Mermail Abyssmegalo
Attribute
WATER

Level
Level 7

ATK
2400
DEF
1900
Sea Serpent / Effect
Card Text
You can discard 2 other WATER monsters to the GY; Special Summon this card from your hand. When Summoned this way: You can add 1 "Abyss-" Spell/Trap from your Deck to your hand. You can Tribute 1 other Attack Position WATER monster; this card can make a second attack during each Battle Phase this turn.
Sets
2018-08-17
SHVA-EN037
SHADOWS IN VALHALLA
SR
Super Rare
2013-06-28
BP02-EN117
BATTLE PACK 2 WAR OF THE GIANTS
R
Rare
2013-06-28
BP02-EN117
BATTLE PACK 2 WAR OF THE GIANTS
MR
Mosaic Rare
2012-11-09
ABYR-EN020
ABYSS RISING
SE
Secret RareRelated Cards
Search Results: 1 - 10 of 19
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- Abyss-scale of Cetus
- X
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SPELL
Equip
- Equip only to a "Mermail" monster. It gains 800 ATK. When a Trap effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.
- Abyss-scale of the Kraken
- X
-
SPELL
Equip
- Equip only to a "Mermail" monster. It gains 400 ATK. When a monster effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.
- Abyss-scale of the Mizuchi
- X
-
SPELL
Equip
- Equip only to a "Mermail" monster. It gains 800 ATK. When a Spell effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.
- Abyss-scorn
- X
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TRAP
- Target 1 "Mermail" monster you control; it gains 1000 ATK until the End Phase. When this Set card is sent to the Graveyard: Target 1 monster your opponent controls; send that target to the Graveyard.
- Abyss-sphere
- X
-
TRAP
Continuous
- Special Summon 1 "Mermail" monster from your Deck. Its effects are negated. You cannot activate any Spell Cards. When this card leaves the field, destroy that monster. Destroy this card during your opponent's next End Phase after activation.
- Abyss-squall
- X
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TRAP
- Target 3 "Mermail" monsters in your Graveyard; Special Summon those targets in face-up Defense Position. Their effects are negated and they cannot declare an attack. Destroy them during the End Phase.
- Abyss-strom
- X
-
TRAP
- Send 1 face-up "Umi" you control to the Graveyard; send all Spell and Trap Cards on the field to the Graveyard.
- Mermail Abyssalacia
- X
-
WATER
Link 2 [ Sea Serpent / Link / Effect ] ATK 1600 DEF -
-
2 Fish, Sea Serpent, and/or Aqua monsters
Monsters this card points to gain 500 ATK/DEF. You can only use each of the following effects of "Mermail Abyssalacia" once per turn.
●During your opponent's turn (Quick Effect): You can send 1 card from your hand to the GY; add 1 "Mermail" monster from your Deck to your hand.
●If this card in its owner's possession is destroyed by an opponent's attack or card effect: You can send 1 WATER monster from your Deck to the GY, then target 1 WATER monster in your GY; Special Summon it in Defense Position.
- Mermail Abyssbalaen
- X
-
WATER
Level 7 [ Aqua / Effect ] ATK 2500 DEF 2000
-
You can discard 4 other "Mermail" monsters to the Graveyard; Special Summon this card from your hand. When you do: Target cards your opponent controls, up to the number of "Mermail" monsters in your Graveyard (if possible); this card gains 500 ATK, and if it does, destroy those targets (if any). You can Tribute 1 other face-up Attack Position "Mermail" monster; this card gains the following effect this turn.
●At the start of the Damage Step, if this card battles a Defense Position monster: Destroy that monster.
- Mermail Abyssdine
- X
-
WATER
Level 3 [ Aqua / Effect ] ATK 1000 DEF 200
- When this card is added from your Deck or Graveyard to your hand by a card effect: You can Special Summon this card from your hand. You must control a "Mermail" monster to activate and to resolve this effect. When this card is Special Summoned by the effect of a "Mermail" monster: You can target 1 Level 3 or lower "Mermail" monster in your Graveyard; Special Summon that target. You can only use 1 "Mermail Abyssdine" effect per turn, and only once that turn.
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