Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

Cyber Dragon Sieger

Cyber Dragon Sieger
1
Attribute LIGHT
Link 2
Monster Type Machine
Card Type Link / Effect
ATK 2100
DEF -
Card Text
2 Machine monsters, including "Cyber Dragon"
This card's name becomes "Cyber Dragon" while on the field or in the GY. During each Battle Phase, if this card has not declared an attack (Quick Effect): You can target 1 Machine monster you control with 2100 or more ATK; for the rest of this turn, that monster gains 2100 ATK/DEF, also neither player takes any battle damage from attacks involving this monster. You can only use this effect of "Cyber Dragon Sieger" once per turn.
Sets
2021-01-22 LDS2-EN034 LEGENDARY DUELISTS: SEASON 2  
2018-07-27 CYHO-EN046 CYBERNETIC HORIZON Ultra Rare
Related Cards
Search Results: 1 - 10 of 31

  • Armored Cybern
    WIND WIND Level Level 4 [ Machine / Union / Effect ] ATK 0 DEF 2000  
    Once per turn, you can either: Target 1 "Cyber Dragon" you control, or 1 Fusion Monster you control that lists "Cyber Dragon" as Fusion Material; equip this card to that target, OR: Unequip this card and Special Summon it. Once per turn, while equipped to a monster by this effect: You can target 1 face-up monster on the field; the equipped monster loses exactly 1000 ATK (even if this card leaves the field), and if it does, destroy that target. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.
    Armored Cybern
  • Attachment Cybern
    LIGHT LIGHT Level Level 3 [ Dragon / Effect ] ATK 1600 DEF 800  
    You can target 1 Dragon or Machine "Cyber" monster you control; equip this card from your hand or field to it. While this card is an Equip Card, the equipped monster gains 600 ATK. If this card is sent to the GY while equipped to a monster: You can target 1 other Dragon or Machine "Cyber" monster in your GY; Special Summon it. You can only use this effect of "Attachment Cybern" once per turn.
    Attachment Cybern
  • Attack Reflector Unit
    TRAP TRAP  
    Tribute 1 "Cyber Dragon". Special Summon 1 "Cyber Barrier Dragon" from your hand or Deck.
    Attack Reflector Unit
  • Chimeratech Fortress Dragon
    DARK DARK Level Level 8 [ Machine / Fusion / Effect ] ATK 0 DEF 0  
    "Cyber Dragon" + 1+ Machine monsters
    Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.
    Chimeratech Fortress Dragon
  • Chimeratech Megafleet Dragon
    DARK DARK Level Level 10 [ Machine / Fusion / Effect ] ATK 0 DEF 0  
    1 "Cyber Dragon" monster + 1+ monsters in the Extra Monster Zone
    Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1200 x the number of Fusion Materials used for its Special Summon.
    Chimeratech Megafleet Dragon
  • Chimeratech Overdragon
    DARK DARK Level Level 9 [ Machine / Fusion / Effect ] ATK ? DEF ?  
    "Cyber Dragon" + 1+ Machine monsters
    Must be Fusion Summoned. If this card is Fusion Summoned: Send all other cards you control to the GY. The original ATK/DEF of this card each become equal to the number of Fusion Materials used for its Fusion Summon x 800. This card can attack your opponent's monsters a number of times each Battle Phase, up to the number of Fusion Materials used for its Fusion Summon.
    Chimeratech Overdragon
  • Chimeratech Rampage Dragon
    DARK DARK Level Level 5 [ Machine / Fusion / Effect ] ATK 2100 DEF 1600  
    2+ "Cyber Dragon" monsters
    A Fusion Summon of this card can only be done with the above Fusion Materials. When this card is Fusion Summoned: You can target Spells/Traps on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. Once per turn: You can send up to 2 LIGHT Machine monsters from your Deck to the GY, and if you do, for each monster sent to the GY, this card gains 1 additional attack during each Battle Phase this turn.
    Chimeratech Rampage Dragon
  • Cyber Dragon
    LIGHT LIGHT Level Level 5 [ Machine / Effect ] ATK 2100 DEF 1600  
    If only your opponent controls a monster, you can Special Summon this card (from your hand).
    Cyber Dragon
  • Cyber Dragon Core
    LIGHT LIGHT Level Level 2 [ Machine / Effect ] ATK 400 DEF 1500  
    This card's name becomes "Cyber Dragon" while on the field or in the GY. If this card is Normal Summoned: Add 1 "Cyber" Spell/Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn.
    Cyber Dragon Core
  • Cyber Dragon Drei
    LIGHT LIGHT Level Level 4 [ Machine / Effect ] ATK 1800 DEF 800  
    This card's name becomes "Cyber Dragon" while on the field or in the GY. When this card is Normal Summoned: You can make all "Cyber Dragon" you currently control become Level 5. You cannot Special Summon monsters the turn you activate this effect, except Machine monsters. If this card is banished: You can target 1 "Cyber Dragon" you control; it cannot be destroyed by battle or card effects this turn.
    Cyber Dragon Drei
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