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- 0
- Deck Type
- Deck
- Deck Playstyle
- ----
- Registered Category
- Paleozoic
- Registered Tag
- Xyz
- Comment
- 【遊戯王OCG】バージェストマの組み方を教える小春六花 で提示したデッキプロトタイプです。
- Remove Limited Card "Monster Gate" x 2.
- Remove Limited Card "Reasoning" x 2.
| Monster Cards | 11 | ||
|---|---|---|---|
| 1 |
|
Anubis the Last Judge
|
3 |
| 2 |
|
The Man with the Mark
|
3 |
| 3 |
|
Magicolloidal Sol
|
2 |
| 4 |
|
Mystical Beast of Serket
|
1 |
| 5 |
|
Merciless Scorpion of Serket
|
2 |
| 6 | |||
| 7 | |||
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| 16 | |||
| 17 | |||
| 18 | |||
| 19 | |||
| 20 | |||
| Spell Cards | 12 | ||
|---|---|---|---|
| 1 |
|
Reasoning
Limited Cards Limited Cards |
3 |
| 2 |
|
Treasures of the Kings
|
3 |
| 3 |
|
Temple of the Kings
|
2 |
| 4 |
|
That Grass Looks Greener
Limited Cards Limited Cards |
1 |
| 5 |
|
Monster Gate
Limited Cards Limited Cards |
3 |
| 6 | |||
| 7 | |||
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| 16 | |||
| 17 | |||
| 18 | |||
| 19 | |||
| 20 | |||
| Trap Cards | 37 | ||
|---|---|---|---|
| 1 |
|
Apophis the Serpent
|
1 |
| 2 |
|
Apophis the Swamp Deity
|
2 |
| 3 |
|
Destructive Daruma Karma Cannon
|
2 |
| 4 |
|
Statue of Anguish Pattern
|
1 |
| 5 |
|
Verdict of Anubis
|
1 |
| 6 |
|
Paleozoic Marrella
|
3 |
| 7 |
|
Paleozoic Leanchoilia
|
3 |
| 8 |
|
Paleozoic Dinomischus
|
2 |
| 9 |
|
The Black Goat Laughs
|
3 |
| 10 |
|
Fiend Comedian
|
1 |
| 11 |
|
Redeemable Jar
|
1 |
| 12 |
|
Booby Trap E
|
1 |
| 13 |
|
Trap Holic
|
3 |
| 14 |
|
Transaction Rollback
|
3 |
| 15 |
|
Rise to Full Height
|
2 |
| 16 |
|
Needlebug Nest
|
2 |
| 17 |
|
Angel Statue - Azurune
|
1 |
| 18 |
|
Magical Hats
|
1 |
| 19 |
|
Threatening Roar
|
2 |
| 20 |
|
Okiku's Dish Count
|
2 |
| Extra Deck | 15 | ||
|---|---|---|---|
| 1 |
|
Divine Serpent Apophis
|
2 |
| 2 |
|
Divine Scorpion Beast of Serket
|
1 |
| 3 |
|
Naturia Exterio
|
1 |
| 4 |
|
Red-Eyes Dark Dragoon
|
1 |
| 5 |
|
Paleozoic Anomalocaris
|
2 |
| 6 |
|
Paleozoic Opabinia
|
3 |
| 7 |
|
PSY-Framelord Omega
Limited Cards Limited Cards |
1 |
| 8 |
|
Hyper Psychic Riser
|
1 |
| 9 |
|
Silvera, Wolf Tamer of the White Forest
|
1 |
| 10 |
|
Silhouhatte Rabbit
|
1 |
| 11 |
|
Dragon Gate
|
1 |
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| Side Deck | 0 | ||
|---|---|---|---|
Main Deck
60- Anubis the Last Judge
- X
-
EARTH
Level 10
[
Fiend
/
Effect
]
ATK 3000 DEF 0 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or GY) while you have 3 or more cards in your GY with different names that are "Temple of the Kings" and/or Traps, by placing 2 of them on the bottom of the Deck in any order. You can send this card from your hand to the GY; add 1 "The Man with the Mark" from your Deck to your hand. If a Spell/Trap(s) you control is destroyed by card effect: You can target 1 card your opponent controls; destroy it. You can only use each effect of "Anubis the Last Judge" once per turn.
- The Man with the Mark
- X
-
EARTH
Level 4
[
Spellcaster
/
Effect
]
ATK 1000 DEF 1000 - If this card is Normal or Special Summoned: You can take 1 "Temple of the Kings", or 1 Spell/Trap that mentions it, from your Deck and either add it to your hand or send it to the GY. You can only use this effect of "The Man with the Mark" once per turn. While you control "Temple of the Kings", this card and "Apophis" monsters you control cannot be destroyed by battle or card effects. "Temple of the Kings" you control cannot be destroyed by card effects.
- Magicolloidal Sol
- X
-
WATER
Level 2
[
Aqua
/
Tuner/Effect
]
ATK 400 DEF 300 -
If a monster(s) is Special Summoned by your Trap effect (except during the Damage Step): You can Special Summon this card from your hand or GY, but if you Summon it from the GY, banish it when it leaves the field. During your opponent's Battle Phase (Quick Effect): You can activate 1 of these effects;
●Immediately after this effect resolves, Synchro Summon using this card you control.
●Immediately after this effect resolves, Xyz Summon using this card you control.
You can only use each effect of "Magicolloidal Sol" once per turn.
- Mystical Beast of Serket
- X
-
EARTH
Level 6
[
Fairy
/
Effect
]
ATK 2500 DEF 2000 - If you do not control "Temple of the Kings", destroy this card. Banish any monster destroyed by battle with this card. If this card destroys a monster by battle: It gains 500 ATK.
- Merciless Scorpion of Serket
- X
-
EARTH
Level 6
[
Fairy
/
Effect
]
ATK 2500 DEF 2000 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 Level 10 or higher monster from your hand or Deck, while you control "Temple of the Kings". You can only Special Summon "Merciless Scorpion of Serket" once per turn this way. Once per turn, during your Main Phase: You can add 1 "Temple of the Kings", or 1 Spell that mentions it, from your Deck to your hand. At the start of the Damage Step, if this card battles an opponent's monster: You can destroy that opponent's monster, and if you do, this card gains ATK equal to half the destroyed monster's original ATK.
Limited Cards
Limited- Reasoning
- X
-
SPELL
- Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.
- Treasures of the Kings
- X
-
SPELL
Field
- When this card is activated: You can Set 1 "Apophis" Trap from your Deck. This card's name becomes "Temple of the Kings" while in the Field Zone. Once per turn, if you have 2 or more Set cards on your field, or a Trap in your GY: You can add 1 monster that mentions "Temple of the Kings" from your Deck to your hand. You can only activate 1 "Treasures of the Kings" per turn.
- Temple of the Kings
- X
-
SPELL
Continuous
- You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the GY; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.
Limited Cards
Limited- That Grass Looks Greener
- X
-
SPELL
- If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the GY so you have the same number of cards in the Deck as your opponent.
Limited Cards
Limited- Monster Gate
- X
-
SPELL
- Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.
- Apophis the Serpent
- X
-
TRAP
Continuous
- Special Summon this card as a Normal Monster (Reptile/EARTH/Level 4/ATK 1600/DEF 1800) (this card is also still a Trap), then you can Set 1 "Apophis" Trap from your Deck, except "Apophis the Serpent". It can be activated this turn. If this card is sent to the GY: You can add 1 "Embodiment of Apophis" from your Deck to your hand. You can only use each effect of "Apophis the Serpent" once per turn.
- Apophis the Swamp Deity
- X
-
TRAP
Continuous
- During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 6/ATK 2000/DEF 2200) (this card is also still a Trap), then, you can negate the effects of face-up cards your opponent controls, up to the number of other Continuous Traps you control, until the end of this turn.
- Destructive Daruma Karma Cannon
- X
-
TRAP
- Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.
- Statue of Anguish Pattern
- X
-
TRAP
Continuous
- Special Summon this card as an Effect Monster (Rock/EARTH/Level 7/ATK 0/DEF 2500) (this card is also still a Trap). If Summoned this way, your opponent cannot target this card with card effects while another Trap Card that is a monster is in the Monster Zone. If a card(s) is Special Summoned from your Spell & Trap Zone to the Monster Zone, while you control this card Summoned this way (except during the Damage Step): You can target 1 card on the field; destroy it.
- Verdict of Anubis
- X
-
TRAP
Counter
- When your opponent activates a Spell/Trap Card, while you control 3 or more other Spells/Traps: Negate the activation, and if you do, destroy that card, then if you control "Temple of the Kings", you can destroy as many monsters your opponent controls as possible, then inflict damage to your opponent equal to half the total original ATK of those destroyed monsters. You can only activate 1 "Verdict of Anubis" per turn.
- Paleozoic Marrella
- X
-
TRAP
- Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
- Paleozoic Leanchoilia
- X
-
TRAP
- Target 1 banished card; return it to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
- Paleozoic Dinomischus
- X
-
TRAP
- Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
- The Black Goat Laughs
- X
-
TRAP
- Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.
- Fiend Comedian
- X
-
TRAP
- Toss a coin and call it. If you call it right, all your opponent's cards in the Graveyard are removed from play immediately. If you call it wrong, send a number of cards equal to the cards in your opponent's Graveyard from your Deck to your Graveyard.
- Redeemable Jar
- X
-
TRAP
Continuous
- You can banish 1 Trap from your GY; add from your GY to your hand, 1 Trap with a different original name from that banished card. You can only use this effect of "Redeemable Jar" once per turn.
- Booby Trap E
- X
-
TRAP
- Discard 1 card; Set 1 Continuous Trap Card from your hand or Graveyard to your field. That Set card can be activated during this turn.
- Trap Holic
- X
-
TRAP
- Target 1 Spell/Trap you control; destroy it, and if you do, Set 1 Normal Trap from your Deck, except "Trap Holic". It can be activated this turn, while you have 3 or more Traps in your GY. You can only activate 1 "Trap Holic" per turn.
- Transaction Rollback
- X
-
TRAP
- Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.
- Rise to Full Height
- X
-
TRAP
- Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your GY, then target 1 monster you control; your opponent's monsters cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 "Rise to Full Height" per turn.
- Angel Statue - Azurune
- X
-
TRAP
Continuous
- Special Summon this card as an Effect Monster (Fairy/LIGHT/Level 4/ATK 1800/DEF 1800) (this card is also still a Trap). Once per turn, when your opponent would Special Summon a monster(s) while this card is in your Monster Zone: You can send to the GY, 1 Continuous Trap in your Monster Zone that was Special Summoned from the Spell & Trap Zone; negate the Summon, and if you do, destroy that monster(s). When this card in the Monster Zone is destroyed by battle: You can destroy the monster that destroyed this card.
- Magical Hats
- X
-
TRAP
- During your opponent's Battle Phase: Choose 2 Spells/Traps from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase.
- Okiku's Dish Count
- X
-
TRAP
Continuous
-
Once per Chain, when your opponent activates a card or effect: You can place Dish Counters on this card, equal to the Chain Link number of this effect. Apply this effect depending on the number of Dish Counters on this card.
●9 or less: Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects.
●10+: Send this card to the GY.
If this card is sent to the GY by its own effect: You can send the top 10 cards of your Deck to the GY.
Extra Deck
15- Divine Serpent Apophis
- X
-
EARTH
Level 6
[
Reptile
/
Fusion/Effect
]
ATK 2800 DEF 2600 -
2 monsters that mention "Temple of the Kings"
Must be either Fusion Summoned, or Special Summoned by Tributing 2 "Apophis" monsters. Once per turn: You can target up to 3 "Apophis" Traps with different names in your GY; Set them. Once per turn, if a Trap Card is activated (except during the Damage Step): You can target 1 card your opponent controls; destroy it.
- Divine Scorpion Beast of Serket
- X
-
EARTH
Level 6
[
Fairy
/
Fusion/Effect
]
ATK 3000 DEF 2000 -
1 "Serket" monster + 1 monster with 2500 or less ATK
If this card is Special Summoned, or at the start of the Damage Step if this card battles an opponent's monster: You can target 1 face-up monster your opponent controls or in their GY; banish it, and if you do, this card gains ATK equal to half the banished monster's original ATK. You can only use this effect of "Divine Scorpion Beast of Serket" once per turn. Can make a second attack during each Battle Phase, while a Level 10 or higher monster is banished.
- Naturia Exterio
- X
-
EARTH
Level 10
[
Beast
/
Fusion/Effect
]
ATK 2800 DEF 2400 -
"Naturia Beast" + "Naturia Barkion"
A Fusion Summon of this card can only be done with the above Fusion Materials. When a Spell/Trap Card is activated (Quick Effect): You can banish 1 card from your GY, then send the top card of your Deck to the GY; negate the activation, and if you do, destroy that card. This card must be face-up on the field to activate and to resolve this effect.
- Red-Eyes Dark Dragoon
- X
-
DARK
Level 8
[
Spellcaster
/
Fusion/Effect
]
ATK 3000 DEF 2500 -
"Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster
Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.
- Paleozoic Anomalocaris
- X
-
WATER
Rank 2
[
Aqua
/
Xyz/Effect
]
ATK 2400 DEF 0 -
3+ Level 2 monsters
Unaffected by other monsters' effects. Once per turn, if a Trap(s) is sent from your Spell & Trap Zone to the GY (except during the Damage Step): You can excavate the top card of your Deck, and if it is a Trap, add it to your hand. Otherwise, send it to the GY. Once per turn, if this card has a Trap as material (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; destroy it.
- Paleozoic Opabinia
- X
-
WATER
Rank 2
[
Aqua
/
Xyz/Effect
]
ATK 0 DEF 2400 -
2 Level 2 monsters
This card is unaffected by other monsters' effects. You can activate "Paleozoic" Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 "Paleozoic" Trap Card from your Deck to your hand. You can only use this effect of "Paleozoic Opabinia" once per turn.
Limited Cards
Limited- PSY-Framelord Omega
- X
-
LIGHT
Level 8
[
Psychic
/
Synchro/Effect
]
ATK 2800 DEF 2200 -
1 Tuner + 1+ non-Tuner monsters
Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.
- Hyper Psychic Riser
- X
-
EARTH
Level 6
[
Psychic
/
Synchro/Effect
]
ATK 2000 DEF 600 -
1 Tuner + 1+ non-Tuner monsters
Monsters with less ATK than this card cannot attack, also neither player can activate the effects of face-up monsters on the field with more ATK than this card. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 Tuner and 1 non-Tuner monster in your GY with the same Type and Attribute as each other; add them to your hand. You can only use this effect of "Hyper Psychic Riser" once per turn.
- Silvera, Wolf Tamer of the White Forest
- X
-
LIGHT
Level 6
[
Spellcaster
/
Synchro/Tuner/Effect
]
ATK 1900 DEF 2400 -
1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.
- Silhouhatte Rabbit
- X
-
LIGHT
Link 2
[
Illusion
/
Link/Effect
]
ATK 1500 DEF - -
2 Effect Monsters
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.
- Dragon Gate
- X
-
EARTH
Rank 6
[
Zombie
/
Xyz/Effect
]
ATK 1100 DEF 2800 -
2 Level 6 monsters
Once per turn, you can also Xyz Summon "Dragon Gate" by using 1 Rank 3 or lower Xyz Monster you control (transfer its materials). Cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. Once per turn: You can activate this effect; for the rest of this turn, this card can attack all monsters your opponent controls, once each, also detach any number of materials from this card, and if you do, it gains 1000 ATK for each card type (Monster, Spell, or Trap) detached, and if it does, any monsters your opponent currently controls lose that much ATK.
