Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Photon Strike Bounzer

Photon Strike Bounzer
1
Attribute LIGHT
Rank 6
Monster Type Warrior
Card Type Xyz / Effect
ATK 2700
DEF 2000
Card Text
2 Level 6 monsters
Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the effect, and if you do, inflict 1000 damage to your opponent.
Sets
2014-02-21 SP14-EN024 STAR PACK 2014  
2014-02-21 SP14-EN024 STAR PACK 2014 Hobby
2013-01-18 CT09-EN022 COLLECTIBLE TIN 2012 WAVE 2.5 Super Rare
2012-05-08 GAOV-EN043 GALACTIC OVERLORD Secret Rare
Related Cards
Search Results: 1 - 10 of 27

  • Accellight
    SPELL SPELL  
    If you control no monsters: Special Summon 1 Level 4 or lower "Photon" or "Galaxy" monster from your Deck. You can only activate 1 "Accellight" per turn. You cannot Normal Summon/Set during the turn you activate this card.
    Accellight
  • Bounzer Guard
    TRAP TRAP  
    Target 1 face-up "Bounzer" monster you control; this turn, it cannot be targeted by other card effects, or be destroyed by battle. This turn, if an opponent's monster attacks, it must target that monster for an attack if it is still on the field.
    Bounzer Guard
  • Eternal Galaxy
    TRAP TRAP  
    If you control a "Photon" or "Galaxy" monster: Target 1 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Photon" or "Galaxy" Xyz Monster that is 4 Ranks higher than that target, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 "Eternal Galaxy" per turn.
    Eternal Galaxy
  • Galaxy Brave
    LIGHT LIGHT Level Level 8 [ Warrior / Effect ] ATK 0 DEF 0  
    If this card is in your hand: You can reveal 1 "Photon" monster in your hand; Special Summon this card, and if you do, its Level becomes the Level of that "Photon" monster. If this card is Normal or Special Summoned: You can target 1 "Galaxy" monster in your GY; this card's ATK/DEF become that monster's ATK/DEF. You can only use each effect of "Galaxy Brave" once per turn.
    Galaxy Brave
  • Galaxy Cleric
    LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 600  
    If this card is in your hand: You can target 1 "Photon" or "Galaxy" Xyz Monster you control; attach this card to it as material. If this card is Normal or Special Summoned: You can target 5 "Photon" and/or "Galaxy" cards with different names in your GY; shuffle them into the Deck, then draw 2 cards. You can only use 1 "Galaxy Cleric" effect per turn, and only once that turn.
    Galaxy Cleric
  • Galaxy Expedition
    SPELL SPELL  
    If you control a Level 5 or higher "Photon" or "Galaxy" monster: Special Summon 1 Level 5 or higher "Photon" or "Galaxy" monster from your Deck in Defense Position. You can only activate 1 "Galaxy Expedition" per turn.
    Galaxy Expedition
  • Galaxy Knight
    LIGHT LIGHT Level Level 8 [ Warrior / Effect ] ATK 2800 DEF 2600  
    If you control a "Photon" or "Galaxy" monster, you can Normal Summon this card without Tributing. If Summoned this way: Target 1 "Galaxy-Eyes Photon Dragon" in your GY (if possible); regardless, this card loses 1000 ATK, and if it does, Special Summon that target (if any) in Defense Position. This ATK decrease lasts until the end of this turn.
    Galaxy Knight
  • Galaxy Trance
    SPELL SPELL  
    Pay 2000 LP, then target 1 "Photon" monster in your GY; Special Summon both it and 1 "Galaxy" monster from your Deck, with the same Level, both in Defense Position, and if you do, each monster's ATK become 2000, also their effects are negated. You can only activate 1 "Galaxy Trance" per turn. You cannot Normal or Special Summon monsters during the turn you activate this card, except "Photon" and "Galaxy" monsters.
    Galaxy Trance
  • Galaxy Zero
    SPELL SPELL Equip Equip  
    Target 1 "Photon" or "Galaxy" monster in your Graveyard; Special Summon it in face-up Attack Position and equip it with this card. It cannot attack or activate its effects. If it would be destroyed during the Battle Phase, you can destroy this card instead. When this card leaves the field: The equipped monster's ATK becomes 0. You can only activate 1 "Galaxy Zero" per turn.
    Galaxy Zero
  • Galaxy-Eyes Solflare Dragon
    LIGHT LIGHT Link Link 2 [ Dragon / Link / Effect ] ATK 2000 DEF -  
    2 LIGHT monsters, including a monster with 2000 or more ATK
    If this card is Link Summoned: You can target 1 "Photon" or "Galaxy" monster in your GY; add it to your hand. During your opponent's Main Phase (Quick Effect): You can discard 1 "Photon" card and 1 "Galaxy" card, OR discard 1 "Galaxy-Eyes Photon Dragon", then target 1 Special Summoned monster your opponent controls; destroy it. You can only use each effect of "Galaxy-Eyes Solflare Dragon" once per turn.
    Galaxy-Eyes Solflare Dragon
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