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Triamid Fortress

Triamid Fortress
1
Icon Field Spell
Card Text
All Rock-Type monsters on the field gain 500 DEF. "Triamid" monsters on the field cannot be destroyed by card effects. If this face-up card in the Field Zone is sent to the Graveyard: You can target 1 "Triamid" monster in your Graveyard; add it to your hand. You can only use this effect of "Triamid Fortress" once per turn.
Sets
2016-08-05 TDIL-EN062 THE DARK ILLUSION  
Related Cards
Search Results: 1 - 7 of 7

  • Triamid Cruiser
    SPELL SPELL Field Field  
    Each time a Rock-Type monster is Normal Summoned, gain 500 LP. If a "Triamid" monster is Normal Summoned: You can draw 1 card, then discard 1 card. If this face-up card in the Field Zone is sent to the Graveyard: You can add 1 "Triamid" monster from your Deck to your hand. You can only use this effect of "Triamid Cruiser" once per turn.
    Triamid Cruiser
  • Triamid Dancer
    EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 600 DEF 1900  
    Once per turn: You can target 1 "Triamid" card in your Graveyard; shuffle it into the Deck, and if you do, all Rock-Type monsters you control gain 500 ATK and DEF. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
    Triamid Dancer
  • Triamid Hunter
    EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1400 DEF 1100  
    If a Field Spell Card is face-up on the field, you can Normal Summon 1 Rock-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
    Triamid Hunter
  • Triamid Kingolem
    SPELL SPELL Field Field  
    All Rock-Type monsters on the field gain 500 ATK. If a "Triamid" monster you control battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this face-up card in the Field Zone is sent to the Graveyard: You can Special Summon 1 "Triamid" monster from your hand. You can only use this effect of "Triamid Kingolem" once per turn.
    Triamid Kingolem
  • Triamid Master
    EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 1800 DEF 700  
    Once per turn: You can send 1 face-up "Triamid" card you control to the Graveyard, then target 1 Set Card on the field; destroy it. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
    Triamid Master
  • Triamid Pulse
    TRAP TRAP Continuous Continuous  
    Once per turn: You can banish 2 cards from your Graveyard (any combination of Rock-Type monsters or Field Spell Cards), then activate 1 of these effects;
    ●Target 1 other face-up card on the field; destroy it.
    ●Target 1 Rock-Type monster in your Graveyard; Special Summon it in Defense Position.
    ●Target up to 3 Field Spell Cards in your Graveyard; shuffle them into the Deck, then draw 1 card.
    Triamid Pulse
  • Triamid Sphinx
    EARTH EARTH Level Level 10 [ Rock / Effect ] ATK 2500 DEF 2500  
    Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Triamid" card, and cannot be Special Summoned by other ways. If a face-up "Triamid" card(s) you control, except "Triamid Sphinx", is destroyed by battle or card effect: You can Special Summon this card from your hand. While you control another "Triamid" card, this card gains 500 ATK and DEF for each Field Spell Card with a different name in your Graveyard, also monsters your opponent controls cannot attack, except to attack "Triamid Sphinx".
    Triamid Sphinx
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