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「R-ACE」+「デモンスミス」デッキ

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Azamina Fiendsmith Rescue-ACE
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AREA CHAMPIONSHIP2024 札幌会場 3人チーム戦優勝 開催日:2024年9月21日(土) 会場:新千歳空港ポルトムホール(北海道) デュエリストネーム:しま
  • Remove Forbidden Card "Apollousa, Bow of the Goddess" x 1.
  • Remove Forbidden Card "Beatrice, Lady of the Eternal" x 1.
  • Remove Forbidden Card "Fiendsmith's Lacrima" x 1.
  • Remove Forbidden Card "Heavy Storm" x 1.
  • Remove Forbidden Card "Linkuriboh" x 1.
  • Remove Forbidden Card "Maxx "C"" x 3.
  • Remove Forbidden Card "Original Sinful Spoils - Snake-Eye" x 1.
  • Remove Limited Card "Bonfire" x 1.
  • Remove Limited Card "Called by the Grave" x 1.
Monster Cards 24
1
Rescue-ACE Turbulence
1
2
Rescue-ACE Preventer
2
3
Rescue-ACE Air Lifter
2
4
Rescue-ACE Hydrant
2
5
Rescue-ACE Impulse
1
6
Diabellstar the Black Witch
2
7
Snake-Eyes Poplar

Semi-Limited Cards

Semi-Limited Cards
1
8
Ash Blossom & Joyous Spring
3
9
Maxx "C"

Forbidden Cards

Forbidden Cards
3
10
Mulcharmy Fuwalos
3
11
Lacrima the Crimson Tears
1
12
Fabled Lurrie
1
13
Fiendsmith Engraver
2
Spell Cards 17
1
Rescue-ACE HQ
1
2
EMERGENCY!
1
3
ALERT!
1
4
RESCUE!
1
5
Reinforcement of the Army

Limited Cards

Limited Cards
1
6
Called by the Grave

Limited Cards

Limited Cards
2
7
WANTED: Seeker of Sinful Spoils
1
8
Original Sinful Spoils - Snake-Eye

Forbidden Cards

Forbidden Cards
1
9
Bonfire

Limited Cards

Limited Cards
2
10
Deception of the Sinful Spoils
3
11
The Hallowed Azamina
1
12
Fiendsmith's Tract
2
13  
Trap Cards 2
1
EXTINGUISH!
1
2
CONTAIN!
1
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
Extra Deck 15
1
Fiendsmith's Requiem
1
2
Linkuriboh

Forbidden Cards

Forbidden Cards
1
3
S:P Little Knight
1
4
Hiita the Fire Charmer, Ablaze
1
5
Fiendsmith's Sequence
1
6
Moon of the Closed Heaven
1
7
Promethean Princess, Bestower of Flames
1
8
Salamangreat Raging Phoenix
1
9
Worldsea Dragon Zealantis
1
10
Apollousa, Bow of the Goddess

Forbidden Cards

Forbidden Cards
1
11
Azamina Ilia Silvia
1
12
Azamina Mu Rcielago
1
13
Fiendsmith's Lacrima

Forbidden Cards

Forbidden Cards
1
14
Fiendsmith's Desirae
1
15
Beatrice, Lady of the Eternal

Forbidden Cards

Forbidden Cards
1
Side Deck 15
1
Droll & Lock Bird
2
2
Artifact Lancea
2
3
Dark Ruler No More
2
4
Cosmic Cyclone
2
5
Heavy Storm

Forbidden Cards

Forbidden Cards
1
6
Harpie's Feather Duster

Limited Cards

Limited Cards
1
7
Evenly Matched
2
8
Dimensional Barrier
2
9
REINFORCE!
1
10  
11  
12  
13  
14  
15  

Main Deck

43
Monster Cards
24
1
Rescue-ACE Turbulence
X
FIRE FIRE Level Level 9 [ Machine / Effect ]
ATK 3000 DEF 3000
You can banish 2 "Rescue-ACE" cards from your GY; Special Summon this card from your hand. During your Main Phase: You can Set up to 4 "Rescue-ACE" Quick-Play Spells / Normal Traps, with different names, directly from your Deck. If another card(s) you control leaves the field by an opponent's card effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of "Rescue-ACE Turbulence" once per turn.
1
2
Rescue-ACE Preventer
X
FIRE FIRE Level Level 8 [ Machine / Effect ]
ATK 2800 DEF 2800
You can banish 1 "Rescue-ACE" card from your GY; Special Summon this card from your hand. If you control another "Rescue-ACE" monster (Quick Effect): You can target 1 Effect Monster your opponent controls; change it to face-down Defense Position. If this card is sent to the GY: You can target 1 of your banished "Rescue-ACE" monsters, except a Level 8 monster; Special Summon it. You can only use each effect of "Rescue-ACE Preventer" once per turn.
2
3
Rescue-ACE Air Lifter
X
FIRE FIRE Level Level 4 [ Warrior / Effect ]
ATK 1700 DEF 1700
If this card is Normal or Special Summoned: You can add 1 "Rescue-ACE" Spell from your Deck to your hand. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 "Rescue-ACE" monster from your hand, except "Rescue-ACE Air Lifter". You can only use each effect of "Rescue-ACE Air Lifter" once per turn.
2
4
Rescue-ACE Hydrant
X
FIRE FIRE Level Level 1 [ Machine / Effect ]
ATK 0 DEF 0
While you control a "Rescue-ACE" monster other than "Rescue-ACE Hydrant", your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects. You can only use each of the following effects of "Rescue-ACE Hydrant" once per turn. You can activate a Quick-Play Spell, or Trap Card, that was Set by the effect of your "Rescue-ACE" card, the turn it was Set. During your Main Phase: You can add 1 "Rescue-ACE" monster from your Deck to your hand, except "Rescue-ACE Hydrant".
2
5
Rescue-ACE Impulse
X
FIRE FIRE Level Level 3 [ Warrior / Effect ]
ATK 1500 DEF 1500
During your Main Phase: You can choose the 1 Effect Monster your opponent controls with the highest ATK (your choice, if tied), and neither player can activate that monster's effects on the field this turn. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 Machine "Rescue-ACE" monster from your Deck. You can only use each effect of "Rescue-ACE Impulse" once per turn.
1
6
Diabellstar the Black Witch
X
DARK DARK Level Level 7 [ Spellcaster / Effect ]
ATK 2500 DEF 2000
You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.
2
7

Semi-Limited Cards

Semi-limited
Snake-Eyes Poplar
X
FIRE FIRE Level Level 1 [ Pyro / Effect ]
ATK 700 DEF 200
If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Snake-Eye" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Snake-Eyes Poplar" once per turn.
1
8
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
9

Forbidden Cards

Forbidden
Maxx "C"
X
EARTH EARTH Level Level 2 [ Insect / Effect ]
ATK 500 DEF 200
(Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
3
10
Mulcharmy Fuwalos
X
WIND WIND Level Level 4 [ Winged Beast / Effect ]
ATK 100 DEF 600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
●Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card.
●Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
3
11
Lacrima the Crimson Tears
X
LIGHT LIGHT Level Level 4 [ Fiend / Effect ]
ATK 1200 DEF 1200
(This card is always treated as a "Fiendsmith" card.)
If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.
1
12
Fabled Lurrie
X
LIGHT LIGHT Level Level 1 [ Fiend / Effect ]
ATK 200 DEF 400
If this card is discarded to the GY: Special Summon it.
1
13
Fiendsmith Engraver
X
LIGHT LIGHT Level Level 6 [ Fiend / Effect ]
ATK 1800 DEF 2400
You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.
2
Spell Cards
17
1
Rescue-ACE HQ
X
SPELL SPELL Field Field
While your opponent controls a monster, all "Rescue-ACE" monsters you control gain 500 ATK/DEF. During your Main Phase, you can Normal Summon 1 "Rescue-ACE" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 4 of your "Rescue-ACE" cards that are banished and/or in your GY; shuffle them into the Deck, then draw 1 card.
1
2
EMERGENCY!
X
SPELL SPELL Quick-Play Quick-Play
(This card is always treated as a "Rescue-ACE" card.)
Special Summon 1 "Rescue-ACE" monster from your Deck in Defense Position, then Tribute 1 "Rescue-ACE" monster from your hand or field. During your Main Phase: You can banish this card from your GY, then target 1 "Rescue-ACE" Trap in your GY; Set it. You can only use each effect of "EMERGENCY!" once per turn.
1
3
ALERT!
X
SPELL SPELL Quick-Play Quick-Play
(This card is always treated as a "Rescue-ACE" card.)
Add 1 "Rescue-ACE" monster from your GY to your hand, or if you control "Rescue-ACE Hydrant", you can add 1 "Rescue-ACE" monster from your Deck to your hand instead. You can only activate 1 "ALERT!" per turn.
1
4
RESCUE!
X
SPELL SPELL Quick-Play Quick-Play
(This card is always treated as a "Rescue-ACE" card.)
Target 1 "Rescue-ACE" monster in your GY, or if you control "Rescue-ACE Hydrant", you can target 1 monster in your opponent's GY instead; Special Summon it to your field. You can only activate 1 "RESCUE!" per turn.
1
5

Limited Cards

Limited
Reinforcement of the Army
X
SPELL SPELL
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
1
6

Limited Cards

Limited
Called by the Grave
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
2
7
WANTED: Seeker of Sinful Spoils
X
SPELL SPELL Quick-Play Quick-Play
Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.
1
8

Forbidden Cards

Forbidden
Original Sinful Spoils - Snake-Eye
X
SPELL SPELL
Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.
1
9

Limited Cards

Limited
Bonfire
X
SPELL SPELL
Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.
2
10
Deception of the Sinful Spoils
X
SPELL SPELL Continuous Continuous
You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can Set it. You can only use each effect of "Deception of the Sinful Spoils" once per turn.
3
11
The Hallowed Azamina
X
SPELL SPELL
Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 "Azamina" monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of "The Hallowed Azamina" once per turn.
1
12
Fiendsmith's Tract
X
SPELL SPELL
Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.
2
Trap Cards
2
1
EXTINGUISH!
X
TRAP TRAP
(This card is always treated as a "Rescue-ACE" card.)
If you control a "Rescue-ACE" monster: Target 1 Effect Monster your opponent controls; destroy it, then, if you currently control "Rescue-ACE Hydrant", your opponent cannot activate the effects of that destroyed monster, or of monsters with its same original name, this turn.
1
2
CONTAIN!
X
TRAP TRAP
(This card is always treated as a "Rescue-ACE" card.)
If you control a "Rescue-ACE" monster: Target 1 Effect Monster your opponent controls; this turn, that Effect Monster cannot attack, also its effects are negated. If you control "Rescue-ACE Hydrant" at resolution of this effect, that monster also cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon this turn.
1

Extra Deck

15
1
Fiendsmith's Requiem
X
LIGHT LIGHT Link Link 1 [ Fiend / Link/Effect ]
ATK 600 DEF -
1 LIGHT Fiend monster
You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.
1
2

Forbidden Cards

Forbidden
Linkuriboh
X
DARK DARK Link Link 1 [ Cyberse / Link/Effect ]
ATK 300 DEF -
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
1
3
S:P Little Knight
X
DARK DARK Link Link 2 [ Warrior / Link/Effect ]
ATK 1600 DEF -
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
1
4
Hiita the Fire Charmer, Ablaze
X
FIRE FIRE Link Link 2 [ Spellcaster / Link/Effect ]
ATK 1850 DEF -
2 monsters, including a FIRE monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.
1
5
Fiendsmith's Sequence
X
LIGHT LIGHT Link Link 2 [ Fiend / Link/Effect ]
ATK 1200 DEF -
2 monsters, including a LIGHT Fiend monster
During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect.
●Your opponent cannot target the equipped monster with card effects.
You can only use each effect of "Fiendsmith's Sequence" once per turn.
1
6
Moon of the Closed Heaven
X
LIGHT LIGHT Link Link 2 [ Fiend / Link/Effect ]
ATK 1200 DEF -
2 Effect Monsters
You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.
1
7
Promethean Princess, Bestower of Flames
X
FIRE FIRE Link Link 3 [ Fiend / Link/Effect ]
ATK 2700 DEF -
2+ Effect Monsters
You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.
1
8
Salamangreat Raging Phoenix
X
FIRE FIRE Link Link 4 [ Cyberse / Link/Effect ]
ATK 2800 DEF -
2+ FIRE Effect Monsters
If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.
1
9
Worldsea Dragon Zealantis
X
WATER WATER Link Link 4 [ Sea Serpent / Link/Effect ]
ATK 2500 DEF -
1+ Effect Monsters
You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.
1
10

Forbidden Cards

Forbidden
Apollousa, Bow of the Goddess
X
WIND WIND Link Link 4 [ Fairy / Link/Effect ]
ATK -1 DEF -
2+ monsters with different names, except Tokens
You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
1
11
Azamina Ilia Silvia
X
DARK DARK Level Level 6 [ Illusion / Fusion/Effect ]
ATK 1900 DEF 1500
1 Illusion monster + 1 LIGHT Spellcaster monster
Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.
1
12
Azamina Mu Rcielago
X
DARK DARK Level Level 6 [ Illusion / Fusion/Effect ]
ATK 2000 DEF 2400
1 Illusion monster + 1 LIGHT Spellcaster monster
Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control. You can only use each of the following effects of "Azamina Mu Rcielago" once per turn. If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Spell from your Deck to your hand.
1
13

Forbidden Cards

Forbidden
Fiendsmith's Lacrima
X
LIGHT LIGHT Level Level 6 [ Fiend / Fusion/Effect ]
ATK 2400 DEF 2400
2 LIGHT Fiend monsters
Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.
1
14
Fiendsmith's Desirae
X
LIGHT LIGHT Level Level 9 [ Fiend / Fusion/Effect ]
ATK 2800 DEF 2400
"Fiendsmith Engraver" + 2 LIGHT Fiend monsters
(Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.
1
15

Forbidden Cards

Forbidden
Beatrice, Lady of the Eternal
X
LIGHT LIGHT Rank Rank 6 [ Fairy / Xyz/Effect ]
ATK 2500 DEF 2800
2 Level 6 monsters
You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the GY, then using 1 "Dante" monster you control as material. (Transfer its materials to this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn (Quick Effect): You can detach 1 material from this card; send 1 card from your Deck to the GY. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.
1

Side Deck

15
1
Droll & Lock Bird
X
WIND WIND Level Level 1 [ Spellcaster / Effect ]
ATK 0 DEF 0
If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
2
2
Artifact Lancea
X
LIGHT LIGHT Level Level 5 [ Fairy / Effect ]
ATK 1700 DEF 2300
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.
2
3
Dark Ruler No More
X
SPELL SPELL
Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.
2
4
Cosmic Cyclone
X
SPELL SPELL Quick-Play Quick-Play
Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
2
5

Forbidden Cards

Forbidden
Heavy Storm
X
SPELL SPELL
Destroy all Spell and Trap Cards on the field.
1
6

Limited Cards

Limited
Harpie's Feather Duster
X
SPELL SPELL
Destroy all Spells and Traps your opponent controls.
1
7
Evenly Matched
X
TRAP TRAP
At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.
2
8
Dimensional Barrier
X
TRAP TRAP
Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.
2
9
REINFORCE!
X
TRAP TRAP
(This card is always treated as a "Rescue-ACE" card.)
Target 1 "Rescue-ACE" monster you control; for the rest of this turn, that monster you control gains 1500 ATK/DEF, is unaffected by your opponent's monster effects, and the next time it would be destroyed by battle, it is not destroyed. You can banish this card from your GY, then target 1 "Rescue-ACE" Spell in your GY; Set that card. You can only use this effect of "REINFORCE!" once per turn.
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