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- Comment
- Remove Forbidden Card "Aerial Eater" x 1.
- Remove Forbidden Card "Charmer Quartet in Bloom" x 1.
| Monster Cards | 40 | ||
|---|---|---|---|
| 1 |
|
Tindangle Dholes
|
2 |
| 2 |
|
Tindangle Jhrelth
|
1 |
| 3 |
|
Tindangle Hound
|
1 |
| 4 |
|
Tindangle Intruder
|
1 |
| 5 |
|
Tindangle Trinity
|
1 |
| 6 |
|
Tindangle Angel
|
1 |
| 7 |
|
Tindangle Protector
|
1 |
| 8 |
|
Tindangle Base Gardna
|
1 |
| 9 |
|
Terrifying Toddler of Torment
|
1 |
| 10 |
|
Night Assailant
|
1 |
| 11 |
|
Scarm, Malebranche of the Burning Abyss
|
1 |
| 12 |
|
Fiendish Rhino Warrior
|
2 |
| 13 |
|
Buio the Dawn's Light
|
1 |
| 14 |
|
Unchained Soul of Sharvara
|
1 |
| 15 |
|
Unchained Oni of Shara
|
1 |
| 16 |
|
Gem-Turtle
|
1 |
| 17 |
|
Awakening of the Possessed - Nefariouser Archfiend
|
1 |
| 18 |
|
Anubis the Last Judge
|
1 |
| 19 |
|
Nightmare Apprentice
|
3 |
| 20 |
|
Fleeting Phantom Mask Master
|
1 |
| 21 |
|
Cornfield Coatl
|
1 |
| 22 |
|
Mirror Swordknight
|
1 |
| 23 |
|
Gazelle the King of Mythical Claws
|
2 |
| 24 |
|
Big-Winged Berfomet
|
1 |
| 25 |
|
Exodia, the Legendary Defender
|
1 |
| 26 |
|
Vanquish Soul Razen
|
1 |
| 27 |
|
Vanquish Soul Heavy Borger
|
1 |
| 28 |
|
Vanquish Soul Jiaolong
|
1 |
| 29 |
|
Mimighoul Archfiend
|
2 |
| 30 |
|
Mimighoul Dragon
|
1 |
| 31 |
|
Mimighoul Flower
|
1 |
| 32 |
|
Mimighoul Fairy
|
1 |
| 33 |
|
Mimighoul Master
|
1 |
| 34 |
|
Dharc the Dark Charmer
|
1 |
| Spell Cards | 11 | ||
|---|---|---|---|
| 1 |
|
Chimera Fusion
|
1 |
| 2 |
|
Stake your Soul!
|
3 |
| 3 |
|
Mimighoul Maker
|
1 |
| 4 |
|
Mimighoul Dungeon
|
2 |
| 5 |
|
Pot of Avarice
|
1 |
| 6 |
|
速攻召喚
|
1 |
| 7 |
|
Mutiny in the Sky
|
1 |
| 8 |
|
Possessed Destiny
|
1 |
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| 16 | |||
| 17 | |||
| 18 | |||
| 19 | |||
| 20 | |||
| 21 | |||
| 22 | |||
| 23 | |||
| 24 | |||
| 25 | |||
| 26 | |||
| 27 | |||
| 28 | |||
| 29 | |||
| 30 | |||
| 31 | |||
| 32 | |||
| 33 | |||
| 34 | |||
| Trap Cards | 9 | ||
|---|---|---|---|
| 1 |
|
Gergonne's End
|
1 |
| 2 |
|
Tindangle Delaunay
|
1 |
| 3 |
|
Subterror Succession
|
1 |
| 4 |
|
Abominable Chamber of the Unchained
|
2 |
| 5 |
|
Trap Holic
|
2 |
| 6 |
|
Totem Pole
|
1 |
| 7 |
|
Mimesis Elephant
|
1 |
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| 16 | |||
| 17 | |||
| 18 | |||
| 19 | |||
| 20 | |||
| 21 | |||
| 22 | |||
| 23 | |||
| 24 | |||
| 25 | |||
| 26 | |||
| 27 | |||
| 28 | |||
| 29 | |||
| 30 | |||
| 31 | |||
| 32 | |||
| 33 | |||
| 34 | |||
| Extra Deck | 15 | ||
|---|---|---|---|
| 1 |
|
Tindangle Acute Cerberus
|
1 |
| 2 |
|
A Bao A Qu, the Lightless Shadow
|
1 |
| 3 |
|
Charmer Quartet in Bloom
Forbidden Cards Forbidden Cards |
1 |
| 4 |
|
Muckraker From the Underworld
|
1 |
| 5 |
|
Silhouhatte Rabbit
|
1 |
| 6 |
|
Unchained Soul Lord of Yama
|
1 |
| 7 |
|
Knightmare Unicorn
|
1 |
| 8 |
|
Rock of the Vanquisher
|
1 |
| 9 |
|
Mimighoul Throne
|
1 |
| 10 |
|
Dragonlark Pairen
|
1 |
| 11 |
|
Berfomet the Mythical King of Phantom Beasts
|
2 |
| 12 |
|
The Duke of Demise
|
1 |
| 13 |
|
Aerial Eater
Forbidden Cards Forbidden Cards |
1 |
| 14 |
|
Guardian Chimera
|
1 |
| 15 | |||
| Side Deck | 0 | ||
|---|---|---|---|
Main Deck
60- Tindangle Dholes
- X
-
DARK
Level 5
[
Fiend
/
Flip/Effect
]
ATK 1000 DEF 1000 - FLIP: You can send 1 Spell/Trap from your Deck to the GY.<br>If this card is sent from the hand or Deck to the GY: You can target 1 "Tindangle" monster in your GY, except "Tindangle Dholes"; Special Summon it in face-down Defense Position. You can only use each of the preceding effects of "Tindangle Dholes" once per turn. A "Tindangle" Link Monster that used this card as material can make 3 attacks during each Battle Phase.
- Tindangle Jhrelth
- X
-
DARK
Level 3
[
Fiend
/
Flip/Effect
]
ATK 0 DEF 1800 - FLIP: You can take 1 Flip monster from your Deck, except "Tindangle Jhrelth", and either add it to your hand or send it to the GY.<br>If this card is in your hand: You can discard 1 other card; send 1 "Tindangle" card from your Deck to the GY, except "Tindangle Jhrelth", and if you do, Special Summon this card in face-down Defense Position. You can only use each effect of "Tindangle Jhrelth" once per turn.
- Tindangle Hound
- X
-
DARK
Level 7
[
Fiend
/
Flip/Effect
]
ATK 2500 DEF 0 - FLIP: You can target 1 other face-up monster on the field; this card gains ATK equal to that target's original ATK, then change that target to face-down Defense Position.<br>Each monster your opponent controls loses 1000 ATK for each monster linked to it. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 face-down monster on the field; change it to face-up Defense Position.
- Tindangle Intruder
- X
-
DARK
Level 6
[
Fiend
/
Flip/Effect
]
ATK 2200 DEF 0 - FLIP: You can add 1 "Tindangle" card from your Deck to your hand.<br>When this card is Normal Summoned: You can send 1 "Tindangle" card from your Deck to the GY. If a monster(s) is Special Summoned to your field in face-down Defense Position while this card is in your GY: Special Summon this card in face-down Defense Position (this is not optional). You can only use each effect of "Tindangle Intruder" once per turn.
- Tindangle Trinity
- X
-
DARK
Level 4
[
Fiend
/
Flip/Effect
]
ATK 0 DEF 1500 - FLIP: You can Special Summon 1 "Tindangle Base Gardna" from your Deck.<br>If this card was flipped face-up, your "Tindangle" monsters cannot be destroyed by battle. If this card is sent to the GY as Link Material for the Link Summon of a "Tindangle" monster: You can add 1 "Gergonne's End" from your Deck to your hand, and if you do, send 1 Spell/Trap from your Deck to the GY. You can only use this effect of "Tindangle Trinity" once per turn.
- Tindangle Angel
- X
-
DARK
Level 4
[
Fiend
/
Flip/Effect
]
ATK 500 DEF 1800 - FLIP: You can Special Summon 1 Flip monster from your hand or GY in face-down Defense Position, except "Tindangle Angel", then, if it is your opponent's Battle Phase, end the Battle Phase. You can only use this effect of "Tindangle Angel" once per turn.
- Tindangle Protector
- X
-
DARK
Level 3
[
Fiend
/
Flip/Effect
]
ATK 800 DEF 1600 - FLIP: You can change up to 3 face-down Defense Position monsters you control to face-up Defense Position, then if all those monsters are "Tindangle" monsters, you can add up to that many "Tindangle" cards from your Deck to your hand. You can only use this effect of "Tindangle Protector" once per turn.
- Tindangle Base Gardna
- X
-
DARK
Level 5
[
Fiend
/
Effect
]
ATK 0 DEF 2300 - If you control a face-down Defense Position monster, you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Tindangle Base Gardna" once per turn this way. If a monster is Normal or Special Summoned, and is now pointed to by an opponent's Link Monster (except during the Damage Step): You can Tribute this card; Special Summon 1 "Tindangle" monster from your hand or Deck in Attack Position or face-down Defense Position.
- Terrifying Toddler of Torment
- X
-
DARK
Level 3
[
Fiend
/
Flip/Effect
]
ATK 0 DEF 2000 - FLIP: You can send 1 Fiend monster from your Deck to the GY.<br>If this card is sent from the hand or Deck to the GY: You can Special Summon this card in face-down Defense Position. You can only use each effect of "Terrifying Toddler of Torment" once per turn.
- Night Assailant
- X
-
DARK
Level 3
[
Fiend
/
Flip/Effect
]
ATK 200 DEF 500 - FLIP: Target 1 monster your opponent controls; destroy that target.<br>If this card is sent from the hand to the GY: Target 1 Flip monster in your GY, except "Night Assailant"; add that target to your hand.
- Scarm, Malebranche of the Burning Abyss
- X
-
DARK
Level 3
[
Fiend
/
Effect
]
ATK 800 DEF 2000 - If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn.<br>●If you control no Spells/Traps: You can Special Summon this card from your hand.<br>●During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 Level 3 DARK Fiend monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss".
- Fiendish Rhino Warrior
- X
-
EARTH
Level 3
[
Fiend
/
Effect
]
ATK 1400 DEF 900 - Fiend monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend monster from your Deck to the GY, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.
- Buio the Dawn's Light
- X
-
DARK
Level 3
[
Fiend
/
Effect
]
ATK 1000 DEF 1500 - Monsters in your leftmost or rightmost Main Monster Zones cannot be destroyed by card effects. You can only use each of the following effects of "Buio the Dawn's Light" once per turn. If this card is in your hand: You can target 1 Fiend Effect Monster you control; negate its effects, and if you do, Special Summon this card. If this card is sent to the GY: You can add 1 "Mutiny in the Sky" from your Deck to your hand.
- Unchained Soul of Sharvara
- X
-
FIRE
Level 6
[
Fiend
/
Effect
]
ATK 2000 DEF 1500 - During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Fiend monsters. If this card is sent to the GY: You can Set 1 "Unchained" Spell/Trap directly from your Deck. You can only use each effect of "Unchained Soul of Sharvara" once per turn.
- Unchained Oni of Shara
- X
-
FIRE
Level 4
[
Fiend
/
Effect
]
ATK 1500 DEF 2000 - During the Main Phase (Quick Effect): You can discard this card; Special Summon 1 Fiend monster from your hand, then destroy 1 card you control. If a card(s) on the field is destroyed by card effect (except the effect of "Unchained Oni of Shara") or by battle, while this card is in your GY: You can add this card to your hand or Special Summon it, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Unchained Oni of Shara" once per turn.
- Gem-Turtle
- X
-
EARTH
Level 4
[
Rock
/
Flip/Effect
]
ATK 0 DEF 2000 - FLIP: You can add 1 "Gem-Knight Fusion" from your Deck to your hand.
- Awakening of the Possessed - Nefariouser Archfiend
- X
-
EARTH
Level 5
[
Beast
/
Effect
]
ATK 2000 DEF 200 - You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower EARTH monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Nefariouser Archfiend" once per turn. When this card is Special Summoned by its effect: You can Special Summon 1 Level 4 or lower monster from your GY, but negate its effects. If this card is sent from the field to the GY: You can add 1 "Spiritual Earth Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.
- Anubis the Last Judge
- X
-
EARTH
Level 10
[
Fiend
/
Effect
]
ATK 3000 DEF 0 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or GY) while you have 3 or more cards in your GY with different names that are "Temple of the Kings" and/or Traps, by placing 2 of them on the bottom of the Deck in any order. You can send this card from your hand to the GY; add 1 "The Man with the Mark" from your Deck to your hand. If a Spell/Trap(s) you control is destroyed by card effect: You can target 1 card your opponent controls; destroy it. You can only use each effect of "Anubis the Last Judge" once per turn.
- Nightmare Apprentice
- X
-
DARK
Level 6
[
Illusion
/
Effect
]
ATK 2000 DEF 1700 - You can Special Summon this card (from your hand) by discarding 1 card. You can only Special Summon "Nightmare Apprentice" once per turn this way. If this card battles a monster, neither can be destroyed by that battle. If this card is Normal or Special Summoned: You can add 1 Illusion monster from your Deck to your hand, except "Nightmare Apprentice". You can only use this effect of "Nightmare Apprentice" once per turn.
- Fleeting Phantom Mask Master
- X
-
EARTH
Level 8
[
Illusion
/
Effect
]
ATK 2400 DEF 0 - If this card battles a monster, neither can be destroyed by that battle. If this card is Normal or Special Summoned: You can send 1 Fiend, Illusion, or Spellcaster monster from your Deck to the GY, then you can make this card's Type become the original Type of that sent monster. If this card is in your GY: You can banish 1 Spell from your GY; Special Summon this card. You can only use this effect of "Fleeting Phantom Mask Master" once per Duel, and its previous effect only once per turn.
- Cornfield Coatl
- X
-
WIND
Level 4
[
Illusion
/
Effect
]
ATK 500 DEF 1700 - If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Cornfield Coatl" once per turn. You can discard this card; add 1 monster that mentions "Chimera Fusion" from your Deck to your hand, except "Cornfield Coatl". When your opponent activates a card or effect that targets a card(s) you control, while you control "Chimera the Flying Mythical Beast" (Quick Effect): You can banish this card from your field or GY; negate that effect, and if you do, destroy that card.
- Mirror Swordknight
- X
-
LIGHT
Level 4
[
Illusion
/
Effect
]
ATK 1900 DEF 300 - If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Mirror Swordknight" once per turn. (Quick Effect): You can Tribute this card; Special Summon 1 monster from your Deck that mentions "Chimera Fusion", except "Mirror Swordknight". When a monster your opponent controls activates its effect, while you control "Chimera the Flying Mythical Beast" (Quick Effect): You can banish this card from your field or GY; negate that effect.
- Gazelle the King of Mythical Claws
- X
-
EARTH
Level 4
[
Beast
/
Effect
]
ATK 1500 DEF 1200 - If this card is Normal or Special Summoned: You can add 1 Level 5 Fiend monster or 1 "Chimera Fusion" from your Deck to your hand. If this card is sent to the GY as material for a Fusion Summon: You can add 1 Illusion monster from your Deck to your hand. You can only use each effect of "Gazelle the King of Mythical Claws" once per turn.
- Big-Winged Berfomet
- X
-
DARK
Level 5
[
Fiend
/
Effect
]
ATK 1400 DEF 1800 - If this card is Normal or Special Summoned: You can add 1 Level 4 Beast monster and/or 1 "Chimera Fusion" from your Deck to your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. If this card is sent to the GY as material for a Fusion Summon: You can target 1 Illusion monster in your GY; Special Summon it. You can only use each effect of "Big-Winged Berfomet" once per turn.
- Exodia, the Legendary Defender
- X
-
DARK
Level 10
[
Spellcaster
/
Effect
]
ATK -1 DEF -1 - Cannot be Special Summoned. You can Tribute 5 monsters to Tribute Summon (but not Set) this card. This card's ATK/DEF become the combined original ATK/DEF of the Tributed monsters. If this card Summoned this way destroys a DARK Fiend monster owned by your opponent, you win the Duel at the end of the Damage Step.
- Vanquish Soul Razen
- X
-
FIRE
Level 4
[
Warrior
/
Effect
]
ATK 1800 DEF 1500 - If this card is Normal or Special Summoned: You can add 1 non-Warrior "Vanquish Soul" monster from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);<br>●FIRE: This card cannot be destroyed by card effects this turn.<br>●FIRE & DARK: Destroy all other monsters in this card's column.<br>You can only use each effect of "Vanquish Soul Razen" once per turn, and cannot activate more than 1 in the same Chain.
- Vanquish Soul Heavy Borger
- X
-
DARK
Level 7
[
Machine
/
Effect
]
ATK 2500 DEF 1500 - During the Main Phase (Quick Effect): You can target 1 non-Machine "Vanquish Soul" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);<br>●DARK: Draw 1 card.<br>●EARTH & FIRE: Inflict 1500 damage to your opponent.<br>You can only use each effect of "Vanquish Soul Heavy Borger" once per turn, and cannot activate more than 1 in the same Chain.
- Vanquish Soul Jiaolong
- X
-
FIRE
Level 5
[
Wyrm
/
Effect
]
ATK 2400 DEF 2100 - If you reveal a card(s) in your hand to activate a "Vanquish Soul" card or effect (except during the Damage Step): You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);<br>●FIRE: Change the battle position of 1 monster on the field.<br>●2 FIRE: Add 1 "Vanquish Soul" card from your Deck to your hand, except "Vanquish Soul Jiaolong".<br>You can only use each effect of "Vanquish Soul Jiaolong" once per turn, and cannot activate more than 1 in the same Chain.
- Mimighoul Archfiend
- X
-
EARTH
Level 1
[
Fiend
/
Flip/Effect
]
ATK 0 DEF 1900 - FLIP: If it is the Main Phase: Apply these effects in sequence.<br>●Your opponent draws 1 card.<br>●Send 1 card from your hand to the GY.<br>●Give control of this card to your opponent.<br>During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. If this card is Normal or Special Summoned: You can change 1 face-down monster on the field to face-up Attack or Defense Position. You can only use each effect of "Mimighoul Archfiend" once per turn.
- Mimighoul Dragon
- X
-
EARTH
Level 1
[
Dragon
/
Flip/Effect
]
ATK 500 DEF 2000 - FLIP: If it is the Main Phase: Apply these effects in sequence.<br>●Destroy all face-up monsters you control, except "Mimighoul" monsters.<br>●Give control of this card to your opponent.<br>During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. If this card is Normal or Special Summoned: You can add 1 "Mimighoul" Spell/Trap from your Deck to your hand. You can only use each effect of "Mimighoul Dragon" once per turn.
- Mimighoul Flower
- X
-
EARTH
Level 1
[
Plant
/
Flip/Effect
]
ATK 0 DEF 2100 - FLIP: If it is the Main Phase: Apply these effects in sequence.<br>●Your opponent can add 1 Flip monster or 1 "Mimighoul" card from their Deck to their hand.<br>●Give control of this card to your opponent.<br>During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if a face-down monster is on the field, you can Special Summon this card face-up on your field. You can only use each effect of "Mimighoul Flower" once per turn.
- Mimighoul Fairy
- X
-
EARTH
Level 1
[
Fairy
/
Flip/Effect
]
ATK 100 DEF 100 - FLIP: If it is the Main Phase: Apply these effects in sequence.<br>●This turn, you cannot activate the effects of monsters Special Summoned from your hand.<br>●Give control of this card to your opponent.<br>During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if you control a "Mimighoul" monster, you can Special Summon this card face-up on your field. You can only use each effect of "Mimighoul Fairy" once per turn.
- Mimighoul Master
- X
-
EARTH
Level 4
[
Zombie
/
Effect
]
ATK 1800 DEF 1200 - Cannot be destroyed by battle or card effects while your opponent controls any face-down monsters or you control a "Mimighoul" monster other than "Mimighoul Master". You can only use each of the following effects of "Mimighoul Master" once per turn. If this card is Normal or Special Summoned: You can add 1 "Mimighoul" monster from your Deck to your hand, except "Mimighoul Master". During your opponent's Main Phase (Quick Effect): You can change 1 face-down monster on the field to face-up Attack or Defense Position.
- Dharc the Dark Charmer
- X
-
DARK
Level 3
[
Spellcaster
/
Flip/Effect
]
ATK 500 DEF 1500 - FLIP: Take control of 1 DARK monster your opponent controls, while this card remains face-up on the field.
- Chimera Fusion
- X
-
SPELL
Quick-Play
- During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Beast or Fiend monster. During your Main Phase, if this card is in your GY and you have "Chimera the Flying Mythical Beast" on your field or in your GY: You can activate 1 of these effects;<br>●Add this card to your hand.<br>●Banish this card, and if you do, Special Summon both 1 "Gazelle the King of Mythical Beasts" and 1 "Berfomet" from your Deck and/or GY.<br>You can only use this effect of "Chimera Fusion" once per turn.
- Stake your Soul!
- X
-
SPELL
- Reveal 1 monster in your hand; Special Summon 1 "Vanquish Soul" monster with the same Attribute, but a different name, from your Deck, but return it to the hand during the End Phase. You can only activate 1 "Stake your Soul!" per turn.
- Mimighoul Maker
- X
-
SPELL
- Reveal 2 Flip monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon to their field in face-down Defense Position, and you add the other to your hand, then you can Special Summon 1 "Mimighoul" monster from your hand. If your opponent Special Summons a monster(s) (except during the Damage Step): You can banish this card from your GY, then target 1 face-down monster your opponent controls; change it to face-up Attack or Defense Position. You can only use 1 "Mimighoul Maker" effect per turn, and only once that turn.
- Mimighoul Dungeon
- X
-
SPELL
Field
- "Mimighoul" monsters you control that were not Normal or Special Summoned this turn gain ATK equal to their original DEF. Any player who controls a face-down monster cannot Normal Summon monsters, nor declare an attack with monsters that were Special Summoned this turn. During your Main Phase: You can add 1 "Mimighoul" monster from your Deck or GY to your hand. You can only use this effect of "Mimighoul Dungeon" once per turn.
- Pot of Avarice
- X
-
SPELL
- Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.
- 速攻召喚
- X
-
魔法
- このカード名の②の効果は1ターンに1度しか使用できない。<br>①:モンスター1体の通常召喚を行う。その際、相手フィールドにモンスターが存在していれば、レベル5以上のモンスターを召喚する場合に必要なリリースをなくす事ができる。<br>②:自分メインフェイズに、このターンに墓地へ送られていないこのカードを墓地から除外して発動できる。通常召喚可能なレベル5以上のモンスター1体を自分のデッキ・墓地から手札に加える。その後、そのモンスター1体のA召喚を行う。
- Mutiny in the Sky
- X
-
SPELL
- Fusion Summon 1 Fiend or Fairy Fusion Monster from your Extra Deck, by shuffling Fiend and/or Fairy monsters from your GY into the Deck as material. If this card is in your GY: You can send 1 Fiend or Fairy monster from your hand or face-up field to the GY; add this card to your hand. You can only use each effect of "Mutiny in the Sky" once per turn.
- Possessed Destiny
- X
-
SPELL
- Target 1 face-up monster on the field; Special Summon 1 "Charmer" or "Familiar-Possessed" monster with the same Attribute from your hand, Deck, or GY in face-up Attack Position or face-down Defense Position, then you can change that target to face-down Defense Position. You can banish this card from your GY, then target 1 monster you control; change its battle position. You can only use each effect of "Possessed Destiny" once per turn.
- Gergonne's End
- X
-
TRAP
- Target 1 "Tindangle" Link Monster you control; equip this card to it. It cannot be destroyed by battle or card effects, also your opponent cannot target it with card effects. Once per turn, if there are monsters in all zones the equipped monster points to: If there are still monsters in all zones the equipped monster points to, you can destroy this card and all of those monsters, then, inflict damage to your opponent equal to the equipped monster's ATK before they were destroyed.
- Tindangle Delaunay
- X
-
TRAP
- When you take battle damage from an opponent's attacking monster, while you have 3 or more "Tindangle" monsters with different names in your GY: You can destroy the attacking monster, and if you do, Special Summon 1 "Tindangle Acute Cerberus" from your Extra Deck. If you control no monsters in the Extra Monster Zone: You can banish this card from your GY, then target 3 "Tindangle" monsters with different names in your GY; Special Summon them in face-down Defense Position.
- Subterror Succession
- X
-
TRAP
- Activate 1 of these effects, also, after that, Set this card face-down instead of sending it to the GY.<br>●Send 1 monster from your hand or face-up field to the GY, and if you do, add 1 Flip monster from your Deck to your hand with the same Attribute, but a different name, as that monster before it was sent to the GY.<br>●Send 1 Flip monster from your hand or face-up field to the GY, and if you do, add 1 monster from your Deck to your hand with the same Attribute but a lower original Level, as that monster before it was sent to the GY.<br>You can only activate 1 "Subterror Succession" per turn.
- Abominable Chamber of the Unchained
- X
-
TRAP
- Special Summon 1 "Unchained" monster from your hand or GY. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Abominable Chamber of the Unchained" once per turn.
- Trap Holic
- X
-
TRAP
- Target 1 Spell/Trap you control; destroy it, and if you do, Set 1 Normal Trap from your Deck, except "Trap Holic". It can be activated this turn, while you have 3 or more Traps in your GY. You can only activate 1 "Trap Holic" per turn.
- Totem Pole
- X
-
TRAP
Continuous
- Your opponent cannot target Rock monsters you control with 0 original ATK, with card effects. Once per battle, when an opponent's monster declares an attack: You can negate that attack, and if you do, place 1 counter on this card. If this card has 3 counters, send it to the GY. If you have 3 or more Rock monsters in your GY with 0 ATK and different names from each other: You can banish this card from your GY; any effect damage your opponent takes this turn is doubled.
- Mimesis Elephant
- X
-
TRAP
Continuous
- Special Summon this card as an Effect Monster (Beast/EARTH/Level 2/ATK 0/DEF 2000). (This card is also still a Trap.) If this card is in the Monster Zone (Quick Effect): You can declare 1 Type and 1 Attribute, then target 1 face-up monster on the field; it becomes that Type and Attribute, until the end of this turn. You can only use this effect of "Mimesis Elephant" once per turn.
Extra Deck
15- Tindangle Acute Cerberus
- X
-
DARK
Link 3
[
Fiend
/
Link/Effect
]
ATK 0 DEF - - 3 "Tindangle" monsters<br>Gains 3000 ATK if you have 3 or more "Tindangle" monsters with different names in your GY, including "Tindangle Base Gardna". Gains 500 ATK for each "Tindangle" monster it points to. At the end of the Battle Phase, if this card declared an attack: You can Special Summon 1 "Tindangle Token" (Fiend/DARK/Level 1/ATK 0/DEF 0).
- A Bao A Qu, the Lightless Shadow
- X
-
DARK
Link 4
[
Fiend
/
Link/Effect
]
ATK 2800 DEF - - 2+ monsters, including a Fiend monster<br>During the Main Phase (Quick Effect): You can discard 1 card, then activate 1 of these effects;<br>●Destroy 1 card on the field.<br>●Banish this card (until the End Phase), and if you do, Special Summon 1 LIGHT or DARK monster from your GY.<br>During your Standby Phase: You can draw cards equal to the number of different Monster Types in your GY, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. You can only use each effect of "A Bao A Qu, the Lightless Shadow" once per turn.
Forbidden Cards
Forbidden- Charmer Quartet in Bloom
- X
-
LIGHT
Link 4
[
Spellcaster
/
Link/Effect
]
ATK 1850 DEF - - 2+ monsters<br>Gains 300 ATK for each different Attribute on the field. Once, while this card is face-up on the field, during the Main Phase (Quick Effect): You can target 2 monsters in your GY with the same Attribute but different Types, or with the same Type but different Attributes; Special Summon both, also until the end of the next turn, this card and the Special Summoned monsters cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only use this effect of "Charmer Quartet in Bloom" once per turn.
- Muckraker From the Underworld
- X
-
DARK
Link 2
[
Fiend
/
Link/Effect
]
ATK 1000 DEF - - 2 Effect Monsters<br>Cannot be used as Link Material the turn it is Link Summoned. If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Fiend monster instead. You can target 1 Fiend monster in your GY, except "Muckraker From the Underworld"; discard 1 card, and if you do, Special Summon that monster, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. You can only use this effect of "Muckraker From the Underworld" once per turn.
- Silhouhatte Rabbit
- X
-
LIGHT
Link 2
[
Illusion
/
Link/Effect
]
ATK 1500 DEF - - 2 Effect Monsters<br>If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.
- Unchained Soul Lord of Yama
- X
-
DARK
Link 2
[
Fiend
/
Link/Effect
]
ATK 2000 DEF - - 2 Fiend monsters<br>If this card is Special Summoned: You can add 1 "Unchained" monster from your Deck or GY to your hand. If a card(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 Fiend monster from your hand or GY, then you can destroy 1 card you control. You can only use each effect of "Unchained Soul Lord of Yama" once per turn.
- Knightmare Unicorn
- X
-
DARK
Link 3
[
Fiend
/
Link/Effect
]
ATK 2200 DEF - - 2+ monsters with different names<br>If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
- Rock of the Vanquisher
- X
-
DARK
Link 1
[
Rock
/
Link/Effect
]
ATK 0 DEF - - 1 "Vanquish Soul" monster<br>Cannot be used as Link Material. While you control a "Vanquish Soul" monster, your opponent's monsters can only target monsters you control with the highest ATK (their choice, if tied) for attacks. During the Main Phase (Quick Effect): You can activate 1 of these effects;<br>●Special Summon 1 "Vanquish Soul" monster from your hand.<br>●Add 1 "Vanquish Soul" monster from your GY to your hand.<br>You can only use this effect of "Rock of the Vanquisher" once per turn.
- Mimighoul Throne
- X
-
EARTH
Rank 1
[
Rock
/
Xyz/Effect
]
ATK 0 DEF 1000 - 2 Level 1 "Mimighoul" monsters<br>You can detach 1 material from this card; Special Summon 1 "Mimighoul Master" from your hand, Deck or GY. During the Main Phase (Quick Effect): You can target 1 "Mimighoul Master" you control; equip this card to it as an Equip Spell that gives it 1000 ATK, then you can return cards from the field to the hand, up to the number of materials this card had. You can only use 1 "Mimighoul Throne" effect per turn, and only once that turn.
- Dragonlark Pairen
- X
-
WIND
Rank 6
[
Wyrm
/
Xyz/Effect
]
ATK 2700 DEF 1300 - 2 Level 6 monsters<br>Cannot be destroyed by battle or card effect while a monster, other than "Dragonlark Pairen", is face-up on the field that was Special Summoned from the GY. During the Standby Phase: You can detach 1 material from this card, then target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Dragonlark Pairen" once per turn.
- Berfomet the Mythical King of Phantom Beasts
- X
-
WIND
Level 6
[
Fiend
/
Fusion/Effect
]
ATK 2400 DEF 600 - 2 monsters with different Types (Beast, Fiend, or Illusion)<br>This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. You can only use each of the following effects of "Berfomet the Mythical King of Phantom Beasts" once per turn. If this card is Fusion Summoned: You can send 1 Beast, Fiend, or Illusion monster from your Deck to the GY. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 of your banished Beast, Fiend, or Illusion monsters, except "Berfomet the Mythical King of Phantom Beasts"; Special Summon it.
- The Duke of Demise
- X
-
DARK
Level 6
[
Fiend
/
Fusion/Effect
]
ATK 2000 DEF 1700 - 2 Fiend and/or Zombie monsters<br>Once per turn, during your Standby Phase, pay 500 LP or destroy this card. Cannot be destroyed by battle. You can only use each of the following effects of "The Duke of Demise" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 monster. You can banish this card from your GY, then target 1 Level 4 or higher Fiend or Zombie monster in your GY; add it to your hand.
Forbidden Cards
Forbidden- Aerial Eater
- X
-
WIND
Level 6
[
Fiend
/
Fusion/Effect
]
ATK 2100 DEF 2600 - 2 Fiend monsters with the same Attribute<br>If this card is Fusion Summoned: You can send 1 Fiend monster from your Deck to the GY. If this card is in your GY: You can banish 2 Level 6 or higher Fiend monsters with the same Attribute as each other from your GY, except "Aerial Eater"; Special Summon this card. You can only use each effect of "Aerial Eater" once per turn.
- Guardian Chimera
- X
-
DARK
Level 9
[
Beast
/
Fusion/Effect
]
ATK 3300 DEF 3300 - 3 monsters with different names<br>Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.
