Close

Blue-Eyes Chaos MAX Dragon

Favorites
0
Deck Playstyle
----
Registered Category
Blue-Eyes
Comment
Master Duel Season 1 roadoftheking.com
  • Remove Forbidden Card "Maxx "C"" x 3.
  • Remove Limited Card "Called by the Grave" x 1.
  • Remove Semi-Limited Card "Lightning Storm" x 1.
Monster Cards 22
1
Blue-Eyes White Dragon
2
2
Maxx "C"

Forbidden Cards

Forbidden Cards
3
3
Knightmare Corruptor Iblee
3
4
Impcantation Candoll
2
5
Girsu, the Orcust Mekk-Knight
1
6
Impcantation Talismandra
2
7
Gameciel, the Sea Turtle Kaiju
1
8
Gadarla, the Mystery Dust Kaiju
3
9
Impcantation Chalislime
3
10
Blue-Eyes Chaos MAX Dragon
2
Spell Cards 18
1
Harpie's Feather Duster

Limited Cards

Limited Cards
1
2
Creature Swap
3
3
Preparation of Rites
1
4
Extra-Foolish Burial
2
5
Pot of Extravagance
3
6
Lightning Storm

Semi-Limited Cards

Semi-Limited Cards
3
7
Advanced Ritual Art
2
8
Chaos Form
1
9
Called by the Grave

Limited Cards

Limited Cards
2
10  
Trap Cards 0
1  
2  
3  
4  
5  
6  
7  
8  
9  
10  
Extra Deck 15
1
Herald of the Arc Light
3
2
Link Disciple
3
3
Link Devotee
3
4
Talkback Lancer
3
5
Linguriboh
3
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
22
1
Blue-Eyes White Dragon
X
LIGHT LIGHT Level Level 8 [ Dragon / Normal ] ATK 3000 DEF 2500
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
2
2
Maxx "C"

Forbidden Cards

Forbidden Cards
X
EARTH EARTH Level Level 2 [ Insect / Effect ] ATK 500 DEF 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
3
3
Knightmare Corruptor Iblee
X
DARK DARK Level Level 2 [ Cyberse / Effect ] ATK 0 DEF 0
When this card is Normal Summoned: You can target 1 Link Monster in your GY; Special Summon it to your field so it points to this card, but change its ATK to 0, also negate its effects. You cannot Special Summon monsters, except Link Monsters. If this card in its owner's control is sent to the GY: You can Special Summon this card to your opponent's field in Defense Position. You can only use this effect of "Knightmare Corruptor Iblee" once per turn.
3
4
Impcantation Candoll
X
LIGHT LIGHT Level Level 4 [ Pyro / Effect ] ATK 0 DEF 0
You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Candoll". If this card is Special Summoned from the Deck: You can add 1 Ritual Spell from your Deck to your hand. You can only use 1 "Impcantation Candoll" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.
2
5
Girsu, the Orcust Mekk-Knight
X
DARK DARK Level Level 4 [ Machine / Effect ] ATK 1800 DEF 0
If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.
1
6
Impcantation Talismandra
X
DARK DARK Level Level 6 [ Plant / Effect ] ATK 0 DEF 0
You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Talismandra". If this card is Special Summoned from the Deck: You can add 1 Ritual Monster from your Deck to your hand. You can only use 1 "Impcantation Talismandra" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.
2
7
Gameciel, the Sea Turtle Kaiju
X
WATER WATER Level Level 8 [ Aqua / Effect ] ATK 2200 DEF 3000
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.
1
8
Gadarla, the Mystery Dust Kaiju
X
WIND WIND Level Level 8 [ Insect / Effect ] ATK 2700 DEF 1600
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; the ATK/DEF of all other monsters on the field become halved.
3
9
Impcantation Chalislime
X
DARK DARK Level Level 7 [ Aqua / Ritual/Effect ] ATK 2500 DEF 1800
You can Ritual Summon this card with "Impcantation Inception". You can reveal this card in your hand; discard 1 card, and if you do, Special Summon 1 "Impcantation" monster from your Deck, also, during the End Phase, lose 2500 LP if you did not Special Summon a Ritual Monster this turn after you resolved this effect. You can send 1 "Impcantation" card from your hand or face-up field to the GY, then target 1 monster your opponent controls; destroy it. You can only use 1 "Impcantation Chalislime" effect per turn, and only once that turn.
3
10
Blue-Eyes Chaos MAX Dragon
X
DARK DARK Level Level 8 [ Dragon / Ritual/Effect ] ATK 4000 DEF 0
You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.
2
Spell Cards
18
1
Harpie's Feather Duster

Limited Cards

Limited Cards
X
SPELL SPELL
Destroy all Spells and Traps your opponent controls.
1
2
Creature Swap
X
SPELL SPELL
Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
3
3
Preparation of Rites
X
SPELL SPELL
Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.
1
4
Extra-Foolish Burial
X
SPELL SPELL
Pay half your LP; send 1 monster from your Extra Deck to the GY. You can only activate 1 "Extra-Foolish Burial" per turn. You cannot Set Spells/Traps during the turn you activate this card.
2
5
Pot of Extravagance
X
SPELL SPELL
At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.
3
6
Lightning Storm

Semi-Limited Cards

Semi-Limited Cards
X
SPELL SPELL
If you control no face-up cards: Activate 1 of these effects;
●Destroy all Attack Position monsters your opponent controls.
●Destroy all Spells and Traps your opponent controls.
You can only activate 1 "Lightning Storm" per turn.
3
7
Advanced Ritual Art
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon any 1 Ritual Monster. You must also send Normal Monsters from your Deck to the GY whose total Levels equal the Level of that Ritual Monster.
2
8
Chaos Form
X
SPELL SPELL Ritual Ritual
This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon.
1
9
Called by the Grave

Limited Cards

Limited Cards
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
2

Extra Deck

15
1
Herald of the Arc Light
X
LIGHT LIGHT Level Level 4 [ Fairy / Synchro/Effect ] ATK 600 DEF 1000
1 Tuner + 1+ non-Tuner monsters
Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.
3
2
Link Disciple
X
LIGHT LIGHT Link Link 1 [ Cyberse / Link/Effect ] ATK 500 DEF -
1 Level 4 or lower Cyberse monster
You can Tribute 1 monster this card points to; draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Link Disciple" once per turn.
3
3
Link Devotee
X
EARTH EARTH Link Link 1 [ Cyberse / Link/Effect ] ATK 500 DEF -
1 Level 4 or lower Cyberse monster
If this card is Special Summoned: For the rest of this turn, you cannot Link Summon Link-3 or higher Link Monsters. If this co-linked card is Tributed: You can Special Summon 2 "Link Tokens" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of "Link Devotee" once per turn.
3
4
Talkback Lancer
X
DARK DARK Link Link 1 [ Cyberse / Link/Effect ] ATK 1200 DEF -
1 Level 2 or lower Cyberse monster
You can Tribute 1 other Cyberse monster, then target 1 "Code Talker" monster in your GY with a different original name from that monster; Special Summon it to your zone this card points to. You can only use this effect of "Talkback Lancer" once per turn.
3
5
Linguriboh
X
DARK DARK Link Link 1 [ Cyberse / Link/Effect ] ATK 300 DEF -
1 Level 4 or lower Cyberse monster
When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.
3

Side Deck

0