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■「トラミッド・ジェネレイド」

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Deck Playstyle
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Monster Cards 13
1
Utgarda, Generaider Boss of Delusion
3
2
Triamid Sphinx
1
3
Triamid Hunter
3
4
Triamid Dancer
3
5
Sentry Soldier of Stone
3
6  
7  
8  
Spell Cards 20
1
Triamid Kingolem
3
2
Triamid Cruiser
3
3
Triamid Fortress
3
4
Generaider Boss Stage
3
5
Demise of the Land
3
6
Set Rotation

Limited Cards

Limited Cards
1
7
Terraforming

Limited Cards

Limited Cards
1
8
Murmur of the Forest
3
Trap Cards 7
1
Triamid Pulse
3
2
Generaider Boss Fight
3
3
Metaverse
1
4  
5  
6  
7  
8  
Extra Deck 15
1
Gorgonic Guardian
1
2
Number 75: Bamboozling Gossip Shadow
1
3
Number 51: Finisher the Strong Arm
1
4
Number 30: Acid Golem of Destruction
1
5
Giant Soldier of Steel
1
6
Soul of Silvermountain
1
7
Mechquipped Angineer
1
8
Wind-Up Zenmaines
1
9
Super Quantal Mech Beast Grampulse
1
10
The Phantom Knights of Break Sword
1
11
Tri-Edge Levia
1
12
Downerd Magician
1
13
Gravity Controller
1
14
Missus Radiant
1
15
Aussa the Earth Charmer, Immovable
1
Side Deck 0

Main Deck

40
Monster Cards
13
1
Utgarda, Generaider Boss of Delusion
X
LIGHT LIGHT Level Level 9 [ Rock / Effect ] ATK 2200 DEF 2700
You can only control 1 "Utgarda, Generaider Boss of Delusion". (Quick Effect): You can Tribute 2 "Generaider" monsters and/or Rock monsters, then target 1 card on the field; banish it. You can only use this effect of "Utgarda, Generaider Boss of Delusion" once per turn.
3
2
Triamid Sphinx
X
EARTH EARTH Level Level 10 [ Rock / Effect ] ATK 2500 DEF 2500
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Triamid" card, and cannot be Special Summoned by other ways. If a face-up "Triamid" card(s) you control, except "Triamid Sphinx", is destroyed by battle or card effect: You can Special Summon this card from your hand. While you control another "Triamid" card, this card gains 500 ATK and DEF for each Field Spell Card with a different name in your Graveyard, also monsters your opponent controls cannot attack, except to attack "Triamid Sphinx".
1
3
Triamid Hunter
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1400 DEF 1100
If a Field Spell Card is face-up on the field, you can Normal Summon 1 Rock-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
3
4
Triamid Dancer
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 600 DEF 1900
Once per turn: You can target 1 "Triamid" card in your Graveyard; shuffle it into the Deck, and if you do, all Rock-Type monsters you control gain 500 ATK and DEF. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
3
5
Sentry Soldier of Stone
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1300 DEF 2000
If all monsters you control are Rock-Type monsters (min. 1) while this card is in your Graveyard: You can Special Summon this card. You can only use this effect of "Sentry Soldier of Stone" once per turn.
3
Spell Cards
20
1
Triamid Kingolem
X
SPELL SPELL Field Field
All Rock-Type monsters on the field gain 500 ATK. If a "Triamid" monster you control battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this face-up card in the Field Zone is sent to the Graveyard: You can Special Summon 1 "Triamid" monster from your hand. You can only use this effect of "Triamid Kingolem" once per turn.
3
2
Triamid Cruiser
X
SPELL SPELL Field Field
Each time a Rock-Type monster is Normal Summoned, gain 500 LP. If a "Triamid" monster is Normal Summoned: You can draw 1 card, then discard 1 card. If this face-up card in the Field Zone is sent to the Graveyard: You can add 1 "Triamid" monster from your Deck to your hand. You can only use this effect of "Triamid Cruiser" once per turn.
3
3
Triamid Fortress
X
SPELL SPELL Field Field
All Rock-Type monsters on the field gain 500 DEF. "Triamid" monsters on the field cannot be destroyed by card effects. If this face-up card in the Field Zone is sent to the Graveyard: You can target 1 "Triamid" monster in your Graveyard; add it to your hand. You can only use this effect of "Triamid Fortress" once per turn.
3
4
Generaider Boss Stage
X
SPELL SPELL Field Field
Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many "Generaider Tokens" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field). You can only use this effect of "Generaider Boss Stage" once per turn.
3
5
Demise of the Land
X
SPELL SPELL Quick-Play Quick-Play
When your opponent Special Summons a monster(s): Activate 1 Field Spell Card directly from your Deck.
3
6
Set Rotation

Limited Cards

Limited Cards
X
SPELL SPELL Quick-Play Quick-Play
Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.
1
7
Terraforming

Limited Cards

Limited Cards
X
SPELL SPELL
Add 1 Field Spell from your Deck to your hand.
1
8
Murmur of the Forest
X
SPELL SPELL
Target 1 face-up monster your opponent controls; change that target to face-down Defense Position, then you can return all Field Spell Cards on the field to the hand.
3
Trap Cards
7
1
Triamid Pulse
X
TRAP TRAP Continuous Continuous
Once per turn: You can banish 2 cards from your Graveyard (any combination of Rock-Type monsters or Field Spell Cards), then activate 1 of these effects;
●Target 1 other face-up card on the field; destroy it.
●Target 1 Rock-Type monster in your Graveyard; Special Summon it in Defense Position.
●Target up to 3 Field Spell Cards in your Graveyard; shuffle them into the Deck, then draw 1 card.
3
2
Generaider Boss Fight
X
TRAP TRAP
Activate 1 "Generaider" Field Spell directly from your Deck or GY, then your opponent draws 1 card. You can only activate 1 "Generaider Boss Fight" per turn.
3
3
Metaverse
X
TRAP TRAP
Take 1 Field Spell from your Deck, and either activate it or add it to your hand.
1

Extra Deck

15
1
Gorgonic Guardian
X
DARK DARK Rank Rank 3 [ Rock / Xyz/Effect ] ATK 1600 DEF 1200
2 Level 3 Rock-Type monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it.
1
2
Number 75: Bamboozling Gossip Shadow
X
WIND WIND Rank Rank 3 [ Spellcaster / Xyz/Effect ] ATK 1000 DEF 2600
2+ Level 3 monsters
Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.
1
3
Number 51: Finisher the Strong Arm
X
EARTH EARTH Rank Rank 3 [ Rock / Xyz/Effect ] ATK 2600 DEF 0
3 Level 3 monsters
Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: You can detach 1 material from this card; place 1 counter on this card (max. 3). At the end of the Battle Phase, if this card battled, and has 3 of these counters: You can destroy all cards your opponent controls.
1
4
Number 30: Acid Golem of Destruction
X
WATER WATER Rank Rank 3 [ Rock / Xyz/Effect ] ATK 3000 DEF 3000
2 Level 3 monsters
During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack.
1
5
Giant Soldier of Steel
X
EARTH EARTH Rank Rank 3 [ Rock / Xyz/Effect ] ATK 1300 DEF 2000
2 Level 3 Rock-Type monsters
This card is unaffected by other monsters' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; it gains 1000 DEF until the end of this turn, and if it does, you take no effect damage from your opponent's card effects this turn.
1
6
Soul of Silvermountain
X
EARTH EARTH Rank Rank 3 [ Rock / Xyz/Effect ] ATK 1800 DEF 2200
2 Level 3 EARTH monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 Set card in your opponent's Spell & Trap Card Zone; it cannot be activated while this card is face-up on the field. If this card destroys an opponent's monster by battle while it has Xyz Material: You can target 1 EARTH monster in your Graveyard; Special Summon that target in face-up Defense Position.
1
7
Mechquipped Angineer
X
LIGHT LIGHT Rank Rank 3 [ Fairy / Xyz/Effect ] ATK 1800 DEF 1000
2 Level 3 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster you control; change it to face-up Defense Position, and if you do, it cannot be destroyed by battle or by card effects this turn.
1
8
Wind-Up Zenmaines
X
FIRE FIRE Rank Rank 3 [ Machine / Xyz/Effect ] ATK 1500 DEF 2100
2 Level 3 monsters
If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.
1
9
Super Quantal Mech Beast Grampulse
X
WATER WATER Rank Rank 3 [ Machine / Xyz/Effect ] ATK 1800 DEF 2800
2 Level 3 monsters
Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.
1
10
The Phantom Knights of Break Sword
X
DARK DARK Rank Rank 3 [ Warrior / Xyz/Effect ] ATK 2000 DEF 1000
2 Level 3 monsters
Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon for the rest of this turn, except DARK monsters.
1
11
Tri-Edge Levia
X
WATER WATER Rank Rank 3 [ Sea Serpent / Xyz/Effect ] ATK 1800 DEF 1500
3 Level 3 monsters
Banish any monster destroyed by battle with this card. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 800 ATK, also its effects are negated. These changes last until the end of this turn.
1
12
Downerd Magician
X
DARK DARK Rank Rank 4 [ Spellcaster / Xyz/Effect ] ATK 2100 DEF 200
2 Level 4 Spellcaster monsters
During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as material. (Transfer its materials to this card.) This card gains 200 ATK for each material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles, after damage calculation: Detach 1 material from this card.
1
13
Gravity Controller
X
DARK DARK Link Link 1 [ Psychic / Link/Effect ] ATK 1000 DEF -
1 non-Link Monster in an Extra Monster Zone
Cannot be used as Link Material the turn it is Link Summoned. This card in the Extra Monster Zone cannot be destroyed by battle with a monster in the Main Monster Zone. At the start of the Damage Step, if this card battles an opponent's monster in the Extra Monster Zone: You can return both that opponent's monster and this card to the Deck.
1
14
Missus Radiant
X
EARTH EARTH Link Link 2 [ Beast / Link/Effect ] ATK 1400 DEF -
2 EARTH monsters
All EARTH monsters on the field gain 500 ATK and DEF, also all WIND monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 EARTH monster in your GY; add it to your hand. You can only use this effect of "Missus Radiant" once per turn.
1
15
Aussa the Earth Charmer, Immovable
X
EARTH EARTH Link Link 2 [ Spellcaster / Link/Effect ] ATK 1850 DEF -
2 monsters, including an EARTH monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.
1

Side Deck

0