Fusion Destiny
Fusion Destiny
Icon
Normal Spell
Card Text
Fusion Summon 1 Fusion Monster from your Extra Deck that mentions a "Destiny HERO" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK "HERO" monsters. You can only activate 1 "Fusion Destiny" per turn.
Sets
2024-11-07
RA03-EN270
QUARTER CENTURY BONANZA
PS
Platinum Secret Rare
2024-11-07
RA03-EN270
QUARTER CENTURY BONANZA
QCSE
Quarter Century Secret Rare
2024-02-23
BLC1-EN159
BATTLES OF LEGEND - CHAPTER 1
C
Common
2022-11-18
BLCR-EN088
BATTLES OF LEGEND: CRYSTAL REVENGE
SE
Secret Rare
2022-02-23
OP18-EN003
OTS TOURNAMENT PACK 18
UL
Ultimate Rare
2020-08-28
MP20-EN075
2020 TIN OF LOST MEMORIES
UR
Ultra Rare
2019-05-03
DANE-EN054
DARK NEOSTORM
SR
Super RareRelated Cards
Search Results: 1 - 10 of 165
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- Alba-Lenatus the Abyss Dragon
- X
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DARK
Level 8 [ Dragon / Fusion / Effect ] ATK 2500 DEF 2500
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1 "Fallen of Albaz" + 1+ Dragon monsters
Cannot be used as Fusion Material. Must be either Fusion Summoned, or Special Summoned by sending the above cards from any Monster Zones to the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand.
- Contrast HERO Chaos
- X
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DARK
Level 9 [ Warrior / Fusion / Effect ] ATK 3000 DEF 2600
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2 "Masked HERO" monsters
(This card is always treated as an "Elemental HERO" card.)
Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also LIGHT-Attribute. Once per turn, during either player's turn: You can target 1 face-up card on the field; negate that target's effects until the end of this turn.
- Cyberdark Inferno
- X
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SPELL
Field
- "Cyberdark" Effect Monsters you control that are equipped with an Equip Card cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 "Cyberdark" monster you control; return it to the hand, then, immediately after this effect resolves, you can Normal Summon 1 "Cyberdark" monster. You can only use this effect of "Cyberdark Inferno" once per turn. If this card in its owner's control is destroyed by an opponent's card effect: You can add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand.
- Destiny HERO - Blade Master
- X
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DARK
Level 3 [ Warrior / Effect ] ATK 300 DEF 600
- During your opponent's Battle Phase (Quick Effect): You can discard this card; all "Destiny HERO" monsters you currently control gain 800 ATK until the end of this turn.
- Destiny HERO - Captain Tenacious
- X
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DARK
Level 3 [ Warrior / Effect ] ATK 800 DEF 800
- Once per turn, during your Standby Phase: You can target 1 "Destiny HERO" monster in your Graveyard that was destroyed by battle since your last Standby Phase, if you controlled this face-up card when the target was destroyed; Special Summon that target.
- Destiny HERO - Celestial
- X
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DARK
Level 4 [ Warrior / Effect ] ATK 1600 DEF 1400
- When this card declares an attack: You can target 1 face-up Spell your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card and 1 "Destiny HERO" monster from your GY; draw 2 cards. You can only use this effect of "Destiny HERO - Celestial" once per turn.
- Destiny HERO - Dangerous
- X
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DARK
Level 6 [ Warrior / Fusion / Effect ] ATK 2000 DEF 2600
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1 "Destiny HERO" monster + 1 DARK Effect Monster
(Quick Effect): You can discard 1 card; send 1 "Destiny HERO" monster from your hand or Deck to the GY, and if you do, "Destiny HERO" monsters you control gain 200 ATK for each "Destiny HERO" monster in your GY until the end of this turn. You can only use this effect of "Destiny HERO - Dangerous" once per turn.
- Destiny HERO - Dark Angel
- X
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DARK
Level 1 [ Warrior / Effect ] ATK 0 DEF 0
- If you have 3 or more "Destiny HERO" monsters in your GY: You can discard this card, then target 1 "Destiny HERO" monster in your GY; Special Summon it to your opponent's field in Defense Position. When a Spell Card or effect you activate resolves, negate that effect, and if you do, or if it did not have an effect, destroy that card. During your Standby Phase: You can banish this card and 1 "Destiny HERO" monster from your GY; each player chooses 1 Normal Spell from their Deck, and places it on top of their Deck.
- Destiny HERO - Dasher
- X
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DARK
Level 6 [ Warrior / Effect ] ATK 2100 DEF 1000
- Once per turn: You can Tribute 1 other monster; this card gains 1000 ATK until the end of this turn. If this card attacks, change it to Defense Position at the end of the Battle Phase. Once, while this card is in your GY, when you draw a monster during your Draw Phase: You can reveal it; Special Summon it. This card must be in the GY to activate and to resolve this effect.
- Destiny HERO - Decider
- X
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DARK
Level 4 [ Warrior / Effect ] ATK 1600 DEF 1000
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Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of "Destiny HERO - Decider" once per Duel.
●If this card is Normal or Special Summoned: You can add 1 "HERO" monster from your GY to your hand during the End Phase of this turn.
●When a card or effect is activated that would inflict damage to you, while this card is in your GY (Quick Effect): Return this card to your hand, and if you do, make that effect damage to you 0.