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ユニコールコントロール@1103MD

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Deck Type
Master Duel
Deck Playstyle
----
Registered Category
Fabled
Registered Tag
Master Duel Flip Synchro
Comment
1103ゲートボール環境のユニコールコントロール。マスターデュエル環境用のため弾圧なし。 跳梁跋扈の1103環境において、D.D.クロウと砂塵の大竜巻をメインから積極採用できることからユニコールに注目した。とくにMD1103環境では展開系のデッキが好んで使われる印象で、メインD.D.クロウできることは心強い。 一方でラギアと当たった場合も、ユニコール下では手札誘発の神の宣告として機能する。 ユニコンの構築といえば手札増減カード多投のイメージだが、基本伏せ環境である1103においては、相手の手札が1枚以下になってから立つユニコールはそれだけで制圧力があり、手札増減カードは単体でも役割を持てるクロウ砂塵脱出だけで十分に機能した。初期はサンダーブレイクも入っていたがそれすらも抜けていった。そのため星1魔轟神獣はキャシーである必要は薄く、スタッツ重視でペガラサスも十分にあり得る。キャシーの優位性はチャワキャシーが揃えばラギアに仕事をさせず破壊できることと、攻撃力800が案外低くないことにある。 序盤から積極的にユニコールを立てに行くことは狙っていない。ビッグハムスターや魔轟神獣を素材にレイジオンやフォーミュラシンクロンでドローしつつ、罠ビートの動きでお互いの手札枚数が減った頃に、ユニコールで蓋をする。ユニコール相手がカードを伏せるごとにユニコールのバリューが上がっていく。魂を削る死霊はその試合展開を作りに行くために投入した。 また、ユニコール成立中の相手の行動は、手札枚数の柔軟性担保のためドローゴーになりがちだが、その場面に死霊が1撃でも入れればゲームは終わる。 ただし、この構築には限界も強く感じた。上手い人ほど無闇に伏せないし、アドバンテージを溜め込みあう我慢の試合展開も歓迎するので、そういったプレイができる相手にはユニコールのバリューが発揮しづらい。 HEROは特に苦手な相手で、溜め込みの試合展開が得意でありつつ、セットEコールなど柔軟な手札枚数調整ができるため非常に勝率が悪かった。 受け身の布陣で相手のハンドアドを減らす狙いには限界がある。よりアグレッシブに攻め込んで対面のカード消費を強要しながら、要所でユニコールで蓋をするような構築に進化することが、ユニコン開花の必須事項だと思う。
Monster Cards 17
1
D.D. Crow
2
2
The Fabled Chawa
1
3
The Fabled Catsith
2
4
Key Mouse
1
5
Ryko, Lightsworn Hunter
1
6
Sangan
1
7
Spirit Reaper
2
8
Snowman Eater
1
9
Mine Mole
1
10
Lock Cat
2
11
Super-Nimble Mega Hamster
3
Spell Cards 9
1
Dark Hole
1
2
Mind Control
1
3
Monster Reborn

Limited Cards

Limited Cards
1
4
Pot of Duality
3
5
Scapegoat
1
6
Mystical Space Typhoon
2
7  
8  
9  
10  
11  
Trap Cards 14
1
Mirror Force
1
2
Dust Tornado
2
3
Torrential Tribute
1
4
Bottomless Trap Hole
2
5
Trap Dustshoot

Forbidden Cards

Forbidden Cards
1
6
Chain Disappearance
2
7
Compulsory Evacuation Device
1
8
Dimensional Prison
1
9
Solemn Judgment

Limited Cards

Limited Cards
1
10
Solemn Warning
2
11  
Extra Deck 15
1
Chimeratech Fortress Dragon
1
2
Elemental HERO Absolute Zero
1
3
Elemental HERO The Shining
1
4
Formula Synchron
1
5
The Fabled Unicore
2
6
Ally of Justice Catastor
1
7
Naturia Beast
1
8
Fabled Ragin
1
9
T.G. Hyper Librarian

Limited Cards

Limited Cards
1
10
Brionac, Dragon of the Ice Barrier
1
11
Black Rose Dragon
1
12
Scrap Dragon
1
13
Trishula, Dragon of the Ice Barrier
1
14
Number 39: Utopia
1
15  
Side Deck 15
1
Gorz the Emissary of Darkness
1
2
Cyber Dragon
2
3
Snowman Eater
2
4
D.D. Crow
1
5
Gemini Imps
3
6
Soul Release
1
7
Super Polymerization
2
8
Chain Disappearance
1
9
Dimensional Prison
2
10  
11  
12  
13  
14  
15  

Main Deck

40
Monster Cards
17
1
D.D. Crow
X
DARK DARK Level Level 1 [ Winged Beast / Effect ]
ATK 100 DEF 100
(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.
2
2
The Fabled Chawa
X
LIGHT LIGHT Level Level 1 [ Beast / Tuner/Effect ]
ATK 200 DEF 100
During your Main Phase: You can activate this effect; discard 1 "Fabled" monster, and if you do, Special Summon this card from your hand.
1
3
The Fabled Catsith
X
LIGHT LIGHT Level Level 1 [ Beast / Tuner/Effect ]
ATK 800 DEF 600
If this card is discarded to the GY: Target 1 face-up card on the field; destroy that target.
2
4
Key Mouse
X
EARTH EARTH Level Level 1 [ Beast / Tuner/Effect ]
ATK 100 DEF 100
When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 3 or lower Beast-Type monster from your Deck to your hand.
1
5
Ryko, Lightsworn Hunter
X
LIGHT LIGHT Level Level 2 [ Beast / Flip/Effect ]
ATK 200 DEF 100
FLIP: Apply these effects (simultaneously).<br>●You can destroy 1 card on the field.<br>●Send the top 3 cards of your Deck to the GY.
1
6
Sangan
X
DARK DARK Level Level 3 [ Fiend / Effect ]
ATK 1000 DEF 600
If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.
1
7
Spirit Reaper
X
DARK DARK Level Level 3 [ Zombie / Effect ]
ATK 300 DEF 200
Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. If this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.
2
8
Snowman Eater
X
WATER WATER Level Level 3 [ Aqua / Effect ]
ATK 0 DEF 1900
If this card is flipped face-up: Target 1 face-up monster on the field; destroy that target.
1
9
Mine Mole
X
EARTH EARTH Level Level 3 [ Beast / Effect ]
ATK 1000 DEF 1200
The first time this card would be destroyed by battle each turn, it is not destroyed. If this card is sent to the GY for the Synchro Summon of a Beast monster: Draw 1 card. If this face-up card you control leaves the field by your opponent's card effect, banish it.
1
10
Lock Cat
X
EARTH EARTH Level Level 3 [ Beast / Effect ]
ATK 1200 DEF 1000
When this card is Normal Summoned, you can select 1 Level 1 Beast-Type monster in your Graveyard and Special Summon it in face-up Defense Position. Its effects are negated.
2
11
Super-Nimble Mega Hamster
X
EARTH EARTH Level Level 4 [ Beast / Flip/Effect ]
ATK 1100 DEF 1800
FLIP: You can Special Summon 1 Level 3 or lower Beast monster from your Deck in face-down Defense Position.
3
Spell Cards
9
1
Dark Hole
X
SPELL SPELL
Destroy all monsters on the field.
1
2
Mind Control
X
SPELL SPELL
Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.
1
3

Limited Cards

Limited
Monster Reborn
X
SPELL SPELL
Target 1 monster in either GY; Special Summon it.
1
4
Pot of Duality
X
SPELL SPELL
Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
3
5
Scapegoat
X
SPELL SPELL Quick-Play Quick-Play
Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
1
6
Mystical Space Typhoon
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Spell/Trap on the field; destroy that target.
2
Trap Cards
14
1
Mirror Force
X
TRAP TRAP
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
1
2
Dust Tornado
X
TRAP TRAP
Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
2
3
Torrential Tribute
X
TRAP TRAP
When a monster(s) is Summoned: Destroy all monsters on the field.
1
4
Bottomless Trap Hole
X
TRAP TRAP
When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.
2
5

Forbidden Cards

Forbidden
Trap Dustshoot
X
TRAP TRAP
If your opponent has 4 or more cards in their hand: Look at your opponent's hand and choose 1 monster from it to shuffle into the Deck.
1
6
Chain Disappearance
X
TRAP TRAP
When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.
2
7
Compulsory Evacuation Device
X
TRAP TRAP
Target 1 monster on the field; return that target to the hand.
1
8
Dimensional Prison
X
TRAP TRAP
When an opponent's monster declares an attack: Target that attacking monster; banish that target.
1
9

Limited Cards

Limited
Solemn Judgment
X
TRAP TRAP Counter Counter
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
1
10
Solemn Warning
X
TRAP TRAP Counter Counter
When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.
2

Extra Deck

15
1
Chimeratech Fortress Dragon
X
DARK DARK Level Level 8 [ Machine / Fusion/Effect ]
ATK 0 DEF 0
"Cyber Dragon" + 1+ Machine monsters<br>Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1000 x the number of materials used for its Special Summon.
1
2
Elemental HERO Absolute Zero
X
WATER WATER Level Level 8 [ Warrior / Fusion/Effect ]
ATK 2500 DEF 2000
1 "HERO" monster + 1 WATER monster<br>Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.
1
3
Elemental HERO The Shining
X
LIGHT LIGHT Level Level 8 [ Warrior / Fusion/Effect ]
ATK 2600 DEF 2100
1 "Elemental HERO" monster + 1 LIGHT monster<br>Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each of your banished "Elemental HERO" monsters. When this card is sent from the field to the Graveyard: You can target up to 2 of your banished "Elemental HERO" monsters; add those targets to your hand.
1
4
Formula Synchron
X
LIGHT LIGHT Level Level 2 [ Machine / Synchro/Tuner/Effect ]
ATK 200 DEF 1500
1 Tuner + 1 non-Tuner monster<br>When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
1
5
The Fabled Unicore
X
LIGHT LIGHT Level Level 4 [ Beast / Synchro/Effect ]
ATK 2300 DEF 1000
1 "Fabled" Tuner + 1+ non-Tuner monsters<br>While you and your opponent have the same number of cards in hand, negate all cards and effects activated by your opponent, and if you do, destroy those cards.
2
6
Ally of Justice Catastor
X
DARK DARK Level Level 5 [ Machine / Synchro/Effect ]
ATK 2200 DEF 1200
1 Tuner + 1+ non-Tuner monsters<br>At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.
1
7
Naturia Beast
X
EARTH EARTH Level Level 5 [ Beast / Synchro/Effect ]
ATK 2200 DEF 1700
1 EARTH Tuner + 1+ non-Tuner EARTH monsters<br>When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
1
8
Fabled Ragin
X
LIGHT LIGHT Level Level 5 [ Fiend / Synchro/Effect ]
ATK 2300 DEF 1800
1 "Fabled" Tuner + 1+ non-Tuner monsters<br>When this card is Synchro Summoned: You can draw until you have 2 cards in your hand.
1
9

Limited Cards

Limited
T.G. Hyper Librarian
X
DARK DARK Level Level 5 [ Spellcaster / Synchro/Effect ]
ATK 2400 DEF 1800
1 Tuner + 1+ non-Tuner monsters<br>If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.
1
10
Brionac, Dragon of the Ice Barrier
X
WATER WATER Level Level 6 [ Sea Serpent / Synchro/Effect ]
ATK 2300 DEF 1400
1 Tuner + 1+ non-Tuner monsters<br>You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.
1
11
Black Rose Dragon
X
FIRE FIRE Level Level 7 [ Dragon / Synchro/Effect ]
ATK 2400 DEF 1800
1 Tuner + 1+ non-Tuners<br>When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.
1
12
Scrap Dragon
X
EARTH EARTH Level Level 8 [ Dragon / Synchro/Effect ]
ATK 2800 DEF 2000
1 Tuner + 1+ non-Tuner monsters<br>Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 non-Synchro "Scrap" monster in your GY; Special Summon that target.
1
13
Trishula, Dragon of the Ice Barrier
X
WATER WATER Level Level 9 [ Dragon / Synchro/Effect ]
ATK 2700 DEF 2000
1 Tuner + 2+ non-Tuners<br>When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY (the card in the hand is chosen at random).
1
14
Number 39: Utopia
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz/Effect ]
ATK 2500 DEF 2000
2 Level 4 monsters<br>When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.
1

Side Deck

15
1
Gorz the Emissary of Darkness
X
DARK DARK Level Level 7 [ Fiend / Effect ]
ATK 2700 DEF 2500
When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. When this card is Special Summoned by its effect: Activate the appropriate effect, based on the type of damage;<br>●Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy/LIGHT/Level 7/ATK ?/DEF ?). Its ATK/DEF are each equal to the amount of battle damage you took.<br>●Effect damage: Inflict damage to your opponent equal to the damage you took.
1
2
Cyber Dragon
X
LIGHT LIGHT Level Level 5 [ Machine / Effect ]
ATK 2100 DEF 1600
If only your opponent controls a monster, you can Special Summon this card (from your hand).
2
3
Snowman Eater
X
WATER WATER Level Level 3 [ Aqua / Effect ]
ATK 0 DEF 1900
If this card is flipped face-up: Target 1 face-up monster on the field; destroy that target.
2
4
D.D. Crow
X
DARK DARK Level Level 1 [ Winged Beast / Effect ]
ATK 100 DEF 100
(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.
1
5
Gemini Imps
X
DARK DARK Level Level 4 [ Fiend / Effect ]
ATK 1000 DEF 1000
During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect that could make you discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it. Then draw 1 card.
3
6
Soul Release
X
SPELL SPELL
Target up to 5 cards in any GY(s); banish them.
1
7
Super Polymerization
X
SPELL SPELL Quick-Play Quick-Play
Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field. Neither player can activate cards or effects in response to this card's activation.
2
8
Chain Disappearance
X
TRAP TRAP
When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.
1
9
Dimensional Prison
X
TRAP TRAP
When an opponent's monster declares an attack: Target that attacking monster; banish that target.
2

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