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■「賽挑戦」

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Deck Playstyle
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Comment
  • Remove Forbidden Card "Mecha Phantom Beast Auroradon" x 1.
  • Remove Forbidden Card "Number 42: Galaxy Tomahawk" x 1.
  • Remove Forbidden Card "Predaplant Verte Anaconda" x 1.
Monster Cards 16
1
Orgoth the Relentless
3
2
Gaia the Fierce Knight Origin
3
3
Soldier Gaia The Fierce Knight
3
4
Red-Eyes Darkness Metal Dragon
1
5
Black Metal Dragon
3
6
Red-Eyes Black Dragon
3
7  
8  
Spell Cards 18
1
Diced Dice
3
2
Summon Dice
3
3
Dueltaining
3
4
Gateway to Chaos
3
5
Set Rotation

Limited Cards

Limited Cards
1
6
Terraforming

Limited Cards

Limited Cards
1
7
Red-Eyes Fusion
1
8
Red-Eyes Insight
3
Trap Cards 6
1
Red-Eyes Spirit
1
2
Return of the Red-Eyes
1
3
Red-Eyes Fang with Chain
1
4
That Six
3
5  
6  
7  
8  
Extra Deck 15
1
Red-Eyes Slash Dragon
1
2
Number 7: Lucky Straight
3
3
Dark Armed, the Dragon of Annihilation
1
4
Red-Eyes Flare Metal Dragon
1
5
Mecha Phantom Beast Dracossack
1
6
Number 42: Galaxy Tomahawk

Forbidden Cards

Forbidden Cards
1
7
Guardragon Pisty
1
8
Linkuriboh
1
9
Ferocious Flame Swordsman
1
10
Hieratic Seal of the Heavenly Spheres
1
11
Predaplant Verte Anaconda

Forbidden Cards

Forbidden Cards
1
12
Mecha Phantom Beast Auroradon

Forbidden Cards

Forbidden Cards
1
13
Black Luster Soldier - Soldier of Chaos
1
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
16
1
Orgoth the Relentless
X
EARTH EARTH Level Level 7 [ Warrior / Effect ] ATK 2500 DEF 2450
Once per turn, during your Main Phase: You can roll a six-sided die 3 times and this card gains ATK/DEF equal to the total x 100 (until the end of your opponent's turn), then, if 2 of the results were the same, apply the appropriate effect. If all 3 were the same, apply all of these effects.
��1 or 2: This card cannot be destroyed by battle or card effects, until the end of your opponent's turn.
��3 or 4: Draw 2 cards.
��5 or 6: This card can attack directly this turn.
3
2
Gaia the Fierce Knight Origin
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1600 DEF 1200
This card can be treated as 2 Tributes for the Tribute Summon of a Warrior monster. You can only use each of the following effects of "Gaia the Fierce Knight Origin" once per turn. You can send 1 Level 5 or higher monster from your hand to the GY; Special Summon this card from your hand. During the Battle Phase (Quick Effect): You can banish this card from your GY, then target 1 monster on the field whose current ATK is different from its original ATK; its ATK becomes its original ATK.
3
3
Soldier Gaia The Fierce Knight
X
DARK DARK Level Level 8 [ Warrior / Effect ] ATK 2600 DEF 2100
(Quick Effect): You can Tribute 1 Dragon Fusion Monster; Special Summon this card from your hand. If this card is Special Summoned: You can target 1 Attack Position monster on the field; change it to Defense Position. You can Tribute this card; add 1 Level 7 or higher Warrior monster from your Deck to your hand, except "Soldier Gaia the Fierce Knight". You can only use each effect of "Soldier Gaia the Fierce Knight" once per turn.
3
4
Red-Eyes Darkness Metal Dragon
X
DARK DARK Level Level 10 [ Dragon / Effect ] ATK 2800 DEF 2400
You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.
1
5
Black Metal Dragon
X
DARK DARK Level Level 1 [ Dragon / Effect ] ATK 600 DEF 600
You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.
3
6
Red-Eyes Black Dragon
X
DARK DARK Level Level 7 [ Dragon / Normal ] ATK 2400 DEF 2000
A ferocious dragon with a deadly attack.
3
Spell Cards
18
1
Diced Dice
X
SPELL SPELL Quick-Play Quick-Play
Roll a six-sided die, and if you roll a 1 or 6, add 1 card from your Deck to your hand that requires a die roll. If you roll a number other than 1 or 6, roll it again, and apply the appropriate effect.
●1 or 6: Return this card to the hand.
●2, 3, 4, or 5: Place this card on top of the Deck.
You can only activate 1 "Diced Dice" per turn.
3
2
Summon Dice
X
SPELL SPELL
Pay 1000 LP; roll a six-sided die and apply the result.
●1 or 2: Immediately after this effect resolves, you can Normal Summon 1 monster.
●3 or 4: You can Special Summon 1 monster from your GY.
●5 or 6: You can Special Summon 1 Level 5 or higher monster from your hand.
You can only activate 1 "Summon Dice" per turn.
3
3
Dueltaining
X
SPELL SPELL Field Field
For each player, the first time they do each of the following per turn, they draw 2 cards.
●Special Summon 5 monsters with different Levels at the same time.
●1 monster they control battles 5 times.
●Activate a card or effect as Chain Link 5 or higher.
●Roll 1 six-sided die, or toss a coin, 5 times.
●Take damage that made their LP 500 or less.
3
4
Gateway to Chaos
X
SPELL SPELL Field Field
When this card is activated: Add 1 "Black Luster Soldier" Ritual Monster or 1 "Gaia The Fierce Knight" monster from your Deck to your hand. Each time a Monster Card(s) is sent from the hand or field to the GY, place 1 Spell Counter on this card for each of those cards (max. 6). Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell from your Deck to your hand. You can only activate 1 "Gateway to Chaos" per turn.
3
5
Set Rotation

Limited Cards

Limited Cards
X
SPELL SPELL Quick-Play Quick-Play
Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.
1
6
Terraforming

Limited Cards

Limited Cards
X
SPELL SPELL
Add 1 Field Spell from your Deck to your hand.
1
7
Red-Eyes Fusion
X
SPELL SPELL
Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Material, and if you do, its name becomes "Red-Eyes Black Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.
1
8
Red-Eyes Insight
X
SPELL SPELL
Send 1 "Red-Eyes" monster from your hand or Deck to the GY; add 1 "Red-Eyes" Spell/Trap from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.
3
Trap Cards
6
1
Red-Eyes Spirit
X
TRAP TRAP
Target 1 "Red-Eyes" monster in your GY; Special Summon it.
1
2
Return of the Red-Eyes
X
TRAP TRAP Continuous Continuous
If you control a "Red-Eyes" monster: You can target 1 Normal Monster in your GY; Special Summon it. If this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can target 1 "Red-Eyes" monster in your GY; Special Summon it. You can only use each effect of "Return of the Red-Eyes" once per turn.
1
3
Red-Eyes Fang with Chain
X
TRAP TRAP
Target 1 "Red-Eyes" monster you control; equip this card to it. It can make up to 2 attacks on monsters during each Battle Phase. You can send this Equip Card to the GY, then target 1 Effect Monster on the field; equip that target to the monster this card was equipped to, and if you do, while a monster is equipped to it by this effect, its ATK/DEF become equal to the original ATK/DEF of that equipped monster.
1
4
That Six
X
TRAP TRAP Continuous Continuous
Each time a player rolls a die (or dice), you can choose 1 die result, and apply the appropriate effect, based on the result.
●1, 3, or 5: The die result is treated as 6.
●2, 4, or 6: The die result is treated as 1.
3

Extra Deck

15
1
Red-Eyes Slash Dragon
X
DARK DARK Level Level 7 [ Dragon / Fusion/Effect ] ATK 2800 DEF 2400
"Red-Eyes Black Dragon" + 1 Warrior monster
When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell that gives this card 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.
1
2
Number 7: Lucky Straight
X
LIGHT LIGHT Rank Rank 7 [ Fairy / Xyz/Effect ] ATK 700 DEF 700
3 Level 7 monsters
You can detach 1 Xyz Material from this card; roll a six-sided die twice and this card's ATK becomes the larger number rolled x 700 until your opponent's next End Phase, then if the total roll was exactly 7, apply 1 of these effects.
●Send all other cards on the field to the Graveyard.
●Special Summon 1 monster from your hand or from either Graveyard.
●Draw 3 cards, then discard 2 cards.
3
3
Dark Armed, the Dragon of Annihilation
X
DARK DARK Rank Rank 7 [ Dragon / Xyz/Effect ] ATK 2800 DEF 1000
2+ Level 7 monsters
Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon "Dark Armed, the Dragon of Annihilation" by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn.
1
4
Red-Eyes Flare Metal Dragon
X
DARK DARK Rank Rank 7 [ Dragon / Xyz/Effect ] ATK 2800 DEF 2400
2 Level 7 monsters
Cannot be destroyed by card effects while it has material. While this card has material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 "Red-Eyes" Normal Monster in your GY; Special Summon it.
1
5
Mecha Phantom Beast Dracossack
X
WIND WIND Rank Rank 7 [ Machine / Xyz/Effect ] ATK 2600 DEF 2200
2 Level 7 monsters
Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.
1
6
Number 42: Galaxy Tomahawk

Forbidden Cards

Forbidden Cards
X
WIND WIND Rank Rank 7 [ Machine / Xyz/Effect ] ATK 0 DEF 3000
2 Level 7 monsters
Once per turn: You can detach 2 Xyz Materials from this card; Special Summon as many "Battle Eagle Tokens" (Machine-Type/WIND/Level 6/ATK 2000/DEF 0) as possible, destroy them during the End Phase of this turn, also your opponent takes no further battle damage this turn.
1
7
Guardragon Pisty
X
DARK DARK Link Link 1 [ Dragon / Link/Effect ] ATK 1000 DEF -
1 Level 4 or lower Dragon monster
You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can target 1 of your Dragon monsters that is banished or in your GY; Special Summon it to your zone that 2 or more Link Monsters point to. You can only use this effect of "Guardragon Pisty" once per turn. You can only Special Summon "Guardragon Pisty(s)" once per turn.
1
8
Linkuriboh
X
DARK DARK Link Link 1 [ Cyberse / Link/Effect ] ATK 300 DEF -
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
1
9
Ferocious Flame Swordsman
X
FIRE FIRE Link Link 2 [ Warrior / Link/Effect ] ATK 1300 DEF -
2 monsters with different names
All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Ferocious Flame Swordsman" once per turn.
1
10
Hieratic Seal of the Heavenly Spheres
X
LIGHT LIGHT Link Link 2 [ Dragon / Link/Effect ] ATK 0 DEF -
2 Dragon monsters
Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, and make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.
1
11
Predaplant Verte Anaconda

Forbidden Cards

Forbidden Cards
X
DARK DARK Link Link 2 [ Plant / Link/Effect ] ATK 500 DEF -
2 Effect Monsters
You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.
1
12
Mecha Phantom Beast Auroradon

Forbidden Cards

Forbidden Cards
X
WIND WIND Link Link 3 [ Machine / Link/Effect ] ATK 2100 DEF -
2+ Machine monsters
If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed;
●1: Destroy 1 card on the field.
●2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck.
●3: Add 1 Trap from your GY to your hand.
1
13
Black Luster Soldier - Soldier of Chaos
X
EARTH EARTH Link Link 3 [ Warrior / Link/Effect ] ATK 3000 DEF -
3 monsters with different names
If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects;
��This card gains 1500 ATK.
��This card can make a second attack during the Battle Phase of your next turn.
��Banish 1 card on the field.
1

Side Deck

0