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- Deck Playstyle
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- Registered Category
- Orcust The Phantom Knights Trickstar
- Comment
- Yu-Gi-Oh! World Championship 2019 一般の部 日本代表決定戦 大阪会場代表② ムラコシ ケイ
- Remove Forbidden Card "Borreload Savage Dragon" x 1.
- Remove Forbidden Card "Crystron Halqifibrax" x 1.
- Remove Forbidden Card "Knightmare Mermaid" x 1.
- Remove Forbidden Card "Maxx "C"" x 3.
- Remove Forbidden Card "Red Reboot" x 3.
- Remove Forbidden Card "Soul Charge" x 1.
- Remove Limited Card "Called by the Grave" x 2.
- Remove Limited Card "PSY-Framegear Gamma" x 2.
Monster Cards | 21 | ||
---|---|---|---|
1 |
Orcust Cymbal Skeleton
|
1 | |
2 |
Orcust Harp Horror
|
1 | |
3 |
Orcust Knightmare
|
2 | |
4 |
World Legacy - "World Wand"
|
1 | |
5 |
Scrap Recycler
|
3 | |
6 |
Ash Blossom & Joyous Spring
|
2 | |
7 |
Maxx "C"
Forbidden Cards Forbidden Cards |
1 | |
8 |
The Phantom Knights of Ancient Cloak
|
1 | |
9 |
The Phantom Knights of Silent Boots
|
1 | |
10 |
Jet Synchron
|
1 | |
11 |
Mecha Phantom Beast O-Lion
|
2 | |
12 |
World Chalice Guardragon
|
1 | |
13 |
Trickstar Corobane
|
1 | |
14 |
Trickstar Candina
|
1 | |
15 |
D/D Lamia
|
1 | |
16 |
Dr. Frankenderp
|
1 |
Spell Cards | 18 | ||
---|---|---|---|
1 |
Crossout Designator
|
3 | |
2 |
Orcustrated Babel
|
1 | |
3 |
Called by the Grave
Limited Cards Limited Cards |
3 | |
4 |
Harpie's Feather Duster
Limited Cards Limited Cards |
1 | |
5 |
World Legacy Succession
|
1 | |
6 |
Trickstar Light Stage
|
2 | |
7 |
Terraforming
Limited Cards Limited Cards |
1 | |
8 |
Emergency Teleport
|
2 | |
9 |
Dark Contract with the Gate
|
3 | |
10 |
Soul Charge
Forbidden Cards Forbidden Cards |
1 | |
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 |
Trap Cards | 3 | ||
---|---|---|---|
1 |
Phantom Knights' Fog Blade
|
1 | |
2 |
Orcust Crescendo
|
1 | |
3 |
The Phantom Knights of Shade Brigandine
|
1 | |
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
Galatea, the Orcust Automaton
|
2 | |
2 |
Longirsu, the Orcust Orchestrator
|
1 | |
3 |
Dingirsu, the Orcust of the Evening Star
|
1 | |
4 |
Knightmare Phoenix
|
1 | |
5 |
Knightmare Mermaid
Forbidden Cards Forbidden Cards |
1 | |
6 |
Borreload Savage Dragon
Forbidden Cards Forbidden Cards |
1 | |
7 |
Crystron Halqifibrax
Forbidden Cards Forbidden Cards |
1 | |
8 |
Apollousa, Bow of the Goddess
|
1 | |
9 |
Ib the World Chalice Justiciar
Limited Cards Limited Cards |
1 | |
10 |
Borrelsword Dragon
|
1 | |
11 |
The Phantom Knights of Rusty Bardiche
|
1 | |
12 |
Salamangreat Almiraj
|
1 | |
13 |
Relinquished Anima
|
1 | |
14 |
Shooting Riser Dragon
|
1 | |
15 |
Side Deck | 15 | ||
---|---|---|---|
1 |
Red Reboot
Forbidden Cards Forbidden Cards |
3 | |
2 |
PSY-Framegear Gamma
Limited Cards Limited Cards |
3 | |
3 |
PSY-Frame Driver
|
1 | |
4 |
Twin Twisters
|
1 | |
5 |
Fantastical Dragon Phantazmay
|
3 | |
6 |
Maxx "C"
Forbidden Cards Forbidden Cards |
2 | |
7 |
D/D Orthros
|
1 | |
8 |
Galaxy Cyclone
|
1 | |
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Main Deck
42Monster Cards
21
1
- Orcust Cymbal Skeleton
- X
- DARK Level 3 [ Machine / Effect ] ATK 1200 DEF 1500
- You can banish this card from your GY, then target 1 "Orcust" monster in your GY, except "Orcust Cymbal Skeleton"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Cymbal Skeleton" once per turn.
1
2
- Orcust Harp Horror
-
- X
- DARK Level 4 [ Machine / Effect ] ATK 1700 DEF 1400
- You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn.
1
3
- Orcust Knightmare
- X
- DARK Level 7 [ Machine / Effect ] ATK 100 DEF 2000
- Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except "Orcust Knightmare", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of "Orcust Knightmare" once per turn.
2
4
- World Legacy - "World Wand"
- X
- DARK Level 8 [ Machine / Effect ] ATK 500 DEF 2500
-
This Normal Summoned/Set card cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "World Legacy - "World Wand"" once per turn.
●If this card is sent to the GY: You can Special Summon 1 "World Legacy" monster from your hand.
●You can banish this card from your GY, then target 1 of your banished "Orcust" monsters; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.
1
5
- Scrap Recycler
- X
- EARTH Level 3 [ Machine / Effect ] ATK 900 DEF 1200
- When this card is Normal or Special Summoned: You can send 1 Machine monster from your Deck to the GY. Once per turn: You can shuffle 2 Level 4 EARTH Machine monsters from your GY into the Deck; draw 1 card.
3
6
- Ash Blossom & Joyous Spring
- X
- FIRE Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
-
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
2
7
- Maxx "C"
-
Forbidden Cards
Forbidden Cards - X
- EARTH Level 2 [ Insect / Effect ] ATK 500 DEF 200
- During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
1
8
- The Phantom Knights of Ancient Cloak
- X
- DARK Level 3 [ Warrior / Effect ] ATK 800 DEF 1000
- If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.
1
9
- The Phantom Knights of Silent Boots
- X
- DARK Level 3 [ Warrior / Effect ] ATK 200 DEF 1200
- If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.
1
10
- Jet Synchron
- X
- FIRE Level 1 [ Machine / Tuner/Effect ] ATK 500 DEF 0
- If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.
1
11
- Mecha Phantom Beast O-Lion
- X
- WIND Level 2 [ Machine / Tuner/Effect ] ATK 600 DEF 1000
- While you control a Token, this card cannot be destroyed by battle or card effects. If this card is sent to the GY: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast O-Lion" once per turn. You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 "Mecha Phantom Beast" monster from your hand.
2
12
- World Chalice Guardragon
- X
- WIND Level 1 [ Dragon / Effect ] ATK 400 DEF 400
- When a card or effect is activated that targets your linked monster (Quick Effect): You can send this card from your hand or field to the GY; negate the activation, and if you do, destroy that card. You can banish this card from your GY, then target 1 Normal Monster in your GY; Special Summon it in Defense Position to your zone a Link Monster points to. You can only use this effect of "World Chalice Guardragon" once per turn.
1
13
- Trickstar Corobane
- X
- LIGHT Level 5 [ Fairy / Effect ] ATK 2000 DEF 1000
- If you control no monsters, or all monsters you control are "Trickstar" monsters: You can Special Summon this card from your hand. During the Damage Step, when your "Trickstar" monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that monster you control gains ATK equal to its original ATK until the end of this turn. You can only use 1 "Trickstar Corobane" effect per turn, and only once that turn.
1
14
- Trickstar Candina
- X
- LIGHT Level 4 [ Fairy / Effect ] ATK 1800 DEF 400
- When this card is Normal Summoned: You can add 1 "Trickstar" card from your Deck to your hand. Each time your opponent activates a Spell/Trap Card, inflict 200 damage to them immediately after it resolves.
1
15
- D/D Lamia
- X
- DARK Level 1 [ Fiend / Tuner/Effect ] ATK 100 DEF 1900
- If this card is in your hand or GY: You can send 1 "D/D" or "Dark Contract" card from your hand or face-up field to the GY, except "D/D Lamia"; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "D/D Lamia" once per turn.
1
16
- Dr. Frankenderp
- X
- DARK Level 3 [ Psychic / Effect ] ATK 300 DEF 300
- If this card is Normal or Special Summoned: You can pay 500 LP; look at the top card of your Deck, then place it on the bottom of your Deck, OR reveal it and add it to your hand, but skip your next Draw Phase if added to the hand. You can only use this effect of "Dr. Frankenderp" once per turn.
1
Spell Cards
18
1
- Crossout Designator
- X
- SPELL Quick-Play
- Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
3
2
- Orcustrated Babel
- X
- SPELL Field
- You can activate the effects of "Orcust" monsters in your GY, or of Link Monsters you control with "Orcust" in their original names, as Quick Effects. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand.
1
3
- Called by the Grave
-
Limited Cards
Limited Cards - X
- SPELL Quick-Play
- Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
3
4
- Harpie's Feather Duster
-
Limited Cards
Limited Cards - X
- SPELL
- Destroy all Spells and Traps your opponent controls.
1
5
- World Legacy Succession
- X
- SPELL
- Target 1 monster in your GY; Special Summon it to your zone a Link Monster points to. You can only activate 1 "World Legacy Succession" per turn.
1
6
- Trickstar Light Stage
- X
- SPELL Field
- When this card is activated: You can add 1 "Trickstar" monster from your Deck to your hand. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else send it to the GY. Each time a "Trickstar" monster you control inflicts battle or effect damage to your opponent, inflict 200 damage to them.
2
8
- Emergency Teleport
- X
- SPELL Quick-Play
- Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn.
2
9
- Dark Contract with the Gate
- X
- SPELL Continuous
- During your Main Phase: You can add 1 "D/D" monster from your Deck to your hand. You can only use this effect of "Dark Contract with the Gate" once per turn. Once per turn, during your Standby Phase: Take 1000 damage.
3
10
- Soul Charge
-
Forbidden Cards
Forbidden Cards - X
- SPELL
- Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.
1
Trap Cards
3
1
- Phantom Knights' Fog Blade
- X
- TRAP Continuous
- Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, that face-up monster cannot attack, also monsters cannot target that face-up monster for attacks. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Fog Blade" once per turn.
1
2
- Orcust Crescendo
- X
- TRAP Counter
- When a Spell/Trap Card, or monster effect, is activated while you control an "Orcust" Link Monster: Negate the activation, and if you do, banish that card. You can banish this card from your GY; add to your hand 1 of your DARK Machine monsters that is banished or in your Deck. You cannot Special Summon monsters the turn you activate this effect, except DARK Machine monsters. You can only use 1 "Orcust Crescendo" effect per turn, and only once that turn.
1
3
- The Phantom Knights of Shade Brigandine
- X
- TRAP
- Special Summon this card in Defense Position as a Normal Monster (Warrior/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap.) If you have no Traps in your GY, you can activate this card the turn it was Set. You can only activate 1 "The Phantom Knights of Shade Brigandine" per turn.
1
Extra Deck
15
1
- Galatea, the Orcust Automaton
- X
- DARK Link 2 [ Machine / Link/Effect ] ATK 1800 DEF -
-
2 Effect Monsters, including an "Orcust" monster
This linked card cannot be destroyed by battle. You can target 1 of your banished Machine monsters; shuffle it into the Deck, then you can Set 1 "Orcust" Spell/Trap directly from your Deck. You can only use this effect of "Galatea, the Orcust Automaton" once per turn.
2
2
- Longirsu, the Orcust Orchestrator
- X
- DARK Link 3 [ Machine / Link/Effect ] ATK 2500 DEF -
-
2+ Effect Monsters, including an "Orcust" monster
This linked card cannot be destroyed by card effects. You can target 2 of your banished Machine monsters; shuffle them into the Deck, then you can send 1 linked monster your opponent controls to the GY. This card cannot attack the turn you activate this effect. You can only use this effect of "Longirsu, the Orcust Orchestrator" once per turn.
1
3
- Dingirsu, the Orcust of the Evening Star
- X
- DARK Rank 8 [ Machine / Xyz/Effect ] ATK 2600 DEF 2100
-
2 Level 8 monsters
You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects;
●Send 1 card your opponent controls to the GY.
●Attach 1 of your banished Machine monsters to this card as material.
1
4
- Knightmare Phoenix
- X
- FIRE Link 2 [ Fiend / Link/Effect ] ATK 1900 DEF -
-
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
1
5
- Knightmare Mermaid
-
Forbidden Cards
Forbidden Cards - X
- WATER Link 1 [ Fiend / Link/Effect ] ATK 1000 DEF -
-
1 "Knightmare" monster, except "Knightmare Mermaid"
If this card is Link Summoned: You can discard 1 card; Special Summon 1 "Knightmare" monster from your Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Mermaid" once per turn. Monsters on the field lose 1000 ATK/DEF, unless they are co-linked.
1
6
- Borreload Savage Dragon
-
Forbidden Cards
Forbidden Cards - X
- DARK Level 8 [ Dragon / Synchro/Effect ] ATK 3000 DEF 2500
-
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.
1
7
- Crystron Halqifibrax
-
Forbidden Cards
Forbidden Cards - X
- WATER Link 2 [ Machine / Link/Effect ] ATK 1500 DEF -
-
2 monsters, including a Tuner
If this card is Link Summoned: You can Special Summon 1 Level 3 or lower Tuner from your hand or Deck in Defense Position, but it cannot activate its effects this turn. During your opponent's Main Phase or Battle Phase (Quick Effect): You can banish this card you control; Special Summon 1 Tuner Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) You can only use each effect of "Crystron Halqifibrax" once per turn.
1
8
- Apollousa, Bow of the Goddess
- X
- WIND Link 4 [ Fairy / Link/Effect ] ATK -1 DEF -
-
2+ monsters with different names, except Tokens
You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
1
9
- Ib the World Chalice Justiciar
-
Limited Cards
Limited Cards - X
- WATER Level 5 [ Spellcaster / Synchro/Tuner/Effect ] ATK 1800 DEF 2100
-
1 Tuner + 1+ non-Tuner monsters
For this card's Synchro Summon, you can treat 1 "World Chalice" Normal Monster you control as a Tuner. You can only use each of the following effects of "Ib the World Chalice Justiciar" once per turn.
●If this card is Synchro Summoned: You can add 1 "World Legacy" card from your Deck to your hand.
●If this Synchro Summoned card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your Deck or GY, except "Ib the World Chalice Justiciar".
1
10
- Borrelsword Dragon
- X
- DARK Link 4 [ Dragon / Link/Effect ] ATK 3000 DEF -
-
3+ Effect Monsters
Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.
1
11
- The Phantom Knights of Rusty Bardiche
- X
- DARK Link 3 [ Warrior / Link/Effect ] ATK 2100 DEF -
-
2+ DARK monsters
During your Main Phase: You can send 1 "The Phantom Knights" monster from your Deck to the GY, then Set 1 "Phantom Knights" Spell/Trap directly from your Deck to your Spell & Trap Zone. If a DARK Xyz Monster(s) is Special Summoned to a zone(s) this card points to, while this monster is on the field (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of "The Phantom Knights of Rusty Bardiche" once per turn. Cannot be used as Link Material.
1
12
- Salamangreat Almiraj
- X
- FIRE Link 1 [ Cyberse / Link/Effect ] ATK 0 DEF -
-
1 Normal Summoned monster with 1000 or less ATK
(Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.
1
13
- Relinquished Anima
- X
- DARK Link 1 [ Spellcaster / Link/Effect ] ATK 0 DEF -
-
1 Level 1 monster, except a Token
You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.
1
14
- Shooting Riser Dragon
- X
- LIGHT Level 7 [ Dragon / Synchro/Tuner/Effect ] ATK 2100 DEF 1700
-
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY, whose Level is lower than this card's on the field, and if you do, reduce this card's Level by that monster's, but for the rest of this turn, you cannot activate the effects of monsters with the same name the sent monster had in the GY. You can only use this effect of "Shooting Riser Dragon" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
1
Side Deck
15
1
- Red Reboot
-
Forbidden Cards
Forbidden Cards - X
- TRAP Counter
- When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.
3
2
- PSY-Framegear Gamma
-
Limited Cards
Limited Cards - X
- LIGHT Level 2 [ Psychic / Tuner/Effect ] ATK 1000 DEF 0
- Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.
3
3
- PSY-Frame Driver
- X
- LIGHT Level 6 [ Psychic / Normal ] ATK 2500 DEF 0
- A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".
1
4
- Twin Twisters
- X
- SPELL Quick-Play
- Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.
1
5
- Fantastical Dragon Phantazmay
- X
- DARK Level 7 [ Dragon / Effect ] ATK 2400 DEF 1800
- If your opponent Special Summons a Link Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, draw cards equal to the number of Link Monsters your opponent controls +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they control. When your opponent activates a card or effect that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. You can only use each effect of "Fantastical Dragon Phantazmay" once per turn.
3
6
- Maxx "C"
-
Forbidden Cards
Forbidden Cards - X
- EARTH Level 2 [ Insect / Effect ] ATK 500 DEF 200
- During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
2
7
- D/D Orthros
- X
- DARK Level 4 [ Fiend / Pendulum/Tuner/Effect ] ATK 600 DEF 1800
- P Scale 3 Once per turn: You can target 1 Spell/Trap Card on the field and 1 other "D/D" or "Dark Contract" card you control; destroy them.
- When you take battle or effect damage: You can Special Summon this card from your hand. If this card is Special Summoned to your field, you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters.
1
8
- Galaxy Cyclone
- X
- SPELL
- Target 1 Set Spell/Trap on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.
1