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オルフェゴール

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Deck Playstyle
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Registered Category
Orcust
Registered Tag
YCS
Comment
  • Remove Forbidden Card "Crystron Halqifibrax" x 1.
  • Remove Forbidden Card "Imperial Order" x 1.
  • Remove Forbidden Card "Linkuriboh" x 1.
  • Remove Forbidden Card "Maxx "C"" x 3.
  • Remove Limited Card "Called by the Grave" x 2.
  • Remove Limited Card "Instant Fusion" x 2.
Monster Cards 21
1
Orcust Brass Bombard
1
2
Orcust Cymbal Skeleton
1
3
Orcust Harp Horror
3
4
Orcust Knightmare
3
5
World Legacy - "World Wand"
1
6
Jet Synchron
3
7
Maxx "C"

Forbidden Cards

Forbidden Cards
3
8
Droll & Lock Bird
3
9
Ash Blossom & Joyous Spring
2
10
Dinowrestler Pankratops

Semi-Limited Cards

Semi-Limited Cards
1
Spell Cards 11
1
Instant Fusion

Limited Cards

Limited Cards
3
2
Called by the Grave

Limited Cards

Limited Cards
3
3
Tuning
3
4
Foolish Burial

Limited Cards

Limited Cards
1
5
Harpie's Feather Duster

Limited Cards

Limited Cards
1
6  
7  
8  
9  
10  
Trap Cards 8
1
Orcust Crescendo
2
2
Infinite Impermanence
2
3
Crackdown
3
4
Imperial Order

Forbidden Cards

Forbidden Cards
1
5  
6  
7  
8  
9  
10  
Extra Deck 15
1
Galatea, the Orcust Automaton
3
2
Longirsu, the Orcust Orchestrator
1
3
Dingirsu, the Orcust of the Evening Star
2
4
Knightmare Phoenix
1
5
Linkuriboh

Forbidden Cards

Forbidden Cards
1
6
Crystron Halqifibrax

Forbidden Cards

Forbidden Cards
1
7
Borrelsword Dragon
1
8
T.G. Wonder Magician
1
9
Millennium-Eyes Restrict
1
10
Thousand-Eyes Restrict
1
11
Sea Monster of Theseus
1
12
Shooting Riser Dragon
1
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
21
1
Orcust Brass Bombard
X
DARK DARK Level Level 1 [ Machine / Tuner/Effect ] ATK 500 DEF 1900
You can banish this card from your GY; Special Summon 1 "Orcust" monster from your hand, except "Orcust Brass Bombard", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Brass Bombard" once per turn.
1
2
Orcust Cymbal Skeleton
X
DARK DARK Level Level 3 [ Machine / Effect ] ATK 1200 DEF 1500
You can banish this card from your GY, then target 1 "Orcust" monster in your GY, except "Orcust Cymbal Skeleton"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Cymbal Skeleton" once per turn.
1
3
Orcust Harp Horror
X
DARK DARK Level Level 4 [ Machine / Effect ] ATK 1700 DEF 1400
You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn.
3
4
Orcust Knightmare
X
DARK DARK Level Level 7 [ Machine / Effect ] ATK 100 DEF 2000
Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except "Orcust Knightmare", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of "Orcust Knightmare" once per turn.
3
5
World Legacy - "World Wand"
X
DARK DARK Level Level 8 [ Machine / Effect ] ATK 500 DEF 2500
This Normal Summoned/Set card cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "World Legacy - "World Wand"" once per turn.
●If this card is sent to the GY: You can Special Summon 1 "World Legacy" monster from your hand.
●You can banish this card from your GY, then target 1 of your banished "Orcust" monsters; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.
1
6
Jet Synchron
X
FIRE FIRE Level Level 1 [ Machine / Tuner/Effect ] ATK 500 DEF 0
If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.
3
7
Maxx "C"

Forbidden Cards

Forbidden Cards
X
EARTH EARTH Level Level 2 [ Insect / Effect ] ATK 500 DEF 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
3
8
Droll & Lock Bird
X
WIND WIND Level Level 1 [ Spellcaster / Effect ] ATK 0 DEF 0
If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
3
9
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
2
10
Dinowrestler Pankratops

Semi-Limited Cards

Semi-Limited Cards
X
EARTH EARTH Level Level 7 [ Dinosaur / Effect ] ATK 2600 DEF 0
If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.
1
Spell Cards
11
1
Instant Fusion

Limited Cards

Limited Cards
X
SPELL SPELL
Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
3
2
Called by the Grave

Limited Cards

Limited Cards
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
3
3
Tuning
X
SPELL SPELL
Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY.
3
4
Foolish Burial

Limited Cards

Limited Cards
X
SPELL SPELL
Send 1 monster from your Deck to the GY.
1
5
Harpie's Feather Duster

Limited Cards

Limited Cards
X
SPELL SPELL
Destroy all Spells and Traps your opponent controls.
1
Trap Cards
8
1
Orcust Crescendo
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated while you control an "Orcust" Link Monster: Negate the activation, and if you do, banish that card. You can banish this card from your GY; add to your hand 1 of your DARK Machine monsters that is banished or in your Deck. You cannot Special Summon monsters the turn you activate this effect, except DARK Machine monsters. You can only use 1 "Orcust Crescendo" effect per turn, and only once that turn.
2
2
Infinite Impermanence
X
TRAP TRAP
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
2
3
Crackdown
X
TRAP TRAP Continuous Continuous
Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.
3
4
Imperial Order

Forbidden Cards

Forbidden Cards
X
TRAP TRAP Continuous Continuous
Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed.
1

Extra Deck

15
1
Galatea, the Orcust Automaton
X
DARK DARK Link Link 2 [ Machine / Link/Effect ] ATK 1800 DEF -
2 Effect Monsters, including an "Orcust" monster
This linked card cannot be destroyed by battle. You can target 1 of your banished Machine monsters; shuffle it into the Deck, then you can Set 1 "Orcust" Spell/Trap directly from your Deck. You can only use this effect of "Galatea, the Orcust Automaton" once per turn.
3
2
Longirsu, the Orcust Orchestrator
X
DARK DARK Link Link 3 [ Machine / Link/Effect ] ATK 2500 DEF -
2+ Effect Monsters, including an "Orcust" monster
This linked card cannot be destroyed by card effects. You can target 2 of your banished Machine monsters; shuffle them into the Deck, then you can send 1 linked monster your opponent controls to the GY. This card cannot attack the turn you activate this effect. You can only use this effect of "Longirsu, the Orcust Orchestrator" once per turn.
1
3
Dingirsu, the Orcust of the Evening Star
X
DARK DARK Rank Rank 8 [ Machine / Xyz/Effect ] ATK 2600 DEF 2100
2 Level 8 monsters
You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects;
●Send 1 card your opponent controls to the GY.
●Attach 1 of your banished Machine monsters to this card as material.
2
4
Knightmare Phoenix
X
FIRE FIRE Link Link 2 [ Fiend / Link/Effect ] ATK 1900 DEF -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
1
5
Linkuriboh

Forbidden Cards

Forbidden Cards
X
DARK DARK Link Link 1 [ Cyberse / Link/Effect ] ATK 300 DEF -
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
1
6
Crystron Halqifibrax

Forbidden Cards

Forbidden Cards
X
WATER WATER Link Link 2 [ Machine / Link/Effect ] ATK 1500 DEF -
2 monsters, including a Tuner
If this card is Link Summoned: You can Special Summon 1 Level 3 or lower Tuner from your hand or Deck in Defense Position, but it cannot activate its effects this turn. During your opponent's Main Phase or Battle Phase (Quick Effect): You can banish this card you control; Special Summon 1 Tuner Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) You can only use each effect of "Crystron Halqifibrax" once per turn.
1
7
Borrelsword Dragon
X
DARK DARK Link Link 4 [ Dragon / Link/Effect ] ATK 3000 DEF -
3+ Effect Monsters
Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.
1
8
T.G. Wonder Magician
X
LIGHT LIGHT Level Level 5 [ Spellcaster / Synchro/Tuner/Effect ] ATK 1900 DEF 0
1 Tuner + 1+ non-Tuner "T.G." monsters
If this card is Synchro Summoned: Target 1 Spell/Trap on the field; destroy that target. If this card on the field is destroyed: Draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
1
9
Millennium-Eyes Restrict
X
DARK DARK Level Level 1 [ Spellcaster / Fusion/Effect ] ATK 0 DEF 0
"Relinquished" + 1 Effect Monster
Once per turn, when your opponent activates a monster effect (Quick Effect): You can target 1 Effect Monster your opponent controls or in their GY; equip that target to this card you control. This card gains ATK/DEF equal to that equipped monster's. Monsters with that equipped monster's original name cannot attack, also their effects on the field and their activated effects are negated.
1
10
Thousand-Eyes Restrict
X
DARK DARK Level Level 1 [ Spellcaster / Fusion/Effect ] ATK 0 DEF 0
"Relinquished" + "Thousand-Eyes Idol"
Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.
1
11
Sea Monster of Theseus
X
WATER WATER Level Level 5 [ Zombie / Fusion/Tuner ] ATK 2200 DEF 1800
2 Tuners
1
12
Shooting Riser Dragon
X
LIGHT LIGHT Level Level 7 [ Dragon / Synchro/Tuner/Effect ] ATK 2100 DEF 1700
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY, whose Level is lower than this card's on the field, and if you do, reduce this card's Level by that monster's, but for the rest of this turn, you cannot activate the effects of monsters with the same name the sent monster had in the GY. You can only use this effect of "Shooting Riser Dragon" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
1

Side Deck

0