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- Deck Type
- Master Duel
- Deck Playstyle
- Concept
- Registered Category
- Firewall Maliss Millennium
- Registered Tag
- Master Duel Link DARK Dragon Cyberse
- Comment
| Monster Cards | 28 | ||
|---|---|---|---|
| 1 |
|
PSY-Frame Driver
|
1 |
| 2 |
|
Droll & Lock Bird
Semi-Limited Cards Semi-Limited Cards |
3 |
| 3 |
|
Maxx "C"
Forbidden Cards Forbidden Cards |
2 |
| 4 |
|
PSY-Framegear Gamma
Limited Cards Limited Cards |
1 |
| 5 |
|
Ash Blossom & Joyous Spring
|
3 |
| 6 |
|
Maliss <P> White Rabbit
Limited Cards Limited Cards |
3 |
| 7 |
|
Maliss <P> Chessy Cat
|
2 |
| 8 |
|
Maliss <P> Dormouse
Limited Cards Limited Cards |
3 |
| 9 |
|
Maliss <P> March Hare
|
3 |
| 10 |
|
Artifact Lancea
|
3 |
| 11 |
|
Golem that Guards the Millennium Treasures
|
1 |
| 12 |
|
Sengenjin Wakes from a Millennium
|
3 |
| Spell Cards | 10 | ||
|---|---|---|---|
| 1 |
|
Gold Sarcophagus
Limited Cards Limited Cards |
2 |
| 2 |
|
Wedju Temple
|
1 |
| 3 |
|
Maliss in Underground
Semi-Limited Cards Semi-Limited Cards |
3 |
| 4 |
|
Called by the Grave
Limited Cards Limited Cards |
2 |
| 5 |
|
Crossout Designator
Limited Cards Limited Cards |
1 |
| 6 |
|
Maliss in the Mirror
|
1 |
| 7 | |||
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| Trap Cards | 3 | ||
|---|---|---|---|
| 1 |
|
Maliss <C> MTP-07
|
1 |
| 2 |
|
Maliss <C> GWC-06
|
1 |
| 3 |
|
Maliss <C> TB-11
|
1 |
| 4 | |||
| 5 | |||
| 6 | |||
| 7 | |||
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| Extra Deck | 15 | ||
|---|---|---|---|
| 1 |
|
Snake-Eyes Doomed Dragon
|
1 |
| 2 |
|
The Zombie Vampire
|
1 |
| 3 |
|
Linguriboh
|
1 |
| 4 |
|
Link Decoder
Forbidden Cards Forbidden Cards |
1 |
| 5 |
|
I:P Masquerena
|
1 |
| 6 |
|
Splash Mage
Forbidden Cards Forbidden Cards |
1 |
| 7 |
|
S:P Little Knight
|
1 |
| 8 |
|
Haggard Lizardose
|
1 |
| 9 |
|
Maliss <Q> Red Ransom
|
1 |
| 10 |
|
Maliss <Q> White Binder
Forbidden Cards Forbidden Cards |
1 |
| 11 |
|
Maliss <Q> Hearts Crypter
|
1 |
| 12 |
|
Firewall Dragon
|
1 |
| 13 |
|
Apollousa, Bow of the Goddess
Forbidden Cards Forbidden Cards |
1 |
| 14 |
|
Accesscode Talker
|
1 |
| 15 |
|
Firewall Dragon Singularity
|
1 |
| Side Deck | 0 | ||
|---|---|---|---|
Main Deck
41- PSY-Frame Driver
- X
-
LIGHT
Level 6
[
Psychic
/
Normal
]
ATK 2500 DEF 0 - A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".
Semi-Limited Cards
Semi-limited- Droll & Lock Bird
- X
-
WIND
Level 1
[
Spellcaster
/
Effect
]
ATK 0 DEF 0 - If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
Forbidden Cards
Forbidden- Maxx "C"
- X
-
EARTH
Level 2
[
Insect
/
Effect
]
ATK 500 DEF 200 - (Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
Limited Cards
Limited- PSY-Framegear Gamma
- X
-
LIGHT
Level 2
[
Psychic
/
Tuner/Effect
]
ATK 1000 DEF 0 - Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. Once per Chain, when your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.
- Ash Blossom & Joyous Spring
- X
-
FIRE
Level 3
[
Zombie
/
Tuner/Effect
]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
Limited Cards
Limited- Maliss <P> White Rabbit
- X
-
DARK
Level 3
[
Cyberse
/
Effect
]
ATK 1200 DEF 300 -
You take no damage from battles involving "Maliss" Link Monsters that point to this card. You can only use each of the following effects of "Maliss
White Rabbit" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Maliss" Trap from your Deck with a different name than the cards in your GY. If this card is banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.
- Maliss <P> Chessy Cat
- X
-
DARK
Level 3
[
Cyberse
/
Effect
]
ATK 1500 DEF 300 -
Any monster destroyed by battle with a "Maliss" Link Monster that points to this card is banished. You can only use each of the following effects of "Maliss
Chessy Cat" once per turn. During your Main Phase: You can banish 1 "Maliss" card from your hand, then you can draw 2 cards. If this card is banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.
Limited Cards
Limited- Maliss <P> Dormouse
- X
-
DARK
Level 3
[
Cyberse
/
Effect
]
ATK 900 DEF 300 -
"Maliss" Link Monsters that point to this card cannot be destroyed by card effects. You can only use each of the following effects of "Maliss
Dormouse" once per turn. During your Main Phase: You can activate this effect; banish 1 "Maliss" monster from your Deck, also for the rest of this turn, "Maliss" monsters you control gain 600 ATK. If this card is banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.
- Maliss <P> March Hare
- X
-
DARK
Level 3
[
Cyberse
/
Effect
]
ATK 600 DEF 300 -
Your opponent cannot target "Maliss" Link Monsters that point to this card with card effects. You can only use each of the following effects of "Maliss
March Hare" once per turn. During the Main Phase, if this card is in your hand (Quick Effect): You can banish 1 other "Maliss" card from your hand or GY, and if you do, Special Summon this card. If this card is banished: You can pay 300 LP, then target 1 of your banished "Maliss" monsters; add it to your hand.
- Artifact Lancea
- X
-
LIGHT
Level 5
[
Fairy
/
Effect
]
ATK 1700 DEF 2300 - You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.
- Golem that Guards the Millennium Treasures
- X
-
EARTH
Level 6
[
Rock
/
Effect
]
ATK 2000 DEF 2200 - The activation of your "Millennium Ankh" cannot be negated. You can only use each of the following effects of "Golem that Guards the Millennium Treasures" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 "Millennium Ankh" in your hand; Special Summon this card, then you can add 1 "Wedju Temple" from your Deck to your hand.
- Sengenjin Wakes from a Millennium
- X
-
EARTH
Level 8
[
Beast-Warrior
/
Effect
]
ATK 2750 DEF 2500 - Cannot be destroyed by monster effects. You can only use each of the following effects of "Sengenjin Wakes from a Millennium" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 "Millennium Ankh" in your hand; Special Summon this card, then you can add 1 "Millennium" monster from your Deck to your hand.
Limited Cards
Limited- Gold Sarcophagus
- X
-
SPELL
- Banish 1 card from your Deck, face-up. During your 2nd Standby Phase after this card's activation, add that card to the hand.
- Wedju Temple
- X
-
SPELL
Field
- During your Main Phase: You can place 1 monster from your hand in your Spell & Trap Zone as a face-up Continuous Spell, then place 1 "Millennium" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Spell. You can only use this effect of "Wedju Temple" once per turn. If a face-up "Millennium" monster(s) you control is destroyed by battle or card effect, you can place it in your Spell & Trap Zone as a face-up Continuous Spell, instead of sending it to the GY.
Semi-Limited Cards
Semi-limited- Maliss in Underground
- X
-
SPELL
Field
- When this card is activated: You can banish 1 "Maliss" card from your hand, Deck, or GY. While 3 or more of your "Maliss" Traps with different names are banished, "Maliss" Link Monsters you control gain 3000 ATK. While you control a "Maliss" Link Monster, your opponent's monsters can only target "Maliss" Link Monsters for attacks. You can only activate 1 "Maliss in Underground" per turn.
Limited Cards
Limited- Called by the Grave
- X
-
SPELL
Quick-Play
- Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
Limited Cards
Limited- Crossout Designator
- X
-
SPELL
Quick-Play
- Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
- Maliss in the Mirror
- X
-
SPELL
Quick-Play
- Target 1 face-up monster your opponent controls; banish 1 "Maliss" monster from your hand or face-up field, and if you do, negate that monster's effects until the end of this turn. If this card is banished: You can target 1 "Maliss" card in your GY; banish it, and if you do, add 1 "Maliss" card of the same type (Monster, Spell, or Trap) from your Deck to your hand. You can only use each effect of "Maliss in the Mirror" once per turn.
- Maliss <C> MTP-07
- X
-
TRAP
-
You can activate this card the turn it was Set, by banishing 1 face-up "Maliss" monster you control. Add 1 "Maliss" monster from your Deck to your hand, then if you control a "Maliss" Link Monster, you can banish 1 card on the field. You can only activate 1 "Maliss
MTP-07" per turn.
- Maliss <C> GWC-06
- X
-
TRAP
-
You can activate this card the turn it was Set, by banishing 1 face-up "Maliss" monster you control. Special Summon 1 of your "Maliss" monsters that is banished or in your GY, then if you control a "Maliss" Link Monster, you can gain LP equal to the original ATK of that Special Summoned monster. You can only activate 1 "Maliss
GWC-06" per turn.
- Maliss <C> TB-11
- X
-
TRAP
-
You can activate this card the turn it was Set, by banishing 1 face-up "Maliss" monster you control. Special Summon 1 "Maliss" monster from your Deck, or if your opponent controls 3 or more cards, you can Special Summon 1 "Maliss" Link Monster from your Extra Deck instead. For the rest of this turn, that Summoned monster cannot attack and neither player can activate its effects. You can only activate 1 "Maliss
TB-11" per turn.
Extra Deck
15- Snake-Eyes Doomed Dragon
- X
-
FIRE
Level 8
[
Dragon
/
Fusion/Effect
]
ATK 3000 DEF 2500 -
1 "Snake-Eye" monster + 1 Illusion monster
Must be either Fusion Summoned, or Special Summoned by sending 2 face-up Monster Cards from your Spell & Trap Zone to the GY. If this card is Special Summoned: You can target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Snake-Eyes Doomed Dragon" once per turn.
- The Zombie Vampire
- X
-
DARK
Rank 8
[
Zombie
/
Xyz/Effect
]
ATK 3000 DEF 2800 -
2+ Level 8 monsters
If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.
- Linguriboh
- X
-
DARK
Link 1
[
Cyberse
/
Link/Effect
]
ATK 300 DEF - -
1 Level 4 or lower Cyberse monster
When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Special Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.
Forbidden Cards
Forbidden- Link Decoder
- X
-
DARK
Link 1
[
Cyberse
/
Link/Effect
]
ATK 300 DEF - -
1 Level 4 or lower Cyberse monster
If this card is sent to the GY as material for a Cyberse Link Monster with 2300 or more original ATK: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Link Decoder" once per turn.
- I:P Masquerena
- X
-
DARK
Link 2
[
Cyberse
/
Link/Effect
]
ATK 800 DEF - -
2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
Forbidden Cards
Forbidden- Splash Mage
- X
-
WATER
Link 2
[
Cyberse
/
Link/Effect
]
ATK 1100 DEF - -
2 Cyberse monsters
You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.
- S:P Little Knight
- X
-
DARK
Link 2
[
Warrior
/
Link/Effect
]
ATK 1600 DEF - -
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
- Haggard Lizardose
- X
-
WATER
Link 2
[
Reptile
/
Link/Effect
]
ATK 800 DEF - -
2 monsters with different names
You can banish 1 monster from your face-up field or GY with 2000 or less ATK, then target 1 face-up monster on the field; make its ATK become equal to the original ATK of the monster banished to activate this effect (until the end of this turn), then if you banished a monster that was originally Reptile, draw 1 card. You can only use this effect of "Haggard Lizardose" once per turn.
- Maliss <Q> Red Ransom
- X
-
DARK
Link 3
[
Cyberse
/
Link/Effect
]
ATK 2300 DEF - -
2+ monsters, including a "Maliss" monster
While this card points to a monster, the original ATK and DEF of all Effect Monsters your opponent controls are switched. You can only use each of the following effects of "MalissRed Ransom" once per turn. If this card is Special Summoned: You can add 1 "Maliss" Spell from your Deck to your hand. If this card is banished: You can pay 900 LP; Special Summon it, then you can banish 1 Cyberse monster from your Deck.
Forbidden Cards
Forbidden- Maliss <Q> White Binder
- X
-
DARK
Link 3
[
Cyberse
/
Link/Effect
]
ATK 2300 DEF - -
2+ monsters, including a "Maliss" monster
If this card is Special Summoned: You can target up to 3 cards in any GY(s); banish them. During your Main Phase: You can Set 1 "Maliss" Trap from your Deck or GY. If this card is banished: You can pay 900 LP; Special Summon it, then you can draw 1 card. You can only use each effect of "MalissWhite Binder" once per turn.
- Maliss <Q> Hearts Crypter
- X
-
DARK
Link 3
[
Cyberse
/
Link/Effect
]
ATK 2500 DEF - -
3 monsters, including a "Maliss" monster
(Quick Effect): You can target 1 of your banished "Maliss" cards; shuffle it into the Deck, and if you do, banish 1 card on the field (while this card points to a monster, this effect and its activation cannot be negated). If this card is banished: You can pay 900 LP; Special Summon it and double its ATK. You can only use each effect of "MalissHearts Crypter" once per turn.
- Firewall Dragon
- X
-
LIGHT
Link 4
[
Cyberse
/
Link/Effect
]
ATK 2500 DEF - -
2+ monsters
Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.
Forbidden Cards
Forbidden- Apollousa, Bow of the Goddess
- X
-
WIND
Link 4
[
Fairy
/
Link/Effect
]
ATK -1 DEF - -
2+ monsters with different names, except Tokens
You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
- Accesscode Talker
- X
-
DARK
Link 4
[
Cyberse
/
Link/Effect
]
ATK 2300 DEF - -
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as its Link Material; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
- Firewall Dragon Singularity
- X
-
DARK
Link 6
[
Cyberse
/
Link/Effect
]
ATK 3500 DEF - -
3+ Effect Monsters
(Quick Effect): You can target cards in your opponent's field and/or GY, up to the number of different card types (Ritual, Fusion, Synchro, Xyz) in your field and GY; return them to the hand, also this card gains 500 ATK for each returned card. If a monster this card points to is destroyed by battle, or sent to the GY: You can target 1 Cyberse monster in your GY; Special Summon it. You can only use each effect of "Firewall Dragon Singularity" once per turn.
