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Hazy Flames

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Deck Type
Deck
Deck Playstyle
Tournament
Registered Category
Hazy Flame
Registered Tag
Xyz
Comment
Hazy Flames deck of my design
Monster Cards 25
1
Hazy Flame Peryton
3
2
Hazy Flame Sphynx
3
3
Hazy Flame Griffin
3
4
Hazy Flame Cerbereus
3
5
Hazy Flame Hydra
3
6
Hazy Flame Mantikor
2
7
True King Agnimazud, the Vanisher
1
8
Aleister the Invoker
2
9
Ash Blossom & Joyous Spring
3
10
Ghost Ogre & Snow Rabbit
2
11  
12  
13  
Spell Cards 21
1
Hazy Pillar
3
2
Xyz Unit
1
3
Xyz Territory
1
4
Monster Reborn

Limited Cards

Limited Cards
1
5
Rekindling
1
6
Xyz Burst
1
7
Onslaught of the Fire Kings
2
8
Card Advance
2
9
Terraforming

Limited Cards

Limited Cards
1
10
Magical Meltdown
2
11
Invocation
2
12
Raigeki
3
13
Convulsion of Nature
1
Trap Cards 4
1
Dimension Slice
1
2
Evenly Matched
3
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
Extra Deck 15
1
Hiita the Fire Charmer, Ablaze
1
2
Duelittle Chimera
2
3
Fire Fighting Daruma Doll
1
4
Salamangreat Almiraj
1
5
Hazy Flame Basiltrice
3
6
Photon Strike Bounzer
1
7
Number C5: Chaos Chimera Dragon
1
8
Number 25: Force Focus
1
9
Gauntlet Launcher
1
10
Invoked Mechaba
1
11
Invoked Purgatrio
2
12  
13  
14  
15  
Side Deck 15
1
Barrier Statue of the Inferno
3
2
Non-Fusion Area
2
3
Discord
1
4
Xyz Reborn
3
5
Twin Twisters
2
6
Xyz Tribalrivals
1
7
Hazy Glory
1
8
Seven Tools of the Bandit
1
9
Hazy Flame Hyppogrif
1
10  
11  
12  
13  
14  
15  

Main Deck

50
Monster Cards
25
1
Hazy Flame Peryton
X
FIRE FIRE Level Level 6 [ Pyro / Effect ]
ATK 1600 DEF 1700
Cannot be Special Summoned, except by a "Hazy Flame" monster's effect. Your opponent cannot target this card with card effects. You can send 1 FIRE monster from your hand to the Graveyard and Tribute this card; Special Summon 2 "Hazy Flame" monsters from your Deck. You can only use this effect of "Hazy Flame Peryton" once per turn.
3
2
Hazy Flame Sphynx
X
FIRE FIRE Level Level 6 [ Beast-Warrior / Effect ]
ATK 1900 DEF 1900
Your opponent cannot target this card with card effects. You can declare 1 card type (Monster, Spell, or Trap); send the top card of your Deck to the Graveyard, then if it was the declared card type, you can Special Summon 1 FIRE monster from your hand or Graveyard. You can only use this effect of "Hazy Flame Sphynx" once per turn.
3
3
Hazy Flame Griffin
X
FIRE FIRE Level Level 6 [ Winged Beast / Effect ]
ATK 200 DEF 2100
If your opponent controls a monster, and all the monsters (if any) on your side of the field and in your Graveyard are FIRE (and only FIRE), you can Special Summon this card (from your hand). Your opponent cannot target this card with card effects.
3
4
Hazy Flame Cerbereus
X
FIRE FIRE Level Level 6 [ Beast / Effect ]
ATK 2000 DEF 200
You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Your opponent cannot target this card with card effects. When this card is destroyed and sent to the Graveyard: You can add 1 "Hazy" card from your Deck to your hand.
3
5
Hazy Flame Hydra
X
FIRE FIRE Level Level 6 [ Dinosaur / Effect ]
ATK 2300 DEF 200
Your opponent cannot target this card with card effects. You cannot Special Summon monsters, except FIRE monsters. An Xyz Monster that was Summoned using this card as an Xyz Material gains this effect.
●When it is Xyz Summoned: You can target 1 "Hazy Flame" monster in your Graveyard; attach that target to this card as an Xyz Material.
3
6
Hazy Flame Mantikor
X
FIRE FIRE Level Level 6 [ Winged Beast / Effect ]
ATK 2200 DEF 300
Your opponent cannot target this card with card effects. Once per turn, during either player's turn: You can send 1 FIRE monster, except this card, from your hand or face-up from your side of the field to the Graveyard; this card cannot be destroyed by card effects this turn.
2
7
True King Agnimazud, the Vanisher
X
FIRE FIRE Level Level 9 [ Wyrm / Effect ]
ATK 2900 DEF 1900
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including a FIRE monster, and if you do, Special Summon this card, and if you do that, you can banish 1 monster from your opponent's field or GY, if both the destroyed monsters were FIRE. If this card is destroyed by card effect: You can add 1 non-FIRE Wyrm monster from your GY to your hand. You can only use each effect of "True King Agnimazud, the Vanisher" once per turn.
1
8
Aleister the Invoker
X
DARK DARK Level Level 4 [ Spellcaster / Effect ]
ATK 1000 DEF 1800
(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.
2
9
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
10
Ghost Ogre & Snow Rabbit
X
LIGHT LIGHT Level Level 3 [ Psychic / Tuner/Effect ]
ATK 0 DEF 1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
2
Spell Cards
21
1
Hazy Pillar
X
SPELL SPELL Continuous Continuous
You can Normal Summon "Hazy Flame" monsters for 1 less Tribute. Once per turn: You can target 1 face-up Xyz Monster you control; attach 1 "Hazy Flame" monster from your hand or your side of the field to that Xyz Monster as an Xyz Material.
3
2
Xyz Unit
X
SPELL SPELL Equip Equip
Equip only to a face-up Xyz Monster. It gains ATK equal to its Rank x 200. If the equipped monster you control would detach its material to activate its effect: You can detach this card as 1 of the materials.
1
3
Xyz Territory
X
SPELL SPELL Field Field
When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF x its Rank, during damage calculation only. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from a monster you control instead.
1
4

Limited Cards

Limited
Monster Reborn
X
SPELL SPELL
Target 1 monster in either GY; Special Summon it.
1
5
Rekindling
X
SPELL SPELL
Special Summon from your GY as many FIRE monsters as possible with 200 DEF, but banish them during the End Phase of this turn.
1
6
Xyz Burst
X
SPELL SPELL
If you control a Rank 6 or higher Xyz Monster: Destroy all Set cards your opponent controls.
1
7
Onslaught of the Fire Kings
X
SPELL SPELL
If only your opponent controls a monster: Special Summon 1 FIRE Beast, Beast-Warrior, or Winged Beast monster from your Deck, but its effects are negated, also destroy it during the End Phase. You can only activate 1 "Onslaught of the Fire Kings" per turn.
2
8
Card Advance
X
SPELL SPELL
Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order. You can Tribute Summon 1 monster in addition to your Normal Summon/Set this turn. (You can only gain this effect once per turn.)
2
9

Limited Cards

Limited
Terraforming
X
SPELL SPELL
Add 1 Field Spell from your Deck to your hand.
1
10
Magical Meltdown
X
SPELL SPELL Field Field
When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. You can only activate 1 "Magical Meltdown" per turn.
2
11
Invocation
X
SPELL SPELL
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that monster to your hand. You can only use this effect of "Invocation" once per turn.
2
12
Raigeki
X
SPELL SPELL
Destroy all monsters your opponent controls.
3
13
Convulsion of Nature
X
SPELL SPELL Continuous Continuous
As long as this card remains face-up on the field, both players must turn their respective Decks upside down and proceed with the current Duel.
1
Trap Cards
4
1
Dimension Slice
X
TRAP TRAP
When a monster(s) is Special Summoned to your side of the field (except during the Damage Step): Target 1 face-up monster your opponent controls; banish that target. If the Summon is an Xyz Summon, you can activate this card the turn it was Set.
1
2
Evenly Matched
X
TRAP TRAP
At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.
3

Extra Deck

15
1
Hiita the Fire Charmer, Ablaze
X
FIRE FIRE Link Link 2 [ Spellcaster / Link/Effect ]
ATK 1850 DEF -
2 monsters, including a FIRE monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.
1
2
Duelittle Chimera
X
FIRE FIRE Link Link 2 [ Beast / Link/Effect ]
ATK 1400 DEF -
2 FIRE monsters
All FIRE monsters on the field gain 500 ATK/DEF, also all WATER monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 FIRE monster in your GY; add it to your hand. You can only use this effect of "Duelittle Chimera" once per turn.
2
3
Fire Fighting Daruma Doll
X
FIRE FIRE Link Link 2 [ Beast-Warrior / Link/Effect ]
ATK 1500 DEF -
2 Beast, Beast-Warrior, and/or Winged Beast monsters
This card gains 100 ATK for each Beast, Beast-Warrior, and Winged Beast monster on the field. Once per turn: You can target 1 Spell/Trap on each field; destroy them. When this card destroys an opponent's monster by battle: You can target 1 of your Beast, Beast-Warrior, or Winged Beast monsters, that is banished or is in your GY; add it to your hand.
1
4
Salamangreat Almiraj
X
FIRE FIRE Link Link 1 [ Cyberse / Link/Effect ]
ATK 0 DEF -
1 Normal Summoned monster with 1000 or less ATK
(Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.
1
5
Hazy Flame Basiltrice
X
FIRE FIRE Rank Rank 6 [ Pyro / Xyz/Effect ]
ATK 2500 DEF 1800
2 or more (max. 5) Level 6 FIRE monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or is in their Graveyard; banish that target. This card gains effects based on the number of Xyz Materials attached to it.
●3 or more: This card gains 200 ATK and DEF for each Xyz Material attached to it.
●4 or more: This card cannot be targeted by your opponent's card effects.
●5: This card cannot be destroyed by card effects.
3
6
Photon Strike Bounzer
X
LIGHT LIGHT Rank Rank 6 [ Warrior / Xyz/Effect ]
ATK 2700 DEF 2000
2 Level 6 monsters
Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the effect, and if you do, inflict 1000 damage to your opponent.
1
7
Number C5: Chaos Chimera Dragon
X
DARK DARK Rank Rank 6 [ Dragon / Xyz/Effect ]
ATK 0 DEF 0
3+ Level 6 monsters
Gains 1000 ATK for each material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your LP, then target 2 cards in any GY(s); place 1 of them on the top of the Deck, and if you do, attach the other to this card as material.
1
8
Number 25: Force Focus
X
LIGHT LIGHT Rank Rank 6 [ Machine / Xyz/Effect ]
ATK 2800 DEF 2400
2 Level 6 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn.
1
9
Gauntlet Launcher
X
EARTH EARTH Rank Rank 6 [ Warrior / Xyz/Effect ]
ATK 2400 DEF 2800
2 Level 6 monsters
You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it.
1
10
Invoked Mechaba
X
LIGHT LIGHT Level Level 9 [ Machine / Fusion/Effect ]
ATK 2500 DEF 2100
"Aleister the Invoker" + 1 LIGHT monster
Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.
1
11
Invoked Purgatrio
X
FIRE FIRE Level Level 7 [ Fiend / Fusion/Effect ]
ATK 2300 DEF 2000
"Aleister the Invoker" + 1 FIRE monster
This card gains 200 ATK for each card your opponent controls. Can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
2

Side Deck

15
1
Barrier Statue of the Inferno
X
FIRE FIRE Level Level 4 [ Pyro / Effect ]
ATK 1000 DEF 1000
Neither player can Special Summon monsters, except FIRE monsters.
3
2
Non-Fusion Area
X
TRAP TRAP Continuous Continuous
Neither player can Fusion Summon.
2
3
Discord
X
TRAP TRAP Continuous Continuous
Neither player can Synchro Summon. Send this card to the Graveyard during your 3rd End Phase after activation.
1
4
Xyz Reborn
X
TRAP TRAP
Target 1 Xyz Monster in your GY; Special Summon it, and if you do, attach this card to it as material.
3
5
Twin Twisters
X
SPELL SPELL Quick-Play Quick-Play
Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.
2
6
Xyz Tribalrivals
X
TRAP TRAP Continuous Continuous
Face-up Xyz Monsters on the field with 2 or more materials cannot be destroyed by card effects. After damage calculation, if your Xyz Monster battled an opponent's monster while this card is already face-up in your Spell & Trap Zone: Destroy that opponent's monster. That Xyz Monster must have 2 or more materials attached to activate and to resolve this effect.
1
7
Hazy Glory
X
TRAP TRAP Continuous Continuous
You can Normal Summon "Hazy Flame" monsters for 1 less Tribute. You can send this face-up card from the field to the Graveyard to target 1 "Hazy" card in your Graveyard, except "Hazy Glory"; add that target to your hand.
1
8
Seven Tools of the Bandit
X
TRAP TRAP Counter Counter
When a Trap Card is activated: Pay 1000 LP; negate the activation, and if you do, destroy it.
1
9
Hazy Flame Hyppogrif
X
FIRE FIRE Level Level 6 [ Pyro / Effect ]
ATK 2100 DEF 200
Your opponent cannot target this card with card effects. Once per turn: You can Tribute 1 other FIRE monster; this card gains 300 ATK.
1