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WCS2015 一般の部 4位:Chase Robert Cunningham

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Deck Playstyle
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Comment
  • Remove Forbidden Card "Artifact Scythe" x 1.
  • Remove Forbidden Card "Number 86: Heroic Champion - Rhongomyniad" x 1.
  • Remove Forbidden Card "Soul Charge" x 1.
  • Remove Forbidden Card "Vanity's Emptiness" x 1.
Monster Cards 16
1
Satellarknight Deneb
3
2
Satellarknight Altair
3
3
Satellarknight Vega
1
4
Satellarknight Unukalhai
3
5
Artifact Moralltach
1
6
Artifact Scythe

Forbidden Cards

Forbidden Cards
1
7
Artifact Beagalltach
2
8
Ghost Ogre & Snow Rabbit
2
9  
10  
Spell Cards 7
1
Artifact Ignition
3
2
Pot of Duality
2
3
Reinforcement of the Army

Limited Cards

Limited Cards
1
4
Soul Charge

Forbidden Cards

Forbidden Cards
1
5  
6  
7  
8  
9  
10  
Trap Cards 17
1
Artifact Sanctum
3
2
Call of the Haunted
3
3
Oasis of Dragon Souls
2
4
Bottomless Trap Hole
1
5
Torrential Tribute
1
6
Ring of Destruction
1
7
Vanity's Emptiness

Forbidden Cards

Forbidden Cards
1
8
Stellarnova Alpha
3
9
Wiretap
1
10
Solemn Warning
1
Extra Deck 15
1
Constellar Pleiades
1
2
Stellarknight Constellar Diamond
1
3
Tellarknight Ptolemaeus
1
4
Stellarknight Triverr
2
5
Stellarknight Delteros
1
6
Evilswarm Exciton Knight
1
7
Abyss Dweller
1
8
Daigusto Emeral

Limited Cards

Limited Cards
1
9
Number 86: Heroic Champion - Rhongomyniad

Forbidden Cards

Forbidden Cards
1
10
Bujintei Tsukuyomi
1
11
Castel, the Skyblaster Musketeer
1
12
Gagaga Cowboy
1
13
Cairngorgon, Antiluminescent Knight
1
14
Michael, the Arch-Lightsworn
1
15  
Side Deck 15
1
Ally of Justice Cycle Reader
1
2
Mystical Space Typhoon
3
3
Galaxy Cyclone
3
4
Dark Hole
1
5
Imperial Iron Wall
3
6
Breakthrough Skill
2
7
Black Horn of Heaven
2
8  
9  
10  
11  
12  
13  
14  
15  

Main Deck

40
Monster Cards
16
1
Satellarknight Deneb
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1500 DEF 1000
If this card is Summoned: You can add 1 "tellarknight" monster from your Deck to your hand, except "Satellarknight Deneb". You can only use this effect of "Satellarknight Deneb" once per turn.
3
2
Satellarknight Altair
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1700 DEF 1300
If this card is Summoned: You can target 1 "tellarknight" monster in your Graveyard, except "Satellarknight Altair"; Special Summon that monster in Defense Position, also monsters you control cannot attack for the rest of this turn, except "tellarknight" monsters. You can only use this effect of "Satellarknight Altair" once per turn.
3
3
Satellarknight Vega
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1200 DEF 1600
If this card is Summoned: You can Special Summon 1 "tellarknight" monster from your hand, except "Satellarknight Vega". You can only use this effect of "Satellarknight Vega" once per turn.
1
4
Satellarknight Unukalhai
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1800 DEF 1000
If this card is Summoned: You can send 1 "tellarknight" card from your Deck to the Graveyard, except "Satellarknight Unukalhai". You can only use this effect of "Satellarknight Unukalhai" once per turn.
3
5
Artifact Moralltach
X
LIGHT LIGHT Level Level 5 [ Fairy / Effect ] ATK 2100 DEF 1400
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: You can destroy 1 face-up card your opponent controls.
1
6
Artifact Scythe

Forbidden Cards

Forbidden Cards
X
LIGHT LIGHT Level Level 5 [ Fairy / Effect ] ATK 2200 DEF 900
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Your opponent cannot Special Summon monsters from the Extra Deck for the rest of this turn.
1
7
Artifact Beagalltach
X
LIGHT LIGHT Level Level 5 [ Fairy / Effect ] ATK 1400 DEF 2100
You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: Destroy up to 2 Set cards you control (min. 1). You can only use this effect of "Artifact Beagalltach" once per turn.
2
8
Ghost Ogre & Snow Rabbit
X
LIGHT LIGHT Level Level 3 [ Psychic / Tuner/Effect ] ATK 0 DEF 1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
2
Spell Cards
7
1
Artifact Ignition
X
SPELL SPELL Quick-Play Quick-Play
If you have an "Artifact" monster in your Deck: Target 1 Spell/Trap on the field; destroy that target, and if you do, Set 1 "Artifact" monster from your Deck to your Spell & Trap Zone as a Spell. If this card in its owner's possession is destroyed by an opponent's card: Your opponent skips their next Battle Phase.
3
2
Pot of Duality
X
SPELL SPELL
Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
2
3
Reinforcement of the Army

Limited Cards

Limited Cards
X
SPELL SPELL
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
1
4
Soul Charge

Forbidden Cards

Forbidden Cards
X
SPELL SPELL
Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.
1
Trap Cards
17
1
Artifact Sanctum
X
TRAP TRAP
Special Summon 1 "Artifact" monster from your Deck. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 card on the field; destroy that target. You can only activate 1 "Artifact Sanctum" per turn. You cannot conduct your Battle Phase the turn you activate this card.
3
2
Call of the Haunted
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
3
3
Oasis of Dragon Souls
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 monster in your Graveyard; Special Summon it in Defense Position. It becomes Wyrm-Type. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
2
4
Bottomless Trap Hole
X
TRAP TRAP
When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.
1
5
Torrential Tribute
X
TRAP TRAP
When a monster(s) is Summoned: Destroy all monsters on the field.
1
6
Ring of Destruction
X
TRAP TRAP
During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
1
7
Vanity's Emptiness

Forbidden Cards

Forbidden Cards
X
TRAP TRAP Continuous Continuous
Neither player can Special Summon monsters. If a card is sent from the Deck or the field to your Graveyard: Destroy this card.
1
8
Stellarnova Alpha
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated: Send 1 face-up "tellarknight" monster you control to the Graveyard; negate the activation, and if you do, destroy that card, then draw 1 card.
3
9
Wiretap
X
TRAP TRAP Counter Counter
When a Trap is activated: Negate the activation, and if you do, shuffle that card into the Deck.
1
10
Solemn Warning
X
TRAP TRAP Counter Counter
When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.
1

Extra Deck

15
1
Constellar Pleiades
X
LIGHT LIGHT Rank Rank 5 [ Warrior / Xyz/Effect ] ATK 2500 DEF 1500
2 Level 5 LIGHT monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; return that target to the hand.
1
2
Stellarknight Constellar Diamond
X
LIGHT LIGHT Rank Rank 5 [ Wyrm / Xyz/Effect ] ATK 2700 DEF 2000
3+ Level 5 LIGHT monsters
During your Main Phase 2, you can also Xyz Summon this card by using a "tellarknight" Xyz Monster you control as material, except "Stellarknight Constellar Diamond". (Transfer its materials to this card.) While this card has material, neither player can send cards from the Deck to the GY, and any card that returns from the GY to the hand is banished instead. When an opponent's DARK monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate that activation, and if you do, destroy it.
1
3
Tellarknight Ptolemaeus
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 550 DEF 2600
2+ Level 4 monsters
Once per Chain (Quick Effect): You can detach 3 materials from this card; Special Summon from your Extra Deck, 1 Xyz Monster that is 1 Rank higher than this card, except a "Number" monster, by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can detach 7 materials from this card; skip your opponent's next turn. Once per turn, during the End Phase: You can attach 1 "Stellarknight" card from your Extra Deck to this card as material.
1
4
Stellarknight Triverr
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 2100 DEF 2500
3 Level 4 "tellarknight" monsters
During the turn you Xyz Summon this card, you cannot Special Summon monsters, except "tellarknight" monsters. If this card is Xyz Summoned: Return all other cards on the field to the hand. Once per turn: You can detach 1 Xyz Material from this card; send 1 random card from your opponent's hand to the Graveyard. If this card with Xyz Material is sent to the Graveyard: You can target 1 "tellarknight" monster in your Graveyard; Special Summon it.
2
5
Stellarknight Delteros
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 2500 DEF 2100
3 Level 4 monsters
While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 "tellarknight" monster from your hand or Deck.
1
6
Evilswarm Exciton Knight
X
LIGHT LIGHT Rank Rank 4 [ Fiend / Xyz/Effect ] ATK 1900 DEF 0
2 Level 4 monsters
Once per Chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.
1
7
Abyss Dweller
X
WATER WATER Rank Rank 4 [ Sea Serpent / Xyz/Effect ] ATK 1700 DEF 1400
2 Level 4 monsters
While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
1
8
Daigusto Emeral

Limited Cards

Limited Cards
X
WIND WIND Rank Rank 4 [ Rock / Xyz/Effect ] ATK 1800 DEF 800
2 Level 4 monsters
Once per turn: You can detach 1 material from this card, then activate 1 of these effects;
��Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card.
��Target 1 non-Effect Monster in your GY; Special Summon that target.
1
9
Number 86: Heroic Champion - Rhongomyniad

Forbidden Cards

Forbidden Cards
X
DARK DARK Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 1500 DEF 1500
2 or more (max. 5) Level 4 Warrior monsters
Once per turn, during your opponent's End Phase: Detach 1 material from this card. This card gains effects based on the number of materials attached to it.
●1+: Cannot be destroyed by battle.
●2+: Gains 1500 ATK/DEF.
●3+: Unaffected by other cards' effects.
●4+: Your opponent cannot Normal or Special Summon monsters.
●5: Once per turn: You can destroy all cards your opponent controls.
1
10
Bujintei Tsukuyomi
X
LIGHT LIGHT Rank Rank 4 [ Beast-Warrior / Xyz/Effect ] ATK 1800 DEF 2300
2 Level 4 LIGHT monsters
Once per turn: You can detach 1 material from this card; send your entire hand to the GY (min. 1), and if you do, draw 2 cards. When this card you controlled while face-up leaves the field because of an opponent's card effect: You can target Level 4 Beast-Warrior "Bujin" monsters in your GY, up to the number of Xyz Materials this card had on the field; Special Summon those targets. You can only control 1 "Bujintei Tsukuyomi".
1
11
Castel, the Skyblaster Musketeer
X
WIND WIND Rank Rank 4 [ Winged Beast / Xyz/Effect ] ATK 2000 DEF 1500
2 Level 4 monsters
You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.
1
12
Gagaga Cowboy
X
EARTH EARTH Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 1500 DEF 2400
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position.
●Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only.
●Defense Position: Inflict 800 damage to your opponent.
1
13
Cairngorgon, Antiluminescent Knight
X
DARK DARK Rank Rank 4 [ Rock / Xyz/Effect ] ATK 2450 DEF 1950
2 Level 4 monsters
During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.
1
14
Michael, the Arch-Lightsworn
X
LIGHT LIGHT Level Level 7 [ Dragon / Synchro/Effect ] ATK 2600 DEF 2000
1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn: You can pay 1000 LP, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other "Lightsworn" monsters in your Graveyard; shuffle them into the Deck, and if you do, you gain 300 LP for each returned card. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.
1

Side Deck

15
1
Ally of Justice Cycle Reader
X
DARK DARK Level Level 3 [ Machine / Tuner/Effect ] ATK 1000 DEF 1000
(Quick Effect): You can discard this card to the GY, then target up to 2 LIGHT monsters in your opponent's GY; banish those targets.
1
2
Mystical Space Typhoon
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Spell/Trap on the field; destroy that target.
3
3
Galaxy Cyclone
X
SPELL SPELL
Target 1 Set Spell/Trap on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.
3
4
Dark Hole
X
SPELL SPELL
Destroy all monsters on the field.
1
5
Imperial Iron Wall
X
TRAP TRAP Continuous Continuous
Neither player can banish cards.
3
6
Breakthrough Skill
X
TRAP TRAP
Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.
2
7
Black Horn of Heaven
X
TRAP TRAP Counter Counter
When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.
2