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Sky Striker Exodia

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Registered Category
Forbidden Sky Striker Ace
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Master Duel Season 1 roadoftheking.com
  • Remove Limited Card "Chicken Game" x 2.
  • Remove Limited Card "Into the Void" x 2.
Monster Cards 10
1
Right Leg of the Forbidden One

Limited Cards

Limited Cards
1
2
Left Leg of the Forbidden One

Limited Cards

Limited Cards
1
3
Right Arm of the Forbidden One

Limited Cards

Limited Cards
1
4
Left Arm of the Forbidden One

Limited Cards

Limited Cards
1
5
Spellbook Magician of Prophecy
1
6
Exodia the Forbidden One

Limited Cards

Limited Cards
1
7
Toon Masked Sorcerer
1
8
Sky Striker Ace - Raye
3
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Spell Cards 31
1
Upstart Goblin
3
2
Toon Table of Contents
3
3
Terraforming

Limited Cards

Limited Cards
1
4
Magical Mallet
1
5
Allure of Darkness
3
6
Golden Bamboo Sword
3
7
Into the Void

Limited Cards

Limited Cards
3
8
One Day of Peace

Limited Cards

Limited Cards
1
9
Spellbook of Secrets
1
10
Foolish Burial Goods
1
11
Spellbook of Knowledge
1
12
Sky Striker Mobilize - Engage!
2
13
Broken Bamboo Sword
1
14
Cursed Bamboo Sword
3
15
Chicken Game

Limited Cards

Limited Cards
3
16
Sky Striker Mecha - Hornet Drones

Limited Cards

Limited Cards
1
Trap Cards 0
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Extra Deck 15
1
Sky Striker Ace - Kagari
1
2
Sky Striker Ace - Shizuku
2
3
Sky Striker Ace - Hayate
2
4
Sky Striker Ace - Kaina
2
5
Artemis, the Magistus Moon Maiden
1
6
Knightmare Phoenix
1
7
Hiita the Fire Charmer, Ablaze
1
8
Wynn the Wind Charmer, Verdant
1
9
Aussa the Earth Charmer, Immovable
1
10
Sky Striker Ace - Zeke
1
11
Eria the Water Charmer, Gentle
1
12
Knightmare Unicorn
1
13  
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15  
Side Deck 0

Main Deck

41
Monster Cards
10
1
Right Leg of the Forbidden One

Limited Cards

Limited Cards
X
DARK DARK Level Level 1 [ Spellcaster / Normal ] ATK 200 DEF 300
A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.
1
2
Left Leg of the Forbidden One

Limited Cards

Limited Cards
X
DARK DARK Level Level 1 [ Spellcaster / Normal ] ATK 200 DEF 300
A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.
1
3
Right Arm of the Forbidden One

Limited Cards

Limited Cards
X
DARK DARK Level Level 1 [ Spellcaster / Normal ] ATK 200 DEF 300
A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.
1
4
Left Arm of the Forbidden One

Limited Cards

Limited Cards
X
DARK DARK Level Level 1 [ Spellcaster / Normal ] ATK 200 DEF 300
A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.
1
5
Spellbook Magician of Prophecy
X
WATER WATER Level Level 2 [ Spellcaster / Effect ] ATK 500 DEF 400
If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.
1
6
Exodia the Forbidden One

Limited Cards

Limited Cards
X
DARK DARK Level Level 3 [ Spellcaster / Effect ] ATK 1000 DEF 1000
If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.
1
7
Toon Masked Sorcerer
X
DARK DARK Level Level 4 [ Spellcaster / Toon/Effect ] ATK 900 DEF 1400
Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card inflicts battle damage to your opponent: Draw 1 card.
1
8
Sky Striker Ace - Raye
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1500 DEF 1500
(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.
3
Spell Cards
31
1
Upstart Goblin
X
SPELL SPELL
Draw 1 card, then your opponent gains 1000 LP.
3
2
Toon Table of Contents
X
SPELL SPELL
Add 1 "Toon" card from your Deck to your hand.
3
3
Terraforming

Limited Cards

Limited Cards
X
SPELL SPELL
Add 1 Field Spell from your Deck to your hand.
1
4
Magical Mallet
X
SPELL SPELL
Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.
1
5
Allure of Darkness
X
SPELL SPELL
Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
3
6
Golden Bamboo Sword
X
SPELL SPELL
If you control a "Bamboo Sword" Equip Spell: Draw 2 cards.
3
7
Into the Void

Limited Cards

Limited Cards
X
SPELL SPELL
If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.
3
8
One Day of Peace

Limited Cards

Limited Cards
X
SPELL SPELL
Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.
1
9
Spellbook of Secrets
X
SPELL SPELL
Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.
1
10
Foolish Burial Goods
X
SPELL SPELL
Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.
1
11
Spellbook of Knowledge
X
SPELL SPELL
Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.
1
12
Sky Striker Mobilize - Engage!
X
SPELL SPELL
If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.
2
13
Broken Bamboo Sword
X
SPELL SPELL Equip Equip
The equipped monster gains 0 ATK.
1
14
Cursed Bamboo Sword
X
SPELL SPELL Equip Equip
The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".
3
15
Chicken Game

Limited Cards

Limited Cards
X
SPELL SPELL Field Field
The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects;
●Draw 1 card.
●Destroy this card.
●Your opponent gains 1000 LP.
Neither player can activate cards or effects in response to this effect's activation.
3
16
Sky Striker Mecha - Hornet Drones

Limited Cards

Limited Cards
X
SPELL SPELL Quick-Play Quick-Play
If you control no monsters in your Main Monster Zones: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.
1

Extra Deck

15
1
Sky Striker Ace - Kagari
X
FIRE FIRE Link Link 1 [ Machine / Link/Effect ] ATK 1500 DEF -
1 non-FIRE "Sky Striker Ace" monster
If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.
1
2
Sky Striker Ace - Shizuku
X
WATER WATER Link Link 1 [ Machine / Link/Effect ] ATK 1500 DEF -
1 non-WATER "Sky Striker Ace" monster
Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.
2
3
Sky Striker Ace - Hayate
X
WIND WIND Link Link 1 [ Machine / Link/Effect ] ATK 1500 DEF -
1 non-WIND "Sky Striker Ace" monster
You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.
2
4
Sky Striker Ace - Kaina
X
EARTH EARTH Link Link 1 [ Machine / Link/Effect ] ATK 1500 DEF -
1 non-EARTH "Sky Striker Ace" monster
If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.
2
5
Artemis, the Magistus Moon Maiden
X
LIGHT LIGHT Link Link 1 [ Spellcaster / Link/Effect ] ATK 800 DEF -
1 Level 4 or lower Spellcaster monster
If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.
1
6
Knightmare Phoenix
X
FIRE FIRE Link Link 2 [ Fiend / Link/Effect ] ATK 1900 DEF -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
1
7
Hiita the Fire Charmer, Ablaze
X
FIRE FIRE Link Link 2 [ Spellcaster / Link/Effect ] ATK 1850 DEF -
2 monsters, including a FIRE monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.
1
8
Wynn the Wind Charmer, Verdant
X
WIND WIND Link Link 2 [ Spellcaster / Link/Effect ] ATK 1850 DEF -
2 monsters, including a WIND monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Wynn the Wind Charmer, Verdant" once per turn.
1
9
Aussa the Earth Charmer, Immovable
X
EARTH EARTH Link Link 2 [ Spellcaster / Link/Effect ] ATK 1850 DEF -
2 monsters, including an EARTH monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.
1
10
Sky Striker Ace - Zeke
X
DARK DARK Link Link 2 [ Machine / Link/Effect ] ATK 1500 DEF -
2 monsters, including a "Sky Striker Ace" monster
Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.
1
11
Eria the Water Charmer, Gentle
X
WATER WATER Link Link 2 [ Spellcaster / Link/Effect ] ATK 1850 DEF -
2 monsters, including a WATER monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.
1
12
Knightmare Unicorn
X
DARK DARK Link Link 3 [ Fiend / Link/Effect ] ATK 2200 DEF -
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
1

Side Deck

0