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- Registered Category
- Destiny HERO Elemental HERO
- Comment
- Master Duel Season 1 roadoftheking.com
- Remove Forbidden Card "Maxx "C"" x 2.
- Remove Forbidden Card "Predaplant Verte Anaconda" x 1.
- Remove Limited Card "Called by the Grave" x 1.
- Remove Limited Card "Crossout Designator" x 1.
Monster Cards | 23 | ||
---|---|---|---|
1 |
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Maxx "C"
Forbidden Cards Forbidden Cards |
2 |
2 |
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Vision HERO Increase
|
2 |
3 |
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Ash Blossom & Joyous Spring
|
3 |
4 |
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Elemental HERO Stratos
|
2 |
5 |
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Vision HERO Vyon
|
2 |
6 |
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Elemental HERO Shadow Mist
|
2 |
7 |
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Destiny HERO - Celestial
|
1 |
8 |
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Elemental HERO Solid Soldier
|
1 |
9 |
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Elemental HERO Liquid Soldier
|
1 |
10 |
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Vision HERO Faris
|
3 |
11 |
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Destiny HERO - Dynatag
|
1 |
12 |
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Destiny HERO - Malicious
|
2 |
13 |
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Elemental HERO Honest Neos
|
1 |
Spell Cards | 19 | ||
---|---|---|---|
1 |
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Harpie's Feather Duster
Limited Cards Limited Cards |
1 |
2 |
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Polymerization
|
1 |
3 |
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Reinforcement of the Army
Limited Cards Limited Cards |
1 |
4 |
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Miracle Fusion
|
1 |
5 |
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E - Emergency Call
|
2 |
6 |
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A Hero Lives
|
3 |
7 |
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Fusion Destiny
|
3 |
8 |
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Mask Change
|
3 |
9 |
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Called by the Grave
Limited Cards Limited Cards |
2 |
10 |
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Crossout Designator
Limited Cards Limited Cards |
2 |
11 | |||
12 | |||
13 |
Trap Cards | 0 | ||
---|---|---|---|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
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Masked HERO Dark Law
|
2 |
2 |
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Masked HERO Blast
|
1 |
3 |
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Destiny HERO - Dangerous
|
1 |
4 |
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Elemental HERO Sunrise
|
1 |
5 |
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Elemental HERO Absolute Zero
|
1 |
6 |
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Vision HERO Trinity
|
1 |
7 |
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Masked HERO Acid
|
1 |
8 |
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Elemental HERO Escuridao
|
1 |
9 |
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Destiny HERO - Dystopia
|
1 |
10 |
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Xtra HERO Wonder Driver
|
1 |
11 |
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Xtra HERO Cross Crusader
|
2 |
12 |
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Predaplant Verte Anaconda
Forbidden Cards Forbidden Cards |
1 |
13 |
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Xtra HERO Dread Decimator
|
1 |
14 | |||
15 |
Side Deck | 0 |
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Main Deck
42Monster Cards
23
1
Forbidden Cards
Forbidden- Maxx "C"
- X
-
EARTH
Level 2 [ Insect / Effect ]
ATK 500 DEF 200 - (Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
2
2
- Vision HERO Increase
- X
-
DARK
Level 3 [ Warrior / Effect ]
ATK 900 DEF 1100 - If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can Special Summon 1 Level 4 or lower "Vision HERO" monster from your Deck. You can only use each effect of "Vision HERO Increase" once per turn.
2
3
- Ash Blossom & Joyous Spring
- X
-
FIRE
Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
4
- Elemental HERO Stratos
- X
-
WIND
Level 4 [ Warrior / Effect ]
ATK 1800 DEF 300 -
When this card is Normal or Special Summoned: You can activate 1 of these effects;
●Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card.
●Add 1 "HERO" monster from your Deck to your hand.
2
5
- Vision HERO Vyon
- X
-
DARK
Level 4 [ Warrior / Effect ]
ATK 1000 DEF 1200 - If this card is Normal or Special Summoned: You can send 1 "HERO" monster from your Deck to the GY. You can only use this effect of "Vision HERO Vyon" once per turn. Once per turn: You can banish 1 "HERO" monster from your GY; add 1 "Polymerization" from your Deck to your hand.
2
6
- Elemental HERO Shadow Mist
- X
-
DARK
Level 4 [ Warrior / Effect ]
ATK 1000 DEF 1500 - If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the GY: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that turn.
2
7
- Destiny HERO - Celestial
- X
-
DARK
Level 4 [ Warrior / Effect ]
ATK 1600 DEF 1400 - When this card declares an attack: You can target 1 face-up Spell your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card and 1 "Destiny HERO" monster from your GY; draw 2 cards. You can only use this effect of "Destiny HERO - Celestial" once per turn.
1
8
- Elemental HERO Solid Soldier
- X
-
EARTH
Level 4 [ Warrior / Effect ]
ATK 1300 DEF 1100 - When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "HERO" monster from your hand. If this card is sent from the Monster Zone to the GY by a Spell effect: You can target 1 "HERO" monster in your GY, except "Elemental HERO Solid Soldier"; Special Summon it in Defense Position. You can only use this effect of "Elemental HERO Solid Soldier" once per turn.
1
9
- Elemental HERO Liquid Soldier
- X
-
WATER
Level 4 [ Warrior / Effect ]
ATK 1400 DEF 1300 - When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn.
1
10
- Vision HERO Faris
- X
-
DARK
Level 5 [ Warrior / Effect ]
ATK 1600 DEF 1800 - You can discard 1 other "HERO" monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can place 1 "Vision HERO" monster from your Deck, except "Vision HERO Faris", in your Spell & Trap Zone as a face-up Continuous Trap, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "HERO" monsters. You can only use each effect of "Vision HERO Faris" once per turn.
3
11
- Destiny HERO - Dynatag
- X
-
DARK
Level 5 [ Warrior / Effect ]
ATK 1000 DEF 1000 - During damage calculation, when you would take battle damage (Quick Effect): You can discard this card; make yourself take no battle damage from that battle, and if you do, each player takes 1000 damage. You can banish this card from your GY, then target 1 "Destiny HERO" monster you control; it gains 1000 ATK until the end of your opponent's next turn.
1
12
- Destiny HERO - Malicious
- X
-
DARK
Level 6 [ Warrior / Effect ]
ATK 800 DEF 800 - You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck.
2
13
- Elemental HERO Honest Neos
- X
-
LIGHT
Level 7 [ Warrior / Effect ]
ATK 2500 DEF 2000 - (Quick Effect): You can discard this card, then target 1 "HERO" monster on the field; it gains 2500 ATK until the end of this turn. (Quick Effect): You can discard 1 "HERO" monster; this card gains ATK equal to the discarded monster's ATK until the end of this turn. You can only use each effect of "Elemental HERO Honest Neos" once per turn.
1
Spell Cards
19
1
Limited Cards
Limited- Harpie's Feather Duster
- X
-
SPELL
- Destroy all Spells and Traps your opponent controls.
1
2
- Polymerization
- X
-
SPELL
- Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material.
1
3
Limited Cards
Limited- Reinforcement of the Army
- X
-
SPELL
- Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
1
4
- Miracle Fusion
- X
-
SPELL
- Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY.
1
6
- A Hero Lives
- X
-
SPELL
- If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.
3
7
- Fusion Destiny
- X
-
SPELL
- Fusion Summon 1 Fusion Monster from your Extra Deck that mentions a "Destiny HERO" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK "HERO" monsters. You can only activate 1 "Fusion Destiny" per turn.
3
8
- Mask Change
- X
-
SPELL
Quick-Play
- Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).
3
9
Limited Cards
Limited- Called by the Grave
- X
-
SPELL
Quick-Play
- Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
2
10
Limited Cards
Limited- Crossout Designator
- X
-
SPELL
Quick-Play
- Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
2
Extra Deck
15
1
- Masked HERO Dark Law
- X
-
DARK
Level 6 [ Warrior / Fusion/Effect ]
ATK 2400 DEF 1800 - Must be Special Summoned by "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.
2
2
- Masked HERO Blast
- X
-
WIND
Level 6 [ Warrior / Fusion/Effect ]
ATK 2200 DEF 1800 - Must be Special Summoned with "Mask Change". If this card is Special Summoned: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK. Once per turn (Quick Effect): You can pay 500 LP, then target 1 Spell/Trap your opponent controls; return it to the hand.
1
3
- Destiny HERO - Dangerous
- X
-
DARK
Level 6 [ Warrior / Fusion/Effect ]
ATK 2000 DEF 2600 -
1 "Destiny HERO" monster + 1 DARK Effect Monster
(Quick Effect): You can discard 1 card; send 1 "Destiny HERO" monster from your hand or Deck to the GY, and if you do, "Destiny HERO" monsters you control gain 200 ATK for each "Destiny HERO" monster in your GY until the end of this turn. You can only use this effect of "Destiny HERO - Dangerous" once per turn.
1
4
- Elemental HERO Sunrise
- X
-
LIGHT
Level 7 [ Warrior / Fusion/Effect ]
ATK 2500 DEF 1200 -
2 "HERO" monsters with different Attributes
Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn.
��If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand.
��When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it.
1
5
- Elemental HERO Absolute Zero
- X
-
WATER
Level 8 [ Warrior / Fusion/Effect ]
ATK 2500 DEF 2000 -
1 "HERO" monster + 1 WATER monster
Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.
1
6
- Vision HERO Trinity
- X
-
DARK
Level 8 [ Warrior / Fusion/Effect ]
ATK 2500 DEF 2000 -
3 "HERO" monsters
After this card is Fusion Summoned, for the rest of this turn, this card's ATK becomes double its original ATK. This Fusion Summoned card can make up to 3 attacks during each Battle Phase. Cannot attack directly.
1
7
- Masked HERO Acid
- X
-
WATER
Level 8 [ Warrior / Fusion/Effect ]
ATK 2600 DEF 2100 - Must be Special Summoned with "Mask Change". When this card is Special Summoned: Destroy as many Spells and Traps your opponent controls as possible, and if you do, all monsters they control lose 300 ATK.
1
8
- Elemental HERO Escuridao
- X
-
DARK
Level 8 [ Warrior / Fusion/Effect ]
ATK 2500 DEF 2000 -
1 "Elemental HERO" monster + 1 DARK monster
Must be Fusion Summoned. Gains 100 ATK for each "Elemental HERO" monster in your GY.
1
9
- Destiny HERO - Dystopia
- X
-
DARK
Level 8 [ Warrior / Fusion/Effect ]
ATK 2800 DEF 2400 -
2 "Destiny HERO" monsters
If this card is Special Summoned: You can target 1 Level 4 or lower "Destiny HERO" monster in your GY; inflict damage to your opponent equal to that target's ATK. If this card's current ATK is different from its original ATK (except during the Damage Step) (Quick Effect): You can target 1 card on the field; destroy it, and if you do, this card's ATK becomes equal to this card's original ATK. You can only use each effect of "Destiny HERO - Dystopia" once per turn.
1
10
- Xtra HERO Wonder Driver
- X
-
LIGHT
Link 2 [ Warrior / Link/Effect ]
ATK 1900 DEF - -
2 "HERO" monsters
If a "HERO" monster is Normal or Special Summoned to your zone this card points to: Target 1 "Polymerization" Spell, 1 "Fusion" Spell, or 1 "Change" Quick-Play Spell in your GY; Set that target. You can only activate this effect of "Xtra HERO Wonder Driver" once per turn. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: Special Summon 1 "HERO" monster from your hand.
1
11
- Xtra HERO Cross Crusader
- X
-
DARK
Link 2 [ Warrior / Link/Effect ]
ATK 1600 DEF - -
2 Warrior monsters
If this card is Link Summoned: You can target 1 "Destiny HERO" monster in your GY; Special Summon it. You can Tribute 1 "Destiny HERO" monster; add 1 "HERO" monster with a different name from your Deck to your hand. You can only use each effect of "Xtra HERO Cross Crusader" once per turn, also you cannot Special Summon monsters the turn you activate either of this card's effects, except "HERO" monsters.
2
12
Forbidden Cards
Forbidden- Predaplant Verte Anaconda
- X
-
DARK
Link 2 [ Plant / Link/Effect ]
ATK 500 DEF - -
2 Effect Monsters
You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.
1
13
- Xtra HERO Dread Decimator
- X
-
DARK
Link 3 [ Warrior / Link/Effect ]
ATK 2500 DEF - -
2+ "HERO" monsters
This card, also any "HERO" monsters it points to, gains 100 ATK for each "HERO" monster with different names in your GY. If this card attacks a Defense Position monster, inflict piercing battle damage.
1