 monster from your field or GY, then target 1 "Orcust" or "World Legacy" card you control, except "Orcustrated Core"; neither player can target it with card effects this turn (even if this card leaves the field). If other "Orcust" and/or "World Legacy" card(s) you control would be destroyed by battle or card effect, you can send this card to the GY instead.
    Orcustrated Core
  • Orcustrated Einsatz
    SPELL SPELL Continuous Continuous  
    If your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can take 1 "Orcust" or "World Legacy" monster from your hand or Deck, and either send it to the GY or banish it. You can only use this effect of "Orcustrated Einsatz" once per turn.
    Orcustrated Einsatz
  • Orcustrated Release
    TRAP TRAP  
    Tribute 2 Machine monsters, then target 1 monster in your GY; Special Summon it. If your opponent controls a Link Monster, you can target 2 monsters, instead. You can only activate 1 "Orcustrated Release" per turn.
    Orcustrated Release
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