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強制効果で相手モンスター破壊

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forヌメロニアス @Aldebaran2nd
Monster Cards 43
1
Worm Victory
1
2
Ally of Justice Core Destroyer
1
3
Getsu Fuhma
1
4
Nekroz of Catastor
1
5
Blackwing - Jin the Rain Shadow
1
6
Prediction Princess Astromorrigan
1
7
Vampire Hunter
1
8
Dark Dust Spirit
1
9
Doom Donuts
1
10
Slifer the Sky Dragon
1
11
Adhesive Explosive
1
12
Blast Sphere
1
13
Yubel - The Ultimate Nightmare
1
14
King Tiger Wanghu
1
15
Kotodama
1
16
Doomcaliber Knight
1
17
White Ninja
1
18
Yajiro Invader
1
19
Bombardment Beetle
1
20
Fossil Dyna Pachycephalo
1
21
Two Thousand Needles
1
22
Three Thousand Needles
1
23
Thousand Needles
1
24
Des Kangaroo
1
25
Heraldic Beast Basilisk
1
26
Sasuke Samurai #4
1
27
Dogmatika Nexus
1
28
Salamangreat Emerald Eagle
1
29
Voltester
1
30
Steel Scorpion
1
31
Dream Clown
1
32
Elemental HERO Neo Bubbleman
1
33
Ryu Kokki
1
34
Disciple of the Forbidden Spell
1
35
Karakuri Spider
1
36
Blade Rabbit
1
37
Magnetic Mosquito
1
38
Gearfried the Swordmaster
1
39
Zubaba Buster
1
40
Totem Five
1
41
Bonfire Colossus
1
42
Sneaky "C"
1
43
Arcana Force XV - The Fiend
1
Spell Cards 6
1
Ancient Forest
1
2
Ecole de Zone
1
3
Venom Swamp
1
4
Savage Colosseum
1
5
Soul Binding Gate
1
6
Golden Castle of Stromberg
1
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Trap Cards 1
1
Tiki Curse
1
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Extra Deck 12
1
Ally of Justice Catastor
1
2
Vylon Disigma
1
3
Sword Breaker
1
4
El Shaddoll Construct
1
5
X-Saber Souza
1
6
Number 40: Gimmick Puppet of Strings
1
7
Driven Daredevil
1
8
Elemental HERO Cosmo Neos
1
9
Topologic Bomber Dragon
1
10
Wake Up Your Elemental HERO
1
11
Gorgon, Empress of the Evil Eyed
1
12
Red Dragon Archfiend
1
13  
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15  
Side Deck 5
1
Yubel - Terror Incarnate
1
2
TiSolfachord Beautia
1
3
Wind-Up Zenmaines
1
4
Number C1000: Numerounius
1
5
Number C40: Gimmick Puppet of Dark Strings
1
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Main Deck

50
Monster Cards
43
1
Worm Victory
X
LIGHT LIGHT Level Level 7 [ Reptile / Flip/Effect ] ATK 0 DEF 2500
FLIP: Destroy all face-up monsters on the field, except Reptile-Type "Worm" monsters. This card gains 500 ATK for each Reptile-Type "Worm" monster in your Graveyard.
1
2
Ally of Justice Core Destroyer
X
DARK DARK Level Level 3 [ Machine / Effect ] ATK 1200 DEF 200
At the start of the Damage Step, if this card battles a LIGHT monster: Destroy that monster.
1
3
Getsu Fuhma
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1700 DEF 1200
If this card battles a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.
1
4
Nekroz of Catastor
X
WATER WATER Level Level 5 [ Dragon / Ritual/Effect ] ATK 2200 DEF 1200
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned without using "Nekroz of Catastor", and cannot be Special Summoned by other ways. You can discard this card, then target 1 "Nekroz" monster in your Graveyard; Special Summon it. You can only use this effect of "Nekroz of Catastor" once per turn. At the start of the Damage Step, if a "Nekroz" monster you control battles an opponent's face-up monster that was Special Summoned from the Extra Deck: Destroy that monster.
1
5
Blackwing - Jin the Rain Shadow
X
DARK DARK Level Level 1 [ Winged Beast / Tuner/Effect ] ATK 600 DEF 500
If this card battles a face-up monster with DEF equal to or less than this card's ATK, destroy that monster at the start of the Damage Step (without damage calculation).
1
6
Prediction Princess Astromorrigan
X
DARK DARK Level Level 3 [ Fairy / Flip/Effect ] ATK 1300 DEF 0
FLIP: During the End Phase of this turn, destroy as many Defense Position monsters your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each monster destroyed.
1
7
Vampire Hunter
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1600 DEF 1600
At the start of the Damage Step, if this card battles a DARK monster: Destroy that monster.
1
8
Dark Dust Spirit
X
EARTH EARTH Level Level 6 [ Zombie / Spirit/Effect ] ATK 2200 DEF 1800
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all other face-up monsters on the field.
1
9
Doom Donuts
X
DARK DARK Level Level 1 [ Fiend / Flip/Effect ] ATK 0 DEF 0
FLIP: Destroy all face-up monsters on the field with an original ATK or DEF of 0.
1
10
Slifer the Sky Dragon
X
DIVINE DIVINE Level Level 10 [ Divine-Beast / Effect ] ATK -1 DEF -1
Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.
1
11
Adhesive Explosive
X
WIND WIND Level Level 3 [ Machine / Effect ] ATK 1000 DEF 1000
Before damage calculation, if this card was attacked by an opponent's monster and was in face-down Defense Position at the start of the Damage Step: Equip this card to the attacking monster. Then, during your opponent's next Standby Phase, destroy the monster this card is equipped to.
1
12
Blast Sphere
X
DARK DARK Level Level 4 [ Machine / Effect ] ATK 1400 DEF 1400
If this face-down Defense Position card was attacked by an opponent's monster, before damage calculation: Equip this card to the attacking monster. Then, during your opponent's next Standby Phase: Destroy the monster this card is equipped to, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field.
1
13
Yubel - The Ultimate Nightmare
X
DARK DARK Level Level 12 [ Fiend / Effect ] ATK 0 DEF 0
Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel - Terror Incarnate". Cannot be destroyed by battle. You take no battle damage from battles involving this card. At the end of the Damage Step, if this face-up Attack Position card battled an opponent's monster: Inflict damage to your opponent equal to that opponent's monster's ATK, also destroy that monster.
1
14
King Tiger Wanghu
X
EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 1700 DEF 1000
If a monster(s) with 1400 or less ATK is Normal or Special Summoned while you control this card: Destroy those monsters with 1400 or less ATK. This card must be face-up on the field to activate and to resolve this effect.
1
15
Kotodama
X
EARTH EARTH Level Level 3 [ Fairy / Effect ] ATK 0 DEF 1600
If there are face-up monsters with the same name on the field, destroy those monsters. (If a monster is Summoned or flipped-face up that has the same name as a monster that is already face-up on the field, the new face-up monster is destroyed. If they are Summoned or flipped face-up at the same time, they are all destroyed.)
1
16
Doomcaliber Knight
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1900 DEF 1800
Cannot be Special Summoned. If a monster effect is activated (Quick Effect): Tribute this face-up card; negate the activation, and if you do, destroy that monster.
1
17
White Ninja
X
LIGHT LIGHT Level Level 4 [ Warrior / Flip/Effect ] ATK 1500 DEF 800
FLIP: Target 1 Defense Position monster on the field; destroy that target.
1
18
Yajiro Invader
X
DARK DARK Level Level 5 [ Reptile / Effect ] ATK 2200 DEF 0
If this card is Normal or Special Summoned to a zone that is not the center Main Monster Zone, destroy this card. Once per turn: You can move this card to an unused adjacent Main Monster Zone. Each time exactly 1 monster is Normal or Special Summoned, to your opponent's field: Move this card to the adjacent Main Monster Zone closer to that opponent's monster, then destroy all other cards in this card's column.
1
19
Bombardment Beetle
X
WIND WIND Level Level 2 [ Insect / Flip/Effect ] ATK 400 DEF 900
FLIP: Pick up and see 1 face-down Defense Position Monster Card on your opponent's side of the field. If it is an Effect Monster, destroy it (its Flip Effect is not activated), and if the card is not, return it to its original position.
1
20
Fossil Dyna Pachycephalo
X
EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 1200 DEF 1300
If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.
1
21
Two Thousand Needles
X
EARTH EARTH Level Level 5 [ Beast / Effect ] ATK 2000 DEF 1800
When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, destroy the attacking monster at the end of the Damage Step.
1
22
Three Thousand Needles
X
EARTH EARTH Level Level 8 [ Beast / Effect ] ATK 3000 DEF 1800
At the end of the Damage Step, if this Defense Position card was attacked by a monster whose ATK is lower than this card's DEF: Destroy the attacking monster.
1
23
Thousand Needles
X
EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 1000 DEF 1800
When this Defense Position card is attacked and if the DEF of this card is higher than the ATK of the attacking monster, destroy the attacking monster at the end of the Damage Step.
1
24
Des Kangaroo
X
DARK DARK Level Level 4 [ Beast / Effect ] ATK 1500 DEF 1700
If the ATK of a monster that attacks this monster is lower than the DEF of this card, destroy the attacking monster.
1
25
Heraldic Beast Basilisk
X
EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 1000 DEF 1400
After damage calculation: Destroy any opponent's monster that battles this card.
1
26
Sasuke Samurai #4
X
WIND WIND Level Level 4 [ Warrior / Effect ] ATK 1200 DEF 1200
If this card battles a monster, toss a coin and call heads or tails before damage calculation. If you call it right, destroy the opponent's monster with this effect.
1
27
Dogmatika Nexus
X
LIGHT LIGHT Level Level 11 [ Spellcaster / Effect ] ATK 3200 DEF 3200
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can target 4 Fusion, Synchro, Xyz, and/or Link Monsters in the GYs; Special Summon this card from your hand, and if you do, banish them. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy all your opponent's Attack Position monsters, then inflict 800 damage to your opponent for each Fusion, Synchro, Xyz, and Link Monster destroyed by this effect.
1
28
Salamangreat Emerald Eagle
X
FIRE FIRE Level Level 8 [ Cyberse / Ritual/Effect ] ATK 2800 DEF 2000
You can Ritual Summon this card with "Rise of the Salamangreat". When this card is Ritual Summoned using "Salamangreat Emerald Eagle" you control: You can destroy all Special Summoned monsters your opponent controls. Once per turn: You can Tribute 1 "Salamangreat" Link Monster; this turn, this card gains this effect.
●At the start of the Damage Step, if this card battles an opponent's monster: Destroy that opponent's monster, and if you do, inflict damage to your opponent equal to that monster's original ATK.
1
29
Voltester
X
DARK DARK Level Level 7 [ Thunder / Effect ] ATK 2500 DEF 1000
If this card is Special Summoned to a zone a Link Monster points to: Destroy all Link Monsters that point to this card, then destroy all other monsters that those Link Monsters pointed to, and follow the Link Arrows of all those destroyed monsters, destroying everything they point to, and repeating the process, until there are no more to destroy. (This card cannot be destroyed by this effect.) You can only use this effect of "Voltester" once per turn.
1
30
Steel Scorpion
X
EARTH EARTH Level Level 1 [ Machine / Effect ] ATK 250 DEF 300
A non Machine-Type Monster attacking "Steel Scorpion" will be destroyed at the End Phase of your opponent's 2nd turn after the attack.
1
31
Dream Clown
X
EARTH EARTH Level Level 3 [ Warrior / Effect ] ATK 1200 DEF 900
If this Attack Position card is changed to face-up Defense Position: Target 1 monster your opponent controls; destroy that target.
1
32
Elemental HERO Neo Bubbleman
X
WATER WATER Level Level 4 [ Warrior / Effect ] ATK 800 DEF 1200
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending an "Elemental Hero Bubbleman" you control and "Metamorphosis" in your hand to the Graveyard. This card's name is treated as "Elemental Hero Bubbleman" while it is face-up on the field. Destroy an opponent's monster that battles this card at the end of the Damage Step.
1
33
Ryu Kokki
X
DARK DARK Level Level 6 [ Zombie / Effect ] ATK 2400 DEF 2000
At the end of the Damage Step, if this card battled a Warrior or Spellcaster monster: Destroy that monster.
1
34
Disciple of the Forbidden Spell
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1700 DEF 800
When this card is Summoned, declare different Monster Card Attributes equal to the number of "Disciple of the Forbidden Spell"(s) in your Graveyard. If this card attacks a monster that has a declared Attribute, destroy the monster with this card's effect without applying damage calculation.
1
35
Karakuri Spider
X
EARTH EARTH Level Level 2 [ Machine / Effect ] ATK 400 DEF 500
If this card attacks a DARK monster, destroy the attack target after damage calculation.
1
36
Blade Rabbit
X
EARTH EARTH Level Level 2 [ Beast / Effect ] ATK 400 DEF 300
When this card is changed from Attack Position to face-up Defense Position, destroy 1 monster on your opponent's side of the field.
1
37
Magnetic Mosquito
X
LIGHT LIGHT Level Level 3 [ Insect / Flip/Effect ] ATK 300 DEF 1000
FLIP: Destroy all Machine monsters on the field.
1
38
Gearfried the Swordmaster
X
LIGHT LIGHT Level Level 7 [ Warrior / Effect ] ATK 2600 DEF 2200
Cannot be Normal Summoned/Set. Must be Special Summoned with "Release Restraint". Each time an Equip Card(s) is equipped to this card: Target 1 monster your opponent controls; destroy that target.
1
39
Zubaba Buster
X
EARTH EARTH Level Level 3 [ Warrior / Effect ] ATK 1800 DEF 600
If this card inflicts battle damage to your opponent, at the end of that Damage Step: Destroy the 1 face-up monster on the field that has the lowest ATK (your choice, if tied), and if you do, this card loses 800 ATK.
1
40
Totem Five
X
FIRE FIRE Level Level 3 [ Rock / Effect ] ATK 500 DEF 200
If 5 monsters are Special Summoned at the same time, including this card: Destroy as many cards your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each card destroyed.
1
41
Bonfire Colossus
X
FIRE FIRE Level Level 8 [ Beast-Warrior / Effect ] ATK 2600 DEF 2200
If you control a FIRE monster, you can Special Summon this card (from your hand). If this card is Special Summoned: Target 2 FIRE monsters you control; destroy those targets.
1
42
Sneaky "C"
X
EARTH EARTH Level Level 7 [ Insect / Effect ] ATK 1300 DEF 2500
When your opponent Special Summons a monster(s) (except during the Damage Step): You can Special Summon this card from your hand in face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Defense Position. You can only use this effect of "Sneaky "C"" once per turn. If this card is flipped face-up during the End Phase: Destroy all Special Summoned monsters on the field.
1
43
Arcana Force XV - The Fiend
X
LIGHT LIGHT Level Level 7 [ Fairy / Effect ] ATK 2500 DEF 2500
You can discard this card; add 1 "Light Barrier" from your Deck or GY to your hand. If this card is Summoned: Toss a coin and this card gains the appropriate effect.
●Heads: When an attack is declared involving this card: You can target 1 monster on the field; destroy it, and if you do, inflict 500 damage to its controller.
●Tails: If an attack is declared involving this card: Destroy all monsters on the field.
1
Spell Cards
6
1
Ancient Forest
X
SPELL SPELL Field Field
When you activate this card, change any Defense Position monster(s) to face-up Attack Position. Flip Effects are not activated at this time. If a monster attacks, destroy it at the end of that turn's Battle Phase.
1
2
Ecole de Zone
X
SPELL SPELL Field Field
If the turn player Summons exactly 1 monster: Destroy it, and if you do, the controller of that monster Special Summons 1 "Mask Token" (Spellcaster/DARK/Level 1/ATK ?/DEF ?) to their field, which cannot attack directly, with ATK/DEF equal to what the destroyed monster had on the field. You can only use this effect of "Ecole de Zone" once per turn. If this face-up card leaves the field, destroy all "Mask Tokens" on the field.
1
3
Venom Swamp
X
SPELL SPELL Field Field
During each player's End Phase: Place 1 Venom Counter on each face-up monster, except "Venom" monsters. Monsters lose 500 ATK for each Venom Counter on them. Destroy a monster if its ATK becomes 0 by this effect.
1
4
Savage Colosseum
X
SPELL SPELL Field Field
If a monster attacks, at the end of the Damage Step: Its controller gains 300 LP. All monsters must attack, if able. During each End Phase: Destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack.
1
5
Soul Binding Gate
X
SPELL SPELL Field Field
To activate this card you must control no monsters, and a Set Spell/Trap(s) you control must have been destroyed by card effect this turn. During the Main Phase, if exactly 1 monster with less ATK than your LP is Summoned and you have "Z-ONE" in your GY: Destroy that monster, and if you do, take 800 damage, then inflict 800 damage to your opponent.
1
6
Golden Castle of Stromberg
X
SPELL SPELL Field Field
Once per turn, during your Standby Phase, you must banish 10 cards from the top of your Deck face-down (this is not optional), or this card is destroyed. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card "Golden Castle of Stromberg" in its text. You cannot Normal Summon/Set the turn you activate this effect (even if this card leaves the field). You can only use this effect of "Golden Castle of Stromberg" once per turn. When an opponent's monster declares an attack: Destroy the attacking monster, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field.
1
Trap Cards
1
1
Tiki Curse
X
TRAP TRAP Continuous Continuous
Special Summon this card as an Effect Monster (Rock-Type/DARK/Level 4/ATK 1800/DEF 1000). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card that is a monster battles an opponent's monster, after damage calculation: Destroy that opponent's monster.
1

Extra Deck

12
1
Ally of Justice Catastor
X
DARK DARK Level Level 5 [ Machine / Synchro/Effect ] ATK 2200 DEF 1200
1 Tuner + 1+ non-Tuner monsters
At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.
1
2
Vylon Disigma
X
LIGHT LIGHT Rank Rank 4 [ Fairy / Xyz/Effect ] ATK 2500 DEF 2100
3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position Effect Monster your opponent controls; equip that target to this card. At the start of the Damage Step, if this card battles a monster whose Attribute is the same as a card equipped by this effect: Destroy that monster.
1
3
Sword Breaker
X
EARTH EARTH Rank Rank 6 [ Warrior / Xyz/Effect ] ATK 2700 DEF 1000
2 Level 6 monsters
Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster.
1
4
El Shaddoll Construct
X
LIGHT LIGHT Level Level 8 [ Fairy / Fusion/Effect ] ATK 2800 DEF 2500
1 "Shaddoll" monster + 1 LIGHT monster
Must first be Fusion Summoned. If this card is Special Summoned: You can send 1 "Shaddoll" card from your Deck to the GY. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
1
5
X-Saber Souza
X
EARTH EARTH Level Level 7 [ Warrior / Synchro/Effect ] ATK 2500 DEF 1600
1 Tuner + 1 or more non-Tuner "X-Saber" monsters
You can Tribute 1 "X-Saber" monster, then choose 1 of these effects; this card gains that effect until the end of this turn.
●At the start of the Damage Step, if this card battles an opponent's monster: Destroy that monster.
●This card cannot be destroyed by Trap effects.
1
6
Number 40: Gimmick Puppet of Strings
X
DARK DARK Rank Rank 8 [ Machine / Xyz/Effect ] ATK 3000 DEF 2000
2 Level 8 monsters
Once per turn: You can detach 1 material from this card; place 1 String Counter on each face-up monster on the field, except this card. Once per turn, during the next End Phase of the opponent of the player who placed a String Counter(s) by this effect: Destroy the monsters with String Counters, and if you do, inflict 500 damage to your opponent for each monster destroyed.
1
7
Driven Daredevil
X
EARTH EARTH Level Level 7 [ Warrior / Synchro/Effect ] ATK 2400 DEF 2100
1 Warrior-Type Tuner + 1 or more non-Tuner Warrior-Type monsters
This card cannot be destroyed by battle when attacked by a monster with higher ATK. After damage calculation, if this card was attacked by a monster with higher ATK: Destroy the opponent's monster it battled.
1
8
Elemental HERO Cosmo Neos
X
LIGHT LIGHT Level Level 11 [ Warrior / Fusion/Effect ] ATK 3500 DEF 3000
"Elemental HERO Neos" + 3 "Neo-Spacian" monsters with different Attributes
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, your opponent cannot activate cards, also cards your opponent controls cannot activate their effects. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, destroy all cards your opponent controls.
1
9
Topologic Bomber Dragon
X
DARK DARK Link Link 4 [ Cyberse / Link/Effect ] ATK 3000 DEF -
2+ Effect Monsters
If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Destroy all monsters in the Main Monster Zones, also your other monsters cannot attack for the rest of this turn. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that monster's original ATK.
1
10
Wake Up Your Elemental HERO
X
LIGHT LIGHT Level Level 10 [ Warrior / Fusion/Effect ] ATK 2500 DEF 2100
1 "Elemental HERO" Fusion Monster + 1+ Warrior monsters
Must be Fusion Summoned. Gains 300 ATK for each material used for its Summon. This card can make a number of attacks on monsters each Battle Phase, up to the number of Fusion Monsters used as material for its Summon. After damage calculation, if this card battled a monster: Destroy that monster, and if you do, inflict damage to your opponent equal to its original ATK. If this Fusion Summoned card is destroyed: Special Summon 1 Warrior monster from your hand or Deck.
1
11
Gorgon, Empress of the Evil Eyed
X
DARK DARK Link Link 2 [ Fiend / Link/Effect ] ATK 1900 DEF -
2 monsters including an "Evil Eye" monster
Gains 100 ATK for each "Evil Eye" card with different names in your GY. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use this effect of "Gorgon, Empress of the Evil Eyed" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 monster this card points to.
1
12
Red Dragon Archfiend
X
DARK DARK Level Level 8 [ Dragon / Synchro/Effect ] ATK 3000 DEF 2000
1 Tuner + 1+ non-Tuner monsters
After damage calculation, if this card attacked an opponent's Defense Position monster: Destroy all Defense Position monsters your opponent controls. Once per turn, during your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.
1

Side Deck

5
1
Yubel - Terror Incarnate
X
DARK DARK Level Level 11 [ Fiend / Effect ] ATK 0 DEF 0
Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel". Cannot be destroyed by battle. You take no battle damage from battles involving this card. Before damage calculation, if this face-up Attack Position card is targeted for an attack: Inflict damage to your opponent equal to that attacking monster's ATK. Once per turn, during your End Phase: Destroy all other monsters on the field. When this face-up card leaves the field: You can Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand, Deck, or GY.
1
2
TiSolfachord Beautia
X
EARTH EARTH Level Level 7 [ Fairy / Pendulum/Effect ] ATK 2500 DEF 2400
Pendulum Scale P Scale 2 Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned.
(Quick Effect): You can target 1 Effect Monster your opponent controls, or, if you have an even Pendulum Scale in your Pendulum Zone, you can target 1 face-up Spell/Trap your opponent controls; this turn, banish it when it leaves the field. You can only use this effect of "TiSolfachord Beautia" once per turn. Once per turn, at the start of the Damage Step, if this card battles a monster with an equal or higher ATK than the lowest Pendulum Scale in your Pendulum Zone x 300: Destroy that monster.
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Wind-Up Zenmaines
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FIRE FIRE Rank Rank 3 [ Machine / Xyz/Effect ] ATK 1500 DEF 2100
2 Level 3 monsters
If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.
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Number C1000: Numerounius
X
LIGHT LIGHT Rank Rank 12 [ Fiend / Xyz/Effect ] ATK -1 DEF -1
5 Level 12 monsters
Once per turn (Quick Effect): You can detach 1 material from this card; destroy 1 other monster on the field. At the end of the Battle Phase: Destroy as many other monsters on the field as possible (min. 1), then you can Special Summon 1 monster from your opponent's GY to your field in Defense Position. If this card you control is destroyed by an opponent's card effect while it has material, and is sent to your GY: You can Special Summon 1 "Number iC1000: Numerounius Numerounia" from your Extra Deck, and if you do, attach this card to it as material.
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Number C40: Gimmick Puppet of Dark Strings
X
DARK DARK Rank Rank 9 [ Machine / Xyz/Effect ] ATK 3300 DEF 2000
3 Level 9 monsters
If this card is Special Summoned: Destroy as many monsters with String Counters as possible, and if you do, draw 1 card, then inflict damage to your opponent equal to the highest original ATK among those destroyed monsters in the GY (your choice, if tied). Once per turn: You can detach 1 material from this card; place 1 String Counter on each face-up monster your opponent controls.
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