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- Deck Playstyle
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- Comment
- 竜魔導騎士ガイアを何度も召喚できる構築になっております 走破するガイアの効果で☆5のドラゴン族モンスターを手札に加えることができるため召喚が容易なバイスドラゴンやアセトドラゴンを使ったランク5のエクシーズ召喚も可能となっており、柔軟に戦うことができます 注意:竜魔道の守護者はテキストに記されているモンスターしか蘇生できませんので蘇生できるのは「黒き森のウィッチ」のみです。「暗黒騎士ガイア」扱いになるモンスターは蘇生できません。 #愛知次元の交流会
Monster Cards | 18 | ||
---|---|---|---|
1 |
Gaia the Magical Knight
|
2 | |
2 |
Lord Gaia the Fierce Knight
|
2 | |
3 |
Curse of Dragonfire
|
1 | |
4 |
Curse of Dragon, the Cursed Dragon
|
1 | |
5 |
Vice Dragon
|
2 | |
6 |
Hieratic Dragon of Eset
|
1 | |
7 |
Witch of the Black Forest
|
1 | |
8 |
Artillery Catapult Turtle
|
3 | |
9 |
Keeper of Dragon Magic
|
3 | |
10 |
Black Metal Dragon
|
1 | |
11 |
Red-Eyes Darkness Metal Dragon
|
1 |
Spell Cards | 16 | ||
---|---|---|---|
1 |
Spiral Fusion
|
3 | |
2 |
Spiral Spear Strike
|
1 | |
3 |
Galloping Gaia
|
3 | |
4 |
Gateway to Chaos
|
2 | |
5 |
Monster Reborn
Limited Cards Limited Cards |
1 | |
6 |
Harpie's Feather Duster
Limited Cards Limited Cards |
1 | |
7 |
Terraforming
Limited Cards Limited Cards |
1 | |
8 |
Set Rotation
Limited Cards Limited Cards |
1 | |
9 |
Twin Twisters
|
1 | |
10 |
The Warrior Returning Alive
|
1 | |
11 |
Return of the Dragon Lords
|
1 |
Trap Cards | 6 | ||
---|---|---|---|
1 |
Spiral Reborn
|
2 | |
2 |
Spiral Discharge
|
1 | |
3 |
Quaking Mirror Force
|
1 | |
4 |
Titanocider
|
1 | |
5 |
Red-Eyes Spirit
|
1 | |
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
Sky Galloping Gaia the Dragon Champion
|
2 | |
2 |
Gaia the Magical Knight of Dragons
|
2 | |
3 |
Gaia Dragon, the Thunder Charger
|
1 | |
4 |
Shark Fortress
|
1 | |
5 |
Tiras, Keeper of Genesis
|
1 | |
6 |
ZW - Leo Arms
|
1 | |
7 |
Starving Venom Fusion Dragon
|
1 | |
8 |
Musician King
|
1 | |
9 |
Guardragon Pisty
|
1 | |
10 |
Cross-Sheep
|
1 | |
11 |
Knightmare Phoenix
|
1 | |
12 |
Knightmare Cerberus
|
1 | |
13 |
Borreload Dragon
|
1 | |
14 | |||
15 |
Side Deck | 0 |
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Main Deck
40Monster Cards
18
1
- Gaia the Magical Knight
- X
- LIGHT Level 7 [ Warrior / Effect ] ATK 2300 DEF 2100
-
(This card is also always treated as a "Gaia The Fierce Knight" card.)
If you control no monsters, or your opponent controls a monster with 2300 or more ATK, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 Dragon monster from your hand or GY in Defense Position. You can only use this effect of "Gaia the Magical Knight" once per turn.
2
2
- Lord Gaia the Fierce Knight
- X
- EARTH Level 7 [ Warrior / Effect ] ATK 2300 DEF 2100
- If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Once per turn, if a monster(s) with ATK higher than this card is Special Summoned to your opponent's field (except during the Damage Step): You can make this card gain 700 ATK until the end of this turn.
2
3
- Curse of Dragonfire
- X
- DARK Level 5 [ Dragon / Effect ] ATK 2000 DEF 1500
- If this card is Normal or Special Summoned: You can target 1 Field Spell on the field; destroy it. Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.
1
4
- Curse of Dragon, the Cursed Dragon
- X
- DARK Level 5 [ Dragon / Effect ] ATK 2000 DEF 1500
- If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Gaia the Dragon Champion" in its text. If this card is sent to the GY: You can target 1 "Gaia the Dragon Champion" in your Monster Zone; negate the effects of face-up monsters your opponent currently controls with ATK less than or equal to it until the end of this turn. You can only use each effect of "Curse of Dragon, the Cursed Dragon" once per turn.
1
5
- Vice Dragon
- X
- DARK Level 5 [ Dragon / Effect ] ATK 2000 DEF 2400
- If only your opponent controls a monster, you can Special Summon this card (from your hand), but its original ATK/DEF become halved.
2
6
- Hieratic Dragon of Eset
- X
- LIGHT Level 5 [ Dragon / Effect ] ATK 1900 DEF 1200
- You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Once per turn: You can target 1 face-up Dragon Normal Monster on the field; the Levels of all face-up "Hieratic" monsters currently on the field become the Level of that monster, until the End Phase. When this card is Tributed: Special Summon 1 Dragon Normal Monster from your hand, Deck, or GY, and make its ATK/DEF 0.
1
7
- Witch of the Black Forest
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1100 DEF 1200
- If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.
1
8
- Artillery Catapult Turtle
- X
- WATER Level 4 [ Aqua / Effect ] ATK 1000 DEF 2000
- You can Tribute 1 monster; Special Summon 1 "Gaia The Fierce Knight" monster, or 1 Level 5 Dragon monster, from your hand or Deck. You can only use this effect of "Artillery Catapult Turtle" once per turn.
3
9
- Keeper of Dragon Magic
- X
- DARK Level 4 [ Dragon / Effect ] ATK 1800 DEF 1300
- If this card is Normal or Special Summoned: You can discard 1 card; add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials mentioned on that monster from your GY, in face-down Defense Position. You can only use each effect of "Keeper of Dragon Magic" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects.
3
10
- Black Metal Dragon
- X
- DARK Level 1 [ Dragon / Effect ] ATK 600 DEF 600
- You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.
1
11
- Red-Eyes Darkness Metal Dragon
- X
- DARK Level 10 [ Dragon / Effect ] ATK 2800 DEF 2400
- You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.
1
Spell Cards
16
1
- Spiral Fusion
- X
- SPELL
- Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you Special Summoned "Gaia the Dragon Champion" by this effect, it gains 2600 ATK, also it can make up to 2 attacks on monsters during each Battle Phase.
3
2
- Spiral Spear Strike
- X
- SPELL Continuous
- If "Gaia The Fierce Knight", "Swift Gaia the Fierce Knight", or "Gaia the Dragon Champion" you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. If "Gaia the Dragon Champion" inflicts battle damage with this effect: Draw 2 cards, then discard 1 card.
1
3
- Galloping Gaia
- X
- SPELL Field
-
Your opponent cannot activate cards or effects during the Battle Phase while "Gaia the Dragon Champion" is in your Monster Zone. You can activate 1 of the following effects.
●You can reveal 1 "Gaia The Fierce Knight" monster in your hand; add 1 Level 5 Dragon monster from your Deck to your hand.
●You can reveal 1 Level 5 Dragon monster in your hand; add 1 "Gaia The Fierce Knight" monster from your Deck to your hand.
You can only use this effect of "Galloping Gaia" once per turn.
3
4
- Gateway to Chaos
- X
- SPELL Field
- When this card is activated: Add 1 "Black Luster Soldier" Ritual Monster or 1 "Gaia The Fierce Knight" monster from your Deck to your hand. Each time a Monster Card(s) is sent from the hand or field to the GY, place 1 Spell Counter on this card for each of those cards (max. 6). Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell from your Deck to your hand. You can only activate 1 "Gateway to Chaos" per turn.
2
5
- Monster Reborn
-
Limited Cards
Limited Cards - X
- SPELL
- Target 1 monster in either GY; Special Summon it.
1
6
- Harpie's Feather Duster
-
Limited Cards
Limited Cards - X
- SPELL
- Destroy all Spells and Traps your opponent controls.
1
8
- Set Rotation
-
Limited Cards
Limited Cards - X
- SPELL Quick-Play
- Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.
1
9
- Twin Twisters
- X
- SPELL Quick-Play
- Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.
1
10
- The Warrior Returning Alive
- X
- SPELL
- Target 1 Warrior monster in your GY; add that target to your hand.
1
11
- Return of the Dragon Lords
- X
- SPELL
- Target 1 Level 7 or 8 Dragon monster in your GY; Special Summon it. If a Dragon monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
1
Trap Cards
6
1
- Spiral Reborn
- X
- TRAP
- Target 1 Level 7 or lower Dragon monster in your GY; Special Summon it. If you Special Summoned a "Gaia the Dragon Champion" by this effect, your opponent cannot target it with card effects, and it cannot be destroyed by their card effects. You can only activate 1 "Spiral Reborn" per turn.
2
2
- Spiral Discharge
- X
- TRAP Continuous
- While "Gaia the Dragon Champion" is in your Monster Zone, your opponent's monsters can only target "Gaia the Dragon Champion" for attacks. When an attack is declared involving your "Gaia the Dragon Champion": You can target 1 card on the field; destroy it. You can only use this effect of "Spiral Discharge" once per turn.
1
3
- Quaking Mirror Force
- X
- TRAP
- When an opponent's monster declares an attack: Change all your opponent's Attack Position monsters to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.
1
4
- Titanocider
- X
- TRAP
- Target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; change its ATK to 0, and if you do, negate its effects. If your opponent Special Summons a monster(s) from the Extra Deck while this card is in your GY, except the turn this card was sent to the GY: You can Set this card. You can only use each effect of "Titanocider" once per turn.
1
Extra Deck
15
1
- Sky Galloping Gaia the Dragon Champion
- X
- WIND Level 7 [ Dragon / Fusion/Effect ] ATK 2600 DEF 2100
-
1 "Gaia The Fierce Knight" monster + 1 Dragon-Type monster
This card's name becomes "Gaia the Dragon Champion" while it is on the field. If this card is Special Summoned: You can add 1 "Spiral Spear Strike" from your Deck or Graveyard to your hand. When this card declares an attack on an opponent's monster: You can change the battle position of that opponent's monster.
2
2
- Gaia the Magical Knight of Dragons
- X
- WIND Level 7 [ Dragon / Fusion/Effect ] ATK 2600 DEF 2100
-
1 "Gaia The Fierce Knight" monster + 1 Level 5 Dragon monster
This card's name becomes "Gaia the Dragon Champion" while on the field. You can only use each of the following effects of "Gaia the Magical Knight of Dragons" once per turn. During the Main Phase (Quick Effect): You can target 1 other card on the field; this card loses exactly 2600 ATK, and if it does, destroy that card. When this card destroys an opponent's monster by battle: You can make this card gain 2600 ATK.
2
3
- Gaia Dragon, the Thunder Charger
- X
- WIND Rank 7 [ Dragon / Xyz/Effect ] ATK 2600 DEF 2100
-
2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as material. (Transfer its materials to this card.) If this card attacks a Defense Position monster, inflict piercing battle damage.
1
4
- Shark Fortress
- X
- DARK Rank 5 [ Fish / Xyz/Effect ] ATK 2400 DEF 1800
-
2 Level 5 monsters
Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn.
1
5
- Tiras, Keeper of Genesis
- X
- LIGHT Rank 5 [ Fairy / Xyz/Effect ] ATK 2600 DEF 1700
-
2 Level 5 monsters
This card's effects can only be applied/resolved while it has Xyz Material. This card cannot be destroyed by card effects. At the end of the Battle Phase, if this card attacked or was attacked: Target 1 card your opponent controls; destroy that target. During each of your End Phases: Detach 1 Xyz Material from this card.
1
6
- ZW - Leo Arms
- X
- LIGHT Rank 5 [ Beast / Xyz/Effect ] ATK 3000 DEF 1200
-
2 Level 5 monsters
Cannot attack directly. Once per turn: You can detach 1 material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if the equipped monster attacked this turn: You can send this Equip Card to the GY; the equipped monster can make a second attack on an opponent's monster during this Battle Phase.
1
7
- Starving Venom Fusion Dragon
- X
- DARK Level 8 [ Dragon / Fusion/Effect ] ATK 2800 DEF 2000
-
2 DARK monsters on the field, except Tokens
If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.
1
8
- Musician King
- X
- LIGHT Level 5 [ Spellcaster / Fusion ] ATK 1750 DEF 1500
- "Witch of the Black Forest" + "Lady of Faith"
1
9
- Guardragon Pisty
- X
- DARK Link 1 [ Dragon / Link/Effect ] ATK 1000 DEF -
-
1 Level 4 or lower Dragon monster
You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can target 1 of your Dragon monsters that is banished or in your GY; Special Summon it to your zone that 2 or more Link Monsters point to. You can only use this effect of "Guardragon Pisty" once per turn. You can only Special Summon "Guardragon Pisty(s)" once per turn.
1
10
- Cross-Sheep
- X
- EARTH Link 2 [ Beast / Link/Effect ] ATK 700 DEF -
-
2 monsters with different names
If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to.
●Ritual: Draw 2 cards, then discard 2 cards.
●Fusion: Special Summon 1 Level 4 or lower monster from your GY.
●Synchro: All monsters you control gain 700 ATK.
●Xyz: All monsters your opponent controls lose 700 ATK.
You can only use this effect of "Cross-Sheep" once per turn.
1
11
- Knightmare Phoenix
- X
- FIRE Link 2 [ Fiend / Link/Effect ] ATK 1900 DEF -
-
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
1
12
- Knightmare Cerberus
- X
- EARTH Link 2 [ Fiend / Link/Effect ] ATK 1600 DEF -
-
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.
1
13
- Borreload Dragon
- X
- DARK Link 4 [ Dragon / Link/Effect ] ATK 3000 DEF -
-
3+ Effect Monsters
Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.
1