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Monster Cards | 23 | ||
---|---|---|---|
1 |
Brotherhood of the Fire Fist - Eland
|
1 | |
2 |
Brotherhood of the Fire Fist - Panda
|
1 | |
3 |
Brotherhood of the Fire Fist - Dragon
|
3 | |
4 |
Brotherhood of the Fire Fist - Bear
|
3 | |
5 |
Brotherhood of the Fire Fist - Elephant
|
3 | |
6 |
Brotherhood of the Fire Fist - Raven
|
3 | |
7 |
Brotherhood of the Fire Fist - Buffalo
|
1 | |
8 |
Brotherhood of the Fire Fist - Caribou
|
1 | |
9 |
Coach Soldier Wolfbark
|
1 | |
10 |
Reborn Tengu
|
3 | |
11 |
Alpha, the Master of Beasts
|
3 |
Spell Cards | 13 | ||
---|---|---|---|
1 |
Fire Formation - Tenki
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3 | |
2 |
Fire Formation - Tensu
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3 | |
3 |
Fire Formation - Ingen
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1 | |
4 |
Fire Formation - Domei
|
1 | |
5 |
Fire Formation - Gyokkou
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1 | |
6 |
Fire Formation - Yoko
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1 | |
7 |
Onslaught of the Fire Kings
|
3 | |
8 | |||
9 | |||
10 | |||
11 |
Trap Cards | 4 | ||
---|---|---|---|
1 |
Tri-Brigade Revolt
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3 | |
2 |
Ultimate Fire Formation - Sinto
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1 | |
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
Brotherhood of the Fire Fist - Swan
|
1 | |
2 |
Brotherhood of the Fire Fist - Kirin
|
1 | |
3 |
Brotherhood of the Fire Fist - Cardinal
|
1 | |
4 |
Brotherhood of the Fire Fist - Tiger King
|
1 | |
5 |
Brotherhood of the Fire Fist - Eagle
|
1 | |
6 |
Brotherhood of the Fire Fist - Peacock
|
1 | |
7 |
Cross-Sheep
|
1 | |
8 |
Fire Fighting Daruma Doll
|
1 | |
9 |
Tri-Brigade Ferrijit the Barren Blossom
|
2 | |
10 |
Taotie Dragon
|
1 | |
11 |
Tri-Brigade Rugal the Silver Sheller
|
2 | |
12 |
Tri-Brigade Shuraig the Ominous Omen
|
2 | |
13 | |||
14 | |||
15 |
Side Deck | 0 |
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Main Deck
40Monster Cards
23
1
- Brotherhood of the Fire Fist - Eland
- X
- FIRE Level 6 [ Beast-Warrior / Ritual/Effect ] ATK 2400 DEF 2000
- You can Ritual Summon this card with "Fire Formation - Domei". You can discard 1 monster; Set 1 "Fire Formation" Spell/Trap directly from your Deck or GY. When your opponent activates a monster effect (Quick Effect): You can send 1 face-up "Fire Fist" or "Fire Formation" card you control to the GY, except "Brotherhood of the Fire Fist - Eland"; negate that effect. You can only use each effect of "Brotherhood of the Fire Fist - Eland" once per turn.
1
2
- Brotherhood of the Fire Fist - Panda
- X
- FIRE Level 5 [ Beast-Warrior / Effect ] ATK 2100 DEF 400
- If you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 "Fire Fist" monster from your GY, except "Brotherhood of the Fire Fist - Panda", also you cannot Special Summon monsters for the rest of this turn, except "Fire Fist" monsters. If a "Fire Fist" monster(s) you control would be destroyed by your opponent's card effect, you can send 1 face-up "Fire Formation" Spell/Trap you control to the GY instead. You can only use each effect of "Brotherhood of the Fire Fist - Panda" once per turn.
1
3
- Brotherhood of the Fire Fist - Dragon
- X
- FIRE Level 4 [ Beast-Warrior / Effect ] ATK 1800 DEF 400
- Once per turn, if you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Set 1 "Fire Formation" Trap directly from your Deck. Once per turn: You can send 2 face-up "Fire Formation" Spells/Traps you control to the GY, then target 1 "Fire Fist" monster in your GY, except "Brotherhood of the Fire Fist - Dragon"; Special Summon that target.
3
4
- Brotherhood of the Fire Fist - Bear
- X
- FIRE Level 4 [ Beast-Warrior / Effect ] ATK 1600 DEF 1200
- Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 "Fire Formation" Spell directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster on the field; destroy that target.
3
5
- Brotherhood of the Fire Fist - Elephant
- X
- FIRE Level 4 [ Beast-Warrior / Effect ] ATK 1000 DEF 1800
- If this card is Normal or Special Summoned: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Special Summon 1 "Fire Fist" monster from your hand, except "Brotherhood of the Fire Fist - Elephant". You can target 1 "Fire Formation" Spell/Trap in your GY; shuffle it into the Deck, then, you can add 1 Level 5 or higher "Fire Fist" monster from your Deck to your hand. You can only use each effect of "Brotherhood of the Fire Fist - Elephant" once per turn.
3
6
- Brotherhood of the Fire Fist - Raven
- X
- FIRE Level 3 [ Beast-Warrior / Effect ] ATK 200 DEF 1800
- If this card is sent from the field to the GY: You can Set 1 "Fire Formation" Spell directly from your Deck. "Fire Formation" Spells/Traps you control cannot be destroyed by your opponent's card effects.
3
7
- Brotherhood of the Fire Fist - Buffalo
- X
- FIRE Level 4 [ Beast-Warrior / Effect ] ATK 1700 DEF 1000
- If this card is in your GY: You can send a total of 2 "Fire Fist" / "Fire Formation" cards from your hand and/or face-up field to the GY; Special Summon this card from your GY. You can only use the effect of "Brotherhood of the Fire Fist - Buffalo" once per turn.
1
8
- Brotherhood of the Fire Fist - Caribou
- X
- FIRE Level 4 [ Beast-Warrior / Effect ] ATK 1100 DEF 2000
- During the End Phase, if this card is in the Graveyard because it was destroyed by a card effect and sent there this turn: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Caribou". If this card is sent to the Graveyard for the Synchro Summon of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell Card directly from your Deck.
1
9
- Coach Soldier Wolfbark
- X
- FIRE Level 4 [ Beast-Warrior / Effect ] ATK 1600 DEF 1200
- You can target 1 Level 4 FIRE Beast-Warrior monster in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Coach Soldier Wolfbark" once per turn.
1
10
- Reborn Tengu
- X
- WIND Level 4 [ Beast-Warrior / Effect ] ATK 1700 DEF 600
- If this face-up card leaves the field: Special Summon 1 "Reborn Tengu" from your Deck.
3
11
- Alpha, the Master of Beasts
- X
- EARTH Level 8 [ Beast / Effect ] ATK 3000 DEF 2500
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while the total ATK of all monsters your opponent controls is more than that of all monsters you control. You can target any number of Beast, Beast-Warrior, and/or Winged Beast monsters you control; return them to the hand, then, return face-up monsters your opponent controls to the hand, equal to the number of cards you returned to the hand, also for the rest of this turn, "Alpha, the Master of Beasts" you control cannot attack directly. You can only use this effect of "Alpha, the Master of Beasts" once per turn.
3
Spell Cards
13
1
- Fire Formation - Tenki
- X
- SPELL Continuous
- When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.
3
2
- Fire Formation - Tensu
- X
- SPELL Continuous
- During your Main Phase, you can Normal Summon 1 Beast-Warrior monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) All Beast-Warrior monsters you control gain 100 ATK.
3
3
- Fire Formation - Ingen
- X
- SPELL Continuous
- When this card is activated: You can Fusion Summon 1 Beast-Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this face-up card is sent from the Spell & Trap Zone to the GY: You can target 1 "Fire Fist" monster in your GY; add it to your hand. You can only use this effect of "Fire Formation - Ingen" once per turn. You can only activate 1 "Fire Formation - Ingen" per turn.
1
4
- Fire Formation - Domei
- X
- SPELL Continuous
- When this card is activated: You can Ritual Summon 1 Beast-Warrior Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If this face-up card is sent from the Spell & Trap Zone to the GY: You can target 1 "Fire Fist" monster in your GY; Special Summon it. You can only use this effect of "Fire Formation - Domei" once per turn. You can only activate 1 "Fire Formation - Domei" per turn.
1
5
- Fire Formation - Gyokkou
- X
- SPELL Continuous
- Activate this card by targeting 1 Set Spell/Trap your opponent controls. Your opponent cannot activate the targeted card in response to this card's activation. While this card is face-up on the field, that Set card cannot be activated. All Beast-Warrior monsters you control gain 100 ATK.
1
6
- Fire Formation - Yoko
- X
- SPELL Continuous
- When this card is activated: You can target 1 face-up card your opponent controls; discard 1 Beast-Warrior monster, and if you do, destroy that card. All Beast-Warrior monsters you control gain 100 ATK.
1
7
- Onslaught of the Fire Kings
- X
- SPELL
- If only your opponent controls a monster: Special Summon 1 FIRE Beast, Beast-Warrior, or Winged Beast monster from your Deck, but its effects are negated, also destroy it during the End Phase. You can only activate 1 "Onslaught of the Fire Kings" per turn.
3
Trap Cards
4
1
- Tri-Brigade Revolt
- X
- TRAP
- Special Summon a number of your Beast, Beast-Warrior, and/or Winged Beast monsters, that are banished and/or in your GY, but negate their effects, then, immediately after this effect resolves, Link Summon 1 "Tri-Brigade" Link Monster using only those monsters. You can only activate 1 "Tri-Brigade Revolt" per turn.
3
2
- Ultimate Fire Formation - Sinto
- X
- TRAP Counter
- When a Spell/Trap Card is activated, while you control a "Fire Fist" monster and a "Fire Formation" Spell/Trap: Negate the activation, and if you do, destroy that card. You can only activate 1 "Ultimate Fire Formation - Sinto" per turn.
1
Extra Deck
15
1
- Brotherhood of the Fire Fist - Swan
- X
- FIRE Level 8 [ Beast-Warrior / Fusion/Effect ] ATK 2600 DEF 2200
-
2 Beast-Warrior monsters
If this card is Special Summoned: You can inflict 200 damage to your opponent for each "Fire Formation" Spell/Trap you control. During the Battle Phase (Quick Effect): You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 card your opponent controls; destroy it. You can only use each effect of "Brotherhood of the Fire Fist - Swan" once per turn.
1
2
- Brotherhood of the Fire Fist - Kirin
- X
- FIRE Level 8 [ Beast-Warrior / Synchro/Effect ] ATK 2000 DEF 2800
-
1 FIRE Tuner + 1 or more non-Tuner "Fire Fist" monsters
When this card is Synchro Summoned: You can Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. All monsters your opponent controls lose 100 ATK for each face-up Spell/Trap Card you control.
1
3
- Brotherhood of the Fire Fist - Cardinal
- X
- FIRE Rank 4 [ Beast-Warrior / Xyz/Effect ] ATK 1800 DEF 2200
-
2 Level 4 "Fire Fist" monsters
You can detach 2 materials from this card, then target 2 "Fire Fist" / "Fire Formation" cards in your GY and/or face-up field, and 2 cards in your opponent's GY and/or face-up field; shuffle those targets into the Deck. You can only use this effect of "Brotherhood of the Fire Fist - Cardinal" once per turn.
1
4
- Brotherhood of the Fire Fist - Tiger King
- X
- FIRE Rank 4 [ Beast-Warrior / Xyz/Effect ] ATK 2200 DEF 1800
-
2 Level 4 Beast-Warrior monsters
When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck. Once per turn: You can detach 1 material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warriors, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 "Fire Formation" Spells/Traps you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior monsters with the same ATK from your Deck, in face-up Defense Position.
1
5
- Brotherhood of the Fire Fist - Eagle
- X
- FIRE Link 2 [ Beast-Warrior / Link/Effect ] ATK 1700 DEF -
-
2 Beast-Warrior monsters
You can only Special Summon "Brotherhood of the Fire Fist - Eagle(s)" once per turn. You can activate "Fire Fist" monsters' effects without sending "Fire Fist" or "Fire Formation" card(s) from your hand or field to the GY. You can target 1 "Fire Formation" Spell/Trap you control or in your GY; return it to the hand, then send 1 "Fire Fist" monster from your Deck to the GY. You can only use this effect of "Brotherhood of the Fire Fist - Eagle" once per turn.
1
6
- Brotherhood of the Fire Fist - Peacock
- X
- FIRE Link 2 [ Beast-Warrior / Link/Effect ] ATK 1000 DEF -
-
2 "Fire Fist" monsters
While this card points to a "Fire Fist" monster, your opponent's monsters cannot target this card for attacks. When this card declares an attack: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster your opponent controls; place that opponent's monster in a zone this card points to and take control of it until the End Phase, but it cannot declare an attack this turn. You can only use this effect of "Brotherhood of the Fire Fist - Peacock" once per turn.
1
7
- Cross-Sheep
- X
- EARTH Link 2 [ Beast / Link/Effect ] ATK 700 DEF -
-
2 monsters with different names
If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to.
●Ritual: Draw 2 cards, then discard 2 cards.
●Fusion: Special Summon 1 Level 4 or lower monster from your GY.
●Synchro: All monsters you control gain 700 ATK.
●Xyz: All monsters your opponent controls lose 700 ATK.
You can only use this effect of "Cross-Sheep" once per turn.
1
8
- Fire Fighting Daruma Doll
- X
- FIRE Link 2 [ Beast-Warrior / Link/Effect ] ATK 1500 DEF -
-
2 Beast, Beast-Warrior, and/or Winged Beast monsters
This card gains 100 ATK for each Beast, Beast-Warrior, and Winged Beast monster on the field. Once per turn: You can target 1 Spell/Trap on each field; destroy them. When this card destroys an opponent's monster by battle: You can target 1 of your Beast, Beast-Warrior, or Winged Beast monsters, that is banished or is in your GY; add it to your hand.
1
9
- Tri-Brigade Ferrijit the Barren Blossom
- X
- EARTH Link 2 [ Beast / Link/Effect ] ATK 1600 DEF -
-
2 Beast, Beast-Warrior, and/or Winged Beast monsters
During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.
2
10
- Taotie Dragon
- X
- DARK Link 3 [ Wyrm / Link/Effect ] ATK 2500 DEF -
-
2+ monsters Special Summoned from the Extra Deck
This card gains effects based on the card types (Fusion/Synchro/Xyz) of materials used for its Link Summon.
●Fusion: Your opponent cannot activate monster effects during the Battle Phase.
●Synchro: Your opponent cannot activate Spell/Trap Cards and effects during your Main Phase.
●Xyz: Your opponent cannot activate the effects of cards in the GY during your Main Phase or Battle Phase.
1
11
- Tri-Brigade Rugal the Silver Sheller
- X
- EARTH Link 3 [ Beast-Warrior / Link/Effect ] ATK 2300 DEF -
-
2+ Beast, Beast-Warrior, and/or Winged Beast monsters
During your opponent's Main Phase (Quick Effect): You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand or GY, but negate its effects, also, return it to the hand during the End Phase. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 300 ATK for each Monster Type you control, until the end of this turn. You can only use each effect of "Tri-Brigade Rugal the Silver Sheller" once per turn.
2
12
- Tri-Brigade Shuraig the Ominous Omen
- X
- DARK Link 4 [ Winged Beast / Link/Effect ] ATK 3000 DEF -
-
2+ Beast, Beast-Warrior, and/or Winged Beast monsters
If this card is Special Summoned, or if another Beast, Beast-Warrior, or Winged Beast monster(s) is Special Summoned to your field: You can banish 1 card on the field. If this card is sent to the GY: You can add 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, whose Level is less than or equal to the number of your banished Beast, Beast-Warrior, and Winged Beast monsters. You can only use each effect of "Tri-Brigade Shuraig the Ominous Omen" once per turn.
2