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- 0
- Deck Type
- Deck
- Deck Playstyle
- Tournament
- Registered Category
- Cyber Cyber Dragon Cyberdark Train
- Registered Tag
- Xyz Fusion Machine Official tournament
- Comment
- 先攻時はサイドのリヴァーストームとキメラテック、ジャガーノートとグスタフ・ロケット、ディセイブラスターとジズキエル、一滴とK9魔法2枚、ライスト羽箒をうらら、墓穴、レヴシステムと差し替えします。 ハンドでライストダブりが気になる方はメインからレヴシステムを積んでもいいと思います。 パワー・ボンド、クロックワークナイトも初手に欲しいカードではないので1枚採用で大丈夫です。ただし、素引きしてしまう事故があります。 サイバーエンドは新規サイバーエンド、未来融合はサイバーのデッキ融合に読み替えて下さい。
- Remove Forbidden Card "Maxx "C"" x 1.
| Monster Cards | 21 | ||
|---|---|---|---|
| 1 |
|
Cyber Dragon Herz
|
1 |
| 2 |
|
Cyber Dragon Core
|
3 |
| 3 |
|
Cyberdark Chimera
|
1 |
| 4 |
|
Maxx "C"
Forbidden Cards Forbidden Cards |
1 |
| 5 |
|
Therion "King" Regulus
|
1 |
| 6 |
|
Mulcharmy Fuwalos
|
3 |
| 7 |
|
Cyberdark Wurm
|
1 |
| 8 |
|
Cyber Dragon
|
2 |
| 9 |
|
K9-66a Jokul
|
1 |
| 10 |
|
Cyberdark Claw
|
1 |
| 11 |
|
K9-66b Lantern
|
1 |
| 12 |
|
夜光列車ブルートラベラー
|
2 |
| 13 |
|
コンベックス・ナイト
|
1 |
| 14 |
|
Carnot the Eternal Machine
|
1 |
| 15 |
|
Jizukiru, the Star Destroying Kaiju
|
1 |
| Spell Cards | 19 | ||
|---|---|---|---|
| 1 |
|
Cyber Emergency
|
3 |
| 2 |
|
Power Bond
|
2 |
| 3 |
|
Clockwork Night
|
2 |
| 4 |
|
Cyberdark Realm
|
3 |
| 5 |
|
Revolving Switchyard
|
1 |
| 6 |
|
Lightning Storm
|
3 |
| 7 |
|
Harpie's Feather Duster
Limited Cards Limited Cards |
1 |
| 8 |
|
Future Fusion
|
2 |
| 9 |
|
Forbidden Droplet
|
2 |
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| Trap Cards | 0 | ||
|---|---|---|---|
| 1 | |||
| 2 | |||
| 3 | |||
| 4 | |||
| 5 | |||
| 6 | |||
| 7 | |||
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| Extra Deck | 15 | ||
|---|---|---|---|
| 1 |
|
Chimeratech Fortress Dragon
|
1 |
| 2 |
|
Chimeratech Rampage Dragon
|
1 |
| 3 |
|
Cyber Dragon Sieger
|
1 |
| 4 |
|
Clockwork Knight
|
1 |
| 5 |
|
Cyber Dragon Nova
|
1 |
| 6 |
|
Cyber Dragon Infinity
|
1 |
| 7 |
|
K9-17 "Ripper"
|
1 |
| 8 |
|
Qliphort Genius
|
1 |
| 9 |
|
Imperial Princess Quinquery
|
1 |
| 10 |
|
Cyber End Dragon
|
1 |
| 11 |
|
Number F0: Utopic Future Zexal
|
1 |
| 12 |
|
Superdreadnought Rail Cannon Gustav Max
|
1 |
| 13 |
|
Gear Gigant X
|
1 |
| 14 |
|
Chimeratech Megafleet Dragon
|
1 |
| 15 |
|
Superdreadnought Rail Cannon Juggernaut Liebe
|
1 |
| Side Deck | 15 | ||
|---|---|---|---|
| 1 |
|
Droll & Lock Bird
|
2 |
| 2 |
|
Ash Blossom & Joyous Spring
|
2 |
| 3 |
|
Disablaster the Negation Fortress
|
1 |
| 4 |
|
Cosmic Cyclone
|
3 |
| 5 |
|
Called by the Grave
Limited Cards Limited Cards |
1 |
| 6 |
|
"A Case for K9"
|
1 |
| 7 |
|
K9-X Forced Release
|
1 |
| 8 |
|
Cyber Revsystem
|
1 |
| 9 |
|
Cybernetic Overflow
|
1 |
| 10 |
|
Infinitrack River Stormer
|
1 |
| 11 |
|
超弩級砲塔列車グスタフ・ロケット
|
1 |
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
Main Deck
40- Cyber Dragon Herz
- X
-
LIGHT
Level 1
[
Machine
/
Effect
]
ATK 100 DEF 100 -
This card's name becomes "Cyber Dragon" while on the field or in the GY. You can only use 1 of the following effects of "Cyber Dragon Herz" per turn, and only once that turn.
●If this card is Special Summoned: You can make this card's Level become 5 until the end of this turn, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters.
●If this card is sent to the GY: You can add 1 other "Cyber Dragon" from your Deck or GY to your hand.
- Cyber Dragon Core
- X
-
LIGHT
Level 2
[
Machine
/
Effect
]
ATK 400 DEF 1500 - This card's name becomes "Cyber Dragon" while on the field or in the GY. If this card is Normal Summoned: Add 1 "Cyber" Spell/Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn.
- Cyberdark Chimera
- X
-
DARK
Level 4
[
Machine
/
Effect
]
ATK 800 DEF 2100 - You can discard 1 Spell/Trap; add 1 "Power Bond" from your Deck to your hand, you can only use Dragon or Machine "Cyber" monsters as Fusion Material this turn, also once when you Fusion Summon this turn, you can also banish monster(s) from your GY as material. If this card is sent to the GY: You can send 1 "Cyberdark" monster from your Deck to the GY, with a different name from the cards in your GY. You can only use each effect of "Cyberdark Chimera" once per turn.
Forbidden Cards
Forbidden- Maxx "C"
- X
-
EARTH
Level 2
[
Insect
/
Effect
]
ATK 500 DEF 200 - (Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
- Therion "King" Regulus
- X
-
EARTH
Level 8
[
Machine
/
Effect
]
ATK 2800 DEF 1600 -
You can only use each of the following effects of "Therion "King" Regulus" once per turn.
●You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
●When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect.
A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".
- Mulcharmy Fuwalos
- X
-
WIND
Level 4
[
Winged Beast
/
Effect
]
ATK 100 DEF 600 -
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
●Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card.
●Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
- Cyberdark Wurm
- X
-
DARK
Level 5
[
Machine
/
Effect
]
ATK 800 DEF 2100 - This card's name becomes "Cyber Dragon" while on the field or in the GY. If this card is in your hand or GY, and you have another Machine "Cyber" monster in your field or GY: You can send 1 "Cyber Dragon" monster from your hand or Deck to the GY; Special Summon this card, then you can add 1 "Cyber" Spell/Trap from your GY to your hand. You can only use this effect of "Cyberdark Wurm" once per Duel.
- Cyber Dragon
- X
-
LIGHT
Level 5
[
Machine
/
Effect
]
ATK 2100 DEF 1600 - If only your opponent controls a monster, you can Special Summon this card (from your hand).
- K9-66a Jokul
- X
-
DARK
Level 5
[
Aqua
/
Effect
]
ATK 2000 DEF 1900 - If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-66a Jokul" once per turn. You can reveal this card and 1 other Level 5 monster in your hand; Special Summon both, but they cannot be used as material for the Xyz Summon of a LIGHT monster. During your Main Phase: You can add 1 non-Aqua "K9" monster from your Deck to your hand.
- Cyberdark Claw
- X
-
DARK
Level 3
[
Dragon
/
Effect
]
ATK 1600 DEF 800 -
If this card is sent to the GY while equipped to a monster: You can target 1 "Cyberdark" monster in your GY; add it to your hand. You can only use each of the following effects of "Cyberdark Claw" once per turn.
●You can discard this card; add 1 "Cyberdark" Spell/Trap from your Deck to your hand.
●During damage calculation, if a monster equipped with this card battles: You can send 1 monster from your Extra Deck to the GY.
- K9-66b Lantern
- X
-
DARK
Level 5
[
Pyro
/
Effect
]
ATK 2000 DEF 1900 - If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-66b Lantern" once per turn. If this card is in your hand: You can target 1 Level 5 non-Pyro "K9" monster in your GY; Special Summon both it and this card, but they cannot be used as material for the Xyz Summon of a LIGHT monster. During your Main Phase: You can add 1 "K9" Spell/Trap from your Deck to your hand.
- 夜光列車ブルートラベラー
- X
-
地属性
Level 10
[
機械族
/
効果
]
ATK 2500 DEF 2500 -
このカード名の、①の効果は1ターンに1度しか使用できず、②の効果はデュエル中に1度しか使用できない。
①:このカードを手札から捨てて発動できる。自分のデッキ・墓地から「機関連結」か「転回操車」1枚を手札に加える。
②:このカードが墓地に存在する場合、自分の墓地の他の機械族・地属性モンスター1体を対象として発動できる。そのモンスターとこのカードを特殊召喚する。この効果の発動後、ターン終了時まで自分は機械族モンスターしかEXデッキから特殊召喚できない。
- コンベックス・ナイト
- X
-
地属性
Level 4
[
機械族
/
効果
]
ATK 1800 DEF 500 -
このカード名の①②の効果はそれぞれ1ターンに1度しか使用できない。
①:このカードが手札に存在し、フィールドに機械族モンスターが存在する場合に発動できる。このカードを守備表示で特殊召喚する。その後、このカードのレベルをフィールドの機械族モンスター1体のレベル・ランクの数値と同じにできる。
②:自分メインフェイズに発動できる。デッキから機械族・地属性モンスター1体を墓地へ送る。その後、このカードの攻撃力はターン終了時まで、墓地へ送ったモンスターのレベル×100アップする。
- Carnot the Eternal Machine
- X
-
LIGHT
Level 10
[
Machine
/
Effect
]
ATK 3000 DEF 2500 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or GY) during a Duel in which your opponent has activated a monster effect in their hand or GY. You can only Special Summon "Carnot the Eternal Machine" once per turn. Once per turn, if your opponent activates a monster effect (except during the Damage Step): You can make this card gain 1000 ATK. If this card is sent to the GY, except from the hand or Deck: Shuffle this card into the Deck.
- Jizukiru, the Star Destroying Kaiju
- X
-
LIGHT
Level 10
[
Machine
/
Effect
]
ATK 3300 DEF 2600 - You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.
- Cyber Emergency
- X
-
SPELL
- Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 "Cyber Dragon" monster, from your Deck to your hand. If the activation of this card in its owner's possession was negated by your opponent's card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 "Cyber Emergency" per turn.
- Power Bond
- X
-
SPELL
- Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, and it gains ATK equal to its original ATK. During the End Phase of the turn this card is activated, you take damage equal to the amount of ATK gained from this effect at the time of the Summon.
- Clockwork Night
- X
-
SPELL
Continuous
- All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.
- Cyberdark Realm
- X
-
SPELL
Continuous
- When this card is activated: You can add 1 "Cyberdark" monster from your Deck to your hand, with a different name from the cards in your GY. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "Cyberdark" monster. You can only use the previous effect of "Cyberdark Realm" once per turn. If you equip a monster from your GY by the effect of a "Cyberdark" monster that activated when it was Normal or Special Summoned, you can equip from your opponent's GY instead. You can only activate 1 "Cyberdark Realm" per turn.
- Revolving Switchyard
- X
-
SPELL
Field
- If a Level 10 EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. You can send 1 card from your hand to the GY; add 1 Level 10 EARTH Machine monster from your Deck to your hand. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn.
- Lightning Storm
- X
-
SPELL
-
If you control no face-up cards: Activate 1 of these effects;
●Destroy all Attack Position monsters your opponent controls.
●Destroy all Spells and Traps your opponent controls.
You can only activate 1 "Lightning Storm" per turn.
Limited Cards
Limited- Harpie's Feather Duster
- X
-
SPELL
- Destroy all Spells and Traps your opponent controls.
- Future Fusion
- X
-
SPELL
Continuous
- During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
- Forbidden Droplet
- X
-
SPELL
Quick-Play
- Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
Extra Deck
15- Chimeratech Fortress Dragon
- X
-
DARK
Level 8
[
Machine
/
Fusion/Effect
]
ATK 0 DEF 0 -
"Cyber Dragon" + 1+ Machine monsters
Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1000 x the number of materials used for its Special Summon.
- Chimeratech Rampage Dragon
- X
-
DARK
Level 5
[
Machine
/
Fusion/Effect
]
ATK 2100 DEF 1600 -
2+ "Cyber Dragon" monsters
A Fusion Summon of this card can only be done with the above Fusion Materials. When this card is Fusion Summoned: You can target Spells/Traps on the field, up to the number of materials used for its Fusion Summon; destroy them. Once per turn: You can send up to 2 LIGHT Machine monsters from your Deck to the GY, and if you do, for each monster sent to the GY, this card gains 1 additional attack during each Battle Phase this turn.
- Cyber Dragon Sieger
- X
-
LIGHT
Link 2
[
Machine
/
Link/Effect
]
ATK 2100 DEF - -
2 Machine monsters, including "Cyber Dragon"
This card's name becomes "Cyber Dragon" while on the field or in the GY. During each Battle Phase, if this card has not declared an attack (Quick Effect): You can target 1 Machine monster you control with 2100 or more ATK; for the rest of this turn, that monster gains 2100 ATK/DEF, also neither player takes any battle damage from attacks involving this monster. You can only use this effect of "Cyber Dragon Sieger" once per turn.
- Clockwork Knight
- X
-
EARTH
Link 1
[
Machine
/
Link/Effect
]
ATK 500 DEF - -
1 non-Link Machine monster with 1000 or less original ATK
If this card is Link Summoned: You can send 1 face-up Continuous Spell you control to the GY; add 1 "Clockwork Night" from your Deck to your hand. You can target 1 Machine monster with 1000 or less ATK in your GY; Tribute 1 Machine monster, except this card, and if you do, Special Summon that targeted monster in Defense Position. You can only use each effect of "Clockwork Knight" once per turn.
- Cyber Dragon Nova
- X
-
LIGHT
Rank 5
[
Machine
/
Xyz/Effect
]
ATK 2100 DEF 1600 -
2 Level 5 Machine monsters
Once per turn: You can detach 1 material from this card, then target 1 "Cyber Dragon" in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck.
- Cyber Dragon Infinity
- X
-
LIGHT
Rank 6
[
Machine
/
Xyz/Effect
]
ATK 2100 DEF 1600 -
3 Level 6 LIGHT Machine monsters
Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.
- K9-17 "Ripper"
- X
-
WIND
Rank 5
[
Warrior
/
Xyz/Effect
]
ATK 2300 DEF 1800 -
2 Level 5 monsters
You can detach 1 material from this card; add 1 "K9" card from your Deck to your hand, then if your opponent has activated a monster effect this turn, you can Set 1 "K9" Quick-Play Spell from your Deck or GY. When your opponent activates a monster effect in the hand or GY (Quick Effect): You can detach 1 material from this card; negate that effect. You can only use each effect of "K9-17 "Ripper"" once per turn.
- Qliphort Genius
- X
-
EARTH
Link 2
[
Machine
/
Link/Effect
]
ATK 1800 DEF - -
2 Machine monsters
This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.
- Imperial Princess Quinquery
- X
-
DARK
Rank 5
[
Cyberse
/
Xyz/Effect
]
ATK 1200 DEF 2800 -
2 Level 5 monsters
You can detach 1 material from this card, then target 1 Level 5 monster in either GY; Special Summon it to either field. If a face-up Level 5 monster you control is destroyed by battle, or leaves the field by an opponent's card effect, while you control this monster: You can add to your hand or Special Summon, 1 Level 5 monster from your Deck. You can only use each effect of "Imperial Princess Quinquery" once per turn.
- Cyber End Dragon
- X
-
LIGHT
Level 10
[
Machine
/
Fusion/Effect
]
ATK 4000 DEF 2800 -
"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.
- Number F0: Utopic Future Zexal
- X
-
LIGHT
Rank 0
[
Warrior
/
Xyz/Effect
]
ATK 0 DEF 0 -
2 Xyz Monsters with the same Rank
(This card's original Rank is always treated as 1.)
Gains ATK/DEF equal to the combined Ranks of all Xyz Monsters you control and in your opponent's GY x 500. Your opponent's monsters cannot target monsters for attacks, except this one, also your opponent cannot target other cards on the field with card effects. Once per turn, when your opponent activates a card or effect on the field (Quick Effect): You can detach 1 material from this card; take control of 1 monster your opponent controls, also for the rest of this turn, this card cannot be destroyed by battle or card effects.
- Superdreadnought Rail Cannon Gustav Max
- X
-
EARTH
Rank 10
[
Machine
/
Xyz/Effect
]
ATK 3000 DEF 3000 -
2 Level 10 monsters
Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.
- Gear Gigant X
- X
-
EARTH
Rank 4
[
Machine
/
Xyz/Effect
]
ATK 2300 DEF 1500 -
2 Level 4 Machine monsters
Once per turn: You can detach 1 material from this card; add 1 Level 4 or lower Machine monster from your Deck or GY to your hand. When this face-up card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your GY; Special Summon that target.
- Chimeratech Megafleet Dragon
- X
-
DARK
Level 10
[
Machine
/
Fusion/Effect
]
ATK 0 DEF 0 -
1 "Cyber Dragon" monster + 1+ monsters in the Extra Monster Zone
Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1200 x the number of materials used for its Special Summon.
- Superdreadnought Rail Cannon Juggernaut Liebe
- X
-
EARTH
Rank 11
[
Machine
/
Xyz/Effect
]
ATK 4000 DEF 4000 -
3 Level 11 monsters
Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.
Side Deck
15- Droll & Lock Bird
- X
-
WIND
Level 1
[
Spellcaster
/
Effect
]
ATK 0 DEF 0 - If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
- Ash Blossom & Joyous Spring
- X
-
FIRE
Level 3
[
Zombie
/
Tuner/Effect
]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
- Disablaster the Negation Fortress
- X
-
LIGHT
Level 5
[
Machine
/
Pendulum/Effect
]
ATK 500 DEF 2000 -
P Scale 5
Negate any card effects activated in this card's column.
- If there is a column with no cards, you can Special Summon this card (from your hand) to your zone in that column. You can only Special Summon "Disablaster the Negation Fortress" once per turn this way. Negate any card effects activated in this card's column. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
- Cosmic Cyclone
- X
-
SPELL
Quick-Play
- Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
Limited Cards
Limited- Called by the Grave
- X
-
SPELL
Quick-Play
- Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
- "A Case for K9"
- X
-
SPELL
Continuous
- When this card is activated: You can add 1 "K9" monster from your Deck to your hand. "K9" monsters you control gain 900 ATK during any turn in which your opponent has activated a monster effect in the hand or GY. If this card in the Spell & Trap Zone is destroyed by card effect: You can Set 1 "K9" Quick-Play Spell from your Deck or GY. You can only use this effect of ""A Case for K9"" once per turn. You can only activate 1 ""A Case for K9"" per turn.
- K9-X Forced Release
- X
-
SPELL
Quick-Play
- During the Main Phase: Target 1 "K9" Xyz Monster you control; Special Summon from your Extra Deck, 1 "K9" Xyz Monster with a different name, by using that monster you control (this is treated as an Xyz Summon, transfer its materials to the Summoned monster), then you can destroy 1 card your opponent controls. At the end of the Battle Phase, if your "K9" monster battled this turn: You can Set this card from your GY. You can only use each effect of "K9-X Forced Release" once per turn.
- Cyber Revsystem
- X
-
SPELL
- Special Summon 1 "Cyber Dragon" from your hand or GY. It cannot be destroyed by card effects.
- Cybernetic Overflow
- X
-
TRAP
- Banish "Cyber Dragon(s)" with different Levels from your hand, face-up field, and/or GY, then destroy an equal number of cards your opponent controls. If this card on the field is destroyed by card effect: Add 1 "Cyber" Spell/Trap from your Deck to your hand. You can only use each effect of "Cybernetic Overflow" once per turn.
- Infinitrack River Stormer
- X
-
EARTH
Rank 5
[
Machine
/
Xyz/Effect
]
ATK 2500 DEF 500 -
2 Level 5 monsters
When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack River Stormer" once per turn.
●You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY.
●If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.
- 超弩級砲塔列車グスタフ・ロケット
- X
-
地属性
Rank 10
[
機械族
/
エクシーズ/効果
]
ATK 5000 DEF 3000 -
レベル10モンスター×3
「超弩級砲塔列車グスタフ・ロケット」は1ターンに1度、手札を1枚捨て、自分フィールドの「超弩級砲塔列車グスタフ・マックス」の上に重ねてX召喚する事もできる。
このカード名の①の効果は1ターンに1度しか使用できない。
①:このカードがX素材を持ち、相手がモンスターの効果を発動した時に発動できる。その効果を無効にし破壊する。その後、相手に1000ダメージを与える。
②:自分エンドフェイズに発動する。このカードのX素材を1つ取り除くか、このカードを破壊する。
