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Sky Striker Ace
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遊戯王OCG日本選手権 2025 チーム戦 宮城予選 上位2チーム 開催日:2025年12月27日(土) 会場 :仙台国際センター (宮城県) デュエリストネーム:タツノコの舞
  • Remove Forbidden Card "Dimensional Barrier" x 3.
  • Remove Forbidden Card "Maxx "C"" x 2.
  • Remove Limited Card "Called by the Grave" x 1.
  • Remove Limited Card "Solemn Judgment" x 2.
Monster Cards 10
1
Maxx "C"

Forbidden Cards

Forbidden Cards
2
2
Sky Striker Ace - Raye
3
3
Sky Striker Ace - Roze
2
4
Ash Blossom & Joyous Spring
3
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
Spell Cards 30
1
Reinforcement of the Army

Limited Cards

Limited Cards
1
2
Sky Striker Mobilize - Engage!
3
3
Sky Striker Mobilize - Linkage!
3
4
Sky Striker Mecha - Widow Anchor
3
5
Mystical Space Typhoon
1
6
Sky Striker Mecha - Hornet Drones

Limited Cards

Limited Cards
1
7
Sky Striker Special Maneuver - Lemnisgate!
2
8
Radiant Typhoon Vision
3
9
The Fallen & The Virtuous
3
10
Forbidden Droplet
3
11
Forbidden Crown
2
12
Called by the Grave

Limited Cards

Limited Cards
2
13
Pot of Desires
2
14
Triple Tactics Talent

Limited Cards

Limited Cards
1
Trap Cards 0
1  
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
Extra Deck 15
1
Sky Striker Ace = Zero
2
2
Sky Striker Ace - Kagari
3
3
Sky Striker Ace - Hayate
1
4
Sky Striker Ace - Shizuku
1
5
Prototype Sky Striker Ace - Amatsu
1
6
Sky Striker Ace - Azalea
1
7
Sky Striker Ace - Zeke
1
8
Sky Striker Ace - Camellia
1
9
Sky Striker Ace - Kaina
1
10
Combined Maneuver - Engage Zero!
1
11
Albion the Branded Dragon
1
12
Ecclesia and the Dark Dragon
1
13  
14  
15  
Side Deck 15
1
Artifact Lancea
2
2
Harpie's Feather Duster

Limited Cards

Limited Cards
1
3
Raigeki
1
4
Gravekeeper's Inscription
2
5
Dimensional Barrier

Forbidden Cards

Forbidden Cards
3
6
Solemn Judgment

Limited Cards

Limited Cards
3
7
Evenly Matched
3
8  
9  
10  
11  
12  
13  
14  
15  

Main Deck

40
Monster Cards
10
1

Forbidden Cards

Forbidden
Maxx "C"
X
EARTH EARTH Level Level 2 [ Insect / Effect ]
ATK 500 DEF 200
(Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
2
2
Sky Striker Ace - Raye
X
DARK DARK Level Level 4 [ Warrior / Effect ]
ATK 1500 DEF 1500
(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field by an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.
3
3
Sky Striker Ace - Roze
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ]
ATK 1500 DEF 1500
If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field by your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.
2
4
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
Spell Cards
30
1

Limited Cards

Limited
Reinforcement of the Army
X
SPELL SPELL
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
1
2
Sky Striker Mobilize - Engage!
X
SPELL SPELL
If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.
3
3
Sky Striker Mobilize - Linkage!
X
SPELL SPELL Quick-Play Quick-Play
If you control no monsters in your Main Monster Zone: You cannot Special Summon from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.
3
4
Sky Striker Mecha - Widow Anchor
X
SPELL SPELL Quick-Play Quick-Play
If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.
3
5
Mystical Space Typhoon
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Spell/Trap on the field; destroy that target.
1
6

Limited Cards

Limited
Sky Striker Mecha - Hornet Drones
X
SPELL SPELL Quick-Play Quick-Play
If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.
1
7
Sky Striker Special Maneuver - Lemnisgate!
X
SPELL SPELL Quick-Play Quick-Play
Target an equal number of "Sky Striker Ace" monsters and "Sky Striker" Spells in your GY; shuffle them into the Deck, then, for every 3 shuffled cards, you can return up to 1 card on the field to the hand. If a "Sky Striker" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card; immediately after this effect resolves, Link Summon 1 "Sky Striker Ace" Link Monster. You can only use each effect of "Sky Striker Special Maneuver - Lemnisgate!" once per turn.
2
8
Radiant Typhoon Vision
X
SPELL SPELL Quick-Play Quick-Play
If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Vision" once per turn);
●Draw 2 cards, then if you have a "Radiant Typhoon" card or a Quick-Play Spell in your hand, discard 1 of them, or your entire hand if you don't.
●Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.
3
9
The Fallen & The Virtuous
X
SPELL SPELL Quick-Play Quick-Play
(This card is always treated as a "Branded" and "Dogmatika" card.)
Activate 1 of these effects;
●Send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY, then target 1 face-up card on the field; destroy it.
●If you have an "Ecclesia" monster in your field or GY: Target 1 monster in either GY; Special Summon it to your field.
You can only activate 1 "The Fallen & The Virtuous" per turn.
3
10
Forbidden Droplet
X
SPELL SPELL Quick-Play Quick-Play
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
3
11
Forbidden Crown
X
SPELL SPELL Quick-Play Quick-Play
Apply these effects to 1 face-up monster on the field, until the end of this turn.
●Negate its effects.
●Cannot attack.
●Cannot be destroyed by battle or card effects.
●Unaffected by activated card effects, except its own.
●Cannot be Tributed.
●Cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.
Neither player can activate monster effects in response to this card's activation. You can only activate 1 "Forbidden Crown" per turn.
2
12

Limited Cards

Limited
Called by the Grave
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
2
13
Pot of Desires
X
SPELL SPELL
Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.
2
14

Limited Cards

Limited
Triple Tactics Talent
X
SPELL SPELL
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;
●Draw 2 cards.
●Take control of 1 monster your opponent controls until the End Phase.
●Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck.
You can only activate 1 "Triple Tactics Talent" per turn.
1

Extra Deck

15
1
Sky Striker Ace = Zero
X
LIGHT LIGHT Link Link 2 [ Machine / Link/Effect ]
ATK 2000 DEF -
2 "Sky Striker Ace" monsters
You can only Special Summon "Sky Striker Ace = Zero(s)" once per turn. Cannot be used as Link Material. If this card is Special Summoned: You can add 1 "Sky Striker" Spell from your Deck or GY to your hand. (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace - Raye" and 1 "Sky Striker Ace - Roze" from your Deck and/or GY, then you can destroy 1 card on the field. You can only use 1 "Sky Striker Ace = Zero" effect per turn, and only once that turn.
2
2
Sky Striker Ace - Kagari
X
FIRE FIRE Link Link 1 [ Machine / Link/Effect ]
ATK 1500 DEF -
1 non-FIRE "Sky Striker Ace" monster
If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.
3
3
Sky Striker Ace - Hayate
X
WIND WIND Link Link 1 [ Machine / Link/Effect ]
ATK 1500 DEF -
1 non-WIND "Sky Striker Ace" monster
You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. Can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.
1
4
Sky Striker Ace - Shizuku
X
WATER WATER Link Link 1 [ Machine / Link/Effect ]
ATK 1500 DEF -
1 non-WATER "Sky Striker Ace" monster
Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.
1
5
Prototype Sky Striker Ace - Amatsu
X
DARK DARK Link Link 1 [ Machine / Link/Effect ]
ATK 1500 DEF -
1 "Sky Striker Ace" monster
You can only Special Summon "Prototype Sky Striker Ace - Amatsu(s)" once per turn. When a monster your opponent controls with 2000 or more ATK activates its effect (Quick Effect): You can make the activated effect become "Destroy 1 "Sky Striker Ace" Link Monster your opponent controls". When an attack is declared involving this card and an opponent's monster: You can target 1 "Sky Striker Ace" monster you control and 1 card your opponent controls; destroy them. You can only use each effect of "Prototype Sky Striker Ace - Amatsu" once per turn.
1
6
Sky Striker Ace - Azalea
X
DARK DARK Link Link 2 [ Machine / Link/Effect ]
ATK 1500 DEF -
2 LIGHT and/or DARK monsters
Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.
1
7
Sky Striker Ace - Zeke
X
DARK DARK Link Link 2 [ Machine / Link/Effect ]
ATK 1500 DEF -
2 monsters, including a "Sky Striker Ace" monster
Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.
1
8
Sky Striker Ace - Camellia
X
DARK DARK Link Link 2 [ Machine / Link/Effect ]
ATK 1500 DEF -
2 Effect Monsters
Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.
1
9
Sky Striker Ace - Kaina
X
EARTH EARTH Link Link 1 [ Machine / Link/Effect ]
ATK 1500 DEF -
1 non-EARTH "Sky Striker Ace" monster
If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card or effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.
1
10
Combined Maneuver - Engage Zero!
X
LIGHT LIGHT Link Link 2 [ Machine / Link/Effect ]
ATK 1500 DEF -
2 LIGHT and/or DARK monsters
(This card is always treated as a "Sky Striker Ace" card.)
You can only Special Summon "Combined Maneuver - Engage Zero!(s)" once per turn. Cannot be used as Link Material. If this card is Special Summoned: You can target 1 monster on the field with 2500 or more ATK; negate its effects until the end of this turn. At the start of the Damage Step, if this card attacks, while you have "Sky Striker Ace - Raye" and "Sky Striker Ace - Roze" in your GY: You can destroy all monsters your opponent controls.
1
11
Albion the Branded Dragon
X
DARK DARK Level Level 8 [ Dragon / Fusion/Effect ]
ATK 2500 DEF 2000
"Fallen of Albaz" + 1 LIGHT monster
If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.
1
12
Ecclesia and the Dark Dragon
X
LIGHT LIGHT Level Level 8 [ Spellcaster / Synchro/Effect ]
ATK 2500 DEF 2500
1 Tuner + 1+ non-Tuners
During the Main Phase (Quick Effect): You can banish this card (until the End Phase), and if you do, Special Summon 1 "Fallen of Albaz" or 1 Level 4 or lower monster that mentions it from your Deck or GY. If this card is in your GY: You can target 1 Level 8 Fusion Monster in your GY or banishment and 1 card on the field; shuffle both of those cards and this card into the Deck. You can only use each effect of "Ecclesia and the Dark Dragon" once per turn.
1

Side Deck

15
1
Artifact Lancea
X
LIGHT LIGHT Level Level 5 [ Fairy / Effect ]
ATK 1700 DEF 2300
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.
2
2

Limited Cards

Limited
Harpie's Feather Duster
X
SPELL SPELL
Destroy all Spells and Traps your opponent controls.
1
3
Raigeki
X
SPELL SPELL
Destroy all monsters your opponent controls.
1
4
Gravekeeper's Inscription
X
SPELL SPELL
At the start of your Main Phase 1: Apply 1 of the following effects until the end of your opponent's turn.
●Neither player can activate card effects in the GY.
●Neither player can banish cards from the GY.
●Neither player can Special Summon monsters from the GYs.
2
5

Forbidden Cards

Forbidden
Dimensional Barrier
X
TRAP TRAP
Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.
3
6

Limited Cards

Limited
Solemn Judgment
X
TRAP TRAP Counter Counter
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
3
7
Evenly Matched
X
TRAP TRAP
At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.
3

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