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- Deck Type
- Deck
- Deck Playstyle
- Tournament
- Comment
- Remove Forbidden Card "Linkuriboh" x 1.
- Remove Forbidden Card "Maxx "C"" x 2.
- Remove Limited Card "Dimension Shifter" x 1.
Monster Cards | 22 | ||
---|---|---|---|
1 |
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Gren Maju Da Eiza
|
3 |
2 |
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Inspector Boarder
|
3 |
3 |
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Gizmek Orochi, the Serpentron Sky Slasher
|
3 |
4 |
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Thunder King Rai-Oh
|
2 |
5 |
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Eater of Millions
|
1 |
6 |
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Dinowrestler Pankratops
|
1 |
7 |
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Kashtira Fenrir
|
3 |
8 |
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Dimension Shifter
Limited Cards Limited Cards |
2 |
9 |
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Ash Blossom & Joyous Spring
|
2 |
10 |
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Maxx "C"
Forbidden Cards Forbidden Cards |
2 |
Spell Cards | 12 | ||
---|---|---|---|
1 |
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Clockwork Night
|
3 |
2 |
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Pot of Extravagance
|
3 |
3 |
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Pot of Desires
|
2 |
4 |
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Scapegoat
|
2 |
5 |
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Harpie's Feather Duster
Limited Cards Limited Cards |
1 |
6 |
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Raigeki
|
1 |
7 | |||
8 | |||
9 | |||
10 |
Trap Cards | 16 | ||
---|---|---|---|
1 |
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Compulsory Evacuation Device
|
2 |
2 |
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Macro Cosmos
|
2 |
3 |
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Torrential Tribute
|
2 |
4 |
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Solemn Strike
|
2 |
5 |
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Solemn Judgment
|
3 |
6 |
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Infinite Impermanence
|
2 |
7 |
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Crackdown
|
2 |
8 |
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Evenly Matched
|
1 |
9 | |||
10 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
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Linkuriboh
Forbidden Cards Forbidden Cards |
1 |
2 |
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Link Spider
|
2 |
3 |
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Security Dragon
|
1 |
4 |
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Knightmare Phoenix
|
1 |
5 |
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Knightmare Cerberus
|
1 |
6 |
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I:P Masquerena
|
2 |
7 |
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Knightmare Unicorn
|
1 |
8 |
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Worldsea Dragon Zealantis
|
1 |
9 |
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Topologic Zeroboros
|
1 |
10 |
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Accesscode Talker
|
1 |
11 |
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Number 41: Bagooska the Terribly Tired Tapir
|
1 |
12 |
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Dingirsu, the Orcust of the Evening Star
|
1 |
13 |
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Divine Arsenal AA-ZEUS - Sky Thunder
|
1 |
14 | |||
15 |
Side Deck | 0 |
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Main Deck
50Monster Cards
22
1
- Gren Maju Da Eiza
- X
-
FIRE
Level 3 [ Fiend / Effect ]
ATK -1 DEF -1 - This card's ATK/DEF become the number of your banished cards x 400.
3
2
- Inspector Boarder
- X
-
LIGHT
Level 4 [ Machine / Effect ]
ATK 2000 DEF 2000 - Cannot be Normal or Special Summoned if you control a monster. Neither player can activate monster effects unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effect's activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.)
3
3
- Gizmek Orochi, the Serpentron Sky Slasher
- X
-
DARK
Level 8 [ Machine / Effect ]
ATK 2450 DEF 2450 - If this card is in your hand or GY (Quick Effect): You can banish 8 cards from the top of your Deck face-down; Special Summon this card. You can banish 3 cards from your Extra Deck face-down, then target 1 face-up monster on the field; destroy it. You can only use 1 "Gizmek Orochi, the Serpentron Sky Slasher" effect per turn, and only once that turn.
3
4
- Thunder King Rai-Oh
- X
-
LIGHT
Level 4 [ Thunder / Effect ]
ATK 1900 DEF 800 - Neither player can add cards from their Deck to their hand except by drawing them. When your opponent would Special Summon exactly 1 monster (Quick Effect): You can send this face-up card to the GY; negate the Special Summon, and if you do, destroy it.
2
5
- Eater of Millions
- X
-
DARK
Level 1 [ Fiend / Effect ]
ATK -1 DEF -1 - Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 5 or more cards from your hand, field, and/or Extra Deck, face-down. Gains 100 ATK/DEF for each face-down banished card. Cannot be Tributed, nor used as material for a Fusion, Synchro, or Xyz Summon. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish that opponent's monster, face-down.
1
6
- Dinowrestler Pankratops
- X
-
EARTH
Level 7 [ Dinosaur / Effect ]
ATK 2600 DEF 0 - If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.
1
7
- Kashtira Fenrir
- X
-
EARTH
Level 7 [ Psychic / Effect ]
ATK 2400 DEF 2400 - If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.
3
8
Limited Cards
Limited- Dimension Shifter
- X
-
DARK
Level 6 [ Spellcaster / Effect ]
ATK 1200 DEF 2200 - If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.
2
9
- Ash Blossom & Joyous Spring
- X
-
FIRE
Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
2
10
Forbidden Cards
Forbidden- Maxx "C"
- X
-
EARTH
Level 2 [ Insect / Effect ]
ATK 500 DEF 200 - (Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
2
Spell Cards
12
1
- Clockwork Night
- X
-
SPELL
Continuous
- All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.
3
2
- Pot of Extravagance
- X
-
SPELL
- At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.
3
3
- Pot of Desires
- X
-
SPELL
- Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.
2
4
- Scapegoat
- X
-
SPELL
Quick-Play
- Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
2
5
Limited Cards
Limited- Harpie's Feather Duster
- X
-
SPELL
- Destroy all Spells and Traps your opponent controls.
1
Trap Cards
16
1
- Compulsory Evacuation Device
- X
-
TRAP
- Target 1 monster on the field; return that target to the hand.
2
2
- Macro Cosmos
- X
-
TRAP
Continuous
- When this card is activated: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the GY is banished instead.
2
4
- Solemn Strike
- X
-
TRAP
Counter
- When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
2
5
- Solemn Judgment
- X
-
TRAP
Counter
- When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
3
6
- Infinite Impermanence
- X
-
TRAP
- Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
2
7
- Crackdown
- X
-
TRAP
Continuous
- Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.
2
8
- Evenly Matched
- X
-
TRAP
- At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.
1
Extra Deck
15
1
Forbidden Cards
Forbidden- Linkuriboh
- X
-
DARK
Link 1 [ Cyberse / Link/Effect ]
ATK 300 DEF - -
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
1
2
- Link Spider
- X
-
EARTH
Link 1 [ Cyberse / Link/Effect ]
ATK 1000 DEF - -
1 Normal Monster
Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.
2
3
- Security Dragon
- X
-
LIGHT
Link 2 [ Cyberse / Link/Effect ]
ATK 1100 DEF - -
2 monsters
Once while face-up on the field, if this card is co-linked: You can target 1 monster your opponent controls; return it to the hand. You can only use this effect of "Security Dragon" once per turn.
1
4
- Knightmare Phoenix
- X
-
FIRE
Link 2 [ Fiend / Link/Effect ]
ATK 1900 DEF - -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
1
5
- Knightmare Cerberus
- X
-
EARTH
Link 2 [ Fiend / Link/Effect ]
ATK 1600 DEF - -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.
1
6
- I:P Masquerena
- X
-
DARK
Link 2 [ Cyberse / Link/Effect ]
ATK 800 DEF - -
2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
2
7
- Knightmare Unicorn
- X
-
DARK
Link 3 [ Fiend / Link/Effect ]
ATK 2200 DEF - -
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
1
8
- Worldsea Dragon Zealantis
- X
-
WATER
Link 4 [ Sea Serpent / Link/Effect ]
ATK 2500 DEF - -
1+ Effect Monsters
You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.
1
9
- Topologic Zeroboros
- X
-
DARK
Link 4 [ Cyberse / Link/Effect ]
ATK 3000 DEF - -
2+ Effect Monsters
You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.
1
10
- Accesscode Talker
- X
-
DARK
Link 4 [ Cyberse / Link/Effect ]
ATK 2300 DEF - -
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as its Link Material; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
1
11
- Number 41: Bagooska the Terribly Tired Tapir
- X
-
EARTH
Rank 4 [ Fiend / Xyz/Effect ]
ATK 2100 DEF 2000 -
2 Level 4 monsters
Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
1
12
- Dingirsu, the Orcust of the Evening Star
- X
-
DARK
Rank 8 [ Machine / Xyz/Effect ]
ATK 2600 DEF 2100 -
2 Level 8 monsters
You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects;
●Send 1 card your opponent controls to the GY.
●Attach 1 of your banished Machine monsters to this card as material.
1
13
- Divine Arsenal AA-ZEUS - Sky Thunder
- X
-
LIGHT
Rank 12 [ Machine / Xyz/Effect ]
ATK 3000 DEF 3000 -
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
1