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Blue-Eyes Chaos MAX

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Deck Type
Deck
Deck Playstyle
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Registered Category
Blue-Eyes
Registered Tag
Link Xyz Synchro Ritual Tuner DARK LIGHT Dragon Machine
Comment
  • Remove Forbidden Card "Crystal Wing Synchro Dragon" x 1.
  • Remove Forbidden Card "Number 95: Galaxy-Eyes Dark Matter Dragon" x 1.
  • Remove Forbidden Card "Soul Charge" x 1.
Monster Cards 21
1
Blue-Eyes White Dragon
3
2
Blue-Eyes Alternative White Dragon
3
3
Dragon Spirit of White
2
4
Galaxy Soldier
2
5
Manju of the Ten Thousand Hands
3
6
The White Stone of Ancients
3
7
Sage with Eyes of Blue
3
8
Blue-Eyes Chaos MAX Dragon
2
Spell Cards 16
1
Advanced Ritual Art
2
2
Trade-In
3
3
Soul Charge

Forbidden Cards

Forbidden Cards
1
4
Chaos Form
1
5
The Melody of Awakening Dragon
3
6
Raigeki
1
7
Return of the Dragon Lords
3
8
Twin Twisters
2
Trap Cards 3
1
Quaking Mirror Force
3
2  
3  
4  
5  
6  
7  
8  
Extra Deck 15
1
Azure-Eyes Silver Dragon
2
2
Blue-Eyes Spirit Dragon
2
3
Number 38: Hope Harbinger Dragon Titanic Galaxy
1
4
Number 68: Sanaphond the Sky Prison
1
5
Number 77: The Seven Sins
1
6
Number 84: Pain Gainer
1
7
Number 95: Galaxy-Eyes Dark Matter Dragon

Forbidden Cards

Forbidden Cards
1
8
Galaxy-Eyes Cipher Dragon
1
9
Galaxy-Eyes Full Armor Photon Dragon
1
10
Cyber Dragon Infinity
1
11
Cyber Dragon Nova
1
12
Decode Talker
1
13
Proxy Dragon
1
14  
15  
Side Deck 15
1
Honest
2
2
Ghost Ogre & Snow Rabbit
2
3
Blue-Eyes Chaos MAX Dragon
1
4
Blue-Eyes Twin Burst Dragon
1
5
Crystal Wing Synchro Dragon

Forbidden Cards

Forbidden Cards
1
6
Black Rose Moonlight Dragon
1
7
Dark Hole
1
8
Cosmic Cyclone
2
9
Chaos Form
1
10
Solemn Strike
3
11  
12  
13  
14  
15  

Main Deck

40
Monster Cards
21
1
Blue-Eyes White Dragon
X
LIGHT LIGHT Level Level 8 [ Dragon / Normal ]
ATK 3000 DEF 2500
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
3
2
Blue-Eyes Alternative White Dragon
X
LIGHT LIGHT Level Level 8 [ Dragon / Effect ]
ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while on the field or in the GY. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.
3
3
Dragon Spirit of White
X
LIGHT LIGHT Level Level 8 [ Dragon / Effect ]
ATK 2500 DEF 2000
(This card is always treated as a "Blue-Eyes" card.)<br>This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.
2
4
Galaxy Soldier
X
LIGHT LIGHT Level Level 5 [ Machine / Effect ]
ATK 2000 DEF 0
You can send 1 other LIGHT monster from your hand to the GY; Special Summon this card from your hand in Defense Position. When this card is Special Summoned: You can add 1 "Galaxy" monster from your Deck to your hand. You can only use this effect of "Galaxy Soldier" once per turn.
2
5
Manju of the Ten Thousand Hands
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ]
ATK 1400 DEF 1000
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.
3
6
The White Stone of Ancients
X
LIGHT LIGHT Level Level 1 [ Dragon / Tuner/Effect ]
ATK 600 DEF 500
Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your GY, then target 1 "Blue-Eyes" monster in your GY; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.
3
7
Sage with Eyes of Blue
X
LIGHT LIGHT Level Level 1 [ Spellcaster / Tuner/Effect ]
ATK 0 DEF 1500
When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.
3
8
Blue-Eyes Chaos MAX Dragon
X
DARK DARK Level Level 8 [ Dragon / Ritual/Effect ]
ATK 4000 DEF 0
You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage to your opponent.
2
Spell Cards
16
1
Advanced Ritual Art
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon any 1 Ritual Monster. You must also send Normal Monsters from your Deck to the GY whose total Levels equal the Level of that Ritual Monster.
2
2
Trade-In
X
SPELL SPELL
Discard 1 Level 8 monster; draw 2 cards.
3
3

Forbidden Cards

Forbidden
Soul Charge
X
SPELL SPELL
Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.
1
4
Chaos Form
X
SPELL SPELL Ritual Ritual
This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon.
1
5
The Melody of Awakening Dragon
X
SPELL SPELL
Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.
3
6
Raigeki
X
SPELL SPELL
Destroy all monsters your opponent controls.
1
7
Return of the Dragon Lords
X
SPELL SPELL
Target 1 Level 7 or 8 Dragon monster in your GY; Special Summon it. If a Dragon monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
3
8
Twin Twisters
X
SPELL SPELL Quick-Play Quick-Play
Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.
2
Trap Cards
3
1
Quaking Mirror Force
X
TRAP TRAP
When an opponent's monster declares an attack: Change all your opponent's Attack Position monsters to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.
3

Extra Deck

15
1
Azure-Eyes Silver Dragon
X
LIGHT LIGHT Level Level 9 [ Dragon / Synchro/Effect ]
ATK 2500 DEF 3000
1 Tuner + 1+ non-Tuner Normal Monsters<br>If this card is Special Summoned: Until the end of the next turn, neither player can target Dragon monsters you currently control with card effects, also they cannot be destroyed by card effects. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY; Special Summon it.
2
2
Blue-Eyes Spirit Dragon
X
LIGHT LIGHT Level Level 9 [ Dragon / Synchro/Effect ]
ATK 2500 DEF 3000
1 Tuner + 1+ non-Tuner "Blue-Eyes" monsters<br>Neither player can Special Summon 2 or more monsters at the same time. Once per turn, when an effect of a card in the GY is activated (Quick Effect): You can negate the activation. (Quick Effect): You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.
2
3
Number 38: Hope Harbinger Dragon Titanic Galaxy
X
LIGHT LIGHT Rank Rank 8 [ Dragon / Xyz/Effect ]
ATK 3000 DEF 2500
2 Level 8 monsters<br>Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If another face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.
1
4
Number 68: Sanaphond the Sky Prison
X
DARK DARK Rank Rank 8 [ Rock / Xyz/Effect ]
ATK 2100 DEF 2700
2 Level 8 monsters<br>Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's next turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs.
1
5
Number 77: The Seven Sins
X
DARK DARK Rank Rank 12 [ Fiend / Xyz/Effect ]
ATK 4000 DEF 3000
2 Level 12 monsters<br>You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as material. (Transfer its materials to this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.
1
6
Number 84: Pain Gainer
X
DARK DARK Rank Rank 11 [ Insect / Xyz/Effect ]
ATK 0 DEF 0
2 Level 11 monsters<br>You can also Xyz Summon this card by using a Rank 8, 9, or 10 DARK Xyz Monster you control with 2 or more materials. (Transfer its materials to this card.) Gains DEF equal to the combined Ranks of all Xyz Monsters you control x 200. While this card has material, each time your opponent activates a Spell/Trap Card, inflict 600 damage to your opponent immediately after it resolves. Once per turn: You can detach 1 material from this card; destroy all face-up monsters your opponent controls with DEF less than or equal to this card's.
1
7

Forbidden Cards

Forbidden
Number 95: Galaxy-Eyes Dark Matter Dragon
X
DARK DARK Rank Rank 9 [ Dragon / Xyz/Effect ]
ATK 4000 DEF 0
3 Level 9 monsters<br>You can also Xyz Summon this card by using a "Galaxy-Eyes" Xyz Monster you control (transfer its materials to this card). Cannot be used as material for an Xyz Summon. When this card is Xyz Summoned: You can send 3 Dragon monsters with different names from your Deck to the GY; your opponent banishes 3 monsters from their Deck. You can detach 1 material from this card; this card can make up to 2 attacks on monsters during each Battle Phase this turn.
1
8
Galaxy-Eyes Cipher Dragon
X
LIGHT LIGHT Rank Rank 8 [ Dragon / Xyz/Effect ]
ATK 3000 DEF 2500
2 Level 8 monsters<br>Once per turn: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also take control of the targeted monster until the End Phase, but while this effect is applied, it has its effects negated, its ATK becomes 3000, also its name becomes "Galaxy-Eyes Cipher Dragon".
1
9
Galaxy-Eyes Full Armor Photon Dragon
X
LIGHT LIGHT Rank Rank 8 [ Dragon / Xyz/Effect ]
ATK 4000 DEF 3500
3 Level 8 monsters<br>You can also Xyz Summon this card by using a "Galaxy-Eyes" Xyz Monster you control as material, except "Galaxy-Eyes Full Armor Photon Dragon". (Transfer its materials to this card.) Once per turn: You can target up to 2 Equip Cards equipped to this card; attach them to this card as material. Once per turn: You can detach 1 material from this card, then target 1 face-up card your opponent controls; destroy it.
1
10
Cyber Dragon Infinity
X
LIGHT LIGHT Rank Rank 6 [ Machine / Xyz/Effect ]
ATK 2100 DEF 1600
3 Level 6 LIGHT Machine monsters<br>Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.
1
11
Cyber Dragon Nova
X
LIGHT LIGHT Rank Rank 5 [ Machine / Xyz/Effect ]
ATK 2100 DEF 1600
2 Level 5 Machine monsters<br>Once per turn: You can detach 1 material from this card, then target 1 "Cyber Dragon" in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck.
1
12
Decode Talker
X
DARK DARK Link Link 3 [ Cyberse / Link/Effect ]
ATK 2300 DEF -
2+ Effect Monsters<br>Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.
1
13
Proxy Dragon
X
LIGHT LIGHT Link Link 2 [ Cyberse / Link/Effect ]
ATK 1400 DEF -
2 monsters<br>If a card(s) you control would be destroyed by battle or card effect, you can destroy 1 of your monsters this card points to, instead.
1

Side Deck

15
1
Honest
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ]
ATK 1100 DEF 1900
During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.
2
2
Ghost Ogre & Snow Rabbit
X
LIGHT LIGHT Level Level 3 [ Psychic / Tuner/Effect ]
ATK 0 DEF 1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
2
3
Blue-Eyes Chaos MAX Dragon
X
DARK DARK Level Level 8 [ Dragon / Ritual/Effect ]
ATK 4000 DEF 0
You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage to your opponent.
1
4
Blue-Eyes Twin Burst Dragon
X
LIGHT LIGHT Level Level 10 [ Dragon / Fusion/Effect ]
ATK 3000 DEF 2500
"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"<br>Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY. Cannot be destroyed by battle. Can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.
1
5

Forbidden Cards

Forbidden
Crystal Wing Synchro Dragon
X
WIND WIND Level Level 8 [ Dragon / Synchro/Effect ]
ATK 3000 DEF 2500
1 Tuner + 1+ non-Tuner Synchro Monsters<br>Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.
1
6
Black Rose Moonlight Dragon
X
LIGHT LIGHT Level Level 7 [ Dragon / Synchro/Effect ]
ATK 2400 DEF 1800
1 Tuner + 1+ non-Tuners<br>If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.
1
7
Dark Hole
X
SPELL SPELL
Destroy all monsters on the field.
1
8
Cosmic Cyclone
X
SPELL SPELL Quick-Play Quick-Play
Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
2
9
Chaos Form
X
SPELL SPELL Ritual Ritual
This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon.
1
10
Solemn Strike
X
TRAP TRAP Counter Counter
When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
3

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