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WCS2017大阪会場 優勝デッキ②

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Deck Playstyle
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Comment
  • Remove Forbidden Card "Maxx "C"" x 3.
  • Remove Limited Card "Chicken Game" x 2.
  • Remove Limited Card "Terraforming" x 2.
Monster Cards 16
1
Trickstar Candina
3
2
Trickstar Lycoris
3
3
Trickstar Lilybell
1
4
Droll & Lock Bird
3
5
Honest
3
6
Maxx "C"

Forbidden Cards

Forbidden Cards
3
7  
Spell Cards 17
1
Trickstar Light Stage
3
2
Chicken Game

Limited Cards

Limited Cards
3
3
Terraforming

Limited Cards

Limited Cards
3
4
Dark Hole
1
5
Harpie's Feather Duster

Limited Cards

Limited Cards
1
6
Chain Summoning
3
7
Contract with Don Thousand
3
Trap Cards 7
1
Trickstar Reincarnation
3
2
Disturbance Strategy
3
3
Ring of Destruction
1
4  
5  
6  
7  
Extra Deck 15
1
The Phantom Knights of Break Sword
1
2
Evilswarm Exciton Knight
1
3
Number 41: Bagooska the Terribly Tired Tapir
2
4
Number 39: Utopia
1
5
Number S39: Utopia Prime
1
6
Number S39: Utopia the Lightning
1
7
Zoodiac Boarbow
1
8
Trickstar Holly Angel
2
9
Proxy Dragon
3
10
Decode Talker
1
11
Topologic Bomber Dragon
1
12  
13  
14  
15  
Side Deck 15
1
Jizukiru, the Star Destroying Kaiju
1
2
Gadarla, the Mystery Dust Kaiju
1
3
Gameciel, the Sea Turtle Kaiju
1
4
Interrupted Kaiju Slumber
1
5
Mind Control
3
6
One Day of Peace

Limited Cards

Limited Cards
1
7
Threatening Roar
3
8
Thunder of Ruler
3
9
Rise to Full Height
1
10  
11  
12  
13  
14  
15  

Main Deck

40
Monster Cards
16
1
Trickstar Candina
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1800 DEF 400
When this card is Normal Summoned: You can add 1 "Trickstar" card from your Deck to your hand. Each time your opponent activates a Spell/Trap Card, inflict 200 damage to them immediately after it resolves.
3
2
Trickstar Lycoris
X
LIGHT LIGHT Level Level 3 [ Fairy / Effect ] ATK 1600 DEF 1200
(Quick Effect): You can reveal this card in your hand, then target 1 "Trickstar" monster you control, except "Trickstar Lycoris"; Special Summon this card, and if you do, return that monster to the hand. Each time a card(s) is added to your opponent's hand, inflict 200 damage to them for each.
3
3
Trickstar Lilybell
X
LIGHT LIGHT Level Level 2 [ Fairy / Effect ] ATK 800 DEF 2000
If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use this effect of "Trickstar Lilybell" once per turn. This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 "Trickstar" monster in your GY; add it to your hand.
1
4
Droll & Lock Bird
X
WIND WIND Level Level 1 [ Spellcaster / Effect ] ATK 0 DEF 0
If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
3
5
Honest
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1100 DEF 1900
During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.
3
6
Maxx "C"

Forbidden Cards

Forbidden Cards
X
EARTH EARTH Level Level 2 [ Insect / Effect ] ATK 500 DEF 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
3
Spell Cards
17
1
Trickstar Light Stage
X
SPELL SPELL Field Field
When this card is activated: You can add 1 "Trickstar" monster from your Deck to your hand. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else send it to the GY. Each time a "Trickstar" monster you control inflicts battle or effect damage to your opponent, inflict 200 damage to them.
3
2
Chicken Game

Limited Cards

Limited Cards
X
SPELL SPELL Field Field
The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects;
●Draw 1 card.
●Destroy this card.
●Your opponent gains 1000 LP.
Neither player can activate cards or effects in response to this effect's activation.
3
3
Terraforming

Limited Cards

Limited Cards
X
SPELL SPELL
Add 1 Field Spell from your Deck to your hand.
3
4
Dark Hole
X
SPELL SPELL
Destroy all monsters on the field.
1
5
Harpie's Feather Duster

Limited Cards

Limited Cards
X
SPELL SPELL
Destroy all Spells and Traps your opponent controls.
1
6
Chain Summoning
X
SPELL SPELL Quick-Play Quick-Play
Activate as Chain Link 3 or higher: You can conduct up to 3 Normal Summons/Sets this turn, not just 1. You cannot activate this card if multiple cards with the same name, or the effects of such cards, are already activated in that Chain.
3
7
Contract with Don Thousand
X
SPELL SPELL Continuous Continuous
When this card is activated: Both players lose 1000 LP, and if they do, each draws 1 card. All cards that are drawn while this card's effect is applied must remain revealed. While a player's Spell Card in their hand is revealed by this effect, that player cannot Normal Summon/Set monsters. You can only activate 1 "Contract with Don Thousand" per turn.
3
Trap Cards
7
1
Trickstar Reincarnation
X
TRAP TRAP
Banish your opponent's entire hand, and if you do, they draw the same number of cards. You can banish this card from your GY, then target 1 "Trickstar" monster in your GY; Special Summon it.
3
2
Disturbance Strategy
X
TRAP TRAP
Your opponent shuffles their entire hand into the Deck, then draws the same number of cards.
3
3
Ring of Destruction
X
TRAP TRAP
During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
1

Extra Deck

15
1
The Phantom Knights of Break Sword
X
DARK DARK Rank Rank 3 [ Warrior / Xyz/Effect ] ATK 2000 DEF 1000
2 Level 3 monsters
Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.
1
2
Evilswarm Exciton Knight
X
LIGHT LIGHT Rank Rank 4 [ Fiend / Xyz/Effect ] ATK 1900 DEF 0
2 Level 4 monsters
Once per Chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.
1
3
Number 41: Bagooska the Terribly Tired Tapir
X
EARTH EARTH Rank Rank 4 [ Fiend / Xyz/Effect ] ATK 2100 DEF 2000
2 Level 4 monsters
Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
2
4
Number 39: Utopia
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 2500 DEF 2000
2 Level 4 monsters
When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.
1
5
Number S39: Utopia Prime
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 2510 DEF 2000
3 Level 4 LIGHT monsters
You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If your opponent's LP is at least 3000 higher than yours: You can detach 3 Xyz Materials from this card and pay LP so that you only have 10 left; destroy as many Special Summoned monsters your opponent controls as possible, and if you do, banish them, then inflict 300 damage to your opponent for each monster banished.
1
6
Number S39: Utopia the Lightning
X
LIGHT LIGHT Rank Rank 5 [ Warrior / Xyz/Effect ] ATK 2500 DEF 2000
3 Level 5 LIGHT monsters
You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.
1
7
Zoodiac Boarbow
X
EARTH EARTH Rank Rank 4 [ Beast-Warrior / Xyz/Effect ] ATK -1 DEF -1
5 Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as material. (Transfer its materials to this card.) Gains ATK/DEF equal to the ATK/DEF of all "Zoodiac" monsters attached to it as material. This card can attack directly. When this card inflicts battle damage to your opponent while it has 12 or more materials: You can send as many cards as possible from your opponent's hand and field to the GY, then change this card to Defense Position.
1
8
Trickstar Holly Angel
X
LIGHT LIGHT Link Link 2 [ Fairy / Link/Effect ] ATK 2000 DEF -
2 "Trickstar" monsters
Each time a "Trickstar" monster(s) is Normal or Special Summoned to a zone(s) this card points to, inflict 200 damage to your opponent. "Trickstar" monsters this card points to cannot be destroyed by battle or card effects. If your opponent takes damage by a "Trickstar" monster's effect: This card gains ATK equal to the damage they took, until the end of this turn.
2
9
Proxy Dragon
X
LIGHT LIGHT Link Link 2 [ Cyberse / Link/Effect ] ATK 1400 DEF -
2 monsters
If a card(s) you control would be destroyed by battle or card effect, you can destroy 1 of your monsters this card points to, instead.
3
10
Decode Talker
X
DARK DARK Link Link 3 [ Cyberse / Link/Effect ] ATK 2300 DEF -
2+ Effect Monsters
Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.
1
11
Topologic Bomber Dragon
X
DARK DARK Link Link 4 [ Cyberse / Link/Effect ] ATK 3000 DEF -
2+ Effect Monsters
If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Destroy all monsters in the Main Monster Zones, also your other monsters cannot attack for the rest of this turn. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that monster's original ATK.
1

Side Deck

15
1
Jizukiru, the Star Destroying Kaiju
X
LIGHT LIGHT Level Level 10 [ Machine / Effect ] ATK 3300 DEF 2600
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.
1
2
Gadarla, the Mystery Dust Kaiju
X
WIND WIND Level Level 8 [ Insect / Effect ] ATK 2700 DEF 1600
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; the ATK/DEF of all other monsters on the field become halved.
1
3
Gameciel, the Sea Turtle Kaiju
X
WATER WATER Level Level 8 [ Aqua / Effect ] ATK 2200 DEF 3000
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.
1
4
Interrupted Kaiju Slumber
X
SPELL SPELL
Destroy as many monsters on the field as possible, then Special Summon in Attack Position, 2 "Kaiju" monsters with different names from your Deck (1 on each side), but they cannot change their battle positions, and must attack, if able. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Kaiju" monster from your Deck to your hand. You can only activate 1 "Interrupted Kaiju Slumber" per turn.
1
5
Mind Control
X
SPELL SPELL
Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.
3
6
One Day of Peace

Limited Cards

Limited Cards
X
SPELL SPELL
Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.
1
7
Threatening Roar
X
TRAP TRAP
Your opponent cannot declare an attack this turn.
3
8
Thunder of Ruler
X
TRAP TRAP
During your opponent's Standby Phase: You can activate this card; there is no Battle Phase this turn.
3
9
Rise to Full Height
X
TRAP TRAP
Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your GY, then target 1 monster you control; your opponent's monsters cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 "Rise to Full Height" per turn.
1