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TW01新規有り DT-025_霊獣 / Ritual Beast

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Deck Playstyle
Concept
Registered Category
Ritual Beast
Registered Tag
Informal tournament (private)
Comment
KΛZのDT(Duel Terminal)テーマデッキ 第25弾【霊獣/Ritual Beast】 ※サイドは相性良さ気なカードや今はまだアイデア止まりのパーツ等 ※かつて遊戯王★カード検索様にて投稿・公開していたレシピのリニューアル ※ハリファイバーはいずれ禁止されるので使いません(リスクヘッジ)←しにました㊗ 採用カードとデッキ解説; ●主に風属性で構成される融合テーマで、素材となるサイキック族の「霊獣使い」および炎・水・雷・獣族からなる「精霊獣」を場から除外することで「聖霊獣騎」融合モンスターに(所謂)乗っただけ融合します。聖霊獣騎はフリーチェーンでいつでも融合解除ができるものの、全てのモンスターに召喚回数制限があるため、1ターン中に無限に融合・融合解除できるわけではありません ●性質上どれをどの順番で出すか?といった部分でプレイングが非常に難解なため、1ターンが長くなりがちで見た目に反してかなり上級者向けなテーマです。ここはいつも通り純構築ですが、クセが強すぎてあまり派生デッキの類もない印象 ●初動となる長老+カンナホークorラムペンタを揃える為、霊媒ウィンとスモワを採用したりしてました 2023/11/12追記 祝 ●相変わらず新規クソ強くて草。後述の展開ルート見たらわかる通り、核となる長老・ホーク・ペンタ・精レラ・継聖はフル投します。バンツー採用で超雷龍が超簡単に出せるようになりました ●ブログ更新しました #KΛZの部屋 https://kaz-neuron.hatenablog.com/entry/2023/11/23/131222  初手 → 最終 長老+ホークorペンタor精レラor継聖  → レイラ、ガイアぺ、超雷龍、霊獣カード ホークorペンタor精レラ+継聖  → レイラ、ガイアぺ、超雷龍、霊獣カード ホーク → レイラ、ガイアペ、霊獣カード ペンタ → レイラ、霊獣 初手:長老、ホーク 1.長老ns、効果:追加ns権獲得 2.ホークns 3.ホーク効果:精レラ除外、精レラ効果:ウィンダss 4.ウィンダ + ホーク = 騎ホークFs 5.C1:騎ホーク効果:精レラとウィンダ対象、  C2:騎ホーク効果:精レラとホークに分離、ウィンダを墓地へ送りウェンをサーチ 6.ホーク効果:ペンタを除外 7.長老 + 精レラ = ファルコスLs 8.ファルコス効果:ウィンダを除外しウェンns、効果:ペンタss 9.ペンタ効果:騎ライオを除外しライオを墓地へ送る 10.長老 + ライオ = ドラゴFs 11.ウェン + ホーク = 騎ホークFs 12.C1:騎ホーク効果:騎ライオとライオ対象、   C2:騎ホーク効果:ウェンとライオに分離、騎ライオを墓地へ送り霊獣カードをサーチ 13.ペンタ + ライオ = バンシーXs 14.バンシー効果:フラッグをサーチ 15.フラッグ効果:ウィンダをデッキに戻し自身をss 16.フラッグ効果:コリドーをサーチ 17.ファルコス + バンシー + フラッグ = レイラLs 18.レイラ効果:ホークを回収しホークns 19.ドラゴ + ウェン + ホーク = ガイアペFs 20.コリドー効果:ドラゴをデッキに戻し自身をss 21.コリドー = 超雷龍Fs 最終:レイラ、ガイアペ、超雷龍 手札:霊獣カード 初手:長老、ペンタ 1.長老ns、効果:追加ns権獲得 2.ペンタns 3.ペンタ効果:ファルコス(A)を除外し、精レラを墓地へ送る 4.長老 + ペンタ = 騎ホークFs 5.C1:騎ホーク効果:ファルコス(A)と長老対象、  C2:騎ホーク効果:長老とペンタに分離、ファルコス(A)を墓地へ送りウェンをサーチ 6.ペンタ効果:騎ライオを除外しライオを墓地へ送る 7.精レラ + ライオ = ドラゴFs、精レラ効果:ホークss 8.ホーク効果:ウィンダを除外 9.長老 + ホーク = 騎ホークFs 10.C1:騎ホーク効果:騎ライオと精レラ対象、   C2:騎ホーク効果:ウィンダと精レラに分離、騎ライオを墓地へ送り霊獣カードをサーチ 11.ウィンダ + 精レラ = ファルコス(B)Ls 12.ファルコス(B)効果:ウィンダを除外しウェンns、効果:ライオss 13.ペンタ + ライオ = バンシーXs (以下同じ) 初手:長老、精レラ 1.長老ns、効果:追加ns権獲得 2.精レラns 3.長老 + 精レラ = 騎ホークFs、精レラ効果:ホークss (以下だいたい同じ) written by KΛZ
  • Remove Forbidden Card "Maxx "C"" x 2.
  • Remove Limited Card "Called by the Grave" x 1.
Monster Cards 25
1
Ritual Beast Tamer Lara
1
2
Ritual Beast Tamer Elder
3
3
Ritual Beast Tamer Wen
1
4
Spiritual Beast Apelio
1
5
Spiritual Beast Pettlephin
1
6
Spiritual Beast Cannahawk
3
7
Spiritual Beast Rampengu
3
8
Spiritual Beast Tamer Winda
1
9
精霊獣使い レラ
3
10
Nemeses Flag
1
11
Nemeses Corridor
1
12
Maxx "C"

Forbidden Cards

Forbidden Cards
2
13
Dimension Shifter
2
14
Ash Blossom & Joyous Spring
2
Spell Cards 11
1
Harpie's Feather Duster

Limited Cards

Limited Cards
1
2
Triple Tactics Talent
1
3
霊獣の継聖
3
4
Dimensional Fissure
2
5
Ritual Beast's Bond
1
6
Called by the Grave

Limited Cards

Limited Cards
2
7
Crossout Designator
1
8  
9  
10  
11  
12  
13  
14  
Trap Cards 4
1
Ritual Beast Steeds
2
2
Infinite Impermanence
2
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
Extra Deck 15
1
Ritual Beast Ulti-Apelio
1
2
Ritual Beast Ulti-Pettlephin
1
3
Ritual Beast Ulti-Cannahawk
3
4
聖霊獣騎 ノチウドラゴ
2
5
Thunder Dragon Colossus

Limited Cards

Limited Cards
1
6
Ritual Beast Ulti-Gaiapelio
1
7
Number 41: Bagooska the Terribly Tired Tapir
1
8
Infernal Flame Banshee
1
9
Super Starslayer TY-PHON - Sky Crisis
1
10
Ritual Beast Ulti-Kimunfalcos
2
11
聖霊獣騎 レイラウタリ
1
12  
13  
14  
15  
Side Deck 10
1
Wynn the Wind Channeler
1
2
Noble Knight's Shield-Bearer
1
3
Ritual Beast Tamer Zeframpilica
1
4
Gold Sarcophagus

Limited Cards

Limited Cards
1
5
Ritual Beast Return
1
6
Emergency Teleport
1
7
Small World
1
8
Ritual Beast Ambush
1
9
Macro Cosmos
1
10
Cross-Sheep
1
11  
12  
13  
14  
15  

Main Deck

40
Monster Cards
25
1
Ritual Beast Tamer Lara
X
WIND WIND Level Level 1 [ Psychic / Effect ] ATK 100 DEF 2000
If this card is Normal Summoned: You can target 1 "Ritual Beast" monster in your Graveyard; Special Summon it. You can only Special Summon "Ritual Beast Tamer Lara(s)" once per turn.
1
2
Ritual Beast Tamer Elder
X
WIND WIND Level Level 2 [ Psychic / Effect ] ATK 200 DEF 1000
After you Normal Summon this card, you can Normal Summon 1 "Ritual Beast" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only Special Summon "Ritual Beast Tamer Elder(s)" once per turn.
3
3
Ritual Beast Tamer Wen
X
WIND WIND Level Level 3 [ Psychic / Effect ] ATK 1500 DEF 1000
If this card is Normal Summoned: You can target 1 of your banished "Ritual Beast" monsters; Special Summon it. You can only Special Summon "Ritual Beast Tamer Wen(s)" once per turn.
1
4
Spiritual Beast Apelio
X
WIND WIND Level Level 4 [ Pyro / Effect ] ATK 1800 DEF 200
Once per turn, during either player's turn: You can banish 1 "Ritual Beast" card from your Graveyard; for the rest of this turn, all "Ritual Beast" monsters you control will gain 500 ATK and DEF. You can only Special Summon "Spiritual Beast Apelio(s)" once per turn.
1
5
Spiritual Beast Pettlephin
X
WIND WIND Level Level 4 [ Aqua / Effect ] ATK 0 DEF 2000
Once per turn: You can banish 1 "Ritual Beast" card from your hand, then target 1 card your opponent controls; return it to the hand. You can only Special Summon "Spiritual Beast Pettlephin(s)" once per turn.
1
6
Spiritual Beast Cannahawk
X
WIND WIND Level Level 4 [ Thunder / Effect ] ATK 1400 DEF 600
Once per turn: You can banish 1 "Ritual Beast" card from your Deck, face-up. During your second Standby Phase after this effect's activation, add the card banished by this effect to your hand. You can only Special Summon "Spiritual Beast Cannahawk(s)" once per turn.
3
7
Spiritual Beast Rampengu
X
WIND WIND Level Level 4 [ Beast / Effect ] ATK 1600 DEF 400
Once per turn: You can banish 1 "Ritual Beast" monster from your Extra Deck and send 1 "Ritual Beast" monster with the same Type as that monster from your Deck to the Graveyard. You can only Special Summon "Spiritual Beast Rampengu(s)" once per turn.
3
8
Spiritual Beast Tamer Winda
X
WIND WIND Level Level 4 [ Psychic / Effect ] ATK 1600 DEF 1800
If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 "Ritual Beast" monster from your Deck or Extra Deck, ignoring its Summoning conditions. You can only Special Summon "Spiritual Beast Tamer Winda(s)" once per turn.
1
9
No Image
精霊獣使い レラ
X
光属性 光属性 Level Level 1 [ サイキック族 / 効果 ] ATK 100 DEF 2000
自分は「精霊獣使い レラ」を1ターンに1度しか特殊召喚できず、その①②③の効果はそれぞれ1ターンに1度しか使用できない。
①:このカードを手札から捨てて発動できる。手札の「霊獣」モンスター1体の召喚を行う。
②:自分フィールドの「霊獣」カードが戦闘・効果で破壊される場合、代わりにフィールド・墓地のこのカードを除外できる。
③:このカードが除外された場合に発動できる。デッキから「精霊獣使い レラ」以外の「霊獣」モンスター1体を特殊召喚する。
3
10
Nemeses Flag
X
FIRE FIRE Level Level 2 [ Pyro / Effect ] ATK 1100 DEF 200
You can target 1 of your banished monsters, except "Nemeses Flag"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. During your Main Phase: You can add 1 "Nemeses" monster from your Deck to your hand, except "Nemeses Flag". You can only use each effect of "Nemeses Flag" once per turn.
1
11
Nemeses Corridor
X
WIND WIND Level Level 4 [ Thunder / Effect ] ATK 1900 DEF 600
You can target 1 of your banished monsters, except "Nemeses Corridor"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 of your banished "Nemeses" monsters, except "Nemeses Corridor"; add it to your hand. You can only use each effect of "Nemeses Corridor" once per turn.
1
12
Maxx "C"

Forbidden Cards

Forbidden Cards
X
EARTH EARTH Level Level 2 [ Insect / Effect ] ATK 500 DEF 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
2
13
Dimension Shifter
X
DARK DARK Level Level 6 [ Spellcaster / Effect ] ATK 1200 DEF 2200
If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.
2
14
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
2
Spell Cards
11
1
Harpie's Feather Duster

Limited Cards

Limited Cards
X
SPELL SPELL
Destroy all Spells and Traps your opponent controls.
1
2
Triple Tactics Talent
X
SPELL SPELL
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;
●Draw 2 cards.
●Take control of 1 monster your opponent controls until the End Phase.
●Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck.
You can only activate 1 "Triple Tactics Talent" per turn.
1
3
No Image
霊獣の継聖
X
魔法 魔法
このカード名の②③の効果はそれぞれ1ターンに1度しか使用できない。
①:相手フィールドのモンスターの攻撃力は、自分フィールドの「霊獣」モンスターの種族の種類×200ダウンする。
②:手札の「霊獣」モンスター1体を相手に見せて発動できる。そのモンスターとは種族が異なる「霊獣」モンスター1体をデッキから手札に加える。その後、自分の手札を1枚選んで捨てる。
③:自分フィールドにモンスターが2体以上同時に特殊召喚された場合、フィールドのモンスター1体を対象として発動できる。そのモンスターの表示形式を変更する。
3
4
Dimensional Fissure
X
SPELL SPELL Continuous Continuous
Any monster sent to the GY is banished instead.
2
5
Ritual Beast's Bond
X
SPELL SPELL Quick-Play Quick-Play
Banish 2 "Ritual Beast" monsters you control; Special Summon 1 "Ritual Beast" monster from your Extra Deck, ignoring its Summoning conditions.
1
6
Called by the Grave

Limited Cards

Limited Cards
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
2
7
Crossout Designator
X
SPELL SPELL Quick-Play Quick-Play
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
1
Trap Cards
4
1
Ritual Beast Steeds
X
TRAP TRAP
If you control a "Ritual Beast" monster: Destroy monsters on the field up to the number of "Ritual Beast" monsters you currently control.
2
2
Infinite Impermanence
X
TRAP TRAP
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
2

Extra Deck

15
1
Ritual Beast Ulti-Apelio
X
WIND WIND Level Level 6 [ Pyro / Fusion/Effect ] ATK 2600 DEF 400
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If this card attacks, it is unaffected by other cards' effects until the end of the Damage Step. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
1
2
Ritual Beast Ulti-Pettlephin
X
WIND WIND Level Level 6 [ Aqua / Fusion/Effect ] ATK 200 DEF 2800
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Cannot be destroyed by card effects. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
1
3
Ritual Beast Ulti-Cannahawk
X
WIND WIND Level Level 6 [ Thunder / Fusion/Effect ] ATK 1400 DEF 1600
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Once per turn: You can target 2 of your banished "Ritual Beast" cards; return them to the Graveyard, and if you do, add 1 "Ritual Beast" card from your Deck to your hand. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
3
4
No Image
聖霊獣騎 ノチウドラゴ
X
光属性 光属性 Level Level 7 [ 幻竜族 / 融合 ] ATK 2400 DEF 1900
「霊獣使い」モンスター+「精霊獣」モンスター
自分のフィールド・墓地の上記のカードを除外した場合のみ特殊召喚できる。
自分は「聖霊獣騎 ノチウドラゴ」を1ターンに1度しか特殊召喚できない。
①:このカードがモンスターゾーンに存在する限り、自分フィールドの他の「霊獣」モンスターを相手は効果の対象にできない。
②:自分・相手ターンに、このカードをEXデッキに戻し、自分の除外状態の「霊獣」モンスター1体を対象として発動できる。そのモンスターを特殊召喚する。この効果で特殊召喚したモンスターは直接攻撃できない。
2
5
Thunder Dragon Colossus

Limited Cards

Limited Cards
X
DARK DARK Level Level 8 [ Thunder / Fusion/Effect ] ATK 2600 DEF 2400
"Thunder Dragon" + 1 Thunder monster
Must be either Fusion Summoned, or Special Summoned during the turn a Thunder monster's effect was activated in the hand, by Tributing 1 Thunder Effect non-Fusion Monster (in which case you do not use "Polymerization"). Cards cannot be added from the Main Deck to your opponent's hand except by drawing them. If this card would be destroyed by battle or card effect, you can banish 1 Thunder monster from your GY instead.
1
6
Ritual Beast Ulti-Gaiapelio
X
LIGHT LIGHT Level Level 10 [ Psychic / Fusion/Effect ] ATK 3200 DEF 2100
1 "Ritual Beast Ulti" monster + 1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If Summoned this way, this card gains this effect.
●During either player's turn, when a Spell/Trap Card, or monster effect, is activated: You can banish 1 "Ritual Beast" card from your hand; negate the activation, and if you do, destroy it.
1
7
Number 41: Bagooska the Terribly Tired Tapir
X
EARTH EARTH Rank Rank 4 [ Fiend / Xyz/Effect ] ATK 2100 DEF 2000
2 Level 4 monsters
Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
1
8
Infernal Flame Banshee
X
FIRE FIRE Rank Rank 4 [ Pyro / Xyz/Effect ] ATK 1700 DEF 600
2 Level 4 monsters
You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of "Infernal Flame Banshee" once per turn.
1
9
Super Starslayer TY-PHON - Sky Crisis
X
DARK DARK Rank Rank 12 [ Fiend / Xyz/Effect ] ATK 2900 DEF 2900
2 Level 12 monsters
During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.
1
10
Ritual Beast Ulti-Kimunfalcos
X
WIND WIND Link Link 2 [ Psychic / Link/Effect ] ATK 1800 DEF -
2 "Ritual Beast" monsters
"Ritual Beast" monsters this card points to gain 600 ATK/DEF. You can banish 1 "Ritual Beast" card from your GY; immediately after this effect resolves, Normal Summon 1 "Ritual Beast" monster from your hand. You can only use this effect of "Ritual Beast Ulti-Kimunfalcos" once per turn. (Quick Effect): You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
2
11
No Image
聖霊獣騎 レイラウタリ
X
風属性 風属性 Link Link 4 [ サイキック族 / リンク ] ATK 2600 DEF -
効果モンスター3体以上
このカード名の②③の効果はそれぞれ1ターンに1度しか使用できない。
①:このカードがモンスターゾーンに存在する限り、お互いにカードの効果を発動するためにカードをリリースできない。
②:自分の除外状態の「霊獣」カード1枚を対象として発動できる。そのカードを手札・EXデッキに戻す。その後、手札の「霊獣」モンスター1体の召喚を行う事ができる。
③:相手ターンに、自分フィールドの「霊獣」カード1枚と相手フィールドのカード1枚を対象として発動できる。そのカードを除外する。
1

Side Deck

10
1
Wynn the Wind Channeler
X
WIND WIND Level Level 5 [ Spellcaster / Effect ] ATK 1850 DEF 1500
(This card is always treated as a "Charmer" card.)
You can discard this card and 1 other WIND monster; add 1 WIND monster with 1500 or less DEF from your Deck to your hand, except "Wynn the Wind Channeler", also you cannot activate monster effects for the rest of this turn, except WIND monsters. When a WIND monster you control is destroyed by battle while this card is in your hand: You can Special Summon this card. You can only use each effect of "Wynn the Wind Channeler" once per turn.
1
2
Noble Knight's Shield-Bearer
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 800 DEF 1300
If this card is Normal or Special Summoned: You can banish 1 LIGHT monster from your GY; draw 1 card. You can banish this card from your hand or field; add 1 Level 6 or lower WIND Beast monster from your Deck to your hand. You can only use 1 "Noble Knight's Shield-Bearer" effect per turn, and only once that turn.
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3
Ritual Beast Tamer Zeframpilica
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WIND WIND Level Level 3 [ Psychic / Pendulum/Effect ] ATK 1000 DEF 1500
Pendulum Scale P Scale 1 You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated.
When this card is Normal or Pendulum Summoned: You can target 1 "Ritual Beast" or "Zefra" monster in your Graveyard, except "Ritual Beast Tamer Zeframpilica"; Special Summon it, but destroy it during the End Phase. You can only Special Summon "Ritual Beast Tamer Zeframpilica(s)" once per turn.
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4
Gold Sarcophagus

Limited Cards

Limited Cards
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SPELL SPELL
Banish 1 card from your Deck, face-up. During your 2nd Standby Phase after this card's activation, add that card to the hand.
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5
Ritual Beast Return
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SPELL SPELL Quick-Play Quick-Play
Banish 1 "Ritual Beast" monster from your hand, then target 1 of your "Ritual Beast" monsters, that is banished or is in your Graveyard; Special Summon it.
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6
Emergency Teleport
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SPELL SPELL Quick-Play Quick-Play
Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn.
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7
Small World
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SPELL SPELL
Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.
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8
Ritual Beast Ambush
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TRAP TRAP
Target 1 of your "Ritual Beast Tamer" monsters and 1 of your "Spiritual Beast" monsters that are banished and/or in your Graveyard; Special Summon them in Defense Position. After this card is activated, you cannot Special Summon monsters, except "Ritual Beast" monsters, for the rest of this turn. You can only activate 1 "Ritual Beast Ambush" per turn.
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9
Macro Cosmos
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TRAP TRAP Continuous Continuous
When this card is activated: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the GY is banished instead.
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10
Cross-Sheep
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EARTH EARTH Link Link 2 [ Beast / Link/Effect ] ATK 700 DEF -
2 monsters with different names
If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to.
●Ritual: Draw 2 cards, then discard 2 cards.
●Fusion: Special Summon 1 Level 4 or lower monster from your GY.
●Synchro: All monsters you control gain 700 ATK.
●Xyz: All monsters your opponent controls lose 700 ATK.
You can only use this effect of "Cross-Sheep" once per turn.
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