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- Deck Playstyle
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- Registered Category
- Sky Striker Ace
- Registered Tag
- Link
- Comment
- カゲイリョウタ
- Remove Forbidden Card "Crystron Halqifibrax" x 1.
- Remove Forbidden Card "Glow-Up Bulb" x 1.
- Remove Forbidden Card "Maxx "C"" x 3.
- Remove Limited Card "Sky Striker Mecha - Hornet Drones" x 2.
- Remove Semi-Limited Card "Sky Striker Mobilize - Engage!" x 1.
Monster Cards | 14 | ||
---|---|---|---|
1 |
Sky Striker Ace - Raye
|
3 | |
2 |
Ash Blossom & Joyous Spring
|
2 | |
3 |
Ghost Ogre & Snow Rabbit
|
2 | |
4 |
Maxx "C"
Forbidden Cards Forbidden Cards |
3 | |
5 |
Effect Veiler
|
3 | |
6 |
Glow-Up Bulb
Forbidden Cards Forbidden Cards |
1 | |
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Spell Cards | 26 | ||
---|---|---|---|
1 |
Sky Striker Mecha - Widow Anchor
|
3 | |
2 |
Sky Striker Mecha - Hornet Drones
Limited Cards Limited Cards |
3 | |
3 |
Sky Striker Mecha - Shark Cannon
|
1 | |
4 |
Sky Striker Mobilize - Engage!
Semi-Limited Cards Semi-Limited Cards |
3 | |
5 |
Sky Striker Airspace - Area Zero
|
3 | |
6 |
Sky Striker Maneuver - Afterburners!
|
1 | |
7 |
Sky Striker Maneuver - Jamming Waves!
|
1 | |
8 |
Sky Striker Mecharmory - Hercules Base
|
1 | |
9 |
Sky Striker Mecha Modules - Multirole
|
1 | |
10 |
Terraforming
Limited Cards Limited Cards |
1 | |
11 |
Shared Ride
|
3 | |
12 |
Twin Twisters
|
2 | |
13 |
Harpie's Feather Duster
Limited Cards Limited Cards |
1 | |
14 |
Upstart Goblin
|
1 | |
15 |
Reinforcement of the Army
Limited Cards Limited Cards |
1 |
Trap Cards | 0 | ||
---|---|---|---|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
Sky Striker Ace - Kagari
|
3 | |
2 |
Sky Striker Ace - Shizuku
|
3 | |
3 |
Sky Striker Ace - Hayate
|
2 | |
4 |
Knightmare Unicorn
|
1 | |
5 |
Topologic Trisbaena
|
1 | |
6 |
Crystron Halqifibrax
Forbidden Cards Forbidden Cards |
1 | |
7 |
Borrelsword Dragon
|
1 | |
8 |
Topologic Bomber Dragon
|
1 | |
9 |
Linkuriboh
|
1 | |
10 |
Knightmare Phoenix
|
1 | |
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Side Deck | 15 | ||
---|---|---|---|
1 |
Ghost Ogre & Snow Rabbit
|
1 | |
2 |
Swift Scarecrow
|
3 | |
3 |
One Day of Peace
Limited Cards Limited Cards |
1 | |
4 |
Mind Control
|
3 | |
5 |
Unending Nightmare
|
1 | |
6 |
Dimensional Barrier
|
3 | |
7 |
Threatening Roar
|
3 | |
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Main Deck
40Monster Cards
14
1
- Sky Striker Ace - Raye
- X
- DARK Level 4 [ Warrior / Effect ] ATK 1500 DEF 1500
- (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.
3
2
- Ash Blossom & Joyous Spring
- X
- FIRE Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
-
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
2
3
- Ghost Ogre & Snow Rabbit
- X
- LIGHT Level 3 [ Psychic / Tuner/Effect ] ATK 0 DEF 1800
- When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
2
4
- Maxx "C"
-
Forbidden Cards
Forbidden Cards - X
- EARTH Level 2 [ Insect / Effect ] ATK 500 DEF 200
- During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
3
5
- Effect Veiler
- X
- LIGHT Level 1 [ Spellcaster / Tuner/Effect ] ATK 0 DEF 0
- During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
3
6
- Glow-Up Bulb
-
Forbidden Cards
Forbidden Cards - X
- EARTH Level 1 [ Plant / Tuner/Effect ] ATK 100 DEF 100
- If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.
1
Spell Cards
26
1
- Sky Striker Mecha - Widow Anchor
- X
- SPELL Quick-Play
- If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.
3
2
- Sky Striker Mecha - Hornet Drones
-
Limited Cards
Limited Cards - X
- SPELL Quick-Play
- If you control no monsters in your Main Monster Zones: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.
3
3
- Sky Striker Mecha - Shark Cannon
- X
- SPELL Quick-Play
- If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.
1
4
- Sky Striker Mobilize - Engage!
-
Semi-Limited Cards
Semi-Limited Cards - X
- SPELL
- If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.
3
5
- Sky Striker Airspace - Area Zero
- X
- SPELL Field
- You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.
3
6
- Sky Striker Maneuver - Afterburners!
- X
- SPELL
- If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.
1
7
- Sky Striker Maneuver - Jamming Waves!
- X
- SPELL
- If you control no monsters in your Main Monster Zones: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.
1
8
- Sky Striker Mecharmory - Hercules Base
- X
- SPELL Equip
- Activate this card only if you control no monsters in your Main Monster Zones. The equipped monster cannot attack directly. It can make a second attack on monsters during each Battle Phase. If the equipped monster destroys a monster by its attack while you have 3 or more Spells in your GY: Draw 1 card. If this card is sent from the field to the GY by a card effect: You can target up to 3 "Sky Striker" cards in your GY, except "Sky Striker Mecharmory - Hercules Base"; shuffle them into the Deck.
1
9
- Sky Striker Mecha Modules - Multirole
- X
- SPELL Continuous
- Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.
1
10
- Terraforming
-
Limited Cards
Limited Cards - X
- SPELL
- Add 1 Field Spell from your Deck to your hand.
1
11
- Shared Ride
- X
- SPELL Quick-Play
- For the rest of this turn, each time a card(s) is added from the Main Deck or GY to your opponent's hand, except by drawing them, you immediately draw 1 card. You can only activate 1 "Shared Ride" per turn.
3
12
- Twin Twisters
- X
- SPELL Quick-Play
- Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.
2
13
- Harpie's Feather Duster
-
Limited Cards
Limited Cards - X
- SPELL
- Destroy all Spells and Traps your opponent controls.
1
15
- Reinforcement of the Army
-
Limited Cards
Limited Cards - X
- SPELL
- Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
1
Extra Deck
15
1
- Sky Striker Ace - Kagari
- X
- FIRE Link 1 [ Machine / Link/Effect ] ATK 1500 DEF -
-
1 non-FIRE "Sky Striker Ace" monster
If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.
3
2
- Sky Striker Ace - Shizuku
- X
- WATER Link 1 [ Machine / Link/Effect ] ATK 1500 DEF -
-
1 non-WATER "Sky Striker Ace" monster
Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.
3
3
- Sky Striker Ace - Hayate
- X
- WIND Link 1 [ Machine / Link/Effect ] ATK 1500 DEF -
-
1 non-WIND "Sky Striker Ace" monster
You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.
2
4
- Knightmare Unicorn
- X
- DARK Link 3 [ Fiend / Link/Effect ] ATK 2200 DEF -
-
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
1
5
- Topologic Trisbaena
- X
- DARK Link 3 [ Cyberse / Link/Effect ] ATK 2500 DEF -
-
2+ Effect Monsters
If a monster(s) is Special Summoned to a zone(s) this card points to: Banish as many of those monster(s) as possible, also as many Spells/Traps on the field as possible, and if you do, inflict 500 damage to your opponent for each of their cards banished by this effect.
1
6
- Crystron Halqifibrax
-
Forbidden Cards
Forbidden Cards - X
- WATER Link 2 [ Machine / Link/Effect ] ATK 1500 DEF -
-
2 monsters, including a Tuner
If this card is Link Summoned: You can Special Summon 1 Level 3 or lower Tuner from your hand or Deck in Defense Position, but it cannot activate its effects this turn. During your opponent's Main Phase or Battle Phase (Quick Effect): You can banish this card you control; Special Summon 1 Tuner Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) You can only use each effect of "Crystron Halqifibrax" once per turn.
1
7
- Borrelsword Dragon
- X
- DARK Link 4 [ Dragon / Link/Effect ] ATK 3000 DEF -
-
3+ Effect Monsters
Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.
1
8
- Topologic Bomber Dragon
- X
- DARK Link 4 [ Cyberse / Link/Effect ] ATK 3000 DEF -
-
2+ Effect Monsters
If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Destroy all monsters in the Main Monster Zones, also your other monsters cannot attack for the rest of this turn. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that monster's original ATK.
1
9
- Linkuriboh
- X
- DARK Link 1 [ Cyberse / Link/Effect ] ATK 300 DEF -
-
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
1
10
- Knightmare Phoenix
- X
- FIRE Link 2 [ Fiend / Link/Effect ] ATK 1900 DEF -
-
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
1
Side Deck
15
1
- Ghost Ogre & Snow Rabbit
- X
- LIGHT Level 3 [ Psychic / Tuner/Effect ] ATK 0 DEF 1800
- When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
1
2
- Swift Scarecrow
- X
- EARTH Level 1 [ Machine / Effect ] ATK 0 DEF 0
- When an opponent's monster declares a direct attack (Quick Effect): You can discard this card; negate the attack, then end the Battle Phase.
3
3
- One Day of Peace
-
Limited Cards
Limited Cards - X
- SPELL
- Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.
1
4
- Mind Control
-
- X
- SPELL
- Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.
3
5
- Unending Nightmare
- X
- TRAP Continuous
- You can pay 1000 LP, then target 1 face-up Spell/Trap on the field; destroy it. You can only activate this effect of "Unending Nightmare" once per Chain.
1
6
- Dimensional Barrier
- X
- TRAP
- Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.
3