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CyberK9

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Deck Type
Master Duel
Deck Playstyle
----
Registered Category
Cyber K9
Registered Tag
Master Duel
Comment
#ウナきりのマスターデュエル 使用
Monster Cards 24
1
Droll & Lock Bird

Semi-Limited Cards

Semi-Limited Cards
2
2
Cyber Dragon Herz
1
3
Maxx "C"

Forbidden Cards

Forbidden Cards
1
4
Ash Blossom & Joyous Spring
3
5
Revolution Synchron
1
6
Cyber Dragon
3
7
Cyberdark Wurm
1
8
K9-17 Izuna
3
9
K9-66a Jokul

Limited Cards

Limited Cards
2
10
K9-66b Lantern
2
11
K9-ØØ Lupis
1
12
K9-04 Noroi

Forbidden Cards

Forbidden Cards
3
13
Therion "King" Regulus
1
Spell Cards 16
1
Harpie's Feather Duster

Limited Cards

Limited Cards
1
2
Heavy Storm

Forbidden Cards

Forbidden Cards
1
3
Cyber Emergency
1
4
Foolish Burial Goods
1
5
Triple Tactics Talent

Limited Cards

Limited Cards
1
6
Chaotic Elements
2
7
Cyberdark Realm
1
8
Clockwork Night
3
9
"A Case for K9"

Limited Cards

Limited Cards
3
10
Called by the Grave

Limited Cards

Limited Cards
1
11
K9-X Forced Release
1
12  
13  
Trap Cards 0
1  
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
Extra Deck 15
1
Chimeratech Fortress Dragon
1
2
Stardust Dragon
1
3
Cyber Dragon Nova
1
4
Artifact Durendal
1
5
Infinitrack River Stormer
1
6
K9-17 "Ripper"
1
7
K9-ØØ "Hound"
1
8
Vallon, the Super Psy Skyblaster
1
9
K9-66X "Jacks"
1
10
Cyber Dragon Infinity
1
11
K9-X "Werewolf"
1
12
Divine Arsenal AA-ZEUS - Sky Thunder
1
13
Clockwork Knight
1
14
Qliphort Genius
1
15
S:P Little Knight
1
Side Deck 7
1
Galaxy Soldier
1
2
Disablaster the Negation Fortress
1
3
Spell Canceller
1
4
N.As.H. Knight
1
5
CXyz N.As.Ch. Knight
1
6
Number 104: Masquerade
1
7
Number C104: Umbral Horror Masquerade
1
8  
9  
10  
11  
12  
13  
14  
15  

Main Deck

40
Monster Cards
24
1

Semi-Limited Cards

Semi-limited
Droll & Lock Bird
X
WIND WIND Level Level 1 [ Spellcaster / Effect ]
ATK 0 DEF 0
If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
2
2
Cyber Dragon Herz
X
LIGHT LIGHT Level Level 1 [ Machine / Effect ]
ATK 100 DEF 100
This card's name becomes "Cyber Dragon" while on the field or in the GY. You can only use 1 of the following effects of "Cyber Dragon Herz" per turn, and only once that turn.
●If this card is Special Summoned: You can make this card's Level become 5 until the end of this turn, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters.
●If this card is sent to the GY: You can add 1 other "Cyber Dragon" from your Deck or GY to your hand.
1
3

Forbidden Cards

Forbidden
Maxx "C"
X
EARTH EARTH Level Level 2 [ Insect / Effect ]
ATK 500 DEF 200
(Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
1
4
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
5
Revolution Synchron
X
EARTH EARTH Level Level 3 [ Machine / Tuner/Effect ]
ATK 900 DEF 1400
If you Synchro Summon a "Power Tool" monster or a Level 7 or 8 Dragon monster, this card in your hand can also be used as material. You can only use this effect of "Revolution Synchron" once per turn. If you control a Level 7 or higher Synchro Monster while this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card, also its Level becomes 1. You can only use this effect of "Revolution Synchron" once per Duel.
1
6
Cyber Dragon
X
LIGHT LIGHT Level Level 5 [ Machine / Effect ]
ATK 2100 DEF 1600
If only your opponent controls a monster, you can Special Summon this card (from your hand).
3
7
Cyberdark Wurm
X
DARK DARK Level Level 5 [ Machine / Effect ]
ATK 800 DEF 2100
This card's name becomes "Cyber Dragon" while on the field or in the GY. If this card is in your hand or GY, and you have another Machine "Cyber" monster in your field or GY: You can send 1 "Cyber Dragon" monster from your hand or Deck to the GY; Special Summon this card, then you can add 1 "Cyber" Spell/Trap from your GY to your hand. You can only use this effect of "Cyberdark Wurm" once per Duel.
1
8
K9-17 Izuna
X
EARTH EARTH Level Level 5 [ Warrior / Effect ]
ATK 2100 DEF 1600
If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-17 Izuna" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "K9" card from your Deck to the GY, except "K9-17 Izuna".
3
9

Limited Cards

Limited
K9-66a Jokul
X
DARK DARK Level Level 5 [ Aqua / Effect ]
ATK 2000 DEF 1900
If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-66a Jokul" once per turn. You can reveal this card and 1 other Level 5 monster in your hand; Special Summon both, but they cannot be used as material for the Xyz Summon of a LIGHT monster. During your Main Phase: You can add 1 non-Aqua "K9" monster from your Deck to your hand.
2
10
K9-66b Lantern
X
DARK DARK Level Level 5 [ Pyro / Effect ]
ATK 2000 DEF 1900
If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-66b Lantern" once per turn. If this card is in your hand: You can target 1 Level 5 non-Pyro "K9" monster in your GY; Special Summon both it and this card, but they cannot be used as material for the Xyz Summon of a LIGHT monster. During your Main Phase: You can add 1 "K9" Spell/Trap from your Deck to your hand.
2
11
K9-ØØ Lupis
X
EARTH EARTH Level Level 5 [ Beast-Warrior / Effect ]
ATK 2300 DEF 200
An Xyz Monster that has this card as material gains this effect.
●Your opponent cannot target this card with card effects.
You can only use each of the following effects of "K9-ØØ Lupis" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Xyz Summon using this card you control.
1
12

Forbidden Cards

Forbidden
K9-04 Noroi
X
EARTH EARTH Level Level 5 [ Machine / Effect ]
ATK 2200 DEF 1500
If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-04 Noroi" once per turn. If this card is Normal Summoned: You can Special Summon 1 non-Machine "K9" monster from your Deck, but you cannot Special Summon from the Extra Deck, except "K9" monsters, while you control that face-up monster. You can send 1 face-up "K9" card you control to the GY; look at your opponent's hand.
3
13
Therion "King" Regulus
X
EARTH EARTH Level Level 8 [ Machine / Effect ]
ATK 2800 DEF 1600
You can only use each of the following effects of "Therion "King" Regulus" once per turn.
●You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
●When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect.
A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".
1
Spell Cards
16
1

Limited Cards

Limited
Harpie's Feather Duster
X
SPELL SPELL
Destroy all Spells and Traps your opponent controls.
1
2

Forbidden Cards

Forbidden
Heavy Storm
X
SPELL SPELL
Destroy all Spell and Trap Cards on the field.
1
3
Cyber Emergency
X
SPELL SPELL
Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 "Cyber Dragon" monster, from your Deck to your hand. If the activation of this card in its owner's possession was negated by your opponent's card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 "Cyber Emergency" per turn.
1
4
Foolish Burial Goods
X
SPELL SPELL
Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.
1
5

Limited Cards

Limited
Triple Tactics Talent
X
SPELL SPELL
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;
●Draw 2 cards.
●Take control of 1 monster your opponent controls until the End Phase.
●Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck.
You can only activate 1 "Triple Tactics Talent" per turn.
1
6
Chaotic Elements
X
SPELL SPELL
Add 1 Level 5 or higher monster (LIGHT or DARK, Pyro or Aqua) from your Deck or GY to your hand, then if you have 3 or more Pyro and/or Aqua monsters in your GY, you can destroy 1 card on the field. If your opponent controls a monster (LIGHT or DARK, Pyro or Aqua): You can banish this card from your GY, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Chaotic Elements" once per turn.
2
7
Cyberdark Realm
X
SPELL SPELL Continuous Continuous
When this card is activated: You can add 1 "Cyberdark" monster from your Deck to your hand, with a different name from the cards in your GY. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "Cyberdark" monster. You can only use the previous effect of "Cyberdark Realm" once per turn. If you equip a monster from your GY by the effect of a "Cyberdark" monster that activated when it was Normal or Special Summoned, you can equip from your opponent's GY instead. You can only activate 1 "Cyberdark Realm" per turn.
1
8
Clockwork Night
X
SPELL SPELL Continuous Continuous
All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.
3
9

Limited Cards

Limited
"A Case for K9"
X
SPELL SPELL Continuous Continuous
When this card is activated: You can add 1 "K9" monster from your Deck to your hand. "K9" monsters you control gain 900 ATK during any turn in which your opponent has activated a monster effect in the hand or GY. If this card in the Spell & Trap Zone is destroyed by card effect: You can Set 1 "K9" Quick-Play Spell from your Deck or GY. You can only use this effect of ""A Case for K9"" once per turn. You can only activate 1 ""A Case for K9"" per turn.
3
10

Limited Cards

Limited
Called by the Grave
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
1
11
K9-X Forced Release
X
SPELL SPELL Quick-Play Quick-Play
During the Main Phase: Target 1 "K9" Xyz Monster you control; Special Summon from your Extra Deck, 1 "K9" Xyz Monster with a different name, by using that monster you control (this is treated as an Xyz Summon, transfer its materials to the Summoned monster), then you can destroy 1 card your opponent controls. At the end of the Battle Phase, if your "K9" monster battled this turn: You can Set this card from your GY. You can only use each effect of "K9-X Forced Release" once per turn.
1

Extra Deck

15
1
Chimeratech Fortress Dragon
X
DARK DARK Level Level 8 [ Machine / Fusion/Effect ]
ATK 0 DEF 0
"Cyber Dragon" + 1+ Machine monsters
Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1000 x the number of materials used for its Special Summon.
1
2
Stardust Dragon
X
WIND WIND Level Level 8 [ Dragon / Synchro/Effect ]
ATK 2500 DEF 2000
1 Tuner + 1+ non-Tuner monsters
When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.
1
3
Cyber Dragon Nova
X
LIGHT LIGHT Rank Rank 5 [ Machine / Xyz/Effect ]
ATK 2100 DEF 1600
2 Level 5 Machine monsters
Once per turn: You can detach 1 material from this card, then target 1 "Cyber Dragon" in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck.
1
4
Artifact Durendal
X
LIGHT LIGHT Rank Rank 5 [ Fairy / Xyz/Effect ]
ATK 2400 DEF 2100
2 Level 5 monsters
Once per turn (Quick Effect): You can activate 1 of these effects;
●When a monster effect is activated on the field or a Normal Spell/Trap Card is activated: You can detach 1 material from this card; the activated effect becomes "Destroy 1 Spell/Trap your opponent controls".
●You can detach 1 material from this card; each player with a hand shuffles their entire hand into the Deck, then draws the same number of cards they shuffled into the Deck.
1
5
Infinitrack River Stormer
X
EARTH EARTH Rank Rank 5 [ Machine / Xyz/Effect ]
ATK 2500 DEF 500
2 Level 5 monsters
When this card destroys an opponent's monster by battle: You can attach that monster to this card. You can only use each of the following effects of "Infinitrack River Stormer" once per turn. You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY. If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.
1
6
K9-17 "Ripper"
X
WIND WIND Rank Rank 5 [ Warrior / Xyz/Effect ]
ATK 2300 DEF 1800
2 Level 5 monsters
You can detach 1 material from this card; add 1 "K9" card from your Deck to your hand, then if your opponent has activated a monster effect this turn, you can Set 1 "K9" Quick-Play Spell from your Deck or GY. When your opponent activates a monster effect in the hand or GY (Quick Effect): You can detach 1 material from this card; negate that effect. You can only use each effect of "K9-17 "Ripper"" once per turn.
1
7
K9-ØØ "Hound"
X
LIGHT LIGHT Rank Rank 5 [ Beast-Warrior / Xyz/Effect ]
ATK 2500 DEF 2500
2 Level 5 monsters
Cannot be destroyed by battle or your opponent's card effects the turn it is Special Summoned. Each time your opponent activates a monster effect, this card gains 500 ATK when that effect resolves. Once per turn, during the Standby Phase: You can detach 1 material from this card, then target 1 card on the field; banish it.
1
8
Vallon, the Super Psy Skyblaster
X
DARK DARK Rank Rank 5 [ Psychic / Xyz/Effect ]
ATK 2500 DEF 2200
2 Level 5 monsters
During the Main Phase (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is sent to the GY: You can target 1 face-down card on the field; destroy it. You can only use each effect of "Vallon, the Super Psy Skyblaster" once per turn.
1
9
K9-66X "Jacks"
X
DARK DARK Rank Rank 5 [ Fiend / Xyz/Effect ]
ATK 2600 DEF 2500
2 Level 5 monsters
If this card is Xyz Summoned, or if your opponent activates a monster effect in the hand or GY: You can detach 1 material from this card, then target 1 monster on the field; destroy it. You can only use this effect of "K9-66X "Jacks"" once per turn. A "K9" Xyz Monster that has this card as material gains this effect.
●During any turn in which your opponent has activated a monster effect in the hand or GY, any battle damage this card inflicts to your opponent is doubled.
1
10
Cyber Dragon Infinity
X
LIGHT LIGHT Rank Rank 6 [ Machine / Xyz/Effect ]
ATK 2100 DEF 1600
3 Level 6 LIGHT Machine monsters
Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.
1
11
K9-X "Werewolf"
X
LIGHT LIGHT Rank Rank 9 [ Beast-Warrior / Xyz/Effect ]
ATK 3300 DEF 2500
2 Level 9 monsters
While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then activate this effect depending on whose turn it is;
●Yours: Banish up to 1 card each from your opponent's field and GY.
●Opponent's: Look at your opponent's hand and banish 1 card from it face-up, until the End Phase.
You can only use this effect of "K9-X "Werewolf"" once per turn.
1
12
Divine Arsenal AA-ZEUS - Sky Thunder
X
LIGHT LIGHT Rank Rank 12 [ Machine / Xyz/Effect ]
ATK 3000 DEF 3000
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material (transfer its materials to this card). (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card.
1
13
Clockwork Knight
X
EARTH EARTH Link Link 1 [ Machine / Link/Effect ]
ATK 500 DEF -
1 non-Link Machine monster with 1000 or less original ATK
If this card is Link Summoned: You can send 1 face-up Continuous Spell you control to the GY; add 1 "Clockwork Night" from your Deck to your hand. You can target 1 Machine monster with 1000 or less ATK in your GY; Tribute 1 Machine monster, except this card, and if you do, Special Summon that targeted monster in Defense Position. You can only use each effect of "Clockwork Knight" once per turn.
1
14
Qliphort Genius
X
EARTH EARTH Link Link 2 [ Machine / Link/Effect ]
ATK 1800 DEF -
2 Machine monsters
This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.
1
15
S:P Little Knight
X
DARK DARK Link Link 2 [ Warrior / Link/Effect ]
ATK 1600 DEF -
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
1

Side Deck

7
1
Galaxy Soldier
X
LIGHT LIGHT Level Level 5 [ Machine / Effect ]
ATK 2000 DEF 0
You can send 1 other LIGHT monster from your hand to the GY; Special Summon this card from your hand in Defense Position. When this card is Special Summoned: You can add 1 "Galaxy" monster from your Deck to your hand. You can only use this effect of "Galaxy Soldier" once per turn.
1
2
Disablaster the Negation Fortress
X
LIGHT LIGHT Level Level 5 [ Machine / Pendulum/Effect ]
ATK 500 DEF 2000
Pendulum Scale P Scale 5 Negate any card effects activated in this card's column.
If there is a column with no cards, you can Special Summon this card (from your hand) to your zone in that column. You can only Special Summon "Disablaster the Negation Fortress" once per turn this way. Negate any card effects activated in this card's column. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
1
3
Spell Canceller
X
WIND WIND Level Level 5 [ Machine / Effect ]
ATK 1800 DEF 1600
Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field.
1
4
N.As.H. Knight
X
WATER WATER Rank Rank 5 [ Aqua / Xyz/Effect ]
ATK 1700 DEF 2700
2 Level 5 monsters
Cannot be destroyed by battle while a "Number" monster is on the field. During the Main Phase (Quick Effect): You can detach 2 materials from this card; attach 1 "Number" Xyz Monster from your Extra Deck to this card that has a number between "101" and "107" in its name, then you can attach 1 other face-up monster on the field to this card. You can only use this effect of "N.As.H. Knight" once per turn.
1
5
CXyz N.As.Ch. Knight
X
WATER WATER Rank Rank 6 [ Aqua / Xyz/Effect ]
ATK 2000 DEF 3000
3 Level 6 monsters
You can also Xyz Summon this card by using "N.As.H. Knight" you control (transfer its materials to this card). Cannot be destroyed by card effects. You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "Number" Xyz Monster that has a number between "101" and "107" in its name, using this face-up card you control (this is treated as an Xyz Summon, transfer its materials to the Summoned monster), but destroy it during your opponent's next End Phase. You can only use this effect of "CXyz N.As.Ch. Knight" once per turn.
1
6
Number 104: Masquerade
X
LIGHT LIGHT Rank Rank 4 [ Spellcaster / Xyz/Effect ]
ATK 2700 DEF 1200
3 Level 4 monsters
During the Battle Phase, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn, during your Main Phase: You can send the top card of your opponent's Deck to the GY.
1
7
Number C104: Umbral Horror Masquerade
X
DARK DARK Rank Rank 5 [ Spellcaster / Xyz/Effect ]
ATK 3000 DEF 1500
4 Level 5 monsters
When this card is Special Summoned: You can target 1 Spell/Trap on the field; destroy that target. If this card has "Number 104: Masquerade" as material, it gains this effect.
●Once per turn, when a monster effect is activated on your opponent's field (Quick Effect): You can detach 1 material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the GY, and if you do, halve your opponent's LP.
1

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