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- Deck Playstyle
- ----
- Comment
- Remove Forbidden Card "Chicken Game" x 3.
Monster Cards | 13 | ||
---|---|---|---|
1 |
Rescue Ferret
|
3 | |
2 |
Digital Bug Websolder
|
1 | |
3 |
Digital Bug Cocoondenser
|
1 | |
4 |
Digital Bug Centibit
|
1 | |
5 |
Digital Bug LEDybug
|
1 | |
6 |
The Phantom Knights of Silent Boots
|
1 | |
7 |
The Phantom Knights of Ancient Cloak
|
1 | |
8 |
The Phantom Knights of Ragged Gloves
|
1 | |
9 |
デビルツムリ
|
3 |
Spell Cards | 17 | ||
---|---|---|---|
1 |
Emerging Emergency Rescute Rescue
|
3 | |
2 |
Giant Ballpark
|
3 | |
3 |
Chicken Game
Forbidden Cards Forbidden Cards |
3 | |
4 |
Demise of the Land
|
3 | |
5 |
Set Rotation
Limited Cards Limited Cards |
1 | |
6 |
Terraforming
Limited Cards Limited Cards |
1 | |
7 |
Murmur of the Forest
|
3 | |
8 | |||
9 |
Trap Cards | 10 | ||
---|---|---|---|
1 |
Metaverse
|
1 | |
2 |
Bug Emergency
|
3 | |
3 |
Curse of Anubis
|
3 | |
4 |
Phantom Knights' Fog Blade
|
3 | |
5 | |||
6 | |||
7 | |||
8 | |||
9 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
Number 20: Giga-Brilliant
|
1 | |
2 |
Digital Bug Scaradiator
|
1 | |
3 |
Digital Bug Corebage
|
1 | |
4 |
Digital Bug Rhinosebus
|
1 | |
5 |
Number 21: Frozen Lady Justice
|
1 | |
6 |
The Phantom Knights of Break Sword
|
1 | |
7 |
Dark Rebellion Xyz Dragon
|
1 | |
8 |
Bujinki Ahashima
|
1 | |
9 |
Cherubini, Ebon Angel of the Burning Abyss
|
1 | |
10 |
Shinobi Insect Hagakuremino
|
1 | |
11 |
Inzektor Picofalena
|
2 | |
12 |
Draco Masters of the Tenyi
|
1 | |
13 |
Seraphim Papillion
|
1 | |
14 |
The Phantom Knights of Rusty Bardiche
|
1 | |
15 |
Side Deck | 0 |
---|
Main Deck
40Monster Cards
13
1
- Rescue Ferret
- X
- EARTH Level 4 [ Beast / Effect ] ATK 300 DEF 100
- You can shuffle this card you control into the Deck; Special Summon monster(s) from your Deck, except "Rescue Ferret", whose total Levels equal 6, to your zone(s) a Link Monster(s) points to, but those Summoned monsters have their effects negated, also destroy them during the End Phase. You can only use this effect of "Rescue Ferret" once per turn.
3
2
- Digital Bug Websolder
- X
- LIGHT Level 3 [ Insect / Effect ] ATK 500 DEF 1500
-
Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn: You can target 1 face-up Attack Position monster you control; change it to Defense Position, and if you do, Special Summon 1 Level 3 Insect-Type monster from your hand in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
●If it is Xyz Summoned: The DEF of all face-up monsters your opponent controls become 0, also change them to Defense Position.
1
3
- Digital Bug Cocoondenser
- X
- LIGHT Level 3 [ Insect / Effect ] ATK 0 DEF 2000
-
Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, if this card is in Attack Position: You can target 1 Level 3 Insect-Type monster in your Graveyard; change this card to Defense Position, and if you do, Special Summon that monster in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
●If this card attacks a Defense Position monster, your opponent's cards and effects cannot be activated until the end of the Damage Step.
1
4
- Digital Bug Centibit
- X
- LIGHT Level 3 [ Insect / Effect ] ATK 1500 DEF 500
-
Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can Special Summon 1 Level 3 Insect-Type monster from your Deck in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
●This card can attack all Defense Position monsters your opponent controls once each.
1
5
- Digital Bug LEDybug
- X
- LIGHT Level 3 [ Insect / Effect ] ATK 500 DEF 0
-
Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can add 1 Level 3 Insect monster from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
●When this card destroys a monster by battle, draw 1 card.
1
6
- The Phantom Knights of Silent Boots
- X
- DARK Level 3 [ Warrior / Effect ] ATK 200 DEF 1200
- If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.
1
7
- The Phantom Knights of Ancient Cloak
- X
- DARK Level 3 [ Warrior / Effect ] ATK 800 DEF 1000
- If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.
1
8
- The Phantom Knights of Ragged Gloves
- X
- DARK Level 3 [ Warrior / Effect ] ATK 1000 DEF 500
-
A DARK Xyz Monster that was Summoned using this card on the field as material gains this effect.
●If it is Xyz Summoned: It gains 1000 ATK.
You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.
1
Spell Cards
17
1
- Emerging Emergency Rescute Rescue
- X
- SPELL
- If your LP is lower than your opponent's: Reveal 3 Beast monsters with 300 ATK and 100 DEF from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck. You can only activate 1 "Emerging Emergency Rescute Rescue" per turn.
3
2
- Giant Ballpark
- X
- SPELL Field
- During damage calculation, if a player would take battle damage: You can make neither player take any battle damage from that battle, and if you do, send 1 Level 4 or lower Insect monster from your Deck to the GY, then, if you sent a Normal Monster this way, you can Special Summon any number of monsters with the same name as that monster, from your hand, Deck, and/or GY. If a monster(s) you control is sent to the GY by an opponent's card effect (except during the Damage Step): You can Special Summon 1 Insect Normal Monster from your GY. You can only use each effect of "Giant Ballpark" once per turn.
3
3
- Chicken Game
-
Forbidden Cards
Forbidden Cards - X
- SPELL Field
-
The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects;
●Draw 1 card.
●Destroy this card.
●Your opponent gains 1000 LP.
Neither player can activate cards or effects in response to this effect's activation.
3
4
- Demise of the Land
- X
- SPELL Quick-Play
- When your opponent Special Summons a monster(s): Activate 1 Field Spell Card directly from your Deck.
3
5
- Set Rotation
-
Limited Cards
Limited Cards - X
- SPELL Quick-Play
- Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.
1
7
- Murmur of the Forest
- X
- SPELL
- Target 1 face-up monster your opponent controls; change that target to face-down Defense Position, then you can return all Field Spell Cards on the field to the hand.
3
Trap Cards
10
1
- Metaverse
- X
- TRAP
- Take 1 Field Spell from your Deck, and either activate it or add it to your hand.
1
2
- Bug Emergency
- X
- TRAP
- Target 2 Level 3 Insect-Type monsters in your Graveyard; Special Summon them, but their effects are negated. You can banish this card and 1 Xyz Monster from your Graveyard; the Levels of all Level 3 Insect-Type monsters you currently control become equal to the banished monster's Rank until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Insect-Type monsters. You can only activate 1 "Bug Emergency" per turn.
3
3
- Curse of Anubis
- X
- TRAP
- Change all Effect Monsters on the field to Defense Position. Until the end of this turn, the original DEF of those monsters becomes 0, also their battle positions cannot be changed.
3
4
- Phantom Knights' Fog Blade
- X
- TRAP Continuous
- Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, that face-up monster cannot attack, also monsters cannot target that face-up monster for attacks. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Fog Blade" once per turn.
3
Extra Deck
15
1
- Number 20: Giga-Brilliant
- X
- LIGHT Rank 3 [ Insect / Xyz/Effect ] ATK 1800 DEF 1800
-
2 Level 3 monsters
Once per turn: You can detach 1 material from this card; all monsters you currently control gain 300 ATK.
1
2
- Digital Bug Scaradiator
- X
- LIGHT Rank 3 [ Insect / Xyz/Effect ] ATK 1800 DEF 1400
-
2 or more Level 3 LIGHT Insect-Type monsters
Once per turn, during either player's turn: You can detach 2 Xyz Materials from this card, then target 1 monster your opponent controls; change its battle position, and if you do, it has its effects negated until the end of this turn. Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can attach that destroyed monster to this card as Xyz Material.
1
3
- Digital Bug Corebage
- X
- LIGHT Rank 5 [ Insect / Xyz/Effect ] ATK 2200 DEF 1800
-
2 or more Level 5 LIGHT Insect-Type monsters
You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed (except during the Damage Step): You can attach 1 Insect-Type monster from your Graveyard to this card as Xyz Material.
1
4
- Digital Bug Rhinosebus
- X
- LIGHT Rank 7 [ Insect / Xyz/Effect ] ATK 2600 DEF 2200
-
2 or more Level 7 LIGHT Insect-Type monsters
You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 5 or 6 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy the face-up monster(s) your opponent controls with the highest DEF (all, if tied).
1
5
- Number 21: Frozen Lady Justice
- X
- WATER Rank 6 [ Aqua / Xyz/Effect ] ATK 500 DEF 500
-
2 Level 6 monsters
You can also Xyz Summon this card by detaching 1 Xyz Material from a Rank 5 Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. Once per turn: You can detach 1 Xyz Material from this card; destroy all Defense Position monsters your opponent controls.
1
6
- The Phantom Knights of Break Sword
- X
- DARK Rank 3 [ Warrior / Xyz/Effect ] ATK 2000 DEF 1000
-
2 Level 3 monsters
Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.
1
7
- Dark Rebellion Xyz Dragon
- X
- DARK Rank 4 [ Dragon / Xyz/Effect ] ATK 2500 DEF 2000
-
2 Level 4 monsters
You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.
1
8
- Bujinki Ahashima
- X
- LIGHT Link 2 [ Beast-Warrior / Link/Effect ] ATK 1500 DEF -
-
2 monsters with the same Level
Cannot be used as Link Material. You can only use each of the following effects of "Bujinki Ahashima" once per turn.
●If this card is Link Summoned: You can Special Summon 2 monsters with the same Level, 1 from your hand and 1 from your GY, but negate their effects, and immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only.
●If an Xyz Monster this card points to activates an effect by detaching material(s) (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.
1
9
- Cherubini, Ebon Angel of the Burning Abyss
- X
- DARK Link 2 [ Fairy / Link/Effect ] ATK 500 DEF -
-
2 Level 3 monsters
Monsters this card points to cannot be destroyed by card effects. If this card would be destroyed by battle or an opponent's card effect, you can send 1 other card you control to the GY instead. You can send 1 Level 3 monster from your Deck to the GY, then target 1 "Burning Abyss" monster on the field; it gains ATK/DEF equal to the ATK/DEF of the monster sent to the GY, until the end of this turn. You can only use this effect of "Cherubini, Ebon Angel of the Burning Abyss" once per turn.
1
10
- Shinobi Insect Hagakuremino
- X
- WIND Link 2 [ Insect / Link/Effect ] ATK 1000 DEF -
-
2 monsters with different names
While this card points to a monster(s), your opponent's monsters cannot target this card for attacks. If a monster(s) this card points to is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Insect monster from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Shinobi Insect Hagakuremino" once per turn.
1
11
- Inzektor Picofalena
- X
- DARK Link 2 [ Insect / Link/Effect ] ATK 1000 DEF -
-
2 Insect monsters
If this card is Link Summoned: You can discard 1 card, then target 1 other Insect monster you control; equip 1 Insect monster from your Deck to it as an Equip Spell that gains this effect.
●The equipped monster gains 500 ATK/DEF.
You can target 3 Insect monsters in your GY; shuffle them into the Deck, then draw 1 card. You can only use each effect of "Inzektor Picofalena" once per turn.
2
12
- Draco Masters of the Tenyi
- X
- LIGHT Link 3 [ Wyrm / Link/Effect ] ATK 2600 DEF -
-
2+ monsters, including a Link Monster
Cannot be destroyed by battle with an Effect Monster. If you control no other Effect Monsters: You can destroy Effect Monsters your opponent controls, up to the number of non-Effect Monsters you control and/or in your GY. You can only use this effect of "Draco Masters of the Tenyi" once per turn.
1
13
- Seraphim Papillion
- X
- WIND Link 3 [ Insect / Link/Effect ] ATK 2100 DEF -
-
2+ monsters with different names
Gains 200 ATK for each counter on it. You can only use 1 of the following effects of "Seraphim Papillion" per turn, and only once that turn.
●If this card is Link Summoned: Place 1 counter on this card for each Insect monster used as its Link Material.
●(Quick Effect): You can remove 1 counter from this card; Special Summon 1 Level 4 or lower Insect monster from your GY in Defense Position.
1
14
- The Phantom Knights of Rusty Bardiche
- X
- DARK Link 3 [ Warrior / Link/Effect ] ATK 2100 DEF -
-
2+ DARK monsters
During your Main Phase: You can send 1 "The Phantom Knights" monster from your Deck to the GY, then Set 1 "Phantom Knights" Spell/Trap directly from your Deck to your Spell & Trap Zone. If a DARK Xyz Monster(s) is Special Summoned to a zone(s) this card points to, while this monster is on the field (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of "The Phantom Knights of Rusty Bardiche" once per turn. Cannot be used as Link Material.
1