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Deck Playstyle
Concept
Registered Category
D/D Numerounius Shaddoll
Registered Tag
Pendulum Xyz Fusion
Comment
《解体済》 ヌメロニアス降臨および特殊勝利を目指します。 ヌメロニアスは七皇覚醒を輪廻独断で種族変更したペインゲイナーを対象にとる事で重ねて出します。もしくは普通にランクアップ。 セレマテック・クラティスで七皇覚醒をサーチしつつ、クラティスにペインゲイナーを重ねてこちらから送り付けたネフィリムに向かって特攻させることでダメージなし、かつ相手の効果による破壊で七皇覚醒を起動します。 覚醒効果で出てきたヌメロニアスもそのままネフィリムに攻撃出来るので、ヌメロニアの特殊召喚まで同一ターン中に行えます。 出したヌメロニアは安全地帯+ウラヌスなど永続罠を使って守ることで特殊勝利を達成する予定です。などと思っていましたが新弾で「リトルナイト」とかいう抜群に相性のいい生きる亜空間装置カードが出てきたため、採用。 ウパニシャッドで無理やりエンドフェイズにしたり、リトルナイトで特殊勝利を目指します。 特殊勝利を目指すデッキだからこそ、特殊勝利以外でも普通に勝てることを意識しています。 ダークネスヘルアーマゲドンの強さに震えて欲しい。 ブログ記事:https://papiyondaken.hatenablog.com/entry/2023/05/29/182931 パピヨンデッキ パピヨン 駄犬のお遊戯
  • Remove Forbidden Card "Linkuriboh" x 1.
  • Remove Forbidden Card "Supreme King Dragon Starving Venom" x 1.
Monster Cards 22
1
D/D Savant Kepler
3
2
D/D/D Vice King Requiem
1
3
D/D/D Oblivion King Abyss Ragnarok
1
4
Go! - D/D/D Divine Zero King Rage
1
5
D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox
1
6
Veda Kalarcanum
1
7
Predaplant Bufolicula
1
8
D/D Savant Thomas
1
9
Illusion of Chaos
3
10
Magicians' Souls
2
11
Shaddoll Hedgehog
1
12
Shaddoll Dragon
1
13
Reeshaddoll Wendi
1
14
Pharaonic Advent
1
15
Witchcrafter Madame Verre
1
16
The Iris Swordsoul
1
17
The Despair Uranus
1
Spell Cards 14
1
Preparation of Rites
3
2
Dark Contract with the Gate
3
3
Seventh Force
1
4
Where Arf Thou?
3
5
Shaddoll Fusion
1
6
Creature Swap
1
7
Rank-Up-Magic Argent Chaos Force
1
8
Zexal Construction
1
9  
10  
11  
12  
13  
14  
15  
16  
17  
Trap Cards 4
1
Dark Contract with the Witch
1
2
Dark Factory of More Production
1
3
Rebirth Judgment
1
4
Resh Shaddoll Incarnation
1
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
16  
17  
Extra Deck 15
1
Linkuriboh

Forbidden Cards

Forbidden Cards
1
2
Geonator Transverser
1
3
Muckraker From the Underworld
1
4
S:P Little Knight
1
5
Beyond the Pendulum
1
6
Exceed the Pendulum
1
7
Selene, Queen of the Master Magicians
1
8
El Shaddoll Construct
1
9
Guardian Chimera
1
10
Thelematech Clatis
1
11
D/D/D Deviser King Deus Machinex
1
12
D/D/D Super Doom King Dark Armageddon
1
13
Number 84: Pain Gainer
1
14
Number C1000: Numerounius
1
15
Number iC1000: Numerounius Numerounia
1
Side Deck 14
1
Odd-Eyes Pendulumgraph Dragon
1
2
D/D/D Doom King Armageddon
1
3
Dragonox, the Empowered Warrior
1
4
Silent Magician
1
5
Qardan the Clear-Sighted
1
6
Dark Contract with the Yamimakai
1
7
Interdimensional Matter Transporter
1
8
Shaddoll Schism
1
9
Extra Buck
1
10
Totem Pole
1
11
Safe Zone
1
12
Supreme King Dragon Starving Venom

Forbidden Cards

Forbidden Cards
1
13
Magnum the Reliever
1
14
Chaos Angel
1
15  

Main Deck

40
Monster Cards
22
1
D/D Savant Kepler
X
DARK DARK Level Level 1 [ Fiend / Pendulum/Effect ] ATK 0 DEF 0
Pendulum Scale P Scale 10 You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Reduce this card's Pendulum Scale by 2 (min. 1), then destroy all monsters you control with a Level greater than or equal to this card's Pendulum Scale, except "D/D" monsters.
If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Savant Kepler" once per turn.
●Target 1 other "D/D" card you control; return it to the hand.
●Add 1 "Dark Contract" card from your Deck to your hand.
3
2
D/D/D Vice King Requiem
X
DARK DARK Level Level 8 [ Fiend / Pendulum/Effect ] ATK 2800 DEF 2000
Pendulum Scale P Scale 4 You can target any number of "Dark Contract" cards you control; destroy them, and if you do, Special Summon this card from your Pendulum Zone, then you can increase or decrease its Level by the number destroyed. You can only use this effect of "D/D/D Vice King Requiem" once per turn.
You cannot Special Summon monsters, except "D/D/D" monsters. A "D/D/D" monster that was Fusion, Synchro, Xyz, or Link Summoned using this card on the field as material gains this effect.
●Once per turn: You can target 1 card on the field; shuffle 1 "Dark Contract" card from your field or GY into the Deck, and if you do, destroy that target, then gain 1000 LP.
You can only use this effect of "D/D/D Vice King Requiem" once per turn.
1
3
D/D/D Oblivion King Abyss Ragnarok
X
DARK DARK Level Level 8 [ Fiend / Pendulum/Effect ] ATK 2200 DEF 3000
Pendulum Scale P Scale 5 If you Special Summon a "D/D" monster(s), except during the Damage Step: You can target 1 "D/D" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn.
If this card is Normal or Special Summoned: You can target 1 "D/D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Once per turn: You can Tribute 1 other "D/D" monster, then target 1 monster your opponent controls; banish it.
1
4
Go! - D/D/D Divine Zero King Rage
X
DARK DARK Level Level 10 [ Fiend / Pendulum/Effect ] ATK 0 DEF 0
Pendulum Scale P Scale 0 If you would take effect damage, you take no damage. If you Normal Summon 1 Level 5 or higher "D/D" monster, you can do it without Tributing. You can only use each Pendulum Effect of "Go! - D/D/D Divine Zero King Rage" once per turn.
When this card declares an attack, if your opponent's LP is 4000 or less: You can make this card gain ATK equal to your opponent's LP, until the end of this turn. Cannot be destroyed by battle, also you take no damage from battles involving this card.
You can Tribute 1 other monster; apply 1 of these effects until the end of this turn.
●This card can attack directly.
●Your opponent cannot activate cards or effects in the Spell & Trap Zones.
●Your opponent cannot activate card effects in their hand or GY.
1
5
D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox
X
DARK DARK Level Level 12 [ Fiend / Pendulum/Effect ] ATK 3000 DEF 3000
Pendulum Scale P Scale 10 You can target 1 card in your opponent's Pendulum Zone; Special Summon this card, and if you do, place that card in your Pendulum Zone, but destroy it during the End Phase of the next turn. You can only use this effect of "D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox" once per turn.
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When you Pendulum Summon a monster(s), while the total Pendulum Scales in your Pendulum Zones are higher than the total Levels of the Pendulum Summoned monsters: You can Special Summon this card from your hand, and if you do, destroy as many other cards on the field as possible, then you can place this card in your Pendulum Zone. Once per turn, if another face-up "D/D/D" monster(s) you control leaves the field by Spell Card or effect: This card's ATK becomes 6000.
1
6
Veda Kalarcanum
X
DARK DARK Level Level 12 [ Warrior / Pendulum/Effect ] ATK 0 DEF 4000
Pendulum Scale P Scale 0 Once per Chain, if a monster(s) is destroyed: Place 3 counters on this card. This card's Pendulum Scale is increased by the number of counters on it. You can remove 12 counters from this card; Special Summon it.
Cannot be Normal Summoned/Set. Must be Special Summoned by its own Pendulum Effect. You can only Special Summon "Veda Kalarcanum(s)" once per turn. Once per turn, if your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can banish 12 cards from your hand, field, and/or GY, face-down; it becomes the End Phase of this turn. Once per turn, during your Standby Phase: Return this card to the hand, then you can Special Summon 1 of your "Veda" monsters that is banished or in your hand, Deck, or GY.
1
7
Predaplant Bufolicula
X
DARK DARK Level Level 1 [ Plant / Pendulum/Effect ] ATK 0 DEF 0
Pendulum Scale P Scale 0 During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only use this effect of "Predaplant Bufolicula" once per turn.
If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand, except "Predaplant Bufolicula". You can only use this effect of "Predaplant Bufolicula" once per turn.
1
8
D/D Savant Thomas
X
DARK DARK Level Level 8 [ Fiend / Pendulum/Effect ] ATK 1800 DEF 2600
Pendulum Scale P Scale 6 During your Main Phase: You can add 1 face-up "D/D" Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "D/D Savant Thomas" once per turn.
You can target 1 "D/D" card in your Pendulum Zone; destroy that card, and if you do, Special Summon 1 Level 8 "D/D/D" monster from your Deck in Defense Position, but for the rest of this turn, its effects (if any) are negated, also any battle damage your opponent takes becomes halved. You can only use this effect of "D/D Savant Thomas" once per turn.
1
9
Illusion of Chaos
X
DARK DARK Level Level 7 [ Spellcaster / Ritual/Effect ] ATK 2100 DEF 2500
You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.
3
10
Magicians' Souls
X
DARK DARK Level Level 1 [ Spellcaster / Effect ] ATK 0 DEF 0
You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects;
●Special Summon this card.
●Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY.
You can only use each effect of "Magicians' Souls" once per turn.
2
11
Shaddoll Hedgehog
X
DARK DARK Level Level 3 [ Spellcaster / Flip/Effect ] ATK 800 DEF 200
FLIP: You can add 1 "Shaddoll" Spell/Trap from your Deck to your hand.
If this card is sent to the GY by a card effect: You can add 1 "Shaddoll" monster from your Deck to your hand, except "Shaddoll Hedgehog". You can only use 1 "Shaddoll Hedgehog" effect per turn, and only once that turn.
1
12
Shaddoll Dragon
X
DARK DARK Level Level 4 [ Spellcaster / Flip/Effect ] ATK 1900 DEF 0
FLIP: You can target 1 card your opponent controls; return it to the hand.
If this card is sent to the GY by a card effect: You can target 1 Spell/Trap on the field; destroy it. You can only use 1 "Shaddoll Dragon" effect per turn, and only once that turn.
1
13
Reeshaddoll Wendi
X
WIND WIND Level Level 3 [ Psychic / Flip/Effect ] ATK 1500 DEF 1000
FLIP: You can Special Summon 1 "Shaddoll" monster from your Deck in face-up or face-down Defense Position, except "Reeshaddoll Wendi".
If this card is sent to the GY by a card effect: You can Special Summon 1 "Shaddoll" monster from your Deck in face-down Defense Position, except "Reeshaddoll Wendi". You can only use 1 "Reeshaddoll Wendi" effect per turn, and only once that turn.
1
14
Pharaonic Advent
X
DARK DARK Level Level 8 [ Spellcaster / Effect ] ATK 2000 DEF 2000
Gains 300 ATK for each Continuous Trap on the field and in the GYs. You can only use each of the following effects of "Pharaonic Advent" once per turn. You can Tribute 1 monster; Special Summon this card from your hand. You can Tribute 1 Fairy, Fiend, or Reptile monster; add 1 Continuous Trap from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn.
1
15
Witchcrafter Madame Verre
X
LIGHT LIGHT Level Level 8 [ Spellcaster / Effect ] ATK 1000 DEF 2800
During damage calculation, if your Spellcaster monster battles an opponent's monster (Quick Effect): You can reveal any number of Spells with different names in your hand, and if you do, your battling monster gains 1000 ATK/DEF for each card revealed, until the end of this turn. (Quick Effect): You can discard 1 Spell; negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only use each effect of "Witchcrafter Madame Verre" once per turn.
1
16
The Iris Swordsoul
X
LIGHT LIGHT Level Level 8 [ Spellcaster / Effect ] ATK 2500 DEF 2500
During the Main Phase, if a monster, whose effects are negated, is on the field (Quick Effect): You can Special Summon this card from your hand. If your opponent Special Summons a monster(s) (except during the Damage Step): You can activate 1 of these effects based on where it was Special Summoned from;
●Hand: Special Summon 1 monster from your hand.
●Deck: Draw 2 cards.
●Extra Deck: Destroy 1 of those monsters Special Summoned from the Extra Deck.
You can only use each effect of "The Iris Swordsoul" once per turn.
1
17
The Despair Uranus
X
LIGHT LIGHT Level Level 8 [ Rock / Effect ] ATK 2900 DEF 2300
When this card is Tribute Summoned while you control no Spells/Traps: You can activate this effect; your opponent declares either Continuous Spell or Continuous Trap, then you Set 1 card of that type directly from your Deck. This card gains 300 ATK for each face-up Spell/Trap you control. Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects.
1
Spell Cards
14
1
Preparation of Rites
X
SPELL SPELL
Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.
3
2
Dark Contract with the Gate
X
SPELL SPELL Continuous Continuous
During your Main Phase: You can add 1 "D/D" monster from your Deck to your hand. You can only use this effect of "Dark Contract with the Gate" once per turn. Once per turn, during your Standby Phase: Take 1000 damage.
3
3
Seventh Force
X
SPELL SPELL Quick-Play Quick-Play
During the Battle Phase, if a monster(s) is destroyed by battle or card effect: Target 1 "Number" Xyz Monster in your GY; Special Summon from your Extra Deck 1 "Number C" monster with the same Type but 1 Rank higher, and if you do, attach that monster to it as material, then, if you Special Summoned a "Number C" monster with a number between "101" and "107" in its name, you can add 1 "Seventh" or "Barian's" Spell/Trap, or 1 "Rank-Up-Magic" Quick-Play Spell, except "Seventh Force", from your Deck to your hand.
1
4
Where Arf Thou?
X
SPELL SPELL
If you control a Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card.
3
5
Shaddoll Fusion
X
SPELL SPELL
Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If your opponent controls a monster that was Special Summoned from the Extra Deck, you can also use monsters in your Deck as Fusion Material. You can only activate 1 "Shaddoll Fusion" per turn.
1
6
Creature Swap
X
SPELL SPELL
Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
1
7
Rank-Up-Magic Argent Chaos Force
X
SPELL SPELL
Target 1 Rank 5 or higher Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than that monster you control, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) When a Rank 5 or higher Xyz Monster(s) is Special Summoned to your field while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use this effect of "Rank-Up-Magic Argent Chaos Force" once per Duel.
1
8
Zexal Construction
X
SPELL SPELL
Reveal 1 card in your hand, and if you do, add 1 of the following cards from your Deck to your hand, then shuffle the revealed card into the Deck.
●"ZW -" monster
●"ZS -" monster
●"Zexal" Spell/Trap
●"Rank-Up-Magic" Spell
●"Rank-Down-Magic" Spell
You can only activate 1 "Zexal Construction" per turn.
1
Trap Cards
4
1
Dark Contract with the Witch
X
TRAP TRAP Continuous Continuous
You can send 1 "D/D" or "Dark Contract" card from your hand to the Graveyard, then target 1 card on the field; destroy it. You can only use this effect of "Dark Contract with the Witch" once per turn. All Fiend-Type monsters you control gain 1000 ATK during your opponent's turn only. Once per turn, during your Standby Phase: Take 1000 damage.
1
2
Dark Factory of More Production
X
TRAP TRAP Continuous Continuous
You can send 1 monster from your hand or field to the GY; draw 1 card. You can only use this effect of "Dark Factory of More Production" once per turn.
1
3
Rebirth Judgment
X
TRAP TRAP Continuous Continuous
Once per turn: You can declare 1 Monster Type; monsters in the GYs become that Type for the rest of this turn (even if this card leaves the field).
1
4
Resh Shaddoll Incarnation
X
TRAP TRAP
Target 1 "Shaddoll" monster in your GY; Special Summon it in face-up or face-down Defense Position.
You can banish this card and 1 "Shaddoll" card from your GY, then activate 1 of these effects;
●Change 1 face-down monster you control to face-up Defense Position.
●Change 1 face-up monster you control to face-down Defense Position.
You can only use 1 "Resh Shaddoll Incarnation" effect per turn, and only once that turn.
1

Extra Deck

15
1
Linkuriboh

Forbidden Cards

Forbidden Cards
X
DARK DARK Link Link 1 [ Cyberse / Link/Effect ] ATK 300 DEF -
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
1
2
Geonator Transverser
X
EARTH EARTH Link Link 2 [ Rock / Link/Effect ] ATK 1200 DEF -
2 Effect Monsters
This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.
1
3
Muckraker From the Underworld
X
DARK DARK Link Link 2 [ Fiend / Link/Effect ] ATK 1000 DEF -
2 Effect Monsters
Cannot be used as Link Material the turn it is Link Summoned. If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Fiend monster instead. You can target 1 Fiend monster in your GY, except "Muckraker From the Underworld"; discard 1 card, and if you do, Special Summon that monster, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. You can only use this effect of "Muckraker From the Underworld" once per turn.
1
4
S:P Little Knight
X
DARK DARK Link Link 2 [ Warrior / Link/Effect ] ATK 1600 DEF -
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
1
5
Beyond the Pendulum
X
DARK DARK Link Link 2 [ Spellcaster / Link/Effect ] ATK 1200 DEF -
2 Effect Monsters, including a Pendulum Monster
If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.
1
6
Exceed the Pendulum
X
LIGHT LIGHT Link Link 3 [ Spellcaster / Link/Effect ] ATK 2000 DEF -
2+ Effect Monsters, including a Pendulum Monster
Gains 100 ATK for each Pendulum Monster Card you control. You can only use each of the following effects of "Exceed the Pendulum" once per turn. If this card is Link Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. During the Main Phase (Quick Effect): You can Special Summon 1 Pendulum Monster from your hand or GY in Defense Position, with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones.
1
7
Selene, Queen of the Master Magicians
X
LIGHT LIGHT Link Link 3 [ Spellcaster / Link/Effect ] ATK 1850 DEF -
2+ monsters, including a Spellcaster monster
If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.
1
8
El Shaddoll Construct
X
LIGHT LIGHT Level Level 8 [ Fairy / Fusion/Effect ] ATK 2800 DEF 2500
1 "Shaddoll" monster + 1 LIGHT monster
Must first be Fusion Summoned. If this card is Special Summoned: You can send 1 "Shaddoll" card from your Deck to the GY. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
1
9
Guardian Chimera
X
DARK DARK Level Level 9 [ Beast / Fusion/Effect ] ATK 3300 DEF 3300
3 monsters with different names
Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.
1
10
Thelematech Clatis
X
DARK DARK Rank Rank 8 [ Spellcaster / Xyz/Effect ] ATK 3000 DEF 900
2 Level 8 monsters
If this face-up card would be destroyed, you can detach 1 material from this card instead. Each time your opponent activates a card or effect, except Spell Cards and effects, place 1 Spell Counter on this card when that card/effect resolves (max. 9). You can remove 3 Spell Counters from this card; apply 1 of these effects. You can only use this effect of "Thelematech Clatis" once per turn.
●Add 1 Spell or 1 Spellcaster Effect Monster from your Deck to your hand.
●Special Summon 1 Spellcaster monster from your hand or Deck.
1
11
D/D/D Deviser King Deus Machinex
X
DARK DARK Rank Rank 10 [ Fiend / Xyz/Pendulum/Effect ] ATK 3000 DEF 3000
Pendulum Scale P Scale 10 While you have a card in your other Pendulum Zone: You can target 1 Pendulum Monster you control or in your GY; Special Summon the card in your other Pendulum Zone, and if you do, place that targeted Pendulum Monster in your Pendulum Zone. You can only use this effect of "D/D/D Deviser King Deus Machinex" once per turn.
2 Level 10 Fiend monsters
You can also Xyz Summon this card by using a "D/D/D" monster you control as material. (Transfer its materials to this card.) You can only control 1 "D/D/D Deviser King Deus Machinex" in your Monster Zone. Once per Chain, when a Monster Card your opponent controls activates its effect (Quick Effect): You can either detach 2 materials from this card, or destroy 1 "Dark Contract" card you control, and if you do, attach that opponent's card to this card as material. Once per turn, during your Standby Phase: You can place this card in your Pendulum Zone.
1
12
D/D/D Super Doom King Dark Armageddon
X
DARK DARK Rank Rank 8 [ Fiend / Xyz/Pendulum/Effect ] ATK 3500 DEF 3000
Pendulum Scale P Scale 1 Once per turn, if you have a "D/D" card in your other Pendulum Zone: You can Special Summon 1 "D/D/D" Xyz Monster from your Extra Deck, except "D/D/D Super Doom King Dark Armageddon".
2 Level 8 "D/D/D" monsters
Cannot be Pendulum Summoned. When this card is Xyz Summoned: You can attach 1 face-up "D/D" Pendulum Monster from your Extra Deck to this card as material. Pendulum Monsters you control cannot be destroyed by card effects. Once per turn: You can detach 1 material from this card, then target monsters your opponent controls, equal to the number of Pendulum Monsters you control; destroy them. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
1
13
Number 84: Pain Gainer
X
DARK DARK Rank Rank 11 [ Insect / Xyz/Effect ] ATK 0 DEF 0
2 Level 11 monsters
You can also Xyz Summon this card by using a Rank 8, 9, or 10 DARK Xyz Monster you control with 2 or more materials. (Transfer its materials to this card.) Gains DEF equal to the combined Ranks of all Xyz Monsters you control x 200. While this card has material, each time your opponent activates a Spell/Trap Card, inflict 600 damage to your opponent immediately after it resolves. Once per turn: You can detach 1 material from this card; destroy all face-up monsters your opponent controls with DEF less than or equal to this card's.
1
14
Number C1000: Numerounius
X
LIGHT LIGHT Rank Rank 12 [ Fiend / Xyz/Effect ] ATK -1 DEF -1
5 Level 12 monsters
Once per turn (Quick Effect): You can detach 1 material from this card; destroy 1 other monster on the field. At the end of the Battle Phase: Destroy as many other monsters on the field as possible (min. 1), then you can Special Summon 1 monster from your opponent's GY to your field in Defense Position. If this card you control is destroyed by an opponent's card effect while it has material, and is sent to your GY: You can Special Summon 1 "Number iC1000: Numerounius Numerounia" from your Extra Deck, and if you do, attach this card to it as material.
1
15
Number iC1000: Numerounius Numerounia
X
LIGHT LIGHT Rank Rank 13 [ Fiend / Xyz/Effect ] ATK -1 DEF -1
5 Level 13 monsters
If this card is Special Summoned by the effect of "Number C1000: Numerounius", it gains 100,000 ATK/DEF during your opponent's turn only, also apply the following effects from the start of the next turn after this card was Special Summoned.
●Monsters your opponent controls must attack this card, if able.
●At the end of your opponent's turn, if this card did not battle, you win the Duel.
When an opponent's monster declares an attack: You can detach 1 material from this card; negate the attack, and if you do, gain LP equal to that monster's ATK.
1

Side Deck

14
1
Odd-Eyes Pendulumgraph Dragon
X
LIGHT LIGHT Level Level 7 [ Dragon / Ritual/Pendulum/Effect ] ATK 2700 DEF 2500
Pendulum Scale P Scale 4 During the End Phase: You can add 1 Ritual Spell from your Deck or GY to your hand, then return this card to the hand. You can only use this effect of "Odd-Eyes Pendulumgraph Dragon" once per turn.
You can Ritual Summon this card with "Odd-Eyes Advent". Must be either Ritual Summoned, or Pendulum Summoned from your hand. Each time your opponent Special Summons a monster(s) from the Extra Deck, inflict 300 damage to them. Once per turn, when your opponent activates a Spell Card or effect (Quick Effect): You can place this card in your Pendulum Zone, and if you do, negate that effect, then, if you placed this Ritual Summoned card in the Pendulum Zone, you can Special Summon 1 "Odd-Eyes" monster from your Extra Deck.
1
2
D/D/D Doom King Armageddon
X
DARK DARK Level Level 8 [ Fiend / Pendulum/Effect ] ATK 3000 DEF 1000
Pendulum Scale P Scale 4 Once per turn: You can target 1 "D/D" monster you control; it gains 800 ATK until the end of this turn (even if this card leaves the field).
Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; this card gains ATK equal to that monster's original ATK until the end of this turn. This card cannot attack your opponent directly during the turn this effect is activated. Cannot be destroyed by Spell/Trap effects that do not target this card.
1
3
Dragonox, the Empowered Warrior
X
DARK DARK Level Level 4 [ Warrior / Pendulum/Effect ] ATK 1500 DEF 1500
Pendulum Scale P Scale 7 When an opponent's monster declares an attack: You can destroy this card, then end the Battle Phase.
Once per turn: You can discard 1 card, then target 1 Warrior or Spellcaster-Type monster with 2000 or less ATK in your Graveyard; Special Summon it in face-down Defense Position.
1
4
Silent Magician
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1000 DEF 1000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Spellcaster-Type monster, and cannot be Special Summoned by other ways. This card gains 500 ATK for each card in your hand. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Magician" monster from your hand or Deck, except "Silent Magician", ignoring its Summoning conditions.
1
5
Qardan the Clear-Sighted
X
EARTH EARTH Level Level 4 [ Fairy / Effect ] ATK 1400 DEF 1000
When this card is Normal Summoned: You can Set 1 Continuous Trap from your hand or GY. It can be activated this turn. If this card is sent to the GY: You can activate this effect; face-up Traps you control cannot be destroyed by your opponent's card effects, until the end of the next turn.
1
6
Dark Contract with the Yamimakai
X
SPELL SPELL Continuous Continuous
Once per turn, during your Standby Phase: Take 1000 damage.
You can only use 1 of the following effects of "Dark Contract with the Yamimakai" per turn, and only once that turn.
●During your Main Phase: You can target 1 "D/D" Pendulum Monster in your Graveyard; place it in your Pendulum Zone.
●During your Main Phase: You can place 1 face-up "D/D" Pendulum Monster from your Extra Deck in your Pendulum Zone.
1
7
Interdimensional Matter Transporter
X
TRAP TRAP
Target 1 face-up monster you control; banish that target until the End Phase.
1
8
Shaddoll Schism
X
TRAP TRAP Continuous Continuous
During the Main Phase, you can: Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY, but it cannot attack directly. Then, you can send to the GY 1 monster your opponent controls with the same Attribute as that Fusion Summoned monster. You can only use this effect of "Shaddoll Schism" once per turn.
1
9
Extra Buck
X
TRAP TRAP Continuous Continuous
Each time a card(s) is added to your Extra Deck, place 1 Spell Counter on this card (max. 3). You can send this card with 3 Spell Counters to the GY; draw 2 cards.
1
10
Totem Pole
X
TRAP TRAP Continuous Continuous
Your opponent cannot target Rock monsters you control with 0 original ATK, with card effects. Once per battle, when an opponent's monster declares an attack: You can negate that attack, and if you do, place 1 counter on this card. If this card has 3 counters, send it to the GY. If you have 3 or more Rock monsters in your GY with 0 ATK and different names from each other: You can banish this card from your GY; any effect damage your opponent takes this turn is doubled.
1
11
Safe Zone
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 face-up Attack Position monster on the field; that face-up monster cannot be destroyed by battle or your opponent's card effects, your opponent cannot target it with card effects, also it cannot attack your opponent directly. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
1
12
Supreme King Dragon Starving Venom

Forbidden Cards

Forbidden Cards
X
DARK DARK Level Level 8 [ Dragon / Fusion/Effect ] ATK 2800 DEF 2000
2 DARK Pendulum Monsters
Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). Once per turn: You can target 1 other monster on the field or in the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects, also for the rest of this turn, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
1
13
Magnum the Reliever
X
LIGHT LIGHT Level Level 8 [ Fiend / Fusion/Effect ] ATK 2800 DEF 2000
1 monster Special Summoned from the Extra Deck + 1 monster in the hand
You can target 1 "Polymerization" Spell or "Fusion" Spell in your GY; place that card on the bottom of the Deck, then draw 1 card. When another card, or its effect, is activated (Quick Effect): You can banish 1 "Polymerization" Spell or "Fusion" Spell from your GY, then target 1 card on the field; destroy it. You can only use each effect of "Magnum the Reliever" once per turn.
1
14
Chaos Angel
X
DARK DARK Level Level 10 [ Fiend / Synchro/Effect ] ATK 3500 DEF 2800
1 Tuner + 1+ non-Tuner LIGHT or DARK monsters
For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon.
●LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent.
●DARK: Monsters you control cannot be destroyed by battle.
1