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- Deck Type
- Master Duel
- Deck Playstyle
- ----
- Registered Category
- D/D
- Registered Tag
- Master Duel
- Comment
Monster Cards | 25 | ||
---|---|---|---|
1 |
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D/D Savant Kepler
|
3 |
2 |
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D/D Necro Slime
|
3 |
3 |
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D/D Lamia
|
2 |
4 |
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D/D/D Oblivion King Abyss Ragnarok
|
2 |
5 |
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D/D Swirl Slime
|
3 |
6 |
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D/D Savant Copernicus
|
3 |
7 |
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D/D Ghost
|
1 |
8 |
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D/D Savant Newton
|
1 |
9 |
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D/D Orthros
|
1 |
10 |
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Maxx "C"
Forbidden Cards Forbidden Cards |
3 |
11 |
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Ash Blossom & Joyous Spring
|
2 |
12 |
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Nibiru, the Primal Being
|
1 |
Spell Cards | 12 | ||
---|---|---|---|
1 |
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Dark Contract with the Gate
|
3 |
2 |
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Dark Contract with the Swamp King
|
3 |
3 |
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Allure of Darkness
|
3 |
4 |
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Monster Reborn
Limited Cards Limited Cards |
1 |
5 |
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Lightning Storm
Semi-Limited Cards Semi-Limited Cards |
1 |
6 |
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Forbidden Droplet
|
1 |
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 |
Trap Cards | 3 | ||
---|---|---|---|
1 |
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Dark Contract with the Witch
|
1 |
2 |
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Infinite Impermanence
|
1 |
3 |
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Solemn Judgment
|
1 |
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 |
Extra Deck | 13 | ||
---|---|---|---|
1 |
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D/D/D Abyss King Gilgamesh
|
2 |
2 |
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D/D/D Flame King Genghis
|
2 |
3 |
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D/D/D Flame High King Genghis
|
1 |
4 |
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D/D/D Oracle King d'Arc
|
1 |
5 |
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D/D/D Dragonbane King Beowulf
|
1 |
6 |
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D/D/D Wave Oblivion King Caesar Ragnarok
|
1 |
7 |
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D/D/D Cursed King Siegfried
|
1 |
8 |
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D/D/D Gust King Alexander
|
1 |
9 |
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D/D/D Gust High King Alexander
|
1 |
10 |
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D/D/D Duo-Dawn King Kali Yuga
|
1 |
11 |
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D/D/D Wave High King Caesar
|
1 |
12 | |||
13 | |||
14 | |||
15 |
Side Deck | 0 |
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Main Deck
40Monster Cards
25
1
- D/D Savant Kepler
- X
-
DARK
Level 1 [ Fiend / Pendulum/Effect ]
ATK 0 DEF 0 -
P Scale 10 You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Reduce this card's Pendulum Scale by 2 (min. 1), then destroy all monsters you control with a Level greater than or equal to this card's Pendulum Scale, except "D/D" monsters.
-
If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Savant Kepler" once per turn.
●Target 1 other "D/D" card you control; return it to the hand.
●Add 1 "Dark Contract" card from your Deck to your hand.
3
2
- D/D Necro Slime
- X
-
DARK
Level 1 [ Fiend / Effect ]
ATK 300 DEF 300 - If this card is in your GY: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your GY, including this card. You can only use this effect of "D/D Necro Slime" once per turn.
3
3
- D/D Lamia
- X
-
DARK
Level 1 [ Fiend / Tuner/Effect ]
ATK 100 DEF 1900 - If this card is in your hand or GY: You can send 1 "D/D" or "Dark Contract" card from your hand or face-up field to the GY, except "D/D Lamia"; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "D/D Lamia" once per turn.
2
4
- D/D/D Oblivion King Abyss Ragnarok
- X
-
DARK
Level 8 [ Fiend / Pendulum/Effect ]
ATK 2200 DEF 3000 -
P Scale 5 If you Special Summon a "D/D" monster(s), except during the Damage Step: You can target 1 "D/D" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn.
- If this card is Normal or Special Summoned: You can target 1 "D/D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Once per turn: You can Tribute 1 other "D/D" monster, then target 1 monster your opponent controls; banish it.
2
5
- D/D Swirl Slime
- X
-
DARK
Level 2 [ Fiend / Effect ]
ATK 200 DEF 200 - If this card is in your hand: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials, including this card. You can banish this card from your GY; Special Summon 1 "D/D" monster from your hand. You can only use each effect of "D/D Swirl Slime" once per turn.
3
6
- D/D Savant Copernicus
- X
-
DARK
Level 4 [ Fiend / Pendulum/Effect ]
ATK 0 DEF 0 -
P Scale 1 You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Spell effect that would inflict damage to you, then destroy this card.
- If this card is Normal or Special Summoned: You can send 1 "D/D" or "Dark Contract" card from your Deck to the GY, except "D/D Savant Copernicus". You can only use this effect of "D/D Savant Copernicus" once per turn.
3
7
- D/D Ghost
- X
-
DARK
Level 2 [ Fiend / Tuner/Effect ]
ATK 600 DEF 300 - If this card is sent to the Graveyard: You can target 1 "D/D" monster or "Dark Contract" card in your Graveyard, except "D/D Ghost"; send 1 card from your Deck to the Graveyard with that name. If this card is banished: You can target 1 of your banished "D/D" monsters or "Dark Contract" cards, except "D/D Ghost"; return it to the Graveyard.
1
8
- D/D Savant Newton
- X
-
DARK
Level 7 [ Fiend / Pendulum/Effect ]
ATK 0 DEF 0 -
P Scale 10 You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Trap effect that would inflict damage to you, then destroy this card.
- You can discard this card, then target 1 "D/D" or "Dark Contract" card in your Graveyard, except "D/D Savant Newton"; add it to your hand. You can only use this effect of "D/D Savant Newton" once per turn.
1
9
- D/D Orthros
- X
-
DARK
Level 4 [ Fiend / Pendulum/Tuner/Effect ]
ATK 600 DEF 1800 -
P Scale 3 Once per turn: You can target 1 Spell/Trap Card on the field and 1 other "D/D" or "Dark Contract" card you control; destroy them.
- When you take battle or effect damage: You can Special Summon this card from your hand. If this card is Special Summoned to your field, you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters.
1
10
Forbidden Cards
Forbidden- Maxx "C"
- X
-
EARTH
Level 2 [ Insect / Effect ]
ATK 500 DEF 200 - (Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
3
11
- Ash Blossom & Joyous Spring
- X
-
FIRE
Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
2
12
- Nibiru, the Primal Being
- X
-
LIGHT
Level 11 [ Rock / Effect ]
ATK 3000 DEF 600 - During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
1
Spell Cards
12
1
- Dark Contract with the Gate
- X
-
SPELL
Continuous
- During your Main Phase: You can add 1 "D/D" monster from your Deck to your hand. You can only use this effect of "Dark Contract with the Gate" once per turn. Once per turn, during your Standby Phase: Take 1000 damage.
3
2
- Dark Contract with the Swamp King
- X
-
SPELL
Continuous
- During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use this effect of "Dark Contract with the Swamp King" once per turn. If Summoning a "D/D" Fusion Monster this way, you can also banish monsters from your GY as material. Once per turn, during your Standby Phase: Take 1000 damage.
3
3
- Allure of Darkness
- X
-
SPELL
- Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
3
5
Semi-Limited Cards
Semi-limited- Lightning Storm
- X
-
SPELL
-
If you control no face-up cards: Activate 1 of these effects;
●Destroy all Attack Position monsters your opponent controls.
●Destroy all Spells and Traps your opponent controls.
You can only activate 1 "Lightning Storm" per turn.
1
6
- Forbidden Droplet
- X
-
SPELL
Quick-Play
- Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
1
Trap Cards
3
1
- Dark Contract with the Witch
- X
-
TRAP
Continuous
- You can send 1 "D/D" or "Dark Contract" card from your hand to the Graveyard, then target 1 card on the field; destroy it. You can only use this effect of "Dark Contract with the Witch" once per turn. All Fiend-Type monsters you control gain 1000 ATK during your opponent's turn only. Once per turn, during your Standby Phase: Take 1000 damage.
1
2
- Infinite Impermanence
- X
-
TRAP
- Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
1
3
- Solemn Judgment
- X
-
TRAP
Counter
- When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
1
Extra Deck
13
1
- D/D/D Abyss King Gilgamesh
- X
-
DARK
Link 2 [ Fiend / Link/Effect ]
ATK 1800 DEF - -
2 "D/D" monsters
If this card is Special Summoned: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "D/D" monsters, also place 2 "D/D" Pendulum Monsters with different names from your Deck in your Pendulum Zones, and if you do, take 1000 damage. If this Link Summoned card is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 1 "D/D" monster from your Extra Deck or GY in Defense Position. You can only use each effect of "D/D/D Abyss King Gilgamesh" once per turn.
2
2
- D/D/D Flame King Genghis
- X
-
FIRE
Level 6 [ Fiend / Fusion/Effect ]
ATK 2000 DEF 1500 -
2 "D/D" monsters
If another "D/D" monster(s) is Special Summoned to your field, while you control this monster (except during the Damage Step): You can target 1 "D/D" monster in your GY; Special Summon it. You can only use this effect of "D/D/D Flame King Genghis" once per turn. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 "Dark Contract" card in your GY; add it to your hand.
2
3
- D/D/D Flame High King Genghis
- X
-
FIRE
Level 8 [ Fiend / Fusion/Effect ]
ATK 2800 DEF 2400 -
1 Level 5 or higher "D/D" monster + 1 "D/D" monster
If another "D/D" monster(s) is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 "D/D" monster in your GY; Special Summon it. You can only use this effect of "D/D/D Flame High King Genghis" once per turn. Once per your turn, when a Spell/Trap Card, or its effect, is activated (Quick Effect): You can negate the activation.
1
4
- D/D/D Oracle King d'Arc
- X
-
DARK
Level 7 [ Fiend / Fusion/Effect ]
ATK 2800 DEF 2000 -
2 "D/D" monsters
Any effect that would inflict damage to you makes you gain that much LP, instead.
1
5
- D/D/D Dragonbane King Beowulf
- X
-
DARK
Level 8 [ Fiend / Fusion/Effect ]
ATK 3000 DEF 2500 -
1 "D/D/D" monster + 1 "D/D" monster
If a "D/D" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your Standby Phase: You can destroy all cards in the Spell & Trap Zones.
1
6
- D/D/D Wave Oblivion King Caesar Ragnarok
- X
-
DARK
Level 10 [ Fiend / Fusion/Effect ]
ATK 3200 DEF 3000 -
2 "D/D/D" monsters
Once per turn, when an attack is declared involving this card: You can target 1 other "D/D" or "Dark Contract" card you control; return it to the hand, and if you do, equip 1 face-up monster your opponent controls to this card, except the battling monster. This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect.
1
7
- D/D/D Cursed King Siegfried
- X
-
DARK
Level 8 [ Fiend / Synchro/Effect ]
ATK 2800 DEF 2200 -
1 Tuner + 1 or more non-Tuner "D/D" monsters
During either player's turn: You can target 1 face-up Spell/Trap Card on the field; that target has its effects negated, until the next Standby Phase. You can only use this effect of "D/D/D Cursed King Siegfried" once per turn. If this card is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP for each "Dark Contract" card you control.
1
8
- D/D/D Gust King Alexander
- X
-
WIND
Level 7 [ Fiend / Synchro/Effect ]
ATK 2500 DEF 2000 -
1 "D/D" Tuner + 1 or more non-Tuner monsters
If another "D/D" monster(s) is Normal or Special Summoned to your field, while you control this face-up card (except during the Damage Step): You can target 1 Level 4 or lower "D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Gust King Alexander" once per turn.
1
9
- D/D/D Gust High King Alexander
- X
-
WIND
Level 10 [ Fiend / Synchro/Effect ]
ATK 3000 DEF 2500 -
1 Tuner + 1+ non-Tuner monsters
If 3 or more "D/D/D" monsters are on the field, this card gains 3000 ATK. If another "D/D" monster(s) is Normal or Special Summoned to your field while this monster is on the field (except during the Damage Step): You can target 1 "D/D" monster in your GY; Special Summon it. You can only use this effect of "D/D/D Gust High King Alexander" once per turn.
1
10
- D/D/D Duo-Dawn King Kali Yuga
- X
-
DARK
Rank 8 [ Fiend / Xyz/Effect ]
ATK 3500 DEF 3000 -
2 Level 8 "D/D" monsters
After this card is Xyz Summoned, for the rest of this turn, other cards and their effects cannot be activated on the field, and other cards' effects on the field are negated. Once per turn (Quick Effect): You can detach 1 material from this card; destroy all Spells and Traps on the field. You can detach 1 material from this card, then target 1 "Dark Contract" Spell/Trap in your GY; Set that target.
1
11
- D/D/D Wave High King Caesar
- X
-
WATER
Rank 6 [ Fiend / Xyz/Effect ]
ATK 2800 DEF 1800 -
2 Level 6 Fiend monsters
When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s) (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.
1