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【対M∀LICE蟲惑魔】シロちゃまgame実況ch

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Deck Type
Master Duel
Deck Playstyle
Concept
Registered Category
Traptrix
Registered Tag
Master Duel Link EARTH Insect Plant
Comment
Monster Cards 25
1
Effect Veiler
1
2
Maxx "C"

Forbidden Cards

Forbidden Cards
2
3
Ash Blossom & Joyous Spring
3
4
Traptrix Myrmeleo
3
5
Traptrix Dionaea
1
6
Traptrix Mantis
3
7
Traptrix Vesiculo
1
8
Traptrix Pudica
1
9
Traptrix Arachnocampa
1
10
Sakitama
2
11
Mulcharmy Fuwalos
3
12
Artifact Lancea
3
13
Nibiru, the Primal Being
1
Spell Cards 1
1
Traptrip Garden
1
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
Trap Cards 14
1
Torrential Tribute
1
2
Traptrix Trap Hole Nightmare
1
3
Floodgate Trap Hole
1
4
Infinite Impermanence
3
5
Gravedigger's Trap Hole
1
6
Traptrix Holeutea
2
7
Dominus Purge
3
8
Solemn Judgment

Limited Cards

Limited Cards
2
9  
10  
11  
12  
13  
Extra Deck 15
1
Traptrix Rafflesia
1
2
Number 41: Bagooska the Terribly Tired Tapir
2
3
Traptrix Allomerus
1
4
Traptrix Pinguicula
2
5
Divine Arsenal AA-ZEUS - Sky Thunder
1
6
Super Starslayer TY-PHON - Sky Crisis
1
7
Traptrix Sera
3
8
Salamangreat Almiraj
1
9
Traptrix Cularia
1
10
S:P Little Knight
1
11
Traptrix Atypus
1
12  
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
25
1
Effect Veiler
X
LIGHT LIGHT Level Level 1 [ Spellcaster / Tuner/Effect ]
ATK 0 DEF 0
During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
1
2

Forbidden Cards

Forbidden
Maxx "C"
X
EARTH EARTH Level Level 2 [ Insect / Effect ]
ATK 500 DEF 200
(Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
2
3
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
4
Traptrix Myrmeleo
X
EARTH EARTH Level Level 4 [ Insect / Effect ]
ATK 1600 DEF 1200
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap your opponent controls; destroy that target.
3
5
Traptrix Dionaea
X
EARTH EARTH Level Level 4 [ Plant / Effect ]
ATK 1700 DEF 1100
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap in your GY; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn.
1
6
Traptrix Mantis
X
EARTH EARTH Level Level 4 [ Insect / Effect ]
ATK 1500 DEF 1300
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Traptrix" monster from your Deck to your hand. Once per turn (Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand.
3
7
Traptrix Vesiculo
X
EARTH EARTH Level Level 4 [ Plant / Effect ]
ATK 1400 DEF 1400
Unaffected by the effects of "Hole" Normal Traps. You can only use 1 of the following effects of "Traptrix Vesiculo" per turn, and only once that turn. You can send 1 Set Trap you control to the GY; Special Summon this card from your hand. If you control no cards in your Spell & Trap Zone: You can banish this card from your GY, then target 1 "Hole" Normal Trap in your GY; Set it to your field.
1
8
Traptrix Pudica
X
EARTH EARTH Level Level 4 [ Plant / Effect ]
ATK 900 DEF 1900
Unaffected by the effects of "Hole" Normal Traps. You can only use each of the following effects of "Traptrix Pudica" once per turn. When this card is Normal Summoned: You can add 1 "Traptrip Garden" from your Deck to your hand. If this card is Special Summoned: You can target 1 Special Summoned monster your opponent controls; banish it, also during the next Standby Phase, your opponent can Special Summon 1 of their banished monsters.
1
9
Traptrix Arachnocampa
X
EARTH EARTH Level Level 4 [ Insect / Effect ]
ATK 1300 DEF 1500
Unaffected by the effects of "Hole" Normal Traps. The first time each Set card in your Spell & Trap Zone would be destroyed by card effect each turn, it is not destroyed. During the Main Phase, if you control a "Traptrix" monster (Quick Effect): You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect or Plant monsters. You can only use this effect of "Traptrix Arachnocampa" once per turn.
1
10
Sakitama
X
LIGHT LIGHT Level Level 4 [ Fairy / Spirit/Effect ]
ATK 400 DEF 900
Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. You can only use each of the following effects of "Sakitama" once per turn. You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 Spirit monster from your hand. If this card is Tributed: Target 1 Spirit monster in your GY; add it to your hand.
2
11
Mulcharmy Fuwalos
X
WIND WIND Level Level 4 [ Winged Beast / Effect ]
ATK 100 DEF 600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
●Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card.
●Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
3
12
Artifact Lancea
X
LIGHT LIGHT Level Level 5 [ Fairy / Effect ]
ATK 1700 DEF 2300
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.
3
13
Nibiru, the Primal Being
X
LIGHT LIGHT Level Level 11 [ Rock / Effect ]
ATK 3000 DEF 600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field (this Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters). You can only use this effect of "Nibiru, the Primal Being" once per turn.
1
Spell Cards
1
1
Traptrip Garden
X
SPELL SPELL Field Field
During your Main Phase, you can Normal Summon 1 "Traptrix" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) The first time each Insect or Plant monster you control would be destroyed by battle each turn, it is not destroyed. You can banish 1 monster you control; Special Summon 1 "Traptrix" monster from your hand or GY. You can only use this effect of "Traptrip Garden" once per turn.
1
Trap Cards
14
1
Torrential Tribute
X
TRAP TRAP
When a monster(s) is Summoned: Destroy all monsters on the field.
1
2
Traptrix Trap Hole Nightmare
X
TRAP TRAP
When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.
1
3
Floodgate Trap Hole
X
TRAP TRAP
When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.
1
4
Infinite Impermanence
X
TRAP TRAP
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
3
5
Gravedigger's Trap Hole
X
TRAP TRAP
When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.
1
6
Traptrix Holeutea
X
TRAP TRAP
You can activate this card the turn it was Set, by discarding 1 Normal Trap. Special Summon this card in Defense Position as a Normal Monster (Plant/EARTH/Level 4/ATK 400/DEF 2400). (This card is NOT treated as a Trap.) You can banish this card from your GY, then target 1 "Traptrix" monster in your GY; Special Summon it. You can only use 1 "Traptrix Holeutea" effect per turn, and only once that turn.
2
7
Dominus Purge
X
TRAP TRAP
If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that adds a card(s) from the Deck to the hand: Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of DARK, WATER, and FIRE monsters for the rest of this Duel. You can only activate 1 "Dominus Purge" per turn.
3
8

Limited Cards

Limited
Solemn Judgment
X
TRAP TRAP Counter Counter
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
2

Extra Deck

15
1
Traptrix Rafflesia
X
EARTH EARTH Rank Rank 4 [ Plant / Xyz/Effect ]
ATK 300 DEF 2500
2 Level 4 monsters
Unaffected by Trap effects while it has material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn (Quick Effect): You can detach 1 material from this card and send 1 "Hole" Normal Trap that meets its activation conditions from your Deck to the GY; this effect becomes that Trap Card's effect when that card is activated.
1
2
Number 41: Bagooska the Terribly Tired Tapir
X
EARTH EARTH Rank Rank 4 [ Fiend / Xyz/Effect ]
ATK 2100 DEF 2000
2 Level 4 monsters
Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
2
3
Traptrix Allomerus
X
EARTH EARTH Rank Rank 4 [ Insect / Xyz/Effect ]
ATK 2200 DEF 600
2+ Level 4 monsters
Unaffected by Trap effects while it has material. You can only use each of the following effects of "Traptrix Allomerus" once per turn.
●You can detach 2 materials from this card; Special Summon 1 Level 4 Insect or Plant monster from your GY.
●If an opponent's monster(s) leaves the field because of your card effect, and is now in the GY or banished (except during the Damage Step): You can detach 1 material from this card, then target 1 of them; Special Summon it to your field.
1
4
Traptrix Pinguicula
X
EARTH EARTH Rank Rank 4 [ Plant / Xyz/Effect ]
ATK 2500 DEF 300
2 Level 4 monsters
While this card has material, it is unaffected by Trap effects and the activated effects of other monsters with the same Type as this card's material. You can only use each of the following effects of "Traptrix Pinguicula" once per turn. You can detach 1 material from this card; add 1 "Traptrix" monster from your Deck to your hand. If a monster(s) owned by your opponent is sent to the GY, or banished, by a card effect (except during the Damage Step): You can attach 1 of those monsters to this card as material.
2
5
Divine Arsenal AA-ZEUS - Sky Thunder
X
LIGHT LIGHT Rank Rank 12 [ Machine / Xyz/Effect ]
ATK 3000 DEF 3000
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material (transfer its materials to this card). (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card.
1
6
Super Starslayer TY-PHON - Sky Crisis
X
DARK DARK Rank Rank 12 [ Fiend / Xyz/Effect ]
ATK 2900 DEF 2900
2 Level 12 monsters
During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.
1
7
Traptrix Sera
X
EARTH EARTH Link Link 1 [ Plant / Link/Effect ]
ATK 800 DEF -
1 non-Link "Traptrix" monster
This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Sera" once per turn, and not during the Damage Step. If a Normal Trap Card is activated: You can Special Summon 1 "Traptrix" monster from your Deck with a different name than the cards you control. If your other "Traptrix" monster's effect is activated: You can Set 1 "Hole" Normal Trap from your Deck.
3
8
Salamangreat Almiraj
X
FIRE FIRE Link Link 1 [ Cyberse / Link/Effect ]
ATK 0 DEF -
1 Normal Summoned monster with 1000 or less ATK
(Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.
1
9
Traptrix Cularia
X
EARTH EARTH Link Link 2 [ Plant / Link/Effect ]
ATK 1800 DEF -
2 Insect and/or Plant monsters
This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Cularia" once per turn. After you activate a "Hole" Normal Trap Card, you can Set it instead of sending it to the GY. During your End Phase: You can target 1 "Traptrix" monster in your GY; Special Summon it in Defense Position.
1
10
S:P Little Knight
X
DARK DARK Link Link 2 [ Warrior / Link/Effect ]
ATK 1600 DEF -
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
1
11
Traptrix Atypus
X
EARTH EARTH Link Link 3 [ Insect / Link/Effect ]
ATK 1800 DEF -
2+ monsters, including an Insect or Plant monster
This Link Summoned card is unaffected by Trap effects. All "Traptrix" monsters you control gain 1000 ATK while you have a Normal Trap in your GY. Once per turn: You can target face-up cards your opponent controls, up to the number of Insect and Plant monsters you control; negate their effects (until the end of this turn), then you can apply this effect.
●Banish 1 Normal Trap from your GY, and if you do, destroy 1 of those targeted face-up cards.
1

Side Deck

0

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