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- Deck
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- Comment
- Remove Forbidden Card "Abyss Dweller" x 1.
- Remove Forbidden Card "Elder Entity Norden" x 1.
- Remove Forbidden Card "Maxx "C"" x 3.
Monster Cards | 27 | ||
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1 |
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Moulinglacia the Elemental Lord
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1 |
2 |
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Tidal, Dragon Ruler of Waterfalls
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1 |
3 |
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Mermail Abyssmegalo
|
3 |
4 |
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Mermail Abyssteus
|
1 |
5 |
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Mermail Abyssturge
|
1 |
6 |
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Mermail Abysslinde
|
1 |
7 |
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Atlantean Dragoons
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2 |
8 |
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Atlantean Marksman
|
3 |
9 |
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Atlantean Heavy Infantry
|
3 |
10 |
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Neptabyss, the Atlantean Prince
|
3 |
11 |
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Deep Sea Diva
|
3 |
12 |
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Maxx "C"
Forbidden Cards Forbidden Cards |
3 |
13 |
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Ghost Ogre & Snow Rabbit
|
2 |
Spell Cards | 12 | ||
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1 |
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Abyss-scale of the Mizuchi
|
1 |
2 |
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Instant Fusion
Limited Cards Limited Cards |
1 |
3 |
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Book of Eclipse
|
3 |
4 |
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Mystical Space Typhoon
|
2 |
5 |
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Monster Reborn
Limited Cards Limited Cards |
1 |
6 |
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Pot of Avarice
|
1 |
7 |
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Harpie's Feather Duster
Limited Cards Limited Cards |
1 |
8 |
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Dark Hole
|
1 |
9 |
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One for One
Limited Cards Limited Cards |
1 |
10 | |||
11 | |||
12 | |||
13 |
Trap Cards | 1 | ||
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1 |
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Abyss-sphere
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1 |
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
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Elder Entity Norden
Forbidden Cards Forbidden Cards |
1 |
2 |
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Trishula, Dragon of the Ice Barrier
|
1 |
3 |
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Black Rose Dragon
|
1 |
4 |
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Armades, Keeper of Boundaries
|
1 |
5 |
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Herald of the Arc Light
|
1 |
6 |
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Tatsunoko
|
1 |
7 |
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Mecha Phantom Beast Dracossack
|
1 |
8 |
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Mermail Abyssgaios
|
1 |
9 |
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Abyss Dweller
Forbidden Cards Forbidden Cards |
1 |
10 |
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Castel, the Skyblaster Musketeer
|
1 |
11 |
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Number 101: Silent Honor ARK
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1 |
12 |
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Number 103: Ragnazero
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1 |
13 |
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Evilswarm Exciton Knight
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1 |
14 |
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Cat Shark
|
1 |
15 |
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Sky Cavalry Centaurea
|
1 |
Side Deck | 0 |
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Main Deck
40Monster Cards
27
1
- Moulinglacia the Elemental Lord
- X
-
WATER
Level 8 [ Sea Serpent / Effect ]
ATK 2800 DEF 2200 - Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WATER monsters in your GY. If this card is Special Summoned: Discard 2 random cards from your opponent's hand (or their entire hand, if less than 2). You can only use this effect of "Moulinglacia the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn.
1
2
- Tidal, Dragon Ruler of Waterfalls
- X
-
WATER
Level 7 [ Dragon / Effect ]
ATK 2600 DEF 2000 - If this card is in your hand or GY: You can banish a total of 2 WATER and/or Dragon monsters from your hand and/or GY, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 WATER monster to the GY; send 1 monster from your Deck to the GY. If this card is banished: You can add 1 WATER Dragon monster from your Deck to your hand. You can only use 1 "Tidal, Dragon Ruler of Waterfalls" effect per turn, and only once that turn.
1
3
- Mermail Abyssmegalo
- X
-
WATER
Level 7 [ Sea Serpent / Effect ]
ATK 2400 DEF 1900 - You can discard 2 other WATER monsters to the GY; Special Summon this card from your hand. When Summoned this way: You can add 1 "Abyss-" Spell/Trap from your Deck to your hand. You can Tribute 1 other Attack Position WATER monster; this card can make a second attack during each Battle Phase this turn.
3
4
- Mermail Abyssteus
- X
-
WATER
Level 7 [ Aqua / Effect ]
ATK 1700 DEF 2400 - You can discard 1 other WATER monster to the GY; Special Summon this card from your hand. When Summoned this way: You can add 1 Level 4 or lower "Mermail" monster from your Deck to your hand. You can only use this effect of "Mermail Abyssteus" once per turn.
1
5
- Mermail Abyssturge
- X
-
WATER
Level 4 [ Fish / Effect ]
ATK 1700 DEF 1100 - When this card is Normal or Special Summoned: You can discard 1 WATER monster to the Graveyard, then target 1 Level 3 or lower WATER monster in your Graveyard; add that target to your hand. You can only use the effect of "Mermail Abyssturge" once per turn.
1
6
- Mermail Abysslinde
- X
-
WATER
Level 3 [ Aqua / Effect ]
ATK 1500 DEF 1200 - If this card on the field is destroyed and sent to the GY: You can Special Summon 1 "Mermail" monster from your Deck, except "Mermail Abysslinde". You can only use this effect of "Mermail Abysslinde" once per turn.
1
7
- Atlantean Dragoons
- X
-
WATER
Level 4 [ Sea Serpent / Effect ]
ATK 1800 DEF 0 - All your Level 3 or lower Sea Serpent monsters can attack directly. If this card is sent to the GY to activate a WATER monster's effect: Add 1 Sea Serpent monster from your Deck to your hand, except "Atlantean Dragoons".
2
8
- Atlantean Marksman
- X
-
WATER
Level 3 [ Sea Serpent / Effect ]
ATK 1400 DEF 0 - When this card inflicts battle damage to your opponent: You can Special Summon 1 Level 4 or lower "Atlantean" Sea Serpent monster from your Deck, except "Atlantean Marksman". If this card is sent to the GY to activate a WATER monster's effect: Target 1 Set card your opponent controls; destroy that target.
3
9
- Atlantean Heavy Infantry
- X
-
WATER
Level 2 [ Sea Serpent / Effect ]
ATK 0 DEF 1600 - During your Main Phase, you can Normal Summon 1 Level 4 or lower Sea Serpent monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent to the GY to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target.
3
10
- Neptabyss, the Atlantean Prince
- X
-
WATER
Level 1 [ Sea Serpent / Effect ]
ATK 800 DEF 0 - You can send 1 "Atlantean" monster from your Deck to the GY, except "Neptabyss, the Atlantean Prince"; add 1 "Atlantean" card from your Deck to your hand, except "Neptabyss, the Atlantean Prince". If this card is sent to the GY to activate a WATER monster's effect: Target 1 "Atlantean" monster in your GY, except "Neptabyss, the Atlantean Prince"; Special Summon it. You can only use each effect of "Neptabyss, the Atlantean Prince" once per turn.
3
11
- Deep Sea Diva
- X
-
WATER
Level 2 [ Sea Serpent / Tuner/Effect ]
ATK 200 DEF 400 - When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck.
3
12
Forbidden Cards
Forbidden- Maxx "C"
- X
-
EARTH
Level 2 [ Insect / Effect ]
ATK 500 DEF 200 - (Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
3
13
- Ghost Ogre & Snow Rabbit
- X
-
LIGHT
Level 3 [ Psychic / Tuner/Effect ]
ATK 0 DEF 1800 - When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
2
Spell Cards
12
1
- Abyss-scale of the Mizuchi
- X
-
SPELL
Equip
- Equip only to a "Mermail" monster. It gains 800 ATK. When a Spell effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.
1
2
Limited Cards
Limited- Instant Fusion
- X
-
SPELL
- Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
1
3
- Book of Eclipse
- X
-
SPELL
Quick-Play
- Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.
3
4
- Mystical Space Typhoon
- X
-
SPELL
Quick-Play
- Target 1 Spell/Trap on the field; destroy that target.
2
6
- Pot of Avarice
- X
-
SPELL
- Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.
1
7
Limited Cards
Limited- Harpie's Feather Duster
- X
-
SPELL
- Destroy all Spells and Traps your opponent controls.
1
9
Limited Cards
Limited- One for One
- X
-
SPELL
- Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
1
Trap Cards
1
1
- Abyss-sphere
- X
-
TRAP
Continuous
- Special Summon 1 "Mermail" monster from your Deck. Its effects are negated. You cannot activate any Spell Cards. When this card leaves the field, destroy that monster. Destroy this card during your opponent's next End Phase after activation.
1
Extra Deck
15
1
Forbidden Cards
Forbidden- Elder Entity Norden
- X
-
WATER
Level 4 [ Fairy / Fusion/Effect ]
ATK 2000 DEF 2200 -
1 Synchro or Xyz Monster + 1 Synchro or Xyz Monster
When this card is Special Summoned: You can target 1 Level 4 or lower monster in your GY; Special Summon it, but its effects are negated, also banish it when this card leaves the field.
1
2
- Trishula, Dragon of the Ice Barrier
- X
-
WATER
Level 9 [ Dragon / Synchro/Effect ]
ATK 2700 DEF 2000 -
1 Tuner + 2+ non-Tuner monsters
When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)
1
3
- Black Rose Dragon
- X
-
FIRE
Level 7 [ Dragon / Synchro/Effect ]
ATK 2400 DEF 1800 -
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.
1
4
- Armades, Keeper of Boundaries
- X
-
LIGHT
Level 5 [ Fiend / Synchro/Effect ]
ATK 2300 DEF 1500 -
1 Tuner + 1 or more non-Tuner monsters
If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
1
5
- Herald of the Arc Light
- X
-
LIGHT
Level 4 [ Fairy / Synchro/Effect ]
ATK 600 DEF 1000 -
1 Tuner + 1+ non-Tuner monsters
Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.
1
6
- Tatsunoko
- X
-
WATER
Level 3 [ Wyrm / Synchro/Tuner/Effect ]
ATK 1700 DEF 500 -
1 Tuner + 1 or more non-Tuner monsters
If this Synchro Summoned monster would be used as a Synchro Material, 1 monster in your hand can be used as 1 of the other Synchro Materials. Unaffected by other monsters' effects.
1
7
- Mecha Phantom Beast Dracossack
- X
-
WIND
Rank 7 [ Machine / Xyz/Effect ]
ATK 2600 DEF 2200 -
2 Level 7 monsters
Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.
1
8
- Mermail Abyssgaios
- X
-
WATER
Rank 7 [ Aqua / Xyz/Effect ]
ATK 2800 DEF 1600 -
2 Level 7 WATER monsters
While this card has material, Level 5 or higher monsters cannot attack. Once per turn (Quick Effect): You can detach 1 material from this card; negate the effects of all face-up monsters your opponent currently controls with less ATK than this card, until the end of this turn.
1
9
Forbidden Cards
Forbidden- Abyss Dweller
- X
-
WATER
Rank 4 [ Sea Serpent / Xyz/Effect ]
ATK 1700 DEF 1400 -
2 Level 4 monsters
While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
1
10
- Castel, the Skyblaster Musketeer
- X
-
WIND
Rank 4 [ Winged Beast / Xyz/Effect ]
ATK 2000 DEF 1500 -
2 Level 4 monsters
You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.
1
11
- Number 101: Silent Honor ARK
- X
-
WATER
Rank 4 [ Aqua / Xyz/Effect ]
ATK 2100 DEF 1000 -
2 Level 4 monsters
You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.
1
12
- Number 103: Ragnazero
- X
-
WATER
Rank 4 [ Fairy / Xyz/Effect ]
ATK 2400 DEF 1200 -
2 Level 4 monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.
1
13
- Evilswarm Exciton Knight
- X
-
LIGHT
Rank 4 [ Fiend / Xyz/Effect ]
ATK 1900 DEF 0 -
2 Level 4 monsters
Once per Chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also for the rest of this turn, your opponent takes no damage.
1
14
- Cat Shark
- X
-
WATER
Rank 2 [ Beast / Xyz/Effect ]
ATK 500 DEF 500 -
2 Level 2 monsters
While this card has a material attached that was originally WATER, it cannot be destroyed by battle. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK/DEF become double its original ATK/DEF until the end of this turn.
1
15
- Sky Cavalry Centaurea
- X
-
LIGHT
Rank 2 [ Beast-Warrior / Xyz/Effect ]
ATK 2000 DEF 0 -
2 Level 2 monsters
Cannot be destroyed by battle while it has material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; return that opponent's monster to the hand.
1