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召喚ルーン

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Deck Playstyle
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Monster Cards 4
1
Cyber-Stein

Forbidden Cards

Forbidden Cards
1
2
Fairy Tail - Snow

Forbidden Cards

Forbidden Cards
1
3
Aleister the Invoker
2
4  
5  
6  
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8  
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10  
11  
12  
13  
14  
15  
Spell Cards 36
1
Reasoning

Limited Cards

Limited Cards
3
2
Terraforming

Limited Cards

Limited Cards
1
3
Monster Gate

Limited Cards

Limited Cards
3
4
Metalfoes Fusion
1
5
Invocation
2
6
Runick Fountain

Semi-Limited Cards

Semi-Limited Cards
3
7
Called by the Grave

Limited Cards

Limited Cards
2
8
Runick Tip
3
9
Runick Flashing Fire
3
10
Runick Destruction
3
11
Runick Freezing Curses
3
12
Runick Slumber
3
13
Runick Smiting Storm
2
14
Runick Golden Droplet
2
15
Runick Dispelling
2
Trap Cards 0
1  
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
Extra Deck 15
1
Hugin the Runick Wings
3
2
Invoked Caliga
2
3
Geri the Runick Fangs
3
4
The Last Warrior from Another Planet
1
5
Invoked Augoeides
1
6
Naturia Exterio
1
7
Evilswarm Exciton Knight
1
8
Number 41: Bagooska the Terribly Tired Tapir
1
9
Number 60: Dugares the Timeless
1
10
Aleister the Invoker of Madness
1
11  
12  
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
4
1
Cyber-Stein

Forbidden Cards

Forbidden Cards
X
DARK DARK Level Level 2 [ Machine / Effect ] ATK 700 DEF 500
(This card is not treated as a "Cyber" card.)
You can pay 5000 LP; Special Summon 1 Fusion Monster from your Extra Deck in Attack Position.
1
2
Fairy Tail - Snow

Forbidden Cards

Forbidden Cards
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1850 DEF 1000
If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.
1
3
Aleister the Invoker
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1000 DEF 1800
(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.
2
Spell Cards
36
1
Reasoning

Limited Cards

Limited Cards
X
SPELL SPELL
Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.
3
2
Terraforming

Limited Cards

Limited Cards
X
SPELL SPELL
Add 1 Field Spell from your Deck to your hand.
1
3
Monster Gate

Limited Cards

Limited Cards
X
SPELL SPELL
Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.
3
4
Metalfoes Fusion
X
SPELL SPELL
Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your GY: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.
1
5
Invocation
X
SPELL SPELL
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that monster to your hand. You can only use this effect of "Invocation" once per turn.
2
6
Runick Fountain

Semi-Limited Cards

Semi-Limited Cards
X
SPELL SPELL Field Field
You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.
3
7
Called by the Grave

Limited Cards

Limited Cards
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
2
8
Runick Tip
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Tip" per turn.
3
9
Runick Flashing Fire
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Flashing Fire" per turn.
3
10
Runick Destruction
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Destruction" per turn.
3
11
Runick Freezing Curses
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Freezing Curses" per turn.
3
12
Runick Slumber
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Target 1 face-up monster on the field; the next time that monster would be destroyed by battle or card effect this turn, it is not destroyed, also it cannot attack this turn, then (after applying this effect) banish the top 3 cards of your opponent's Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Slumber" per turn.
3
13
Runick Smiting Storm
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Banish cards from the top of your opponent's Deck, up to the number of cards they control.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Smiting Storm" per turn.
2
14
Runick Golden Droplet
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Your opponent draws 1 card, then you banish the top 4 cards of their Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Golden Droplet" per turn.
2
15
Runick Dispelling
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects, but skip your next Battle Phase after activation;
●If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, discard 1 random card from their hand, then banish the top 2 cards of their Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Dispelling" per turn.
2

Extra Deck

15
1
Hugin the Runick Wings
X
LIGHT LIGHT Level Level 2 [ Fairy / Fusion/Effect ] ATK 0 DEF 0
2 "Runick" monsters
If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.
3
2
Invoked Caliga
X
DARK DARK Level Level 4 [ Beast / Fusion/Effect ] ATK 1000 DEF 1800
"Aleister the Invoker" + 1 DARK monster
Each player can only attempt to activate 1 monster effect per turn. Each player can only attack with 1 monster during each Battle Phase.
2
3
Geri the Runick Fangs
X
DARK DARK Level Level 4 [ Beast / Fusion/Effect ] ATK 0 DEF 1000
2 "Runick" monsters
Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play "Runick" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it.
3
4
The Last Warrior from Another Planet
X
EARTH EARTH Level Level 7 [ Warrior / Fusion/Effect ] ATK 2350 DEF 2300
"Zombyra the Dark" + "Maryokutai"
If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.
1
5
Invoked Augoeides
X
LIGHT LIGHT Level Level 8 [ Fairy / Fusion/Effect ] ATK 2000 DEF 2800
"Aleister the Invoker" + 1 Fusion Monster
If this card is Special Summoned, or a monster(s) is Special Summoned to your opponent's field: You can target 1 monster your opponent controls; destroy it. You can only use this effect of "Invoked Augoeides" once per turn. Once per turn: You can banish 1 Fusion Monster from your GY; this card gains ATK equal to that banished monster's ATK, until the end of your opponent's turn.
1
6
Naturia Exterio
X
EARTH EARTH Level Level 10 [ Beast / Fusion/Effect ] ATK 2800 DEF 2400
"Naturia Beast" + "Naturia Barkion"
A Fusion Summon of this card can only be done with the above Fusion Materials. When a Spell/Trap Card is activated (Quick Effect): You can banish 1 card from your GY, then send the top card of your Deck to the GY; negate the activation, and if you do, destroy that card. This card must be face-up on the field to activate and to resolve this effect.
1
7
Evilswarm Exciton Knight
X
LIGHT LIGHT Rank Rank 4 [ Fiend / Xyz/Effect ] ATK 1900 DEF 0
2 Level 4 monsters
Once per Chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.
1
8
Number 41: Bagooska the Terribly Tired Tapir
X
EARTH EARTH Rank Rank 4 [ Fiend / Xyz/Effect ] ATK 2100 DEF 2000
2 Level 4 monsters
Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
1
9
Number 60: Dugares the Timeless
X
FIRE FIRE Rank Rank 4 [ Fiend / Xyz/Effect ] ATK 1200 DEF 1200
2 Level 4 monsters
You can detach 2 materials from this card, then activate 1 of the following effects;
●Skip your next Draw Phase, also draw 2 cards, then discard 1 card.
●Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position.
●Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn.
You can only use this effect of "Number 60: Dugares the Timeless" once per turn.
1
10
Aleister the Invoker of Madness
X
DARK DARK Link Link 2 [ Spellcaster / Link/Effect ] ATK 1800 DEF -
2 monsters with different Types and different Attributes
This card's name becomes "Aleister the Invoker" while on the field or in the GY. If a monster is Fusion Summoned while you control this monster (except during the Damage Step): You can discard 1 card, and if you do, add 1 "Invocation" or "The Book of the Law" from your Deck to your hand. If this face-up card you control leaves the field because of an opponent's card effect: You can add 1 "Omega Summon" from your Deck to your hand.
1

Side Deck

0