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- Deck Playstyle
- Tournament
- Registered Category
- Vaylantz
- Comment
- エリアチャンピオンシップ2023 準優勝 開催日:2023年9月30日(土) 会場:大阪府 OMM展示ホール 展示ホールB ハツダリク
- Remove Forbidden Card "Baronne de Fleur" x 1.
- Remove Forbidden Card "Heavymetalfoes Electrumite" x 1.
- Remove Forbidden Card "Maxx "C"" x 3.
- Remove Forbidden Card "Red Reboot" x 1.
- Remove Limited Card "Called by the Grave" x 1.
Monster Cards | 29 | ||
---|---|---|---|
1 |
Shinonome the Vaylantz Priestess
|
3 | |
2 |
Saion the Vaylantz Archer
|
3 | |
3 |
Nazuki the Vaylantz Ninja
|
2 | |
4 |
Vaylantz Voltage Viscount
|
3 | |
5 |
Vaylantz Buster Baron
|
2 | |
6 |
Vaylantz Mad Marquess
|
3 | |
7 |
Performapal Duelist Extraordinaire
|
1 | |
8 |
Superheavy Samurai General Coral
|
1 | |
9 |
Superheavy Samurai Prodigy Wakaushi
|
3 | |
10 |
Ash Blossom & Joyous Spring
|
3 | |
11 |
Maxx "C"
Forbidden Cards Forbidden Cards |
3 | |
12 |
Majesty Pegasus, the Dracoslayer
|
1 | |
13 |
Fossil Dyna Pachycephalo
|
1 |
Spell Cards | 11 | ||
---|---|---|---|
1 |
Vaylantz Wakening - Solo Activation
|
3 | |
2 |
Vaylantz World - Konig Wissen
|
2 | |
3 |
Vaylantz World - Shinra Bansho
|
2 | |
4 |
Called by the Grave
Limited Cards Limited Cards |
2 | |
5 |
Secret Village of the Spellcasters
|
1 | |
6 |
Triple Tactics Talent
|
1 | |
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 |
Trap Cards | 0 | ||
---|---|---|---|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
Vaylantz Genesis Grand Duke
|
1 | |
2 |
Arktos XII - Chronochasm Vaylantz
|
1 | |
3 |
Beyond the Pendulum
|
2 | |
4 |
Exceed the Pendulum
|
1 | |
5 |
Heavymetalfoes Electrumite
Forbidden Cards Forbidden Cards |
1 | |
6 |
S:P Little Knight
|
1 | |
7 |
Unchained Abomination
|
1 | |
8 |
Selene, Queen of the Master Magicians
|
1 | |
9 |
Accesscode Talker
|
1 | |
10 |
Apollousa, Bow of the Goddess
|
1 | |
11 |
Underworld Goddess of the Closed World
|
1 | |
12 |
Number 41: Bagooska the Terribly Tired Tapir
|
1 | |
13 |
Gallant Granite
|
1 | |
14 |
Baronne de Fleur
Forbidden Cards Forbidden Cards |
1 | |
15 |
Side Deck | 15 | ||
---|---|---|---|
1 |
Lava Golem
|
3 | |
2 |
Kumongous, the Sticky String Kaiju
|
1 | |
3 |
Ghost Ogre & Snow Rabbit
|
1 | |
4 |
Cosmic Cyclone
|
3 | |
5 |
Harpie's Feather Duster
Limited Cards Limited Cards |
1 | |
6 |
Prohibition
|
3 | |
7 |
Lightning Storm
Semi-Limited Cards Semi-Limited Cards |
2 | |
8 |
Red Reboot
Forbidden Cards Forbidden Cards |
1 | |
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Main Deck
40Monster Cards
29
1
- Shinonome the Vaylantz Priestess
- X
- WATER Level 2 [ Spellcaster / Pendulum/Effect ] ATK 500 DEF 500
- P Scale 1 During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Shinonome the Vaylantz Priestess" once per turn.
- During your Main Phase, if you control this Special Summoned card: You can add 1 "Vaylantz" Spell from your Deck to your hand. If this card in the Monster Zone moves to another Monster Zone: You can add 1 "Vaylantz" monster from your Deck to your hand, except "Shinonome the Vaylantz Priestess". You can only use each effect of "Shinonome the Vaylantz Priestess" once per turn.
3
2
- Saion the Vaylantz Archer
- X
- WATER Level 4 [ Spellcaster / Pendulum/Effect ] ATK 1100 DEF 1100
- P Scale 1 During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Saion the Vaylantz Archer" once per turn.
- If you control this Special Summoned card: You can target 1 Effect Monster on the field; toss a coin and if the result is heads, negate its effects, or if the result is tails, halve its ATK. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card on the field; toss a coin and if the result is heads, destroy it, or if the result is tails, return it to the hand. You can only use each effect of "Saion the Vaylantz Archer" once per turn.
3
3
- Nazuki the Vaylantz Ninja
- X
- WATER Level 6 [ Spellcaster / Pendulum/Effect ] ATK 1800 DEF 1800
- P Scale 1 If "Vaylantz World - Shinra Bansho" is in a Field Zone or if you control a WATER "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Nazuki the Vaylantz Ninja" once per turn.
- You can target 1 other monster in either Main Monster Zone; move that monster to an adjacent (horizontal) Monster Zone. If this card in the Monster Zone moves to another Monster Zone: You can target 1 "Vaylantz" Monster Card in your Spell & Trap Zone; Special Summon it to your Main Monster Zone in its same column. You can only use each effect of "Nazuki the Vaylantz Ninja" once per turn.
2
4
- Vaylantz Voltage Viscount
- X
- FIRE Level 4 [ Machine / Pendulum/Effect ] ATK 1400 DEF 1400
- P Scale 1 During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Vaylantz Voltage Viscount" once per turn.
- During your Main Phase, if you control this Special Summoned card: You can place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck, face-up in your Spell & Trap Zone as a Continuous Spell. If this card in the Monster Zone moves to another Monster Zone: You can place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use each effect of "Vaylantz Voltage Viscount" once per turn.
3
5
- Vaylantz Buster Baron
- X
- FIRE Level 2 [ Machine / Pendulum/Effect ] ATK 800 DEF 800
- P Scale 1 During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Vaylantz Buster Baron" once per turn.
- If you control this Special Summoned card: You can target 1 other "Vaylantz" monster in your Main Monster Zone; move that monster you control to an adjacent (horizontal) Monster Zone. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card in either player's Pendulum Zone; place it face-up in its adjacent Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Vaylantz Buster Baron" once per turn.
2
6
- Vaylantz Mad Marquess
- X
- FIRE Level 6 [ Machine / Pendulum/Effect ] ATK 1700 DEF 1700
- P Scale 1 If "Vaylantz World - Konig Wissen" is in a Field Zone or if you control a FIRE "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Vaylantz Mad Marquess" once per turn.
- During your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can add 1 excavated "Vaylantz" card to your hand, also shuffle the rest into the Deck. If this card in the Monster Zone moves to another Monster Zone: You can roll a six-sided die, and if you roll a 2, 3, 4, or 5, Special Summon 1 Monster Card from your Spell & Trap Zone to your Main Monster Zone in its same column. You can only use each effect of "Vaylantz Mad Marquess" once per turn.
3
7
- Performapal Duelist Extraordinaire
- X
- LIGHT Level 4 [ Spellcaster / Pendulum/Effect ] ATK 1800 DEF 400
- P Scale 8
-
When this card inflicts battle damage to your opponent: You can add 1 "Supreme King Dragon" monster, "Supreme King Gate" monster, or "Soul of the Supreme King" from your Deck to your hand. Once per turn, during the Standby Phase: Activate this effect; each player can banish 1 Spell from their Deck. Once per turn, when a monster declares an attack: Activate this effect; the attacked player can apply the following effect.
●Add 1 of your banished Spells to your hand, then discard it, and if you do, negate that attack.
1
8
- Superheavy Samurai General Coral
- X
- EARTH Level 1 [ Machine / Pendulum/Effect ] ATK 300 DEF 500
- P Scale 8 While you have a Spell/Trap Card(s) in your Graveyard, this card's Pendulum Scale becomes 4. Once per turn, when a "Superheavy Samurai" monster you control destroys an opponent's monster by battle: You can activate this effect; that monster can make a second attack in a row (even if this card leaves the field).
- If you have no Spell/Trap Cards in your Graveyard: You can Tribute up to 2 "Superheavy Samurai" monsters; draw that many cards. You can only use this effect of "Superheavy Samurai General Coral" once per turn.
1
9
- Superheavy Samurai Prodigy Wakaushi
- X
- DARK Level 4 [ Machine / Pendulum/Tuner/Effect ] ATK 1000 DEF 1500
- P Scale 8 If you have no Spells/Traps in your GY: You can place 1 "Superheavy Samurai" Pendulum Monster from your Deck, except "Superheavy Samurai Prodigy Wakaushi", in your other Pendulum Zone, then Special Summon this card. You can only use this effect of "Superheavy Samurai Prodigy Wakaushi" once per turn.
- If you have no Spells/Traps in your GY: You can discard 1 monster; Special Summon 1 "Superheavy Samurai" monster from your hand or Deck in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Prodigy Wakaushi" once per turn.
3
10
- Ash Blossom & Joyous Spring
- X
- FIRE Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
-
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
11
- Maxx "C"
-
Forbidden Cards
Forbidden Cards - X
- EARTH Level 2 [ Insect / Effect ] ATK 500 DEF 200
- During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
3
12
- Majesty Pegasus, the Dracoslayer
- X
- WIND Level 4 [ Spellcaster / Pendulum/Effect ] ATK 1500 DEF 1500
- P Scale 2 If you have a "Dracoslayer" or "Majespecter" card in your other Pendulum Zone: You can add 1 "Dracoslayer" Pendulum Monster with a different original name than that card from your Deck to your hand, then you can destroy 1 card in your Pendulum Zone. You can only use this effect of "Majesty Pegasus, the Dracoslayer" once per turn.
-
(This card is always treated as a "Majespecter" card.)
(Quick Effect): You can discard this card; for the rest of this turn, your opponent cannot target "Dracoslayer" monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. If this card is Special Summoned by the effect of a "Dracoslayer" card, or Pendulum Summoned: You can add 1 Field Spell from your Deck to your hand, then discard 1 card. You can only use this effect of "Majesty Pegasus, the Dracoslayer" once per turn.
1
13
- Fossil Dyna Pachycephalo
- X
- EARTH Level 4 [ Rock / Effect ] ATK 1200 DEF 1300
- If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.
1
Spell Cards
11
1
- Vaylantz Wakening - Solo Activation
- X
- SPELL
- Place 1 "Vaylantz" Pendulum Monster from your Deck in your Pendulum Zone. If a card is in a Field Zone: You can banish this card from your GY, then target 1 "Vaylantz" monster in your Main Monster Zone; move that monster you control to an adjacent (horizontal) Monster Zone. You can only use each effect of "Vaylantz Wakening - Solo Activation" once per turn.
3
2
- Vaylantz World - Konig Wissen
- X
- SPELL Field
- When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Konig Wissen". If there are 2 cards in the Field Zones: The turn player can target 1 Effect Monster in the opponent's Main Monster Zone, in the same column as one of the monsters they control; they place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. (If the zone is occupied, destroy the occupying card.) The turn player can only use this effect of "Vaylantz World - Konig Wissen" once per turn.
2
3
- Vaylantz World - Shinra Bansho
- X
- SPELL Field
- When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Shinra Bansho". If there are 2 cards in the Field Zones: The turn player can target 1 Monster Card in their own Spell & Trap Zone; they Special Summon that card to their own Main Monster Zone in its same column. The turn player can only use this effect of "Vaylantz World - Shinra Bansho" once per turn.
2
4
- Called by the Grave
-
Limited Cards
Limited Cards - X
- SPELL Quick-Play
- Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
2
5
- Secret Village of the Spellcasters
- X
- SPELL Field
- If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.
1
6
- Triple Tactics Talent
- X
- SPELL
-
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;
●Draw 2 cards.
●Take control of 1 monster your opponent controls until the End Phase.
●Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck.
You can only activate 1 "Triple Tactics Talent" per turn.
1
Extra Deck
15
1
- Vaylantz Genesis Grand Duke
- X
- FIRE Level 10 [ Machine / Fusion/Pendulum/Effect ] ATK 2500 DEF 2500
-
P Scale 10
You can activate 1 of these effects;
●Special Summon this card to your Main Monster Zone in its same column.
●Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone.
You can only use this effect of "Vaylantz Genesis Grand Duke" once per turn. -
2 "Vaylantz" monsters
This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 5 or higher non-Fusion "Vaylantz" monster in the same column as the Extra Monster Zone. If this card is Special Summoned: You can target 1 Monster Card in your opponent's Spell & Trap Zone; return it to the hand, and if you do, inflict damage to your opponent equal to its ATK, then, this card gains ATK equal to half the damage inflicted.
1
2
- Arktos XII - Chronochasm Vaylantz
- X
- EARTH Level 12 [ Fairy / Fusion/Pendulum/Effect ] ATK 3000 DEF 3000
-
P Scale 12
You can activate 1 of these effects;
●Special Summon this card to your Main Monster Zone in its same column.
●Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone.
You can only use this effect of "Arktos XII - Chronochasm Vaylantz" once per turn. -
2 Level 5 or higher "Vaylantz" monsters
Must first be Special Summoned (from your face-down Extra Deck) by Tributing the above cards. (Quick Effect): You can switch the locations of 2 monsters in your Main Monster Zones or 2 monsters in your opponent's Main Monster Zones. If a card in the Monster Zone moves to another Monster Zone (except during the Damage Step): You can destroy 1 card on the field. You can only use each effect of "Arktos XII - Chronochasm Vaylantz" once per turn.
1
3
- Beyond the Pendulum
- X
- DARK Link 2 [ Spellcaster / Link/Effect ] ATK 1200 DEF -
-
2 Effect Monsters, including a Pendulum Monster
If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.
2
4
- Exceed the Pendulum
- X
- LIGHT Link 3 [ Spellcaster / Link/Effect ] ATK 2000 DEF -
-
2+ Effect Monsters, including a Pendulum Monster
Gains 100 ATK for each Pendulum Monster Card you control. You can only use each of the following effects of "Exceed the Pendulum" once per turn. If this card is Link Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. During the Main Phase (Quick Effect): You can Special Summon 1 Pendulum Monster from your hand or GY in Defense Position, with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones.
1
5
- Heavymetalfoes Electrumite
-
Forbidden Cards
Forbidden Cards - X
- FIRE Link 2 [ Psychic / Link/Effect ] ATK 1800 DEF -
-
2 Pendulum Monsters
If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.
1
6
- S:P Little Knight
- X
- DARK Link 2 [ Warrior / Link/Effect ] ATK 1600 DEF -
-
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
1
7
- Unchained Abomination
- X
- DARK Link 4 [ Fiend / Link/Effect ] ATK 3000 DEF -
-
2+ monsters, including a Link Monster
If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.
1
8
- Selene, Queen of the Master Magicians
- X
- LIGHT Link 3 [ Spellcaster / Link/Effect ] ATK 1850 DEF -
-
2+ monsters, including a Spellcaster monster
If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.
1
9
- Accesscode Talker
- X
- DARK Link 4 [ Cyberse / Link/Effect ] ATK 2300 DEF -
-
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as its Link Material; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
1
10
- Apollousa, Bow of the Goddess
- X
- WIND Link 4 [ Fairy / Link/Effect ] ATK -1 DEF -
-
2+ monsters with different names, except Tokens
You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
1
11
- Underworld Goddess of the Closed World
- X
- LIGHT Link 5 [ Fiend / Link/Effect ] ATK 3000 DEF -
-
4+ Effect Monsters
You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.
1
12
- Number 41: Bagooska the Terribly Tired Tapir
- X
- EARTH Rank 4 [ Fiend / Xyz/Effect ] ATK 2100 DEF 2000
-
2 Level 4 monsters
Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
1
13
- Gallant Granite
- X
- EARTH Rank 4 [ Rock / Xyz/Effect ] ATK 2300 DEF 1800
-
2 Level 4 monsters
You can detach 1 material from this card, then activate 1 of these effects;
●Add 1 Rock monster from your Deck to your hand.
●Special Summon 1 Rock monster from your hand in face-down Defense Position.
You can only use this effect of "Gallant Granite" once per turn.
1
14
- Baronne de Fleur
-
Forbidden Cards
Forbidden Cards - X
- WIND Level 10 [ Warrior / Synchro/Effect ] ATK 3000 DEF 2400
-
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.
1
Side Deck
15
1
- Lava Golem
- X
- FIRE Level 8 [ Fiend / Effect ] ATK 3000 DEF 2500
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.
3
2
- Kumongous, the Sticky String Kaiju
- X
- EARTH Level 7 [ Insect / Effect ] ATK 2400 DEF 2500
- You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and its effects are negated.
1
3
- Ghost Ogre & Snow Rabbit
- X
- LIGHT Level 3 [ Psychic / Tuner/Effect ] ATK 0 DEF 1800
- When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
1
4
- Cosmic Cyclone
- X
- SPELL Quick-Play
- Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
3
5
- Harpie's Feather Duster
-
Limited Cards
Limited Cards - X
- SPELL
- Destroy all Spells and Traps your opponent controls.
1
6
- Prohibition
- X
- SPELL Continuous
- Activate by declaring 1 card name. Cards with that name, and their effects, cannot be used. Cards already on the field are not affected (including face-down cards).
3
7
- Lightning Storm
-
Semi-Limited Cards
Semi-Limited Cards - X
- SPELL
-
If you control no face-up cards: Activate 1 of these effects;
●Destroy all Attack Position monsters your opponent controls.
●Destroy all Spells and Traps your opponent controls.
You can only activate 1 "Lightning Storm" per turn.
2
8
- Red Reboot
-
Forbidden Cards
Forbidden Cards - X
- TRAP Counter
- When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.
1