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融合召喚体験用:「ブルーアイズ」デッキ

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Deck Playstyle
Concept
Registered Category
Blue-Eyes
Registered Tag
Fusion
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①「青眼の白龍」3体を「融合」して「青眼の究極竜」を融合召喚してみましょう! ・手札から「融合」を発動してください。 ・手札の「青眼の白龍」3体を融合素材として墓地に送ることで、 「青眼の究極竜」1体をエクストラデッキから融合召喚することができます。 ②フィールドのモンスターを融合素材として融合召喚してみましょう! ・①で使用したカードを全て初期の状態に戻してください。 ・「融合」のテキストを確認してください。 ・「融合」は手札だけでなくフィールドのモンスターも融合素材とすることができます。 ・「青眼の白龍」2体をフィールドに置いてください。(召喚とは異なります) ・「融合」を発動してください。 手札の「青眼の白龍」1体とフィールドの「青眼の白龍」2体を融合素材として墓地に送ることで、「青眼の究極竜」1体をエクストラデッキから融合召喚することができます。 ③:①②と同じ融合素材で別の融合モンスターを特殊召喚してみましょう! ・②で使用したカードを全て初期の状態に戻してください。 ・「青眼の究極竜」と「真青眼の究極竜」のテキストを確認してください。 ・素材の条件を満たしていれば同じ融合素材でも異なる融合モンスターを特殊召喚できます。 ・「融合」を発動してください。 手札の「青眼の白龍」3体を融合素材として墓地に送ることで、 「真青眼の究極竜」1体をエクストラデッキから融合召喚することができます。 ④「融合」を必要としない融合召喚をしてみましょう! ・③で使用したカードを全て初期の状態に戻してください。 ・「青眼の双爆裂龍」のテキストを確認してください。 ・一部の融合モンスターは「融合」を必要としない方法で特殊召喚ができます。 ・例えば「青眼の双爆裂龍」は融合召喚以外の方法で特殊召喚することが可能であり、 自分のモンスターゾーンの「青眼の白龍」2体を墓地へ送った場合にエクストラデッキから特殊召喚できます。 ・「青眼の白龍」2体をフィールドに置いてください。(召喚とは異なります) ・「青眼の白龍」2体を墓地へ送ることで、「融合」を使用せずに「青眼の双爆裂龍」1体をエクストラデッキから特殊召喚することができます。 ⑤「究極融合」を使って融合召喚してみよう! ・④で使用したカードを全て初期の状態に戻してください。 ・「究極融合」のテキストを確認してください。 ・「融合」以外のカードでも融合召喚が可能なカードがあります。 ・「青眼の白龍」1体をフィールドに置いてください。(召喚とは異なります) ・「青眼の白龍」1体を墓地においてください。 ・「究極融合」を発動しましょう。 ・手札・フィールド・墓地の「青眼の白龍」合計3体を融合素材としてデッキに戻すことで、「青眼の究極竜」1体をエクストラデッキから融合召喚することができます。
Monster Cards 10
1
Blue-Eyes White Dragon
3
2
Blue-Eyes Alternative White Dragon
2
3
Keeper of Dragon Magic
2
4
Dictator of D.
2
5
King of the Swamp
1
6  
Spell Cards 8
1
The Melody of Awakening Dragon
2
2
Return of the Dragon Lords
1
3
Fusion Deployment
1
4
Polymerization
1
5
Fusion Substitute
1
6
Ultimate Fusion
2
Trap Cards 2
1
The Ultimate Creature of Destruction
1
2
True Light
1
3  
4  
5  
6  
Extra Deck 5
1
Blue-Eyes Ultimate Dragon
1
2
Neo Blue-Eyes Ultimate Dragon
1
3
Blue-Eyes Twin Burst Dragon
2
4
Blue-Eyes Tyrant Dragon
1
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
Side Deck 0

Main Deck

20
Monster Cards
10
1
Blue-Eyes White Dragon
X
LIGHT LIGHT Level Level 8 [ Dragon / Normal ] ATK 3000 DEF 2500
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
3
2
Blue-Eyes Alternative White Dragon
X
LIGHT LIGHT Level Level 8 [ Dragon / Effect ] ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while on the field or in the GY. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.
2
3
Keeper of Dragon Magic
X
DARK DARK Level Level 4 [ Dragon / Effect ] ATK 1800 DEF 1300
If this card is Normal or Special Summoned: You can discard 1 card; add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials mentioned on that monster from your GY, in face-down Defense Position. You can only use each effect of "Keeper of Dragon Magic" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects.
2
4
Dictator of D.
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1200 DEF 1100
While you control a "Blue-Eyes" monster, you choose the attack targets for your opponent's attacks. You can only use each of the following effects of "Dictator of D." once per turn. You can send 1 "Blue-Eyes White Dragon" from your hand or Deck to the GY; Special Summon this card from your hand. You can discard 1 "Blue-Eyes White Dragon", or 1 card that mentions it, then target 1 "Blue-Eyes" monster in your GY; Special Summon it.
2
5
King of the Swamp
X
WATER WATER Level Level 3 [ Aqua / Effect ] ATK 500 DEF 1100
This card in your hand, field, or GY can be used as a substitute for any 1 Fusion Material whose name is mentioned on the Fusion Monster Card, but the other materials must be correct. You can discard this card to the GY; add 1 "Polymerization" from your Deck to your hand.
1
Spell Cards
8
1
The Melody of Awakening Dragon
X
SPELL SPELL
Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.
2
2
Return of the Dragon Lords
X
SPELL SPELL
Target 1 Level 7 or 8 Dragon monster in your GY; Special Summon it. If a Dragon monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
1
3
Fusion Deployment
X
SPELL SPELL
Reveal 1 Fusion Monster in your Extra Deck and Special Summon, from your hand or Deck, 1 of the Fusion Materials whose name is mentioned on that monster, also you cannot Special Summon from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Fusion Deployment" per turn.
1
4
Polymerization
X
SPELL SPELL
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material.
1
5
Fusion Substitute
X
SPELL SPELL
(This card is always treated as "Polymerization".)
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. You can banish this card from your GY, then target 1 Fusion Monster in your GY; return it to the Extra Deck, then draw 1 card.
1
6
Ultimate Fusion
X
SPELL SPELL Quick-Play Quick-Play
During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.
2
Trap Cards
2
1
The Ultimate Creature of Destruction
X
TRAP TRAP
Target 1 "Blue-Eyes" monster you control; this turn, that face-up monster is unaffected by card effects, except its own, it cannot be destroyed by battle, also any opponent's monster it battles is destroyed at the end of the Damage Step. While this card is in your GY, if you Normal or Special Summon a "Blue-Eyes White Dragon": You can Set this card, but banish it when it leaves the field. You can only use this effect of "The Ultimate Creature of Destruction" once per turn.
1
2
True Light
X
TRAP TRAP Continuous Continuous
Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects;
●Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY.
●Set 1 Spell/Trap directly from your Deck, that specifically lists "Blue-Eyes White Dragon" in its text, with a different name from the cards you control and in your GY.
1

Extra Deck

5
1
Blue-Eyes Ultimate Dragon
X
LIGHT LIGHT Level Level 12 [ Dragon / Fusion ] ATK 4500 DEF 3800
"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
1
2
Neo Blue-Eyes Ultimate Dragon
X
LIGHT LIGHT Level Level 12 [ Dragon / Fusion/Effect ] ATK 4500 DEF 3800
"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.
1
3
Blue-Eyes Twin Burst Dragon
X
LIGHT LIGHT Level Level 10 [ Dragon / Fusion/Effect ] ATK 3000 DEF 2500
"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY. Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.
2
4
Blue-Eyes Tyrant Dragon
X
LIGHT LIGHT Level Level 8 [ Dragon / Fusion/Effect ] ATK 3400 DEF 2900
"Blue-Eyes White Dragon" + 1 Dragon monster
Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.
1

Side Deck

0