Traptrix Mantis
Attribute
EARTH
Level
Level 4
ATK
1500
DEF
1300
Insect / Effect
Card Text
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Traptrix" monster from your Deck to your hand. Once per turn (Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand.
Sets
2023-02-24
SDBT-EN045
STRUCTURE DECK: BEWARE OF TRAPTRIX
C
Common
2020-11-13
MAGO-EN076
Gold Series: Maximum Gold
GR
Gold Rare
2017-08-04
COTD-EN030
CODE OF THE DUELIST
SR
Super RareRelated Cards
Search Results: 1 - 10 of 40
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- Acid Trap Hole
- X
- TRAP
- Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.
- Adhesion Trap Hole
- X
- TRAP
- When your opponent Summons a monster(s): Halve that monster(s)'s original ATK.
- Banishing Trap Hole
- X
- TRAP
- When your opponent Summons a monster(s) with 1500 or less ATK: Banish that monster(s) with 1500 or less ATK, face-down.
- Bottomless Trap Hole
- X
- TRAP
- When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.
- Break Off Trap Hole
- X
- TRAP
- When a Link Monster is Link Summoned: Destroy all monsters on the field that are not linked.
- Chain Hole
- X
- TRAP
- When your opponent activates a monster effect in response to a card or effect activation: Negate that opponent's effect, then, your opponent can banish 1 card from their hand or Deck with the same original name as that negated card. If they did not, you can banish 1 random card from their hand.
- D.D. Trap Hole
- X
- TRAP
- When your opponent Sets exactly 1 monster (and no other cards): Target that Set monster and 1 monster you control; destroy those targets, and if you do, banish them.
- Deep Dark Trap Hole
- X
- TRAP
- When a Level 5 or higher Effect Monster(s) is Special Summoned: Banish that Level 5 or higher Effect Monster(s).
- Double Trap Hole
- X
- TRAP
- If your opponent Special Summons a monster(s) in Defense Position: Banish those monster(s) that were Summoned in (and currently in) Defense Position.
- Floodgate Trap Hole
- X
- TRAP
- When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.