- Favorites
- 0
- Deck Type
- Deck
- Deck Playstyle
- ----
- Comment
- Remove Forbidden Card "Abyss Dweller" x 1.
Monster Cards | 18 | ||
---|---|---|---|
1 |
![]() |
Ancient Warriors - Eccentric Lu Jing
|
1 |
2 |
![]() |
Ancient Warriors - Virtuous Liu Xuan
|
3 |
3 |
![]() |
Ancient Warriors - Masterful Sun Mou
|
3 |
4 |
![]() |
Ancient Warriors - Graceful Zhou Gong
|
3 |
5 |
![]() |
Ancient Warriors - Loyal Guan Yun
|
3 |
6 |
![]() |
Ancient Warriors - Valiant Zhang De
|
2 |
7 |
![]() |
Dinomight Knight, the True Dracofighter
|
1 |
8 |
![]() |
Ignis Heat, the True Dracowarrior
|
2 |
9 | |||
10 |
Spell Cards | 18 | ||
---|---|---|---|
1 |
![]() |
Ancient Warriors Saga - Sun-Liu Alliance
|
1 |
2 |
![]() |
Ancient Warriors Saga - Three Visits
|
3 |
3 |
![]() |
Fire Formation - Tenki
|
3 |
4 |
![]() |
Fire Formation - Tensu
|
3 |
5 |
![]() |
Disciples of the True Dracophoenix
|
2 |
6 |
![]() |
True Draco Heritage
|
2 |
7 |
![]() |
Dragonic Diagram
Limited Cards Limited Cards |
1 |
8 |
![]() |
Black Garden
|
1 |
9 |
![]() |
Terraforming
Limited Cards Limited Cards |
1 |
10 |
![]() |
Double or Nothing!
|
1 |
Trap Cards | 4 | ||
---|---|---|---|
1 |
![]() |
Ancient Warriors Saga - Defense of Changban
|
2 |
2 |
![]() |
True Draco Apocalypse
|
2 |
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
![]() |
Abyss Dweller
Forbidden Cards Forbidden Cards |
1 |
2 |
![]() |
Number 39: Utopia
|
1 |
3 |
![]() |
Number 39: Utopia Double
|
1 |
4 |
![]() |
Number S39: Utopia the Lightning
|
1 |
5 |
![]() |
Brotherhood of the Fire Fist - Tiger King
|
1 |
6 |
![]() |
Tornado Dragon
|
1 |
7 |
![]() |
Borrelsword Dragon
|
1 |
8 |
![]() |
Hraesvelgr, the Desperate Doom Eagle
|
1 |
9 |
![]() |
Knightmare Cerberus
|
1 |
10 |
![]() |
Knightmare Unicorn
|
1 |
11 |
![]() |
Knightmare Phoenix
|
1 |
12 |
![]() |
Link Spider
|
1 |
13 |
![]() |
Underclock Taker
|
1 |
14 |
![]() |
Wynn the Wind Charmer, Verdant
|
1 |
15 |
![]() |
I:P Masquerena
|
1 |
Side Deck | 0 |
---|
Main Deck
40Monster Cards
18
1
- Ancient Warriors - Eccentric Lu Jing
- X
-
WATER
Level 4 [ Beast-Warrior / Effect ]
ATK 700 DEF 2000 - You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, add 1 "Ancient Warriors" Spell/Trap with a different name from your GY to your hand. If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Ancient Warriors - Eccentric Lu Jing" once per turn.
1
2
- Ancient Warriors - Virtuous Liu Xuan
- X
-
WIND
Level 4 [ Beast-Warrior / Effect ]
ATK 1400 DEF 1200 -
While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Virtuous Liu Xuan" once per turn.
●If your opponent controls more monsters than you do: You can send 1 card from your hand or field to the GY; Special Summon 1 "Ancient Warriors" monster from your Deck, except "Ancient Warriors - Virtuous Liu Xuan".
●When an attack is declared involving another "Ancient Warriors" monster you control: You can draw 1 card.
3
3
- Ancient Warriors - Masterful Sun Mou
- X
-
WATER
Level 4 [ Beast-Warrior / Effect ]
ATK 1800 DEF 1500 -
While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Masterful Sun Mou" once per turn.
●You can send 1 card from your hand or field to the GY; add 1 "Ancient Warriors" monster from your Deck to your hand, except "Ancient Warriors - Masterful Sun Mou".
●If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 monster your opponent controls; return it to the hand.
3
4
- Ancient Warriors - Graceful Zhou Gong
- X
-
WATER
Level 4 [ Beast-Warrior / Effect ]
ATK 1600 DEF 1600 - You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, add 1 "Ancient Warriors" Spell/Trap from your Deck to your hand. If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Ancient Warriors - Graceful Zhou Gong" once per turn.
3
5
- Ancient Warriors - Loyal Guan Yun
- X
-
WIND
Level 7 [ Beast-Warrior / Effect ]
ATK 2500 DEF 1800 - If only your opponent controls a monster: You can Special Summon this card from your hand. Your opponent cannot target other "Ancient Warriors" monsters you control with card effects. If your opponent controls more monsters than you do: You can target 1 monster your opponent controls; destroy it. You can only use this effect of "Ancient Warriors - Loyal Guan Yun" once per turn.
3
6
- Ancient Warriors - Valiant Zhang De
- X
-
WIND
Level 7 [ Beast-Warrior / Effect ]
ATK 2700 DEF 900 -
Gains 300 ATK for each monster your opponent controls, during your turn only. You can only use each of the following effects of "Ancient Warriors - Valiant Zhang De" once per turn.
●If you control 2 or more "Ancient Warriors" monsters: You can Special Summon this card from your hand.
●If your opponent controls more monsters than you do: You can activate this effect; this card can make up to 2 attacks on monsters during each Battle Phase this turn.
2
7
- Dinomight Knight, the True Dracofighter
- X
-
WATER
Level 6 [ Wyrm / Effect ]
ATK 2500 DEF 1200 - To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap you control, instead of a monster. Once per turn, when your opponent activates a card or effect while you control this Tribute Summoned monster (Quick Effect): You can take 1 "True Draco" or "True King" Continuous Trap from your Deck, and either activate it or add it to your hand.
1
8
- Ignis Heat, the True Dracowarrior
- X
-
FIRE
Level 5 [ Wyrm / Effect ]
ATK 2400 DEF 1000 - To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap you control, instead of a monster. Once per turn, when your opponent activates a card or effect while you control this Tribute Summoned monster (Quick Effect): You can take 1 "True Draco" or "True King" Continuous Spell from your Deck, and either activate it or add it to your hand.
2
Spell Cards
18
1
- Ancient Warriors Saga - Sun-Liu Alliance
- X
-
SPELL
Continuous
- If you control "Ancient Warriors" monsters with 2 or more different Attributes: You can declare 1 Attribute; your opponent cannot activate the effects of monsters they currently control with that Attribute, until the end of this turn (even if this card leaves the field). If your opponent Special Summons a monster(s), or you activate an "Ancient Warriors" monster's effect (except during the Damage Step): You can make all "Ancient Warriors" monsters you control gain 300 ATK for each "Ancient Warriors" monster you control until the end of this turn (even if this card leaves the field). You can only use each effect of "Ancient Warriors Saga - Sun-Liu Alliance" once per turn.
1
2
- Ancient Warriors Saga - Three Visits
- X
-
SPELL
Continuous
- During your Main Phase, if you Normal or Special Summon an "Ancient Warriors" monster(s): You can target 1 of those monsters; add 1 "Ancient Warriors" monster with a different name from your Deck to your hand. If this card is sent from the Spell & Trap Zone to the GY: You can Special Summon 1 "Ancient Warriors" monster from your hand. You can only use each effect of "Ancient Warriors Saga - Three Visits" once per turn. Send this card to the GY during your 2nd Standby Phase after activation.
3
3
- Fire Formation - Tenki
- X
-
SPELL
Continuous
- When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.
3
4
- Fire Formation - Tensu
- X
-
SPELL
Continuous
- During your Main Phase, you can Normal Summon 1 Beast-Warrior monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) All Beast-Warrior monsters you control gain 100 ATK.
3
5
- Disciples of the True Dracophoenix
- X
-
SPELL
Continuous
- You can target 3 "True Draco" and/or "True King" cards in your GY; shuffle them into the Deck, then draw 1 card. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Disciples of the True Dracophoenix" once per turn.
2
6
- True Draco Heritage
- X
-
SPELL
Continuous
- During your Main Phase: You can draw cards equal to the number of "True Draco" and "True King" card types (Monster, Spell, and Trap) sent from the field to the GY this turn. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "True Draco Heritage" once per turn.
2
7
Limited Cards
Limited- Dragonic Diagram
- X
-
SPELL
Field
- All "True Draco" and "True King" monsters on the field gain 300 ATK/DEF. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 "True Draco" or "True King" card from your Deck to your hand.
1
8
- Black Garden
- X
-
SPELL
Field
- If a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster Special Summons 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) to their opponent's field in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your GY with ATK equal to the total ATK of all Plant monsters on the field; destroy this card and as many Plant monsters on the field as possible, then, if you destroyed all of them, Special Summon that targeted monster.
1
10
- Double or Nothing!
- X
-
SPELL
Quick-Play
- When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.
1
Trap Cards
4
1
- Ancient Warriors Saga - Defense of Changban
- X
-
TRAP
Continuous
-
If your "Ancient Warriors" monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. You can only use 1 of the following effects of "Ancient Warriors Saga - Defense of Changban" per turn, and only once that turn.
●At the start of your opponent's Battle Phase: You can send this face-up card from your Spell & Trap Zone to the GY; monsters your opponent controls cannot target "Ancient Warriors" monsters for attacks this turn.
●When an opponent's monster declares an attack: You can banish this card from your GY; Special Summon 1 "Ancient Warriors" monster from your Deck.
2
2
- True Draco Apocalypse
- X
-
TRAP
Continuous
-
If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True Draco Apocalypse" in the same Chain.
●You can target 1 other "True Draco" or "True King" card you control; destroy it, and if you do, the ATK/DEF of all face-up monsters your opponent controls become half their current ATK/DEF (even if this card leaves the field).
●During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up.
You can only use each effect of "True Draco Apocalypse" once per turn.
2
Extra Deck
15
1
Forbidden Cards
Forbidden- Abyss Dweller
- X
-
WATER
Rank 4 [ Sea Serpent / Xyz/Effect ]
ATK 1700 DEF 1400 -
2 Level 4 monsters
While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
1
2
- Number 39: Utopia
- X
-
LIGHT
Rank 4 [ Warrior / Xyz/Effect ]
ATK 2500 DEF 2000 -
2 Level 4 monsters
When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.
1
3
- Number 39: Utopia Double
- X
-
LIGHT
Rank 4 [ Warrior / Xyz/Effect ]
ATK 0 DEF 2500 -
2 Level 4 monsters
(Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.
1
4
- Number S39: Utopia the Lightning
- X
-
LIGHT
Rank 5 [ Warrior / Xyz/Effect ]
ATK 2500 DEF 2000 -
3 Level 5 LIGHT monsters
You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.
1
5
- Brotherhood of the Fire Fist - Tiger King
- X
-
FIRE
Rank 4 [ Beast-Warrior / Xyz/Effect ]
ATK 2200 DEF 1800 -
2 Level 4 Beast-Warrior monsters
When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck. Once per turn: You can detach 1 material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warriors, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 "Fire Formation" Spells/Traps you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior monsters with the same ATK from your Deck, in face-up Defense Position.
1
6
- Tornado Dragon
- X
-
WIND
Rank 4 [ Wyrm / Xyz/Effect ]
ATK 2100 DEF 2000 -
2 Level 4 monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.
1
7
- Borrelsword Dragon
- X
-
DARK
Link 4 [ Dragon / Link/Effect ]
ATK 3000 DEF - -
3+ Effect Monsters
Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.
1
8
- Hraesvelgr, the Desperate Doom Eagle
- X
-
WIND
Link 3 [ Winged Beast / Link/Effect ]
ATK 2400 DEF - -
2+ WIND monsters
Gains 2400 ATK while your opponent has no monsters in their GY. (Quick Effect): You can target 1 monster in your opponent's GY; shuffle it into the Deck. You can only use this effect of "Hraesvelgr, the Desperate Doom Eagle" once per turn.
1
9
- Knightmare Cerberus
- X
-
EARTH
Link 2 [ Fiend / Link/Effect ]
ATK 1600 DEF - -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.
1
10
- Knightmare Unicorn
- X
-
DARK
Link 3 [ Fiend / Link/Effect ]
ATK 2200 DEF - -
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
1
11
- Knightmare Phoenix
- X
-
FIRE
Link 2 [ Fiend / Link/Effect ]
ATK 1900 DEF - -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
1
12
- Link Spider
- X
-
EARTH
Link 1 [ Cyberse / Link/Effect ]
ATK 1000 DEF - -
1 Normal Monster
Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.
1
13
- Underclock Taker
- X
-
DARK
Link 2 [ Cyberse / Link/Effect ]
ATK 1000 DEF - -
2 Effect Monsters
Once per turn: You can target 1 face-up monster this card points to and 1 face-up monster your opponent controls; the opponent's target loses ATK equal to the ATK of the target this monster points to, until the end of this turn.
1
14
- Wynn the Wind Charmer, Verdant
- X
-
WIND
Link 2 [ Spellcaster / Link/Effect ]
ATK 1850 DEF - -
2 monsters, including a WIND monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Wynn the Wind Charmer, Verdant" once per turn.
1
15
- I:P Masquerena
- X
-
DARK
Link 2 [ Cyberse / Link/Effect ]
ATK 800 DEF - -
2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
1