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Deck Playstyle
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Registered Category
Dinomist
Comment
2019/8/4 遊戯王OCGインストラクターチャンピオンシップ(関西) 優勝
  • Remove Forbidden Card "Heavymetalfoes Electrumite" x 1.
  • Remove Forbidden Card "Maxx "C"" x 3.
  • Remove Forbidden Card "Red Reboot" x 3.
  • Remove Forbidden Card "Vanity's Emptiness" x 1.
Monster Cards 26
1
Dinomist Ankylos
2
2
Dinomist Ceratops
3
3
Dinomist Spinos
2
4
Dinomist Brachion
1
5
Dinomist Rex
2
6
Dinomist Plesios
3
7
Dinomist Pteran
3
8
Maxx "C"

Forbidden Cards

Forbidden Cards
3
9
Ash Blossom & Joyous Spring
2
10
Effect Veiler
2
11
Inspector Boarder
3
Spell Cards 7
1
Dinomist Charge
3
2
Pot of Desires
3
3
Harpie's Feather Duster

Limited Cards

Limited Cards
1
4  
5  
6  
7  
8  
9  
10  
11  
Trap Cards 7
1
Dinomists Howling
3
2
Solemn Warning
1
3
Solemn Judgment
1
4
Solemn Strike
1
5
Vanity's Emptiness

Forbidden Cards

Forbidden Cards
1
6  
7  
8  
9  
10  
11  
Extra Deck 15
1
Mistar Boy
1
2
Heavymetalfoes Electrumite

Forbidden Cards

Forbidden Cards
1
3
Qliphort Genius
1
4
I:P Masquerena
1
5
Knightmare Unicorn
1
6
Borrelsword Dragon
1
7
Cyber Dragon Nova
1
8
Cyber Dragon Infinity
1
9
Bahamut Shark
1
10
Toadally Awesome
1
11
Number 61: Volcasaurus
1
12
Gaia Dragon, the Thunder Charger
1
13
Abyss Dweller
1
14
Metaphys Horus
1
15
Chimeratech Megafleet Dragon
1
Side Deck 15
1
Gameciel, the Sea Turtle Kaiju
2
2
Dogoran, the Mad Flame Kaiju
1
3
Jizukiru, the Star Destroying Kaiju
1
4
Interrupted Kaiju Slumber
1
5
Artifact Lancea
3
6
Mind Control
2
7
Red Reboot

Forbidden Cards

Forbidden Cards
3
8
Twin Twisters
2
9  
10  
11  
12  
13  
14  
15  

Main Deck

40
Monster Cards
26
1
Dinomist Ankylos
X
WATER WATER Level Level 4 [ Machine / Pendulum/Effect ] ATK 1500 DEF 2000
Pendulum Scale P Scale 6 Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
Banish any monster destroyed by battle with a "Dinomist" monster you control.
2
2
Dinomist Ceratops
X
WATER WATER Level Level 5 [ Machine / Pendulum/Effect ] ATK 2100 DEF 400
Pendulum Scale P Scale 3 If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
If all monsters you control are "Dinomist" monsters (min. 1), and none are "Dinomist Ceratops", you can Special Summon this card (from your hand).
3
3
Dinomist Spinos
X
WATER WATER Level Level 5 [ Machine / Pendulum/Effect ] ATK 2500 DEF 1800
Pendulum Scale P Scale 3 If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects;
●This card can attack your opponent directly this turn.
●This card can make a second attack during each Battle Phase this turn.
2
4
Dinomist Brachion
X
WATER WATER Level Level 5 [ Machine / Pendulum/Effect ] ATK 2000 DEF 800
Pendulum Scale P Scale 6 Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
If you do not control "Dinomist Brachion" in your Monster Zone and your opponent controls a monster that has the highest ATK on the field (even if it's tied), you can Special Summon this card (from your hand).
1
5
Dinomist Rex
X
WATER WATER Level Level 5 [ Machine / Pendulum/Effect ] ATK 2400 DEF 2200
Pendulum Scale P Scale 6 Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
If this card attacks, at the end of the Damage Step: You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects;
●This card can attack an opponent's monster again in a row, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
●Shuffle 1 card from your opponent's hand (at random) or their side of the field into the Deck, then this card gains 100 ATK.
2
6
Dinomist Plesios
X
WATER WATER Level Level 4 [ Machine / Pendulum/Effect ] ATK 1700 DEF 1400
Pendulum Scale P Scale 6 Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control.
3
7
Dinomist Pteran
X
WATER WATER Level Level 4 [ Machine / Pendulum/Effect ] ATK 1800 DEF 1200
Pendulum Scale P Scale 3 If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
When this card destroys an opponent's monster by battle: You can add 1 "Dinomist" card from your Deck to your hand.
3
8
Maxx "C"

Forbidden Cards

Forbidden Cards
X
EARTH EARTH Level Level 2 [ Insect / Effect ] ATK 500 DEF 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
3
9
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
2
10
Effect Veiler
X
LIGHT LIGHT Level Level 1 [ Spellcaster / Tuner/Effect ] ATK 0 DEF 0
During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
2
11
Inspector Boarder
X
LIGHT LIGHT Level Level 4 [ Machine / Effect ] ATK 2000 DEF 2000
Cannot be Normal or Special Summoned if you control a monster. Neither player can activate monster effects unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effect's activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.)
3
Spell Cards
7
1
Dinomist Charge
X
SPELL SPELL Continuous Continuous
When this card is activated: Add 1 "Dinomist" monster from your Deck to your hand. Once per turn, if a "Dinomist" card(s) is added from the field to your Extra Deck face-up: Add 1 of those cards to your hand. You can only activate 1 "Dinomist Charge" per turn.
3
2
Pot of Desires
X
SPELL SPELL
Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.
3
3
Harpie's Feather Duster

Limited Cards

Limited Cards
X
SPELL SPELL
Destroy all Spells and Traps your opponent controls.
1
Trap Cards
7
1
Dinomists Howling
X
TRAP TRAP Continuous Continuous
When this card is activated: You can place 1 or 2 "Dinomist" Pendulum Monster(s) from your Deck in your Pendulum Zone, but you cannot Pendulum Summon monsters until the end of the next turn, except "Dinomist" monsters (even if this card leaves the field). Once per turn, if this card is already face-up in your Spell & Trap Zone: You can Tribute 1 "Dinomist" monster, then target 1 card your opponent controls; return it to the hand.
3
2
Solemn Warning
X
TRAP TRAP Counter Counter
When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.
1
3
Solemn Judgment
X
TRAP TRAP Counter Counter
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
1
4
Solemn Strike
X
TRAP TRAP Counter Counter
When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
1
5
Vanity's Emptiness

Forbidden Cards

Forbidden Cards
X
TRAP TRAP Continuous Continuous
Neither player can Special Summon monsters. If a card is sent from the Deck or the field to your Graveyard: Destroy this card.
1

Extra Deck

15
1
Mistar Boy
X
WATER WATER Link Link 2 [ Aqua / Link/Effect ] ATK 1400 DEF -
2 WATER monsters
All WATER monsters on the field gain 500 ATK and DEF, also all FIRE monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 WATER monster in your GY; add it to your hand. You can only use this effect of "Mistar Boy" once per turn.
1
2
Heavymetalfoes Electrumite

Forbidden Cards

Forbidden Cards
X
FIRE FIRE Link Link 2 [ Psychic / Link/Effect ] ATK 1800 DEF -
2 Pendulum Monsters
If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.
1
3
Qliphort Genius
X
EARTH EARTH Link Link 2 [ Machine / Link/Effect ] ATK 1800 DEF -
2 Machine monsters
This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.
1
4
I:P Masquerena
X
DARK DARK Link Link 2 [ Cyberse / Link/Effect ] ATK 800 DEF -
2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
1
5
Knightmare Unicorn
X
DARK DARK Link Link 3 [ Fiend / Link/Effect ] ATK 2200 DEF -
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
1
6
Borrelsword Dragon
X
DARK DARK Link Link 4 [ Dragon / Link/Effect ] ATK 3000 DEF -
3+ Effect Monsters
Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.
1
7
Cyber Dragon Nova
X
LIGHT LIGHT Rank Rank 5 [ Machine / Xyz/Effect ] ATK 2100 DEF 1600
2 Level 5 Machine monsters
Once per turn: You can detach 1 material from this card, then target 1 "Cyber Dragon" in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck.
1
8
Cyber Dragon Infinity
X
LIGHT LIGHT Rank Rank 6 [ Machine / Xyz/Effect ] ATK 2100 DEF 1600
3 Level 6 LIGHT Machine monsters
Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.
1
9
Bahamut Shark
X
WATER WATER Rank Rank 4 [ Sea Serpent / Xyz/Effect ] ATK 2600 DEF 2100
2 Level 4 WATER monsters
Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.
1
10
Toadally Awesome
X
WATER WATER Rank Rank 2 [ Aqua / Xyz/Effect ] ATK 2200 DEF 0
2 Level 2 Aqua monsters
Once per turn, during the Standby Phase: You can detach 1 material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, when your opponent activates a Spell/Trap Card, or monster effect (Quick Effect): You can send 1 Aqua monster from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the GY: You can target 1 WATER monster in your GY; add it to your hand.
1
11
Number 61: Volcasaurus
X
FIRE FIRE Rank Rank 5 [ Dinosaur / Xyz/Effect ] ATK 2500 DEF 1000
2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.
1
12
Gaia Dragon, the Thunder Charger
X
WIND WIND Rank Rank 7 [ Dragon / Xyz/Effect ] ATK 2600 DEF 2100
2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as material. (Transfer its materials to this card.) If this card attacks a Defense Position monster, inflict piercing battle damage.
1
13
Abyss Dweller
X
WATER WATER Rank Rank 4 [ Sea Serpent / Xyz/Effect ] ATK 1700 DEF 1400
2 Level 4 monsters
While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
1
14
Metaphys Horus
X
LIGHT LIGHT Level Level 6 [ Wyrm / Synchro/Effect ] ATK 2300 DEF 1600
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can activate the appropriate effect(s), depending on the non-Tuner monster(s) used as Synchro Material;
●Normal Monster: This face-up card is unaffected by other card effects this turn.
●Effect Monster: You can target 1 other face-up card on the field; negate that target's effects.
●Pendulum Monster: Your opponent chooses 1 monster they control and gives control of it to you, but it cannot attack this turn.
1
15
Chimeratech Megafleet Dragon
X
DARK DARK Level Level 10 [ Machine / Fusion/Effect ] ATK 0 DEF 0
1 "Cyber Dragon" monster + 1+ monsters in the Extra Monster Zone
Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1200 x the number of materials used for its Special Summon.
1

Side Deck

15
1
Gameciel, the Sea Turtle Kaiju
X
WATER WATER Level Level 8 [ Aqua / Effect ] ATK 2200 DEF 3000
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.
2
2
Dogoran, the Mad Flame Kaiju
X
FIRE FIRE Level Level 8 [ Dinosaur / Effect ] ATK 3000 DEF 1200
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn this effect is activated.
1
3
Jizukiru, the Star Destroying Kaiju
X
LIGHT LIGHT Level Level 10 [ Machine / Effect ] ATK 3300 DEF 2600
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.
1
4
Interrupted Kaiju Slumber
X
SPELL SPELL
Destroy as many monsters on the field as possible, then Special Summon in Attack Position, 2 "Kaiju" monsters with different names from your Deck (1 on each side), but they cannot change their battle positions, and must attack, if able. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Kaiju" monster from your Deck to your hand. You can only activate 1 "Interrupted Kaiju Slumber" per turn.
1
5
Artifact Lancea
X
LIGHT LIGHT Level Level 5 [ Fairy / Effect ] ATK 1700 DEF 2300
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.
3
6
Mind Control
X
SPELL SPELL
Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.
2
7
Red Reboot

Forbidden Cards

Forbidden Cards
X
TRAP TRAP Counter Counter
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.
3
8
Twin Twisters
X
SPELL SPELL Quick-Play Quick-Play
Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.
2