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Code Talker

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Deck Type
Deck
Deck Playstyle
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Registered Category
Code Talker
Comment
Master Duel Season 1 roadoftheking.com 1 "Code Exporter" is missing from the Main Deck when viewed in English
  • Remove Forbidden Card "Imperial Order" x 1.
  • Remove Forbidden Card "Linkuriboh" x 1.
  • Remove Forbidden Card "Maxx "C"" x 3.
  • Remove Forbidden Card "Vanity's Emptiness" x 1.
  • Remove Limited Card "Called by the Grave" x 1.
Monster Cards 22
1
Dotscaper
2
2
Micro Coder
3
3
Maxx "C"

Forbidden Cards

Forbidden Cards
3
4
Ash Blossom & Joyous Spring
3
5
Backup Secretary
1
6
Code Generator
2
7
Cyberse Gadget
2
8
Lady Debug
3
9
Mathmech Addition
1
10
Code Exporter
1
11
Degrade Buster
1
Spell Cards 13
1
Harpie's Feather Duster

Limited Cards

Limited Cards
1
2
Pot of Desires
3
3
Cynet Mining
1
4
Lightning Storm

Semi-Limited Cards

Semi-Limited Cards
2
5
Cynet Codec
1
6
Scapegoat
2
7
Called by the Grave

Limited Cards

Limited Cards
2
8
Crossout Designator

Limited Cards

Limited Cards
1
9  
10  
11  
Trap Cards 5
1
Infinite Impermanence
2
2
Cynet Conflict
1
3
Imperial Order

Forbidden Cards

Forbidden Cards
1
4
Vanity's Emptiness

Forbidden Cards

Forbidden Cards
1
5  
6  
7  
8  
9  
10  
11  
Extra Deck 15
1
Link Spider
1
2
Linkuriboh

Forbidden Cards

Forbidden Cards
1
3
Salamangreat Almiraj
1
4
Linguriboh
1
5
Code Talker
1
6
Security Dragon
1
7
Code Talker Inverted
1
8
Splash Mage
2
9
Excode Talker
1
10
Transcode Talker
2
11
Firewall Dragon
1
12
Accesscode Talker
2
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
22
1
Dotscaper
X
EARTH EARTH Level Level 1 [ Cyberse / Effect ]
ATK 0 DEF 2100
If this card is sent to the GY: You can Special Summon this card. If this card is banished: You can Special Summon this card. You can only use 1 "Dotscaper" effect per turn, and only once that turn. You can only use each effect of "Dotscaper" once per Duel.
2
2
Micro Coder
X
DARK DARK Level Level 1 [ Cyberse / Effect ]
ATK 300 DEF 0
If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can either add 1 "Cynet" Spell/Trap from your Deck to your hand, or, if this card on the field was used as material, you can add 1 Level 4 Cyberse monster instead. You can only use each effect of "Micro Coder" once per turn.
3
3

Forbidden Cards

Forbidden
Maxx "C"
X
EARTH EARTH Level Level 2 [ Insect / Effect ]
ATK 500 DEF 200
(Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
3
4
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
5
Backup Secretary
X
LIGHT LIGHT Level Level 3 [ Cyberse / Effect ]
ATK 1200 DEF 800
If you control a Cyberse monster, you can Special Summon this card (from your hand). You can only Special Summon "Backup Secretary" once per turn this way.
1
6
Code Generator
X
EARTH EARTH Level Level 3 [ Cyberse / Effect ]
ATK 1300 DEF 500
If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can send 1 Cyberse monster with 1200 or less ATK from your Deck to the GY, or, if this card on the field was used as material, you can add that card to your hand instead. You can only use each effect of "Code Generator" once per turn.
2
7
Cyberse Gadget
X
LIGHT LIGHT Level Level 4 [ Cyberse / Effect ]
ATK 1400 DEF 300
When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon it in Defense Position, but its effects are negated. If this card is sent from the field to the GY: You can Special Summon 1 "Gadget Token" (Cyberse/LIGHT/Level 2/ATK 0/DEF 0). You can only use this effect of "Cyberse Gadget" once per turn.
2
8
Lady Debug
X
LIGHT LIGHT Level Level 4 [ Cyberse / Effect ]
ATK 1700 DEF 1400
If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.
3
9
Mathmech Addition
X
FIRE FIRE Level Level 4 [ Cyberse / Effect ]
ATK 1000 DEF 1000
You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn.
1
10
Code Exporter
X
WIND WIND Level Level 5 [ Cyberse / Effect ]
ATK 500 DEF 2300
If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can target 1 Level 4 or lower Cyberse monster in your GY; add it to your hand, or, if this card on the field was used as material, you can Special Summon that monster instead, but negate its effects. You can only use each effect of "Code Exporter" once per turn.
1
11
Degrade Buster
X
FIRE FIRE Level Level 7 [ Cyberse / Effect ]
ATK 2500 DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Cyberse monsters from your GY. You can target 1 monster your opponent controls with higher ATK than this card (Quick Effect); banish it until the End Phase. You can only use this effect of "Degrade Buster" once per turn.
1
Spell Cards
13
1

Limited Cards

Limited
Harpie's Feather Duster
X
SPELL SPELL
Destroy all Spells and Traps your opponent controls.
1
2
Pot of Desires
X
SPELL SPELL
Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.
3
3
Cynet Mining
X
SPELL SPELL
Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.
1
4

Semi-Limited Cards

Semi-limited
Lightning Storm
X
SPELL SPELL
If you control no face-up cards: Activate 1 of these effects;
●Destroy all Attack Position monsters your opponent controls.
●Destroy all Spells and Traps your opponent controls.
You can only activate 1 "Lightning Storm" per turn.
2
5
Cynet Codec
X
SPELL SPELL Continuous Continuous
If a "Code Talker" monster(s) is Special Summoned from the Extra Deck to your field (except during the Damage Step): You can target 1 of those monsters; add 1 Cyberse monster with the same Attribute from your Deck to your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters (even if this card leaves the field). You cannot add other monsters with that same Attribute to your hand by the effect of "Cynet Codec" this turn, and you can only activate the effect of "Cynet Codec" once per Chain.
1
6
Scapegoat
X
SPELL SPELL Quick-Play Quick-Play
Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
2
7

Limited Cards

Limited
Called by the Grave
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
2
8

Limited Cards

Limited
Crossout Designator
X
SPELL SPELL Quick-Play Quick-Play
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
1
Trap Cards
5
1
Infinite Impermanence
X
TRAP TRAP
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
2
2
Cynet Conflict
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 "Cynet Conflict" per turn.
1
3

Forbidden Cards

Forbidden
Imperial Order
X
TRAP TRAP Continuous Continuous
Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed.
1
4

Forbidden Cards

Forbidden
Vanity's Emptiness
X
TRAP TRAP Continuous Continuous
Neither player can Special Summon monsters. If a card is sent from the Deck or the field to your GY: Destroy this card.
1

Extra Deck

15
1
Link Spider
X
EARTH EARTH Link Link 1 [ Cyberse / Link/Effect ]
ATK 1000 DEF -
1 Normal Monster
Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.
1
2

Forbidden Cards

Forbidden
Linkuriboh
X
DARK DARK Link Link 1 [ Cyberse / Link/Effect ]
ATK 300 DEF -
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
1
3
Salamangreat Almiraj
X
FIRE FIRE Link Link 1 [ Cyberse / Link/Effect ]
ATK 0 DEF -
1 Normal Summoned monster with 1000 or less ATK
(Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.
1
4
Linguriboh
X
DARK DARK Link Link 1 [ Cyberse / Link/Effect ]
ATK 300 DEF -
1 Level 4 or lower Cyberse monster
When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.
1
5
Code Talker
X
DARK DARK Link Link 2 [ Cyberse / Link/Effect ]
ATK 1300 DEF -
2 Effect Monsters
Gains 500 ATK for each monster this card points to. Cannot be destroyed by battle or your opponent's card effects, while this card points to a monster.
1
6
Security Dragon
X
LIGHT LIGHT Link Link 2 [ Cyberse / Link/Effect ]
ATK 1100 DEF -
2 monsters
Once while face-up on the field, if this card is co-linked: You can target 1 monster your opponent controls; return it to the hand. You can only use this effect of "Security Dragon" once per turn.
1
7
Code Talker Inverted
X
LIGHT LIGHT Link Link 2 [ Cyberse / Link/Effect ]
ATK 1300 DEF -
2 Cyberse monsters
If this card is Link Summoned: You can Special Summon 1 Cyberse monster from your hand to your zone this card points to. You can only use this effect of "Code Talker Inverted" once per turn.
1
8
Splash Mage
X
WATER WATER Link Link 2 [ Cyberse / Link/Effect ]
ATK 1100 DEF -
2 Cyberse monsters
You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.
2
9
Excode Talker
X
WIND WIND Link Link 3 [ Cyberse / Link/Effect ]
ATK 2300 DEF -
2+ Cyberse monsters
When this card is Link Summoned: You can choose unused Main Monster Zones equal to the number of monsters currently in the Extra Monster Zones; those zones cannot be used while this monster is face-up on the field. You can only use this effect of "Excode Talker" once per turn. Monsters this card points to gain 500 ATK, also they cannot be destroyed by card effects.
1
10
Transcode Talker
X
EARTH EARTH Link Link 3 [ Cyberse / Link/Effect ]
ATK 2300 DEF -
2+ Effect Monsters
While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.
2
11
Firewall Dragon
X
LIGHT LIGHT Link Link 4 [ Cyberse / Link/Effect ]
ATK 2500 DEF -
2+ monsters
Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.
1
12
Accesscode Talker
X
DARK DARK Link Link 4 [ Cyberse / Link/Effect ]
ATK 2300 DEF -
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as its Link Material; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
2

Side Deck

0