PSY-Framelord Omega
|
|
Sets | |||
---|---|---|---|
2020-03-20 | DUOV-EN080 | DUEL OVERLOAD |
![]() |
2017-07-07 | BLLR-EN061 | BATTLES OF LEGEND -LIGHT'S REVENGE- |
![]() |
2015-10-02 | HSRD-EN035 | HIGH-SPEED RIDERS |
![]() |
Related Cards
Search Results: 1 - 7 of 7
|
-
- PSY-Frame Accelerator
-
TRAP
Continuous
- Once per turn: You can pay 500 LP, then target 1 "PSY-Frame" monster you control; banish it until your next Standby Phase. Once per turn, if another face-up "PSY-Frame" card you control leaves the field (except during the Damage Step): You can Special Summon 1 "PSY-Frame" monster from your hand.
-
-
- PSY-Frame Circuit
-
SPELL
Field
- If a "PSY-Frame" monster(s) is Special Summoned to your side of the field (except during the Damage Step), you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "PSY-Frame" monsters you control. At the start of the Damage Step, if a "PSY-Frame" monster you control battles an opponent's monster: You can discard 1 "PSY-Frame" monster; your battling monster gains ATK equal to the discarded monster's ATK until the end of this turn.
-
-
- PSY-Frame Multi-Threader
-
LIGHT
Level 6 [ Psychic / Effect ] ATK 0 DEF 2500
- This card's name becomes "PSY-Frame Driver" while it is in the hand or Graveyard. If a "PSY-Frame" card(s) you control would be destroyed by battle or card effect, you can discard this card instead. If a "PSY-Frame" Tuner is Special Summoned to your field, while this card is in your Graveyard (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "PSY-Frame Multi-Threader" once per turn.
-
-
- PSY-Frame Overload
-
TRAP
Continuous
- Once per turn: You can banish 1 "PSY-Frame" monster from your hand or face-up from your side of the field, then target 1 card on the field; banish it face-down. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "PSY-Frame" card from your Deck to your hand, except "PSY-Frame Overload".
-
-
- PSY-Framegear Alpha
-
LIGHT
Level 1 [ Psychic / Tuner / Effect ] ATK 500 DEF 0
- Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When your opponent Normal or Special Summons a monster(s) while you control no monsters (except during the Damage Step): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, add 1 "PSY-Frame" card from your Deck to your hand, except "PSY-Framegear Alpha". During the End Phase, banish the face-up monsters Special Summoned by this effect.
-
-
- PSY-Framelord Lambda
-
LIGHT
Link 2 [ Psychic / Link / Effect ] ATK 1700 DEF -
-
2 monsters, except Tokens
You can activate the effects of "PSY-Framegear" monsters in your hand even while you control a monster(s). If a face-up Psychic monster you control is banished face-up while you control this monster (except during the Damage Step): You can activate this effect; during the End Phase of this turn, add 1 "PSY-Frame" card from your Deck to your hand. You can only use this effect of "PSY-Framelord Lambda" once per turn. -
-
- PSY-Framelord Zeta
-
LIGHT
Level 7 [ Psychic / Synchro / Effect ] ATK 2500 DEF 1800
-
1 Tuner + 1 or more non-Tuner monsters
Once per turn, during either player's turn: You can target 1 Special Summoned monster your opponent controls in face-up Attack Position; banish both that monster and this card from the field, but return them in your next Standby Phase. If this card is in your Graveyard: You can target 1 other "PSY-Frame" card in your Graveyard; return this card to the Extra Deck, and if you do, add that target to your hand. -